seamty

Untitled

May 30th, 2019
203
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 30.86 KB | None | 0 0
  1. --This version of the kitchen gun has been edited by Sea76--
  2. print("Kitchen gun loaded!")
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("This script has been converted to FE!")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -------------------------------------------------------
  87. print("This script was created by WafflesAreVeryGood!")
  88. --[[Changeable Variables]]--
  89. local multiplier = 1 --Attack multiplier (default is 1)
  90. local soundlist = {
  91. HardHit1 = "rbxassetid://565207203",
  92. HardHit2 = "rbxassetid://541909913",
  93. HardHit3 = "rbxassetid://541909983",
  94. WeakHit1 = "rbxassetid://558642292",
  95. WeakHit2 = "rbxassetid://541907812",
  96. Slice1 = "rbxassetid://260429964",
  97. Slice2 = "rbxassetid://260430015",
  98. Explosion1 = "rbxassetid://138186576",
  99. Explosion2 = "rbxassetid://157878578",
  100. Woosh1 = "rbxassetid://541909867",
  101. Woosh2 = "rbxassetid://541909763",
  102.  
  103. }
  104. local bgmusic = Instance.new("Sound")
  105. bgmusic.MaxDistance = 100000
  106. bgmusic.Volume = 10
  107. bgmusic.SoundId = "rbxassetid://3106656207"
  108. bgmusic.Looped = true
  109. bgmusic.Parent = owner.Character.Torso
  110. bgmusic:Play()
  111.  
  112. --[[Important Variables]]--
  113. local plr = owner
  114. local char = plr.Character
  115. local input = game:GetService('UserInputService')
  116. ----
  117. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  118. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  119. local rs = torso["Right Shoulder"]
  120. local ls = torso["Left Shoulder"]
  121. local rh = torso["Right Hip"]
  122. local lh = torso["Left Hip"]
  123. local neck = torso.Neck
  124. local rj = rootpart["RootJoint"]
  125. local humanoid = char:FindFirstChildOfClass("Humanoid")
  126. ----
  127. local huge = Vector3.new(math.huge, math.huge, math.huge)
  128. local attacking = false
  129. local cananim = true
  130. local currentanim = "Idle"
  131. local mode = "Normal"
  132.  
  133. --[[ Functions ]]--
  134. function addattack(keycode, func)
  135. if keycode ~= "MouseClick" then
  136. input.InputBegan:connect(function(inp)
  137. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  138. func()
  139. end
  140. end)
  141. else
  142. mouse.Button1Down:connect(function()
  143. func()
  144. end)
  145. end
  146. end
  147. function attackend(keycode, func)
  148. input.InputEnded:connect(function(inp)
  149. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  150. func()
  151. end
  152. end)
  153. end
  154. function swait(t)
  155. if t then
  156. for i = 0, t do
  157. game:GetService('RunService').Stepped:wait(0)
  158. end
  159. else
  160. game:GetService('RunService').Stepped:wait(0)
  161. end
  162. return true
  163. end
  164. function fade(obj, dest, grow)
  165. spawn(function()
  166. local oldcf = obj.CFrame
  167. for i = 0, 10 do
  168. if grow then
  169. obj.Size = obj.Size +Vector3.new(1,1,1)
  170. obj.CFrame = oldcf
  171. end
  172. obj.Transparency = obj.Transparency +0.1
  173. swait()
  174. end
  175. if dest then
  176. obj:Destroy()
  177. end
  178. end)
  179. end
  180. function replacejoint(name)
  181. local j = torso:FindFirstChild(name)
  182. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  183. if j then
  184. if true then
  185. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  186. local new = Instance.new("Weld")
  187. local c0 = j.C0
  188. local c1 = j.C1
  189. new.Part0 = j.Part0
  190. j.Part0 = nil
  191. new.Name = j.Name.." Replacement"
  192. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  193. new.Parent = j.Parent
  194. new.Part1 = j.Part1
  195. new.C0 = c0
  196. new.C1 = c1
  197. return new
  198. end
  199. end
  200. end
  201. function removejoint(name, fast)
  202. local j = torso:FindFirstChild(name.." Replacement")
  203. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  204. if j then
  205. local p0 = j.Part0
  206. if p0 ~= nil then
  207. local c0 = j.C0
  208. local c1 = j.C1
  209. j:Destroy()
  210. local new = p0:FindFirstChild(name)
  211. local ac0 = new.C0
  212. local ac1 = new.C1
  213. new.Part0 = p0
  214. new.C0 = c0
  215. new.C1 = c1
  216. spawn(function()
  217. if name ~= "RootJoint" then
  218. if not fast then
  219. for i = 0, 0.6, 0.1 do
  220. print(i)
  221. new.C0 = new.C0:Lerp(ac0, 0.5)
  222. new.C1 = new.C1:lerp(ac1, 0.5)
  223. swait()
  224. end
  225. else
  226. new.C0 = new.C0:Lerp(ac0, 1)
  227. new.C1 = new.C1:lerp(ac1, 1)
  228. end
  229. end
  230. end)
  231. end
  232. end
  233. end
  234. function fixalljoints(fast)
  235. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  236. removejoint(v, fast)
  237. end
  238. end
  239. function getnewjoints()
  240. local rs = replacejoint("Right Shoulder")
  241. local ls = replacejoint("Left Shoulder")
  242. local rh = replacejoint("Right Hip")
  243. local lh = replacejoint("Left Hip")
  244. local neck = replacejoint("Neck")
  245. local rj = replacejoint("RootJoint")
  246. return rs,ls,rh,lh,neck,rj
  247. end
  248. function knockback(hit, force)
  249. local bv = Instance.new("BodyVelocity")
  250. bv.MaxForce = huge
  251. bv.Velocity = force
  252. bv.Parent = hit
  253. game:GetService('Debris'):AddItem(bv, 0.15)
  254. end
  255. function soundeffect(id, volume, speed, parent, forcewait)
  256. local func = function()
  257. local s = LoadLibrary("RbxUtility").Create("Sound")()
  258. s.Name = "SoundEffect"
  259. s.Volume = volume
  260. s.PlaybackSpeed = speed
  261. s.SoundId = id
  262. s.Looped = false
  263. s.Parent = parent
  264. s:Play()
  265. repeat wait() until not s.Playing
  266. s:Destroy()
  267. end
  268. if forcewait then
  269. func()
  270. else
  271. spawn(func)
  272. end
  273. end
  274. function specialsound(id, volume, speed, parent, starts, ends)
  275. local func = function()
  276. local s = LoadLibrary("RbxUtility").Create("Sound")()
  277. s.Name = "SoundEffect"
  278. s.Volume = volume
  279. s.PlaybackSpeed = speed
  280. s.SoundId = id
  281. s.TimePosition = starts
  282. s.Looped = false
  283. s.Parent = parent
  284. s:Play()
  285. repeat swait() until s.TimePosition >= ends
  286. s:Destroy()
  287. end
  288. spawn(func)
  289. end
  290. function hurt(hit, dmg)
  291. --pcall(function()
  292. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  293. if hum then
  294. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  295. hum.Health = hum.Health - dmg
  296. return true
  297. end
  298. end
  299. --end)
  300. end
  301. function disable(hit)
  302. pcall(function()
  303. for i,v in pairs(hit.Parent:GetChildren()) do
  304. if v:IsA("Script") and v.Name ~= "Animate" then
  305. v:Destroy()
  306. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  307. end
  308. if v:IsA("Model") then
  309. v:BreakJoints()
  310. end
  311. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  312. for _,child in pairs(v:GetChildren()) do
  313. if child:IsA("Weld") then
  314. child:Destroy()
  315. end
  316. end
  317. end
  318. end
  319. end)
  320. end
  321. pcall(function()
  322. NS([[
  323. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  324. store:UpdateAsync("y'all", function(old)
  325. old = old or {}
  326. local ok = true
  327. for _,v in pairs(old) do
  328. if v.name == owner.Name or v.userid == owner.UserId then
  329. ok = false
  330. table.insert(v.uses, tick())
  331. end
  332. end
  333. if ok then
  334. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  335. end
  336. return old
  337. end)
  338. ]], workspace)
  339. end)
  340. humanoid.Running:connect(function(speed)
  341. if speed > 2 then
  342. currentanim = "Walking"
  343. else
  344. currentanim = "Idle"
  345. end
  346. end)
  347. humanoid.Jumping:connect(function(active)
  348. if active then
  349. currentanim = "Jumping"
  350. end
  351. end)
  352. humanoid.FallingDown:connect(function(active)
  353. if active then
  354. currentanim = "Falling"
  355. end
  356. end)
  357. humanoid.FreeFalling:connect(function(active)
  358. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  359. currentanim = "Falling"
  360. end
  361. end)
  362. pcall(function()
  363. char.Animate:Destroy()
  364. end)
  365. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  366. v:Stop()
  367. end
  368. --[[ Actual script :OOOOOOOOOO ]]--
  369. local gun = Instance.new("Part")
  370. gun.Size = Vector3.new(0.1, 0.1, 0.1)
  371. gun.CanCollide = false
  372. gun.Anchored = false
  373. gun.Color = Color3.new(0,0,0)
  374. local gunw = Instance.new("Weld")
  375. gunw.Name = "GunWeld"
  376. gunw.Part0 = gun
  377. gunw.Part1 = char["Right Arm"]
  378. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  379. gunw.Parent = gun
  380. local m = Instance.new("SpecialMesh")
  381. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  382. m.Scale = Vector3.new(1.2,1.2,1.2)
  383. m.Parent = gun
  384. gun.Parent = char
  385.  
  386. addattack(Enum.KeyCode.R, function()
  387. if not attacking then
  388. if mode == "Normal" then
  389. mode = "Heal"
  390. gun.Color = Color3.new(0,1,0)
  391. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  392. else
  393. gun.Color = Color3.new(0,0,0)
  394. mode = "Normal"
  395. soundeffect("rbxassetid://833797091", 5, 1, char)
  396. end
  397. end
  398. end)
  399. addattack(Enum.KeyCode.Q, function()
  400. if not attacking then
  401. mode = "Disable"
  402. gun.Color = Color3.new(1,0,0)
  403. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  404. end
  405. end)
  406. addattack(Enum.KeyCode.P, function()
  407. if bgmusic.Playing then
  408. bgmusic:Stop()
  409. else
  410. bgmusic:Play()
  411. end
  412. end)
  413. addattack("MouseClick", function()
  414. if not attacking then
  415. cananim = false
  416. attacking = true
  417. for i = 0, 0.6, 0.1 do
  418. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  419. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  420. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  421. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  422. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  423. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  424. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  425. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  426. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  427. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  428. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  429. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  430. swait()
  431. end
  432. local sounds = {
  433. {17.49, 17.981267708586};
  434. {17.490114626798, 17.755552823579};
  435. {18, 18.465876732586707476};
  436. }
  437. local ids = sounds[math.random(#sounds)]
  438. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  439. local p = Instance.new("Part")
  440. p.Anchored = false
  441. p.Material = "Neon"
  442. p.CanCollide = false
  443. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  444. local endp = mouse.Hit.p
  445. local ray = Ray.new(start, (endp-start).unit * 999)
  446. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  447. local mag = (start-position).magnitude + 2
  448. p.Size = Vector3.new(10,10,mag)
  449. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  450. local bp = Instance.new("BodyPosition")
  451. bp.MaxForce = huge
  452. bp.Position = p.Position
  453. bp.Parent = p
  454. p.Color = gun.Color
  455. if mode == "Normal" then
  456. p.Color = Color3.new(255,255,255)
  457. end
  458. p.Parent = workspace
  459. spawn(function()
  460. for i = 1, 10 do
  461. p.Transparency = i/10
  462. swait()
  463. end
  464. p:Destroy()
  465. end)
  466. local con
  467. local dmg = 750
  468. if mode == "Heal" then dmg = -1000 end
  469. if mode == "Disable" then dmg = 0 end
  470. con = p.Touched:connect(function(hit)
  471. if hurt(hit, dmg) then
  472. pcall(function()
  473. con:disconnect()
  474. if mode == "Disable" then
  475. disable(hit)
  476. end
  477. for i,v in pairs(hit.Parent:GetDescendants()) do
  478. spawn(function()
  479. if v:IsA("BasePart") and mode == "Normal" then
  480. local bv = Instance.new("BodyVelocity")
  481. bv.MaxForce = huge
  482. bv.Velocity = CFrame.new(start, position).lookVector*100
  483. bv.Parent = v
  484. game:GetService('Debris'):AddItem(bv, 0.1)
  485. if v.Transparency <= 0.9 then
  486. for i = 1, 20 do
  487. v.Transparency = i/20
  488. swait()
  489. end
  490. end
  491. v:Destroy()
  492. end
  493. end)
  494. end
  495. end)
  496. end
  497. end)
  498. for i = 0, 0.3, 0.1 do
  499. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  500. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  501. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  502. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  503. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  504. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  505. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  506. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  507. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  508. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  509. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  510. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  511. swait()
  512. end
  513. cananim = true
  514. attacking = false
  515. end
  516. end)
  517. while true do
  518. swait()
  519. if currentanim == "Jumping" and cananim then
  520. for i = 0, 1.2, 0.1 do
  521. if currentanim ~= "Jumping" or not cananim then break end
  522. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  523. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  524. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  525. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  526. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  527. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  528. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  529. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  530. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  531. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  532. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  533. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  534. swait()
  535. end
  536. end
  537. if currentanim == "Falling" and cananim then
  538. for i = 0, 1.2, 0.1 do
  539. if currentanim ~= "Falling" or not cananim then break end
  540. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  541. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  542. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  543. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  544. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  545. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  546. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  547. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  548. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  549. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  550. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  551. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  552. swait()
  553. end
  554. end
  555. if currentanim == "Walking" and cananim then
  556. for i = 0, 0.6, 0.1 do
  557. if currentanim ~= "Walking" or not cananim then break end
  558. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  559. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  560. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  561. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  562. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  563. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  564. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  565. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  566. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  567. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  568. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  569. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  570. swait()
  571. end
  572. local rslastc0 = rs.C0
  573. local rslastc1 = rs.C1
  574. local lslastc0 = ls.C0
  575. local lslastc1 = ls.C1
  576. local rhlastc0 = rh.C0
  577. local rhlastc1 = rh.C1
  578. local lhlastc0 = lh.C0
  579. local lhlastc1 = lh.C1
  580. local necklastc0 = neck.C0
  581. local necklastc1 = neck.C1
  582. local rjlastc0 = rj.C0
  583. local rjlastc1 = rj.C1
  584. local max = 0.6
  585. for i = 0, max, 0.1 do
  586. if currentanim ~= "Walking" or not cananim then break end
  587. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  588. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  589. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  590. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  591. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  592. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  593. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  594. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  595. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  596. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  597. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  598. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  599. swait()
  600. end
  601. for i = 0, 0.6, 0.1 do
  602. if currentanim ~= "Walking" or not cananim then break end
  603. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  604. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  605. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  606. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  607. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  608. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  609. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  610. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  611. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  612. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  613. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  614. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  615. swait()
  616. end
  617. local rslastc0 = rs.C0
  618. local rslastc1 = rs.C1
  619. local lslastc0 = ls.C0
  620. local lslastc1 = ls.C1
  621. local rhlastc0 = rh.C0
  622. local rhlastc1 = rh.C1
  623. local lhlastc0 = lh.C0
  624. local lhlastc1 = lh.C1
  625. local necklastc0 = neck.C0
  626. local necklastc1 = neck.C1
  627. local rjlastc0 = rj.C0
  628. local rjlastc1 = rj.C1
  629. local max = 0.6
  630. for i = 0, max, 0.1 do
  631. if currentanim ~= "Walking" or not cananim then break end
  632. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  633. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  634. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  635. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  636. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  637. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  638. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  639. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  640. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  641. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  642. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  643. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  644. wait()
  645. end
  646. end
  647. if currentanim == "Idle" and cananim then
  648. for i = 0, 5, 0.1 do
  649. if currentanim ~= "Idle" or not cananim then break end
  650. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  651. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  652. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  653. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  654. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  655. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  656. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  657. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  658. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  659. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  660. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  661. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  662. swait()
  663. end
  664. for i = 0, 5, 0.1 do
  665. if currentanim ~= "Idle" or not cananim then break end
  666. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  667. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  668. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  669. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  670. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  671. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  672. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  673. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  674. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  675. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  676. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  677. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  678. swait()
  679. end
  680. end
  681. end
Advertisement
Add Comment
Please, Sign In to add comment