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TEST PLACE UPDATE 9/25/20

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Sep 25th, 2020
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  1. [CONTENT CHANGES]
  2.  
  3. > Executioner range0 increased to 55 (OG: 30). It was getting outclassed by the deagle changes / fixes, so this should help keep it up to par.
  4.  
  5. > AA-12 semi auto conv. now increases recoil more than before.
  6.  
  7. > AA-12 semi auto conv. choke increased by 0.5. Should be 2.65 by default now (instead of 2.6).
  8.  
  9. > M60 duplex removed due to negative feedback and not adding much to the game as a whole.
  10.  
  11. > Sponge changes: (Mostly to make it less awful to use).
  12. >> Reduced torso multiplier to 1.0 (instead of 1.67).
  13. >> Increases damage0 to 100 (instead of 60).
  14.  
  15. > .375 CheyTac changes (Intevention). The stats were pretty... meh, or bad before. Hopefully these changes will make them viable as an alternative. Description updated.
  16. New Stats:
  17. (+) Increases spare ammo by one mag (+7).
  18. (+) Bullet speed increases to 3800 (OG: 3200).
  19. (+) Aimspeed increased to 10 (OG: 9).
  20. (+) 5% increase to aim walk speed multi.
  21. (+) 2.5% increase to walk + sprint speed.
  22. (=) Changes ammo type to .375 CheyTac.
  23. (-) Cuts penetration depth in half.
  24. (-) Lowers range0 by 40%.
  25. (-) Lowers range1 to 200 (OG: 250).
  26.  
  27. > WA2000 300 win-mag conversion now increases range0 to 75 (instead of just 65).
  28.  
  29. > PSO1M2 reticles are now properly customizable.
  30.  
  31. > DBV choke buffed to 2.8 (OG: 3.1).
  32.  
  33. > DBV 410 conv now increases choke to 3.1 (OG: 2.8).
  34.  
  35. > KSG-25 extension no longer slows down reload speed.
  36.  
  37. > Obrez long barrel now increases bullet speed to 2000 (OG: 1500).
  38.  
  39. > Obrez stock now decreases crosshair size to 35 (OG: 40) (More accuracy).
  40.  
  41. > Obrez stock now lowers crosshair expansion by 40% (More accuracy).
  42.  
  43. > Speedloader changes:
  44. >> Description updated.
  45. >> Reload speed dependant on if the cylinder is empty or not. The attachment used to be pretty much a straight upgrade, this should diversify if you use it or not.
  46. >>> EMPTY: 30% faster than default.
  47. >>> FULL / SEMI-FULL: 2.5% slower than default.
  48.  
  49. > Obrez hipchoke decreased to 0.2 (OG: 0.5) (AKA: More accurate).
  50.  
  51. > 8mm conversion for Mosin / Obrez changes.
  52. >> Split up to better suit each conversion for their respective gun.
  53.  
  54. > Mosin 8mm conv got a rebalance:
  55. The main purpose of this attachment is to increase close range power while dimishing long range effectiveness. With an impressive 1-tap body range it should hopefully cover that niche.
  56. New Stats:
  57. (+) Increases dam0 to 85 (OG: 60).
  58. (+) Increases dam1 to 55 (OG: 50).
  59. (+) Increases suppression by 50%.
  60. (=) Kill requirement is now 2000 (instead of 3000).
  61. (=) Fire volume increases by 12%.
  62. (=) Fire pitch decreased by 12%.
  63. (-) Bullet speed lowered to 1925 (OG: 2650).
  64. (-) Range0 lowered by 46%.
  65. (-) Torso multi lowered to 1.2 (OG: 1.5).
  66. (-) Head multiplier lowered to 1.8 (OG: 3.0).
  67. (-) camkickspeed + aimcamkickspeed + modelkickspeed lowered by 20%.
  68.  
  69. > Obrez 8mm conv got a rebalance:
  70. New Stats:
  71. (+) Increases dam0 by 40%.
  72. (+) Increases dam1 to 45 (OG: 40).
  73. (+) Increases suppression by 50%.
  74. (-) Bullet speed increases to 1750 (OG: 1500).
  75. (=) Kill requirement is 2000.
  76. (=) Fire volume increases by 12%.
  77. (=) Fire pitch decreased by 12%.
  78. (-) Aim choke increases to 0.325 (OG: 0.2).
  79. (-) Hip choke increases to 0.325 (OG: 0.2).
  80. (-) Range0 lowered by 50%.
  81. (-) Range1 lowered to 100 (OG: 150).
  82. (-) Head multiplier lowered to 2 (OG: 3.0).
  83. (-) camkickspeed + aimcamkickspeed + modelkickspeed lowered by 20%.
  84.  
  85. > AMT-Terminator model and skinzones adjusted.
  86.  
  87. > SVDS can now equip a 9.6x53mm LANCASTER conversion! (2500 kill req.)
  88. Meant to be a power-house round for CQC purposes. Extend 1 tap torso range but make it so that it can't 1-tap headshot all ranges.
  89. Exact stats:
  90. (+) Dam0 increases to 80 (OG: 70).
  91. (+) Dam1 increases to 70 (OG: 60).
  92. (+) Suppression increases to 5.5 (OG: 3.5).
  93. (+) Range0 increases 90 (OG: 50).
  94. (+) Range1 increases 300 (OG: 250).
  95. (+) Pen depth increases to 4.2 (OG: 3.2).
  96. (=) Ammo set to 9.6x53mm LANCASTER.
  97. (=) Fire volume increases by 20%.
  98. (=) Fire pitch decreases by 10%.
  99. (-) Head multi decreases to 1.4 (OG: 1.8).
  100. (-) Bullet speed slows to 1900 (OG: 2650).
  101. (-) Torso multi decreases to 1.25 (OG: 1.43).
  102. (-) Aimtranskickmin+max and Transkickmin+max Z-axis recoil increases by 20%.
  103. (-) Camkickspeed + aimcamkickspeed + modelkickspeed lowered by 15%.
  104. (-) Mag size lowered to 5 (OG: 10).
  105.  
  106. > SVU can now equip a 9.6x53mm LANCASTER conversion! (2500 kill req.)
  107. This is meant to offer the ability to 1-tap head all ranges at certain costs... But also a short range 1-tap torso!
  108. Exact stats:
  109. (+) Dam0 increases to 75 (OG: 60).
  110. (+) Head multi increases to 2.0 (OG: 1.85).
  111. (+) Range1 increases 220 (OG: 200).
  112. (+) Pen depth increases to 4.2 (OG: 3.2).
  113. (=) Ammo set to 9.6x53mm LANCASTER.
  114. (=) Fire volume increases by 20%.
  115. (=) Fire pitch decreases by 10%.
  116. (-) Torso multi decreases to 1.34 (OG: 1.4).
  117. (-) Bullet speed slows to 1900 (OG: 2650).
  118. (-) Range0 decreases 25 (OG: 120).
  119. (-) Aimtranskickmin+max and Transkickmin+max Z-axis recoil increases by 20%.
  120. (-) Modelkickspeed lowers by 30%.
  121. (-) Aimcamkickspeed lowers by 50%.
  122. (-) Camkickspeed lowers by 20%.
  123. (-) Mag size lowered to 5 (OG: 10).
  124. (-) RPM reduced to 90 (OG: 150).
  125.  
  126. > 300 win mag conversion (WA2K) now increases range0 to 90 (OG: 75).
  127.  
  128. > Following attachments have had their name shortened (So that kill amount display properly);
  129. Long Barrels
  130. Short Barrels
  131. AK12 BARS Barrel
  132. AK107 BARS Barrel
  133. AK109 BARS Barrel
  134. BFG Carbine Barrel
  135. M10 Carbine Barrel
  136. Hecate CQB Barrel
  137. Barrett CQB Barrel
  138. CheyTac CQB Barrel
  139. PPSH-41 Obrez Barrel
  140. KSG 25 Extension
  141. Obrez Long Barrel
  142. Tec-9 Long Barrel
  143. 1858 Long Barrel
  144. Snubnose Barrel
  145. Long Barrel (Rev)
  146. 1858C Short Barrel
  147. 410 Beehive (M79)
  148. Buckshot (M79)
  149. Flechette (M79)
  150. Exotic Slugs (M79)
  151. Super Armor Piercing
  152. Henry 410 Conversion
  153. .410 Slugs
  154. .410 Flechette
  155. .410 Rubber Pellets
  156. 1858C Snake Shot
  157. 1858 Snake Shot
  158. .300 Win-Magnum (WA2K)
  159. .223 Remington
  160. .44 Special
  161. .38 Special
  162. .45 Special
  163. M855 Specialty Conversion
  164. Beowulf .458 Conversion
  165. DBV .410 Conversion
  166. DBV 30-06 Conversion
  167. AR 7.62x39 Conversion
  168. KOV 7.62 Conversion
  169. KOV 9mm Conversion
  170. BIZON 9x18mm Conversion
  171. BIZON 7.62 Conversion
  172. Mosin 8mm Conversion
  173. Obrez 8mm Conversion
  174. AKU 9mm Conversion
  175. AK12 9x39mm Conversion
  176. RPK12 7.62 Conversion
  177. AN 7.62x39 Conversion
  178. SSR 6.5 Conversion
  179. G17 .50 Conversion
  180. G18 .50 Conversion
  181. M1911 .50 Conversion
  182. M1911 9mm Conversion
  183. M1911 .22RS Conversion
  184. CNC .45 Conversion
  185. AA-12 Semi Conversion
  186. S-12 Full-Auto Conversion
  187. S-12U 953 Conversion
  188. S-12 953 Conversion
  189. S-12 308 Conversion
  190. S-12 762 Conversion
  191. S-12 223 Conversion
  192. SVDS 953 Conversion
  193. SVU 953 Conversion
  194. M1919 Conversion
  195. FAMAS G2 Conversion
  196. Type 37 Conversion
  197. VPO .366 (Slugs)
  198. VPO .366 (Buckshot)
  199. SL-8 .300 Conversion
  200. Scout 5.56 Conversion
  201. HK337 .300 Conversion
  202. AUG .300 Conversion
  203. MP5 .40 Conversion
  204. Uzi .22LR Conversion
  205. Uzi .45 Conversion
  206. AWS 9mm Conversion
  207. Vector 9mm Conversion
  208. Vector .22LR Conversion
  209. MAC10 9mm Conversion
  210. UMP .40 Conversion
  211. MP5K 10mm Conversion
  212. AWM .308 Conversion
  213. HAMR 9mm Conversion
  214. SCAR PDW 9mm Conversion
  215. SCAR L 9mm Conversion
  216. SCAR-H 7.62 Conversion
  217. SCAR PDW 7.62 Conversion
  218. 103 5.56 Conversion
  219. 105 5.56 Conversion
  220. All FAL family conversions
  221. MK11 500 Conversion
  222. ECR 5.56 Conversion
  223. TCR 5.56 Conversion
  224. X95R .300 Conversion
  225. X95R 5.56 Conversion
  226. X95 Armscor Ammo
  227. TAR Duplex Ammo
  228. Groza 5.56 Conversion
  229. P.A.W.S. 45 Conversion
  230.  
  231. > VPO conversions have now been split up depending on firearm for better balancing (3660 kill req. for buckshot, 6010 kill req. for slugs).
  232. They were a bit of a mess before, now they should have good balancing.
  233. New stats;
  234. SKS (Buckshot)
  235. (+) Shoots 8 pellets.
  236. (=) Fire volume raised by 40%.
  237. (=) Fire pitch lowered by 15%.
  238. (=) Ammo type set to .366 TKM.
  239. (=) Recoil / Accuracy stats similar to the Saiga-12.
  240. (-) Magazine lowered to 10 (OG: 20).
  241. (-) Spare ammo lowered to 50 (OG: 80).
  242. (-) Choke values of 2.7.
  243. (-) Dam0 lowered to 25 (OG: 40).
  244. (-) Dam1 lowered to 18 (OG: 32).
  245. (-) Head multi lowered to 1.15 (OG: 1.6).
  246. (-) Torso multi lowered to 1.0 (OG: 1.2).
  247. (-) Pen depth lowered to 0.5 (OG: 1.5).
  248. (-) Bullet speed lowered to 1500 (OG: 2500).
  249. (-) ROF lowered to 350 (OG: 480).
  250. (-) Suppression lowered to 0.5 (OG: 1.2).
  251.  
  252. SKS (Slugs)
  253. (+) Dam0 raised to 75 (OG: 40).
  254. (+) Dam1 raised to 45 (OG: 32).
  255. (+) Head multi set to 2.3 (OG: 1.6).
  256. (+) Suppression set to 3 (OG: 1.2).
  257. (+) Pen depth set to 2.0 (OG: 1.5).
  258. (=) Fire volume raised by 40%.
  259. (=) Changes bullet color.
  260. (=) Fire pitch lowered by 15%.
  261. (=) Ammo type set to .366 TKM.
  262. (=) Recoil / Accuracy stats similar to the Saiga-12.
  263. (-) Magazine lowered to 10 (OG: 20).
  264. (-) Spare ammo lowered to 40 (OG: 80).
  265. (-) Choke values of 0.27.
  266. (-) Bullet speed lowered to 1800 (OG: 2500).
  267. (-) ROF lowered to 350 (OG: 480).
  268.  
  269. AK47 (Buckshot)
  270. (+) Shoots 8 pellets.
  271. (=) Fire volume raised by 40%.
  272. (=) Fire pitch lowered by 15%.
  273. (=) Ammo type set to .366 TKM.
  274. (=) Recoil / Accuracy stats similar to the Saiga-12.
  275. (-) Magazine lowered to 10 (OG: 30).
  276. (-) Spare ammo lowered to 50 (OG: 80).
  277. (-) Choke values of 2.8.
  278. (-) Dam0 lowered to 27 (OG: 42).
  279. (-) Dam1 lowered to 16 (OG: 30).
  280. (-) Head multi lowered to 1.15 (OG: 1.4).
  281. (-) Pen depth lowered to 0.5 (OG: 1.5).
  282. (-) Bullet speed lowered to 1500 (OG: 2000).
  283. (-) ROF lowered to 350 (OG: 600).
  284. (-) Suppression lowered to 0.5 (OG: 0.8).
  285.  
  286. AK47 (Slugs)
  287. (+) Dam0 raised to 81 (OG: 42).
  288. (+) Dam1 raised to 40 (OG: 30).
  289. (+) Head multi set to 2.3 (OG: 1.4).
  290. (+) Torso multi set to 1.2 (OG: 1.0).
  291. (+) Suppression set to 3 (OG: 0.8).
  292. (+) Pen depth set to 2.0 (OG: 1.8).
  293. (=) Fire volume raised by 40%.
  294. (=) Changes bullet color.
  295. (=) Fire pitch lowered by 15%.
  296. (=) Ammo type set to .366 TKM.
  297. (=) Recoil / Accuracy stats similar to the Saiga-12.
  298. (-) Magazine lowered to 10 (OG: 30).
  299. (-) Spare ammo lowered to 40 (OG: 80).
  300. (-) Choke values of 0.27.
  301. (-) Bullet speed lowered to 1800 (OG: 2000).
  302. (-) ROF lowered to 350 (OG: 600).
  303.  
  304. AKM (Buckshot)
  305. (+) Shoots 8 pellets.
  306. (=) Fire volume raised by 40%.
  307. (=) Fire pitch lowered by 15%.
  308. (=) Ammo type set to .366 TKM.
  309. (=) Recoil / Accuracy stats similar to the Saiga-12.
  310. (-) Magazine lowered to 10 (OG: 30).
  311. (-) Spare ammo lowered to 50 (OG: 80).
  312. (-) Choke values of 2.9.
  313. (-) Dam0 lowered to 24 (OG: 40).
  314. (-) Dam1 lowered to 20 (OG: 32).
  315. (-) Head multi lowered to 1.15 (OG: 1.4).
  316. (-) Pen depth lowered to 0.5 (OG: 1.5).
  317. (-) Bullet speed lowered to 1500 (OG: 2000).
  318. (-) ROF lowered to 350 (OG: 600).
  319. (-) Suppression lowered to 0.5 (OG: 0.8).
  320.  
  321. AKM (Slugs)
  322. (+) Dam0 raised to 70 (OG: 40).
  323. (+) Dam1 raised to 50 (OG: 32).
  324. (+) Head multi set to 2.3 (OG: 1.4).
  325. (+) Torso multi set to 1.2 (OG: 1.0).
  326. (+) Suppression set to 3 (OG: 0.8).
  327. (+) Pen depth set to 2.0 (OG: 1.8).
  328. (=) Fire volume raised by 40%.
  329. (=) Changes bullet color.
  330. (=) Fire pitch lowered by 15%.
  331. (=) Ammo type set to .366 TKM.
  332. (=) Recoil / Accuracy stats similar to the Saiga-12.
  333. (-) Magazine lowered to 10 (OG: 30).
  334. (-) Spare ammo lowered to 40 (OG: 80).
  335. (-) Choke values of 0.29.
  336. (-) Bullet speed lowered to 1800 (OG: 2000).
  337. (-) ROF lowered to 350 (OG: 600).
  338.  
  339. But I also added it on...
  340. RPK (Buckshot)
  341. (+) Shoots 8 pellets.
  342. (+) Range1 increased to 180 (OG: 150).
  343. (=) Fire volume raised by 40%.
  344. (=) Fire pitch lowered by 15%.
  345. (=) Ammo type set to .366 TKM.
  346. (=) Recoil / Accuracy stats similar to the Saiga-12.
  347. (-) Magazine lowered to 15 (OG: 45).
  348. (-) Spare ammo lowered to 50 (OG: 80).
  349. (-) Choke values of 2.9.
  350. (-) Dam0 lowered to 24 (OG: 42).
  351. (-) Dam1 lowered to 16 (OG: 32).
  352. (-) Head multi lowered to 1.15 (OG: 1.4).
  353. (-) Pen depth lowered to 0.5 (OG: 3).
  354. (-) Bullet speed lowered to 1500 (OG: 2300).
  355. (-) ROF lowered to 350 (OG: 600).
  356. (-) Suppression lowered to 0.5 (OG: 1.4).
  357.  
  358. RPK (Slugs)
  359. (+) Dam0 raised to 66 (OG: 42).
  360. (+) Dam1 raised to 38 (OG: 32).
  361. (+) Head multi set to 2.3 (OG: 1.4).
  362. (+) Torso multi set to 1.2 (OG: 1.0).
  363. (+) Suppression set to 3 (OG: 1.4).
  364. (+) Range1 increased to 180 (OG: 150).
  365. (=) Fire volume raised by 40%.
  366. (=) Changes bullet color.
  367. (=) Fire pitch lowered by 15%.
  368. (=) Ammo type set to .366 TKM.
  369. (=) Recoil / Accuracy stats similar to the Saiga-12... but lower?
  370. (-) Magazine lowered to 15 (OG: 45).
  371. (-) Spare ammo lowered to 40 (OG: 80).
  372. (-) Choke values of 0.28.
  373. (-) Bullet speed lowered to 1800 (OG: 2300).
  374. (-) ROF lowered to 350 (OG: 600).
  375. (-) Pen depth set to 2.0 (OG: 3).
  376.  
  377. > Slugs now have 0.15x choke instead of 0.1x aim choke and 0.3x hip choke.
  378. This is to make sure they work well with the shotgun changes a while back, 0.3x choke value to hipfire choke values was pretty bad.
  379.  
  380. > Obelisk gamemode prop has been updated.
  381.  
  382. > Hints updated / cleaned up.
  383.  
  384. > Jury shotgun alt ammo types choke values updated to match with the rest of the shotgun changes.
  385.  
  386. > Police barrel now only reduces aim cam kick speed to 8 (instead of 5.5).
  387.  
  388. > Police barrel now sets torso multiplier to 1.0 to avoid odd interactions with ammo types like HP.
  389.  
  390. > Police Stock now reduces aimkickcammax by 10% (instead of increasing it by 25%).
  391. ( Also reduces hipfire stability to 0.23 (OG: 0.33). )
  392. ( Also reduces hipfire spread recover to 9 (OG: 12). )
  393.  
  394. > HK337 / 300 Conversion has had it's stats reworked into something more traditional.
  395. New stats:
  396. (+) Dam0 increases to 34 (OG: 31).
  397. (+) Suppression doubles.
  398. (+) Range1 increases to 180 (OG: 160).
  399. (+) Torso multi increases to 1.1 (OG: 1.0).
  400. (=) Changes name to HK337.
  401. (=) Changes ammo type to 300 AAC Blackout.
  402. (=) Lowers fire pitch by 12%.
  403. (-) Dam1 decreases to 19 (OG: 24).
  404. (-) Bullet speed decreases to 1950 (OG: 2500).
  405. (-) Range0 decreases to 70 (OG: 80).
  406. (-) ROF decreases to 750 (OG: 850).
  407.  
  408. > Taurus barrels have been balanced differently between the Executioner and Judge, and have taken inspiration from the well recieved police barrel changes.
  409. Exact stats (Executioner):
  410. (+) Head multiplier increases to 3.0 (OG: 2.5).
  411. (+) Range1 increases to 200 (OG: 120).
  412. (+) Camkickspeed increases to 10 (OG: 8).
  413. (+) Modelkickspeed increases to 15 (OG: 14).
  414. (-) Aimkickcamspeed decreases to 6 (OG: 8).
  415. (-) Sets torso multi to 1.0 (OG: 1.3).
  416. (-) Sprint speed lowered by 15%.
  417. (-) Aim walk speed multi lowered by 25%.
  418. (-) Aim speed lowered by 25%.
  419. (-) Equip speed lowered by 25%.
  420. (-) Lowers spare ammo to 20 (OG: 25).
  421.  
  422. Exact stats (Judge):
  423. (+) Range0 increases to 35 (OG: 25).
  424. (+) Range1 increases to 80 (OG: 60).
  425. (+) Camkickspeed increases to 9 (OG: 7).
  426. (+) Modelkickspeed increases to 13 (OG: 12).
  427. (+) Hip + Aim choke decreased to 2.0 (OG: 2.7).
  428. (+) Head multi increases to 1.3 (OG: 1.15).
  429. (-) Aimkickcamspeed decreases to 5.5 (OG: 7).
  430. (-) Sprint speed lowered by 15%.
  431. (-) Aim walk speed multi lowered by 25%.
  432. (-) Aim speed lowered by 25%.
  433. (-) Equip speed lowered by 25%.
  434. (-) Lowers spare ammo to 18 (OG: 25).
  435.  
  436. > Taurus stock has also been rebalanced inspired by the recent police stock changes.
  437. They share the exact same stats, except...
  438. (-) Hipfire stability reduced to 0.5 (OG: 0.7).
  439. (-) Hipfire spread recover reduced to 4 (OG: 5).
  440.  
  441. > MP5 family lowered reload volume.
  442.  
  443. > Uzi .22LR conversion now has 3.0 head multi (instead of 2.5).
  444.  
  445. > Uzi .22LR conversion now has 0 hipfire spread (NEW).
  446.  
  447. > Vector .22LR conversion now has 0 hipfire spread (NEW).
  448.  
  449. > Oil filter removed from the Henry (no room).
  450.  
  451. > Henry can now equip a 30-30 conversion:
  452. Exact Stats:
  453. (+) Magsize increased to 6 (OG: 5).
  454. (+) Spare ammo increased to 70 (OG: 50).
  455. (+) Head multi increased to 2.5 (OG: 2.4).
  456. (+) Torso multi increased to 1.7 (OG: 1.55).
  457. (+) Range1 increased to 150 (OG: 120).
  458. (+) Penetration depth increased to 3 (OG: 2).
  459. (+) All camera recoil reduced by 25%.
  460. (=) Changes gun name to "Henry 30-30".
  461. (=) Changes ammo to ".30-30".
  462. (=) Increases fire pitch by 15%.
  463. (-) Lowers dam0 to 60 (OG: 65).
  464. (-) Lowers dam1 to 40 (OG: 45).
  465. (-) Lowers range0 by 50%.
  466. (-) Lowers bullet speed to 1500 (OG: 1800).
  467.  
  468.  
  469. [MAP CHANGES]
  470.  
  471. > [PEAK]: By VIC (NEW)!
  472.  
  473. > [COLLAPSE]: Final layout changes. Moon updated and moves towards the map over time. TDM version features bounce pads to get around.
  474.  
  475. > [LAKESIDE]: Some interior work in places, Lots of easter eggs, Boundary break fixes.
  476.  
  477. > [SPIDER DEN]: Moved a few killwalls. This should annoy the guys who shoot through everything
  478.  
  479. > [GHOST TOWN]: New thumbnail made.
  480. KOTH: Windows opened on temple so you can attack the hill / people on the upper floors easier.
  481.  
  482. > [YETI ATTACK]: New thumbnail, tons of map layout changes and tons of animations + sounds. Map has evolution as the rounds drag on.
  483.  
  484. > [CARNIVAL]: Taken off rotation from lack of updates / growing map pool.
  485.  
  486. > [RUST BELT]: Taken off rotation from lack of updates / growing map pool.
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