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  1. LogOutput initialized.
  2. Spring 0.82+.4.0 (0.82.3-2494-g079f55b)
  3. Build date/time: Jul 5 2011 21:19:00
  4. Available log subsystems: Piece-detail, Piece, Model-detail, Model, Texture, CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. using default configuration source "F:\download\spring_testing_minimal-portable\/springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 96, flags:
  11. SSE 1.0: 1, SSE 2.0: 0
  12. SSE 3.0: 0, SSSE 3.0: 0
  13. SSE 4.1: 0, SSE 4.2: 0
  14. SSE 4.0A: 0, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. [Watchdog] Installed (timeout: 10sec)
  17. OS: Microsoft Windows
  18. Microsoft Windows XP Professional Service Pack 2 (build 2600)
  19. AMD Athlon(tm) XP 2800+; 1023MB RAM, 2928MB pagefile
  20. OS: 32bit native mode
  21. Using read-write data directory: F:\download\spring_testing_minimal-portable\
  22. Using read-only data directory: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\
  23. Using read-only data directory: E:\Dokumente und Einstellungen\All Users\Anwendungsdaten\Spring\
  24. Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\maps
  25. Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\mods
  26. Scanning: E:\Dokumente und Einstellungen\TP\Eigene Dateien\My Games\Spring\packages
  27. Scanning: F:\download\spring_testing_minimal-portable\base
  28. Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  29. Video mode set to 1600x1200/32bit (windowed)
  30. [f=0000000] SDL: 1.2.10
  31. [f=0000000] GL version: 2.1.2
  32. [f=0000000] GL vendor: NVIDIA Corporation
  33. [f=0000000] GL renderer: GeForce 6800/AGP/SSE/3DNOW!
  34. [f=0000000] GLSL version: 1.20 NVIDIA via Cg compiler
  35. [f=0000000] GLEW version: 1.5.8
  36. [f=0000000] [Sound] OpenAL info:
  37. [f=0000000] [Sound] Available Devices:
  38. [f=0000000] [Sound] DirectSound Software
  39. [f=0000000] [Sound] Device: DirectSound Software
  40. [f=0000000] [Sound] Vendor: OpenAL Community
  41. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  42. [f=0000000] [Sound] Renderer: OpenAL Soft
  43. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  44. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  45. [f=0000000] [Sound] EFX Enabled: yes
  46. [f=0000000] [Sound] Max Sounds: 128
  47. [f=0000000] Joysticks found: 2
  48. [f=0000000] Using joystick 0: CamSpace Virtual Joystick 1
  49. [f=0000000] Connecting to local server
  50. [f=0000000] PreGame::StartServer: 11 ms
  51. [f=0000000] Starting demo recording
  52. [f=0000000] Using map: SaltrockColonyV2
  53. [f=0000000] Using game: Spring Tanks RC5.2
  54. [f=0000000] Using game archive: 4f4972462f8f46e1e01fa1a03e3a8372.sdp
  55. [f=0000000] recording demo: demos/20110706_151849_SaltrockColonyV2_0.82+.4.sdf
  56. [f=0000000] PreGame::GameDataReceived: 47 ms
  57. [f=0000000] User number 0 (team 0, allyteam 0)
  58. [f=0000000] Loading Radar Icons
  59. [f=0000000] Loading GameData Definitions
  60. [f=0000000] fuck yeah says unitdefs_post.lua
  61. [f=0000000] fuck yeah says anydefs_post.lua
  62. [f=0000000] Loading all definitions: 0.092000
  63. [f=0000000] Game::LoadDefs (GameData): 100 ms
  64. [f=0000000] Loading Sound Definitions
  65. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  66. [f=0000000] [Sound] Unable to open audio file: sounds/incoming_chat.wav
  67. [f=0000000] Game::LoadDefs (Sound): 2 ms
  68. [f=0000000] Parsing Map Information
  69. [f=0000000] Loading SMF
  70. [f=0000000] Loading Map (58 MB)
  71. [f=0000000] Creating Smooth Height Mesh
  72. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 234 ms
  73. [f=0000000] Creating QuadField & CEGs
  74. [f=0000000] Number of damage types: 3
  75. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  76. [f=0000000] Creating Unit Textures
  77. [f=0000000] Loading Weapon Definitions
  78. [f=0000000] Could not load sound from def: argh/Argh_LargeExplosion
  79. [f=0000000] Could not load sound from def: argh/Argh_LargeExplosion
  80. [f=0000000] Could not load sound from def: argh/Argh_LargeExplosion
  81. [f=0000000] Loading Unit Definitions
  82. [f=0000000] Loading Feature Definitions
  83. [f=0000000] Initializing Map Features
  84. [f=0000000] Reading Estimate PathCosts [8]
  85. [f=0000000] Reading Estimate PathCosts [32]
  86. [f=0000000] [CPathManager] pathing data checksum: 310e3ec8
  87. [f=0000000] [Sound] Unable to open audio file: sounds/mappoint.wav
  88. [f=0000000] Creating Sky
  89. [f=0000000] Creating ShadowHandler & DecalHandler
  90. [f=0000000] Creating GroundDrawer
  91. [f=0000000] Loading Tile Files
  92. [f=0000000] Loading Tile Map
  93. [f=0000000] CBFGroundTextures::ConvolveHeightMap: 8 ms
  94. [f=0000000] Creating TreeDrawer
  95. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  96. [f=0000000] Creating Projectile Textures
  97. [f=0000000] [CCEG::Load] WARNING: table for CEG "SMALL_UNIT_Expl" invalid (parse errors?)
  98. [f=0000000] [CCEG::ParseExplosionCode] WARNING: unknown op-code " " in "0.9 "
  99. [f=0000000] [CCEG::ParseExplosionCode] WARNING: unknown op-code " " in "0.2 "
  100. [f=0000000] Creating Water
  101. [f=0000000] [Sound] Unable to open audio file: sounds/multiselect.wav
  102. [f=0000000] Game::LoadInterface (Camera&Mouse): 254 ms
  103. [f=0000000] Game::LoadInterface (Console): 0 ms
  104. [f=0000000] [Sound] Unable to open audio file: FailedCommand
  105. [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
  106. [f=0000000] Loading LuaRules
  107. [f=0000000] tp_feature_spawn.lua: found SaltrockColonyV2_ST_features.lua in mod mapconfigs folder
  108. [f=0000000] tp_startbase_spawn.lua: found SaltrockColonyV2_ST_startpos.lua in mod mapconfigs folder
  109. [f=0000000] Loaded gadget: butterflies <tp_butterflies.lua>
  110. [f=0000000] Loaded gadget: feature exploder <tp_featureexploder.lua>
  111. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  112. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  113. [f=0000000] Loading unit script: scripts/empty.lua
  114. [f=0000000] Loading unit script: scripts/tpbase.lua
  115. [f=0000000] Loading unit script: scripts/tpbrickwall.lua
  116. [f=0000000] Loading unit script: scripts/tpbuildeverything.lua
  117. [f=0000000] Loading unit script: scripts/tpbutterfly.lua
  118. [f=0000000] Loading unit script: scripts/tpflag.lua
  119. [f=0000000] Loading unit script: scripts/tptoilet.lua
  120. [f=0000000] Loading unit script: scripts/tplegocar.lua
  121. [f=0000000] Loading unit script: scripts/tpmlauncher.lua
  122. [f=0000000] Loading unit script: scripts/tptaktak.lua
  123. [f=0000000] Loading unit script: scripts/tpthulsa.lua
  124. [f=0000000] Loading unit script: scripts/shatter.lua
  125. [f=0000000] Loading unit script: scripts/wall.lua
  126. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  127. [f=0000000] Loaded gadget: Spring Tanks | Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  128. [f=0000000] Loaded gadget: base spawner <tp_startbase_spawn.lua>
  129. [f=0000000] tp_gamelogic.lua Initialize()
  130. [f=0000000] Loaded gadget: ctf game logic <tp_gamelogic.lua>
  131. [f=0000000] tp_feature_spawn.lua: Hey I am the resource spawn gadget
  132. [f=0000000] Loaded gadget: feature spawner <tp_feature_spawn.lua>
  133. [f=0000000] Loaded gadget: object_statusbars_default.lua <object_statusbars_default.lua>
  134. [f=0000000] Loaded gadget: Borked Advancer <tp_aibork.lua>
  135. [f=0000000] Loaded gadget: butterflies <tp_butterflies.lua>
  136. [f=0000000] Loaded gadget: feature exploder <tp_featureexploder.lua>
  137. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  138. [f=0000000] Loaded gadget: Spring Tanks | Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  139. [f=0000000] Loaded gadget: ctf game logic <tp_gamelogic.lua>
  140. [f=0000000] Loaded gadget: Borked Advancer <tp_aibork.lua>
  141. [f=0000000] Loading LuaGaia
  142. [f=0000000] Loading LuaUI
  143. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  144. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  145. [f=0000000] LuaUI: bound F11 to the widget selector
  146. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  147. [f=0000000] Loading widget from mod: SpringTanks | game message displays <tp_gamemessagedisplay.lua> ...
  148. [f=0000000] tp_scoredisplay Initialize()
  149. [f=0000000] Loading widget from mod: SpringTanks | Hide buttons and resource bar <hide_commands.lua> ...
  150. [f=0000000] Loading widget from mod: SpringTanks | Hotkeys <tp_hotkeys.lua> ...
  151. [f=0000000] Loading widget from mod: Start Point Remover - XTA <init_start_point_remover_xta.lua> ...
  152. [f=0000000] Loading widget from mod: Springtanks | Singleplayer Selector <tp_singleplayermenu.lua> ...
  153. [f=0000000] Loading widget from user: Mouse Buildspacing <gui_buildspacing.lua> ...
  154. [f=0000000] Loading widget from mod: Spring Tanks | CustomFormations2 <unit_customformations2.lua> ...
  155. [f=0000000] LuaUI v0.3
  156. [f=0000000] Finalizing
  157. [f=0000000] Connection attempt from UnnamedPlayer
  158. [f=0000000] -> Version: 0.82+.4.0 (0.82.3-2494-g079f55b)
  159. [f=0000000] -> Connection established (given id 0)
  160. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  161. [f=0000000] Press Shift+esc to access the quit menu
  162. [f=0000000] <UnnamedPlayer> lalala
  163. [f=0000000] GameID: c860144e4a6fa5044eb7e8681cdf4421
  164. [f=0000061] tp_feature_spawn.lua: ----PutFeaturesOnMap ()----
  165. [f=0000061] #mapfeatures:167
  166. [f=0000145] <UnnamedPlayer> alt tabbing...
  167. [f=0000446] <UnnamedPlayer> now iam back
  168. [f=0000510] <UnnamedPlayer> it still works
  169. [f=0000856] Press Shift+esc to access the quit menu
  170. [f=0000858] UnnamedPlayer paused the game
  171. [f=0000858] User exited
  172. [f=0000858] Path cache hits 0 0%
  173. [f=0000858] Path cache hits 0 0%
  174. [f=0000858] Statistics for local connection:
  175. Received: 2191 bytes
  176. Sent: 8562 bytes
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