Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Config of plugin ChestActions
- # To use colors write §
- #Prefix for all messages of the ChestActions plugin
- msgprefix: "§6[ChestAct] §7"
- #Notify operators on login if the plugin version you are using is out of date
- notify-update-for-ops: true
- #Do I need to send a message if the version of the plugin used is out of date
- update-message-on-start: true
- #Error message when a non-numeric coordinate value is entered in command /chest
- open-crds-error: "The coordinates entered are not valid. Usage: /chest <x> <y> <z> [no messages: true]"
- #Message when the chest is opened using the command with coordinates
- open-with-crds: "The chest is open."
- #Message when a chest is opened with a command, when the player was looking at it
- open-with-target: "The chest is open."
- #Message when a chest with saved coordinates is opened using the command (/chest-open)
- open-saved-chest: "The chest is open."
- #Error message when the block at the entered coordinates is not a chest
- block-not-chest-in-crds: "§7The block at the given coordinates is not a chest. (Block: §c{WRONG_BLOCK}§7, X:{BLOCK_X}, Y:{BLOCK_Y}, Z:{BLOCK_Z})"
- #Error message when the block the player is looking at is not a chest or is too far away
- block-not-chest-in-target: "The block you are looking at is not a chest or is too far away."
- #Insufficient or excessive number of arguments in a command
- required-all-args: "Requires 3 coordinate values (x, y, z). You specified {ARGS_COUNT}. Usage: /chest <x> <y> <z> [no messages: true]"
- #Not enough arguments in command (/chest-open)
- absent-arguments-in-saved-chest-opening: "Not enough arguments. Use /chest-open <name of saved chest> [no messages: true]"
- #The message that appears when sending an /chestactions-list command
- act_list: "List of available actions"
- act_0: " - Make the player's health equal to the parameter"
- act_1: " - Add as much health to the player as specified in the parameter"
- act_2: " - Toggle player glow. In the parameter, specify 1 OR 0. (Enable/disable)"
- act_3: " - Close inventory (any interface) to the player"
- act_4: " - Open inventory of the player"
- #Message when a command is executed on behalf of another player
- cmd-launched-by-player: "The command was successfully executed on behalf of the player {TARGET_PLAYER}."
- #Error message when the entered player's nickname is not found
- player-not-found: "Player {TARGET_PLAYER} was not found."
- #Error message when there are not enough arguments in the command
- cmd-required-all-args: "Requires player nickname and command (without «/»). Usage: /chest-execute <player> <command>"
- #The maximum allowable distance at which the player can open the chest using aiming (/chest-target)
- target-distance: 6
- #Message when the player runs the command to open a chest with saved coordinates, but the name entered does not exist or the block in the saved coordinates is not a chest
- no-chest: "The chest you are trying to open is missing"
- #Message sent when another player's inventory is successfully closed
- player-inv-closed: "Player's inventory {TARGET_PLAYER} is closed"
- #Action Messages
- act-not-found: "Action «{YOUR_ACTION}» not found"
- act-set-health: "{ACT_PARAM} health points assigned to player {TARGET_PLAYER}"
- act-add-health: "{ACT_PARAM} health points added to player {TARGET_PLAYER}"
- act-glow: "Glow switched for player {TARGET_PLAYER}"
- act_closeinv: "Inventory (Any interface) of the player {TARGET_PLAYER} is closed"
- #Chest-content messages (Changing the contents of chests, saving contents, etc.)
- saved-chests-format: ".txt"
- non-numeric-coords: "Coordinates entered are not numbers"
- non-numeric-slot: "Slot entered are not number"
- non-numeric-id: "ID entered are not number"
- non-numeric-count: "Count entered are not number"
- non-numeric-data: "Data entered are not number"
- show-content-title: "Chest contents:"
- show-content-empty: "The chest is empty"
- cmd-usage: "Usage {COMMAND_USAGE}"
- save-process: "Saving the contents of the chest ({CHEST_X}, {CHEST_Y}, {CHEST_Z}) to a file..."
- save-process-success: "The file with the contents of the chest has been saved: {PATH}"
- load-process: "Loading content into the chest"
- load-exist-error: "§7File named §c{NAME}§7 not found. Use §f/chest-content files §7to view the available chest content files"
- item-replaced: "Replaced the item in slot {SLOT} with an {NEW_ITEM} (id:{NEW_ITEM_ID}, count:{COUNT}, data:{DATA})"
- not-block: "The block at coordinates {BLOCK_X} {BLOCK_Y} {BLOCK_Z} is not a chest. This is a §c{WRONG_BLOCK}§r"
- not-block-propmt: "§7Did you mean the chest at coordinates §a{BLOCK_X_PROPMT} {BLOCK_Y} {BLOCK_Z}§7?"
- console-use-hand-error: "The CONSOLE cannot use an item in its hand as an object, because the console has no hands"
- wrong-slot: "The slot number in the chest can take values from 0 to 26 inclusive. You entered {SLOT}"
- list-of-files: "List of available contents of chests (files)"
- no-chest-content-files: "No files were found with the contents of the chests. Create a new one with command {CMD_USAGE_CONTENT_SAVE}"
- #Message when reloading plugin configuration
- plugin-reload: "Plugin configuration has been reloaded."
- #Message when a player tries to launch a command to which he does not have permission
- permission-required: "§cInsufficient rights."
- #The default message sent when the player does not enter the required arguments in the command
- default-not-enoug-args: "§cNot enough arguments"
- #allow chest
- allow-chest: true
- #allow ender-chest
- allow-ender-chest: true
- #allow workbench
- allow-workbench: true
- #two options for the chest cleaner (command /chest-remover). Closing this chest will clear all items that are in it.
- remover-name: "Move trash here to get rid of it"
- slots-count: 9
- #Saved coordinates of chests
- saved-chests:
- example:
- x: -364
- y: 64
- z: -64
- second-example:
- x: 1289
- y: 80
- z: 10
- #Here you can configure what will happen when you click on a certain block in certain coordinates.
- chest-actions-settings:
- -359/64/-65:
- block: chest
- click: right
- shift: true
- undo-click: true
- cmd-by-player: "me I open the chest..."
- cmd-by-console: "say player {PLAYER} tried to open the chest at coordinates {BLOCK_X} {BLOCK_Y} {BLOCK_Z}"
- -360/65/-65:
- block: workbench
- click: left
- cmd-by-player: "me I hit the workbench."
Add Comment
Please, Sign In to add comment