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ScriptyPastes

Ruddev BR

Jul 18th, 2019
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  1. local a=Instance.new("ScreenGui")local b=Instance.new("Frame")local c=Instance.new("TextLabel")local d=Instance.new("TextButton")local e=Instance.new("TextButton")local f=Instance.new("TextButton")a.Name="Gui"a.Parent=game.CoreGui;b.Name="Main"b.Parent=a;b.BackgroundColor3=Color3.new(0.105882,0.164706,0.207843)b.BackgroundTransparency=0.25;b.BorderColor3=Color3.new(0,0.121569,0.568627)b.BorderSizePixel=5;b.Position=UDim2.new(0.0496453904,0,0.302211285,0)b.Size=UDim2.new(0,166,0,356)c.Name="Name"c.Parent=b;c.BackgroundColor3=Color3.new(1,1,1)c.BackgroundTransparency=1;c.BorderSizePixel=0;c.Size=UDim2.new(0,166,0,50)c.Font=Enum.Font.SourceSans;c.Text="Zenon 1"c.TextColor3=Color3.new(1,1,1)c.TextScaled=true;c.TextSize=14;c.TextWrapped=true;d.Parent=b;d.BackgroundColor3=Color3.new(1,1,1)d.BackgroundTransparency=2;d.Position=UDim2.new(0,0,0.196629226,0)d.Size=UDim2.new(0,166,0,43)d.Font=Enum.Font.SourceSans;d.Text="Item Esp"d.TextColor3=Color3.new(1,1,1)d.TextSize=35;d.TextWrapped=true;e.Parent=b;e.BackgroundColor3=Color3.new(1,1,1)e.BackgroundTransparency=2;e.Position=UDim2.new(0,0,0.317415744,0)e.Size=UDim2.new(0,166,0,43)e.Font=Enum.Font.SourceSans;e.Text="Aimbot"e.TextColor3=Color3.new(1,1,1)e.TextSize=35;e.TextWrapped=true;f.Parent=b;f.BackgroundColor3=Color3.new(1,1,1)f.BackgroundTransparency=2;f.Position=UDim2.new(0,0,0.438202262,0)f.Size=UDim2.new(0,166,0,43)f.Font=Enum.Font.SourceSans;f.Text="Chams"f.TextColor3=Color3.new(1,1,1)f.TextSize=35;f.TextWrapped=true;function SCRIPT_COBK90_FAKESCRIPT()local g=Instance.new('LocalScript')g.Parent=d;g.Parent.MouseButton1Down:Connect(function()for h,i in pairs(game.Workspace.Drops:GetChildren())do local j=Instance.new("BillboardGui")local k=Instance.new("Frame",j)local l=Instance.new("TextLabel",k)j.Parent=i;j.Adornee=i;j.ExtentsOffset=Vector3.new(0,1,0)j.AlwaysOnTop=true;l.Text=i.Name;l.TextColor3=Color3.new(255,255,255)l.ZIndex=99;j.Size=UDim2.new(0,5,0,5)j.StudsOffset=Vector3.new(0,3,0)k.BackgroundTransparency=1;k.ZIndex=100;l.Size=UDim2.new(0,50,0,50)l.BackgroundTransparency=1 end end)end;coroutine.resume(coroutine.create(SCRIPT_COBK90_FAKESCRIPT))function SCRIPT_ADDX65_FAKESCRIPT()local g=Instance.new('LocalScript')g.Parent=e;g.Parent.MouseButton1Down:Connect(function()local m=game:GetService('UserInputService')local n=game:GetService('RunService')local o=game:GetService('Players')local p=game:GetService('StarterGui')local q=o.LocalPlayer;local r=n:IsStudio()local s=n:IsStudio()and q:WaitForChild('PlayerGui')or game.CoreGui;local t=q:GetMouse()local u=t.Icon;local v=workspace.CurrentCamera;targetpart='Head'local w;local x=false;local y=false;local z=false;local A=nil;local B=1;local C={}local D=1.25;local E=nil or game.PlaceId==292439477 and workspace:WaitForChild('Lobby',2):WaitForChild('Spawn1',2)local F=false;g.Name='GameSense!'t.TargetFilter=v;toggle_aim=Enum.UserInputType.MouseButton2;toggle_aimbot=Enum.KeyCode.Delete;toggle_trigger=Enum.KeyCode.I;toggle_esp=Enum.KeyCode.Delete;toggle_gui=Enum.KeyCode.Delete;toggle_bottompos=Enum.KeyCode.Delete;toggle_performance=Enum.KeyCode.Delete;toggle_bones=Enum.KeyCode.Delete;toggle_chams=Enum.KeyCode.Delete;toggle_tracers=Enum.KeyCode.Delete;toggle_boxes=Enum.KeyCode.Delete;toggle_font=Enum.KeyCode.Delete;ffatoggle=Enum.KeyCode.Delete;targetpart_change=Enum.KeyCode.L;priority_toggle=Enum.KeyCode.Delete;sethotkey=Enum.KeyCode.Delete;fov_increase=Enum.KeyCode.KeypadPlus;fov_decrease=Enum.KeyCode.KeypadMinus;sens_increase=Enum.KeyCode.RightBracket;sens_decrease=Enum.KeyCode.LeftBracket;parts={'Head'}fonts={Enum.Font.SourceSansBold,Enum.Font.Cartoon,Enum.Font.Arcade,Enum.Font.SciFi,Enum.Font.Fantasy,Enum.Font.Code,Enum.Font.Highway,Enum.Font.Bodoni}textSet=false;currentfont=4;hidden=false;performance=false;fov=15;ffa=true;sens=0.75;drop=0;aim_toggled=false;bottompos=true;aim_priority=2;aimingcolor=Color3.fromRGB(1,1,0)aimbot_toggled=true;aim_line=true;locksoundid=538769304;mouseiconid=18671553;trigger_toggled=true;trigger_delay=1/20;esp_toggled=false;esp_bones=false;esp_chams=false;esp_tracers=false;linesize=5;showdists=true;textsize=14;textoffset=20;visiblecolor=Color3.fromRGB(38,255,99)hiddencolor=Color3.fromRGB(255,37,40)headboxsize=1;headboxaimsize=2;headboxshape='rectangle'bounding_box=true;box_line_size=1;local G=Instance.new('ScreenGui',s)G.Name='GameSense '..D;G.ResetOnSpawn=false;ESP=Instance.new('Folder',G)ESP.Name='ESP'local H=Instance.new('Frame',ESP)H.Name='Bottom'H.BackgroundTransparency=1;H.Size=UDim2.new(0,1,0,1)H.Position=UDim2.new(.5,0,1,1)local I=Instance.new('Frame',G)I.Name='FovGui'I.Size=UDim2.new(0,v.ViewportSize.X/(90/fov)*2,0,v.ViewportSize.X/(90/fov)*2)I.Position=UDim2.new(0.5,-I.AbsoluteSize.X/2,0.5,-I.AbsoluteSize.Y/2)I.BackgroundTransparency=0.92;local J=Instance.new('TextLabel',G)J.Name='Indicator'J.Font=Enum.Font.SourceSans;J.TextSize=0;J.TextXAlignment=Enum.TextXAlignment.Center;J.TextYAlignment=Enum.TextYAlignment.Center;J.TextStrokeTransparency=1;J.Text=aim_priority>1 and'FOV: '..fov or'Distance'local K=Instance.new('TextLabel',G)K.Name='KeysList'K.Font=Enum.Font.SourceSans;K.TextStrokeTransparency=.6;K.TextSize=0;K.TextColor3=Color3.new(1,1,1)K.Size=UDim2.new(0,0,1,0)K.Position=UDim2.new(0,5,0,-280)K.BackgroundTransparency=1;K.Active=false;local L=0;spawn(function()while Status do J.TextColor3=Color3.fromHSV(L,.5,1)I.ImageColor3=J.TextColor3;if not textSet then if aim_toggled and w then Status.TextColor3=aimingcolor;Status.Text='Aiming at '..w.Name else Status.TextColor3=Color3.fromHSV(L,.5,1)Status.Text='On Standby'end end;L=0 end end)local function M(N)if E then return N:DistanceFromCharacter(E.Position)else return 201 end end;local function O(P)local Q=Instance.new('Sound',v)Q.Volume=3;Q:Play()game:GetService('Debris'):AddItem(Q,5)end;local function R(S,T,U,V,W,X,Y,Z)local _,a0=T.Position,U.Position;if _ and a0 then local a1,a2=v.ViewportSize.X,v.ViewportSize.Y;local a3,a4=a1*_.X.Scale+_.X.Offset+T.Size.X.Offset/2,a1*a0.X.Scale+a0.X.Offset+U.Size.X.Offset/2;local a5,a6=a2*_.Y.Scale+_.Y.Offset+T.Size.Y.Offset/2,a2*a0.Y.Scale+a0.Y.Offset+U.Size.Y.Offset/2;local a7,a8=(a3+a4)/2,(a5+a6)/2;V=V or 1;W=W or Color3.new(1,1,1)X=X or 0;Y=Y or 0;Z=Z or Color3.new(0,0,0)local a9=S:FindFirstChild(T.Name..'-'..U.Name)or Instance.new('Frame',S)a9.Visible=false;a9.BackgroundTransparency=X;a9.BorderSizePixel=Y;a9.BorderColor3=Z;a9.Size=UDim2.new(0,(Vector2.new(a3,a5)-Vector2.new(a4,a6)).magnitude-1,0,V)a9.Position=UDim2.new(0,a7-a9.AbsoluteSize.X/2,0,a8-a9.AbsoluteSize.Y)a9.BackgroundColor3=W;a9.Rotation=math.deg(math.atan2(a6-a5,a4-a3))a9.Name=T.Name..'-'..U.Name;a9.Visible=true;return a9 else return nil end end;local function aa(ab)local ac,ad,ae=math.huge,nil,nil;if ab==1 then for af,ag in next,o:GetPlayers()do if ag.Name~=q.Name and ag.Character~=nil and ag.Character:FindFirstChild(targetpart)then local ah=q:DistanceFromCharacter(ag.Character[targetpart].Position)local ai=Ray.new(q.Character.Head.Position,(ag.Character[targetpart].Position-q.Character.Head.Position).unit*2000)local aj,ak=workspace:FindPartOnRayWithIgnoreList(ai,{v,q.Character,unpack(C)})local al=v:WorldToScreenPoint(ag.Character[targetpart].Position).x;if aj and aj:IsDescendantOf(ag.Character)and al>0 and ah<ac and(ffa or ag.TeamColor~=q.TeamColor)then ac=ah;ad=ag.Character end end end elseif ab==2 then for af,ag in next,o:GetPlayers()do if ag.Name~=q.Name and ag.Character~=nil and ag.Character:FindFirstChild(targetpart)then local am=v:WorldToScreenPoint(ag.Character[targetpart].Position)local ai=Ray.new(q.Character[targetpart].Position,(ag.Character[targetpart].Position-q.Character[targetpart].Position).unit*2048)local aj,ak=workspace:FindPartOnRayWithIgnoreList(ai,{v,q.Character,unpack(C)})local ah=(Vector2.new(t.X,t.Y)-Vector2.new(am.X,am.Y)).magnitude;if aj and aj:IsDescendantOf(ag.Character)and am.Z>0 and ah<=v.ViewportSize.X/(90/fov)and ah<ac and(ffa or ag.TeamColor~=q.TeamColor)then ac=ah;ad=ag.Character end end end end;return ad end;t.Move:Connect(function()cursor=ESP:FindFirstChild('Cursor')or Instance.new('Frame',ESP)cursor.Name='Cursor'cursor.BackgroundTransparency=1;cursor.Size=UDim2.new(0,1,0,1)cursor.Position=UDim2.new(0,t.X,0,t.Y)end)m.InputBegan:Connect(function(an)if an.KeyCode==toggle_aim or an.UserInputType==toggle_aim then aim_toggled=true;x=true;while aim_toggled and aimbot_toggled do w=aa(aim_priority)if w then local ah=q:DistanceFromCharacter(w[targetpart].Position)local ao=v:WorldToScreenPoint(w[targetpart].Position+Vector3.new(0,ah/(100/drop),0))local ap=Vector2.new((ao.X-t.X)*sens,(ao.Y-t.Y)*sens)mousemoverel(ap.X,ap.Y)end;n.Heartbeat:wait()end;y=false elseif an.KeyCode==toggle_trigger then trigger_toggled=not trigger_toggled;warn('trigger toggled',trigger_toggled and'on'or'off')local aq=Instance.new('SelectionBox',s)aq.Color3=Color3.new(1,0,0)aq.LineThickness=.05;aq.Adornee=nil;if trigger_delay>0 then wait(trigger_delay)end;while trigger_toggled do local ar=t.Target;local ag=o:FindFirstChild(ar.Parent.Name)if ar and ar.Parent and ag~=nil and ag~=q and ffa or ag~=nil and ag.TeamColor~=q.TeamColor then aq.Adornee=t.Target;mouse1press()wait()mouse1release()end;n.Heartbeat:wait()end;aq:Destroy()elseif an.KeyCode==toggle_esp then esp_toggled=not esp_toggled elseif an.KeyCode==toggle_aimbot then aimbot_toggled=not aimbot_toggled elseif an.KeyCode==fov_increase then fov=fov+.5;if I.Visible then I:TweenSize(UDim2.new(0,v.ViewportSize.X/(90/fov)*2,0,v.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)end elseif an.KeyCode==fov_decrease and fov>0 then fov=fov-.5;if I.Visible then I:TweenSize(UDim2.new(0,v.ViewportSize.X/(90/fov)*2,0,v.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)end elseif an.KeyCode==sens_increase then sens=sens+.05 elseif an.KeyCode==sens_decrease then sens=sens-.05 elseif an.KeyCode==targetpart_change then B=B+1;targetpart=B<=#parts and parts[B]or parts[1]if parts[1]==targetpart then B=1 end elseif an.KeyCode==ffatoggle then ffa=not ffa elseif an.KeyCode==priority_toggle then aim_priority=aim_priority+1>2 and 0 or 1;aim_priority=aim_priority+1;I.Visible=aim_priority>1 elseif an.KeyCode==toggle_bones then esp_bones=not esp_bones;if not esp_bones then for af,i in next,ESP:GetDescendants()do if i:IsA('Frame')and i.Name:match('-')then i:Destroy()end end end elseif an.KeyCode==toggle_gui then hidden=not hidden;for af,ae in next,G:GetDescendants()do if ae:IsA('GuiObject')and not hidden and not ae.Visible then ae.Visible=true;t.Icon='rbxassetid://'..mouseiconid elseif ae:IsA('GuiObject')and ae.Visible then ae.Visible=false;esp_toggled=false;t.Icon=u end end elseif an.KeyCode==toggle_bottompos then bottompos=not bottompos;if bottompos then H.Position=UDim2.new(.5,0,1,1)end elseif an.KeyCode==toggle_performance then performancee=not performancee elseif an.KeyCode==toggle_chams then esp_chams=not esp_chams elseif an.KeyCode==toggle_tracers then esp_tracers=not esp_tracers elseif an.KeyCode==toggle_boxes then bounding_box=not bounding_box elseif an.KeyCode==toggle_font then currentfont=currentfont+1>#fonts and 1 or currentfont+1;for af,i in next,G:GetDescendants()do if i.Name~='KeysList'then if i:IsA('TextLabel')or i:IsA('TextButton')then i.Font=fonts[currentfont]end end end end end)m.InputEnded:Connect(function(an)if an.KeyCode==toggle_aim or an.UserInputType==toggle_aim then aim_toggled=false end end)local function as(N)F=false;while not F and game.PlaceId==292439477 do F=M(N)>200 and true or false;wait(1/5)end;F=true end;as(q)q.CharacterAdded:Connect(function(at)as(q)for af,i in next,ESP:GetDescendants()do if i:IsA('Frame')and i.Name:match('-')then i:Destroy()end end end)wait(.5)n.RenderStepped:Connect(function()if cursor then I.Position=cursor.Position-UDim2.new(0,I.AbsoluteSize.X/2,0,I.AbsoluteSize.Y/2)J.Position=cursor.Position+UDim2.new(0,0,0,40)end end)t.Button1Down:Connect(function()spawn(function()if I.Visible then I:TweenSize(UDim2.new(0,v.ViewportSize.X/(90/fov)*2.35,0,v.ViewportSize.X/(90/fov)*2.35),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)wait(.1)I:TweenSize(UDim2.new(0,v.ViewportSize.X/(90/fov)*2,0,v.ViewportSize.X/(90/fov)*2),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,.1,true)end end)end)while true do J.Text=(aim_priority>1 and'FOV: '..fov or'Distance')..'\nSens: '..sens..(aim_toggled and'\nAiming'or'')if not bottompos then H.Position=cursor.Position end;if esp_toggled then for af,i in next,ESP:children()do if i~=H and not o:FindFirstChild(i.Name)then i:Destroy()end end;for af,i in next,o:GetPlayers()do local au=i.Character;if au and F and i~=q and au:FindFirstChild(targetpart)and M(i)>100 then if ffa or i.TeamColor~=q.TeamColor then local a1=v:GetPartsObscuringTarget({v.CFrame.p,au[targetpart].CFrame.p},{i.Character,au,v,unpack(C)})local av=q:DistanceFromCharacter(au:FindFirstChild(targetpart).Position)local W=hiddencolor;local S=ESP:FindFirstChild(i.Name)or Instance.new('Folder',ESP)S.Name=i.Name;local aw=S:FindFirstChild('Head')or Instance.new('Frame',S)if not S:FindFirstChild('Head')then aw.Name='Head'aw.BorderSizePixel=1;aw.BorderColor3=Color3.new(0,0,0)aw.BackgroundTransparency=0 end;aw.BackgroundColor3=#a1>0 and hiddencolor or#a1==0 and visiblecolor;aw.Rotation=headboxshape=='diamond'and 45 or 0;aw.ZIndex=3;local ax=S:FindFirstChild('HP')or Instance.new('TextLabel',S)if not S:FindFirstChild('HP')then ax.Name='HP'ax.TextTransparency=aw.BackgroundTransparency-.4;ax.Font=fonts[currentfont]ax.TextStrokeTransparency=.6;ax.BackgroundTransparency=1;ax.TextSize=14 end;ax.Text=showdists and au.Name..'\n'..math.floor(av+.5)or au.Name;if aim_toggled and w==au then aw.Size=UDim2.new(0,headboxaimsize,0,headboxaimsize)aw.BackgroundColor3=aimingcolor;ax.Text=showdists and'['..au.Name..']'..'\n'..math.floor(av+.5)or'['..au.Name..']'ax.TextSize=16 else aw.Size=UDim2.new(0,headboxsize,0,headboxsize)end;ax.TextColor3=aw.BackgroundColor3;local ay=v:WorldToScreenPoint(au[targetpart].CFrame.p)if#a1==0 then W=visiblecolor end;aw.Position=UDim2.new(0,ay.X-aw.Size.X.Offset/2,0,ay.Y-aw.Size.Y.Offset/2)ax.Position=aw.Position-UDim2.new(0,0,0,textoffset)if esp_tracers then local a9=R(S,ESP.Bottom,aw,linesize,aw.BackgroundColor3,.75,1,Color3.new(0,0,0))a9.Visible=aw.Visible else local az=S:FindFirstChild(ESP.Bottom.Name..'-'..aw.Name)if az then az:Destroy()end end;if ay.Z<=0 then aw.Visible=false else aw.Visible=true end;ax.Visible=aw.Visible;if au:FindFirstChild('Humanoid')and au.Humanoid.RigType==Enum.HumanoidRigType.R6 then local aA=S:FindFirstChild('Neck')or Instance.new('Frame',S)aA.Name='Neck'aA.ZIndex=2;if au['Torso']~=nil then local aB=(au.Torso.CFrame*CFrame.new(0,.8,0)).p;local a1,a2,al=v:WorldToScreenPoint(aB).X,v:WorldToScreenPoint(aB).Y,v:WorldToScreenPoint(aB).Z;aA.Position=UDim2.new(0,a1,0,a2)aA.BorderSizePixel=0;if al<=0 then aA.Visible=false else aA.Visible=true end else aA.Visible=false end;local aC=S:FindFirstChild('Pelvis')or Instance.new('Frame',S)aC.Name='Pelvis'aC.ZIndex=2;aC.BorderSizePixel=0;if au['Torso']~=nil then local aB=(au.Torso.CFrame*CFrame.new(0,-1,0)).p;local a1,a2,al=v:WorldToScreenPoint(aB).X,v:WorldToScreenPoint(aB).Y,v:WorldToScreenPoint(aB).Z;aC.Position=UDim2.new(0,a1,0,a2)if al<=0 then aC.Visible=false else aC.Visible=true end else aC.Visible=false end;local aD=S:FindFirstChild('Right Foot')or Instance.new('Frame',S)aD.Name='Right Foot'aD.ZIndex=2;aD.BorderSizePixel=0;if au['Right Leg']~=nil then local aB=(au['Right Leg'].CFrame*CFrame.new(0,-1,0)).p;local a1,a2,al=v:WorldToScreenPoint(aB).X,v:WorldToScreenPoint(aB).Y,v:WorldToScreenPoint(aB).Z;aD.Position=UDim2.new(0,a1,0,a2)if al<=0 then aD.Visible=false else aD.Visible=true end else aD.Visible=false end;local aE=S:FindFirstChild('Left Foot')or Instance.new('Frame',S)aE.Name='Left Foot'if au['Left Leg']~=nil then local aB=(au['Left Leg'].CFrame*CFrame.new(0,-1,0)).p;local a1,a2,al=v:WorldToScreenPoint(aB).X,v:WorldToScreenPoint(aB).Y,v:WorldToScreenPoint(aB).Z;aE.Position=UDim2.new(0,a1,0,a2)aE.BorderSizePixel=0;if al<=0 then aE.Visible=false else aE.Visible=true end else aE.Visible=false end;local aF=S:FindFirstChild('Right Hand')or Instance.new('Frame',S)aF.Name='Right Hand'aF.ZIndex=2;aF.BorderSizePixel=0;if au['Right Arm']~=nil then local aB=(au['Right Arm'].CFrame*CFrame.new(0,-1,0)).p;local a1,a2,al=v:WorldToScreenPoint(aB).X,v:WorldToScreenPoint(aB).Y,v:WorldToScreenPoint(aB).Z;aF.Position=UDim2.new(0,a1,0,a2)if al<=0 then aF.Visible=false else aF.Visible=true end else aF.Visible=false end;local aG=S:FindFirstChild('Left Hand')or Instance.new('Frame',S)aG.Name='Left Hand'aG.ZIndex=2;aG.BorderSizePixel=0;if au['Left Arm']~=nil then local aB=(au['Left Arm'].CFrame*CFrame.new(0,-1,0)).p;local a1,a2,al=v:WorldToScreenPoint(aB).X,v:WorldToScreenPoint(aB).Y,v:WorldToScreenPoint(aB).Z;aG.Position=UDim2.new(0,a1,0,a2)if al<=0 then aG.Visible=false else aG.Visible=true end else aG.Visible=false end;if esp_bones then if aw.Visible then R(S,aw,aA,1,Color3.new(1,1,1),aw.BackgroundTransparency)end;if aA.Visible then R(S,aA,aC,1,Color3.new(1,1,1),aw.BackgroundTransparency)end;if aA.Visible then R(S,aA,aF,1,Color3.new(1,1,1),aw.BackgroundTransparency)end;if aA.Visible then R(S,aA,aG,1,Color3.new(1,1,1),aw.BackgroundTransparency)end;if aC.Visible then R(S,aC,aD,1,Color3.new(1,1,1),aw.BackgroundTransparency)end;if aC.Visible then R(S,aC,aE,1,Color3.new(1,1,1),aw.BackgroundTransparency)end end end;if esp_chams then for af,aH in next,au:children()do if aH:IsA('BasePart')and aH.Name~='HumanoidRootPart'then local aI=S:FindFirstChild(aH.Name..'_Cham')or Instance.new('BoxHandleAdornment',S)if not S:FindFirstChild(aH.Name..'_Cham')then aI.Name=aH.Name..'_Cham'aI.Adornee=aH;aI.AlwaysOnTop=true;aI.Size=aH.Name=='Head'and Vector3.new(1,1,1)or aH.Size;aI.ZIndex=1 end;aI.Color3=aw.BackgroundColor3 end end else for af,i in next,S:GetDescendants()do if i.Name:match('Cham')then i:Destroy()end end end;if bounding_box and au:FindFirstChild('HumanoidRootPart')then local aq=au:FindFirstChild('Box')or Instance.new('BillboardGui',au)if not au:FindFirstChild('Box')then aq.Name='Box'aq.Adornee=au:FindFirstChild('HumanoidRootPart')aq.AlwaysOnTop=true;aq.LightInfluence=0;aq.StudsOffset=Vector3.new(0,-aq.Adornee.Size.Y/4,0)aq.Size=UDim2.new(4,1,5,1)local aJ=Instance.new('Frame',aq)aJ.Size=UDim2.new(1,0,0,box_line_size)aJ.BorderSizePixel=0;local aK=aJ:Clone()aK.Position=UDim2.new(0,0,1,-box_line_size)aK.Parent=aq;local aL=aJ:Clone()aL.Size=UDim2.new(0,1,1,0)aL.Parent=aq;local aM=aL:Clone()aM.Position=UDim2.new(1,-box_line_size,0,0)aM.Parent=aq end;for af,i in next,aq:children()do if i:IsA('Frame')then i.BackgroundColor3=aw.BackgroundColor3 end end else local aq=au:FindFirstChild('Box')if aq then aq:Destroy()end end;if y and w and aim_line and ESP:FindFirstChild(w.Name)then R(ESP,cursor,ESP:FindFirstChild(w.Name).Head,1,aw.BackgroundColor3,.5)end else if ESP:FindFirstChild(i.Name)then ESP:FindFirstChild(i.Name):Destroy()end end else if ESP:FindFirstChild(i.Name)then ESP:FindFirstChild(i.Name):Destroy()end end end else for af,i in next,ESP:children()do if i:IsA('Folder')then i:Destroy()end end end;if performancee then wait(1/workspace:GetRealPhysicsFPS())else n.Stepped:wait()end end end)end;coroutine.resume(coroutine.create(SCRIPT_ADDX65_FAKESCRIPT))function SCRIPT_FPOE79_FAKESCRIPT()local g=Instance.new('LocalScript')g.Parent=f;g.Parent.MouseButton1Down:Connect(function()while true do for h,i in next,game:GetService('Players'):GetPlayers()do if i.Name~=game:GetService('Players').LocalPlayer.Name then pcall(function()local j=Instance.new("BoxHandleAdornment")j.Parent=i.Character.Head;j.Adornee=i.Character.Head;j.AlwaysOnTop=true;j.ZIndex=1;j.Color3=Color3.new(1,0,1)j.Size=Vector3.new(0.5,0.5,0.5)local k=Instance.new("BoxHandleAdornment")k.Parent=i.Character.UpperTorso;k.Adornee=i.Character.UpperTorso;k.AlwaysOnTop=true;k.ZIndex=1;k.Color3=Color3.new(0.3,1,0)k.Size=i.Character.UpperTorso.Size-Vector3.new(0.2,0,0.2)local l=Instance.new("BoxHandleAdornment")l.Parent=i.Character.LowerTorso;l.Adornee=i.Character.LowerTorso;l.AlwaysOnTop=true;l.ZIndex=1;l.Color3=Color3.new(0.3,1,0)l.Size=i.Character.LowerTorso.Size-Vector3.new(0.2,0,0.2)local aN=Instance.new("BoxHandleAdornment")aN.Parent=i.Character.LeftLowerArm;aN.Adornee=i.Character.LeftLowerArm;aN.AlwaysOnTop=true;aN.ZIndex=1;aN.Color3=Color3.new(0.1,0.2,1)aN.Size=i.Character.LeftLowerArm.Size-Vector3.new(0.2,0,0.2)local aO=Instance.new("BoxHandleAdornment")aO.Parent=i.Character.LeftUpperArm;aO.Adornee=i.Character.LeftUpperArm;aO.AlwaysOnTop=true;aO.ZIndex=1;aO.Color3=Color3.new(0.1,0.2,1)aO.Size=i.Character.LeftUpperArm.Size-Vector3.new(0.2,0,0.2)local aP=Instance.new("BoxHandleAdornment")aP.Parent=i.Character.RightLowerArm;aP.Adornee=i.Character.RightLowerArm;aP.AlwaysOnTop=true;aP.ZIndex=1;aP.Color3=Color3.new(0.1,0.2,1)aP.Size=i.Character.RightLowerArm.Size-Vector3.new(0.2,0,0.2)local aQ=Instance.new("BoxHandleAdornment")aQ.Parent=i.Character.RightUpperArm;aQ.Adornee=i.Character.RightUpperArm;aQ.AlwaysOnTop=true;aQ.ZIndex=1;aQ.Color3=Color3.new(0.1,0.2,1)aQ.Size=i.Character.RightUpperArm.Size-Vector3.new(0.2,0,0.2)local aR=Instance.new("BoxHandleAdornment")aR.Parent=i.Character.RightLowerLeg;aR.Adornee=i.Character.RightLowerLeg;aR.AlwaysOnTop=true;aR.ZIndex=1;aR.Color3=Color3.new(1,0.2,0.1)aR.Size=i.Character.RightLowerLeg.Size-Vector3.new(0.2,0,0.2)local aS=Instance.new("BoxHandleAdornment")aS.Parent=i.Character.RightUpperLeg;aS.Adornee=i.Character.RightUpperLeg;aS.AlwaysOnTop=true;aS.ZIndex=1;aS.Color3=Color3.new(1,0.2,0.1)aS.Size=i.Character.RightUpperLeg.Size-Vector3.new(0.2,0,0.2)local aT=Instance.new("BoxHandleAdornment")aT.Parent=i.Character.LeftUpperLeg;aT.Adornee=i.Character.LeftUpperLeg;aT.AlwaysOnTop=true;aT.ZIndex=1;aT.Color3=Color3.new(1,0.2,0.1)aT.Size=i.Character.LeftUpperLeg.Size-Vector3.new(0.2,0,0.2)local aU=Instance.new("BoxHandleAdornment")aU.Parent=i.Character.LeftLowerLeg;aU.Adornee=i.Character.LeftLowerLeg;aU.AlwaysOnTop=true;aU.ZIndex=1;aU.Color3=Color3.new(1,0.2,0.1)aU.Size=i.Character.LeftLowerLeg.Size-Vector3.new(0.2,0,0.2)end)end end;wait(2)end end)end;coroutine.resume(coroutine.create(SCRIPT_FPOE79_FAKESCRIPT))
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