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Mar 3rd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. -- Created by Nebula_Zorua --
  153. -- NebulaGlitcher Demo --
  154. -- The official second Glitcher's Demo --
  155. -- Discord: Nebula the Zorua#6969
  156. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  157.  
  158. wait(0.2)
  159.  
  160. --Values (EDITED)
  161.  
  162. local plrs = game:GetService("Players")
  163. local plr = plrs.LocalPlayer
  164. local char = plr.Character
  165. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  166.  
  167. local ANIM = "Idle"
  168. local ATTACK = false
  169. local EQUIPPED = false
  170. local HOLD = false
  171. local COMBO = 1
  172. local Rooted = false
  173. local SINE = 0
  174. local KEYHOLD = false
  175. local WALKINGANIM = false
  176. local WALK = 0
  177. local VALUE1 = false
  178. local VALUE2 = false
  179.  
  180. local ATTACK = false
  181.  
  182. function MouseDown(Mouse)
  183. if ATTACK == false then
  184. end
  185. end
  186.  
  187. function MouseUp(Mouse)
  188. HOLD = false
  189. end
  190.  
  191. local function weldBetween(a, b)
  192. local weldd = Instance.new("ManualWeld")
  193. weldd.Part0 = a
  194. weldd.Part1 = b
  195. weldd.C0 = CFrame.new()
  196. weldd.C1 = b.CFrame:inverse() * a.CFrame
  197. weldd.Parent = a
  198. return weldd
  199. end
  200.  
  201. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  202. local acs = Instance.new("Part")
  203. acs.CanCollide = false
  204. acs.Anchored = false
  205. acs.Size = Vector3.new(0,0,0)
  206. acs.CFrame = attachmentpart.CFrame
  207. acs.Parent = Character
  208. acs.BrickColor = color
  209. local meshs = Instance.new("SpecialMesh")
  210. meshs.MeshId = mesh
  211. meshs.TextureId = texture
  212. meshs.Parent = acs
  213. meshs.Scale = scale
  214. meshs.Offset = offset
  215. weldBetween(attachmentpart,acs)
  216. end
  217.  
  218. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  219. if TYPE == "Gem" then
  220. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  221. acs.Anchored = false
  222. acs.CanCollide = false
  223. acs.CFrame = PART.CFrame
  224. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  225. weldBetween(PART,acs)
  226. elseif TYPE == "Skull" then
  227. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  228. acs.Anchored = false
  229. acs.CanCollide = false
  230. acs.CFrame = PART.CFrame
  231. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  232. weldBetween(PART,acs)
  233. elseif TYPE == "Eye" then
  234. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  235. acs.Anchored = false
  236. acs.CanCollide = false
  237. acs.CFrame = PART.CFrame
  238. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  239. weldBetween(PART,acs)
  240. end
  241. end
  242.  
  243.  
  244. function MakeForm(PART,TYPE)
  245. if TYPE == "Cyl" then
  246. local MSH = IT("CylinderMesh",PART)
  247. elseif TYPE == "Ball" then
  248. local MSH = IT("SpecialMesh",PART)
  249. MSH.MeshType = "Sphere"
  250. elseif TYPE == "Wedge" then
  251. local MSH = IT("SpecialMesh",PART)
  252. MSH.MeshType = "Wedge"
  253. elseif TYPE == "Head" then
  254. local MSH = IT("SpecialMesh",PART)
  255. MSH.Scale = VT(1.25,1.25,1.25)
  256. end
  257. end
  258.  
  259.  
  260. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  261. local NEWWELD = IT(TYPE)
  262. NEWWELD.Part0 = PART0
  263. NEWWELD.Part1 = PART1
  264. NEWWELD.C0 = C0
  265. NEWWELD.C1 = C1
  266. NEWWELD.Parent = PARENT
  267. return NEWWELD
  268. end
  269.  
  270. Player = game:GetService("Players").LocalPlayer
  271. PlayerGui = Player.PlayerGui
  272. Cam = workspace.CurrentCamera
  273. Backpack = Player.Backpack
  274. Character = Player.Character
  275. Humanoid = Character.Humanoid
  276. Mouse = Player:GetMouse()
  277. RootPart = Character["HumanoidRootPart"]
  278. Torso = Character["Torso"]
  279. Head = Character["Head"]
  280. RightArm = Character["Right Arm"]
  281. LeftArm = Character["Left Arm"]
  282. RightLeg = Character["Right Leg"]
  283. LeftLeg = Character["Left Leg"]
  284. RootJoint = RootPart["RootJoint"]
  285. Neck = Torso["Neck"]
  286. RightShoulder = Torso["Right Shoulder"]
  287. LeftShoulder = Torso["Left Shoulder"]
  288. RightHip = Torso["Right Hip"]
  289. LeftHip = Torso["Left Hip"]
  290.  
  291.  
  292. Class_Name = "Void Face"
  293.  
  294. Player_Size = 1 --Size of the player.
  295. Animation_Speed = 3
  296. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  297.  
  298. local Speed = 16
  299. local Effects2 = {}
  300.  
  301. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  302. local NEWPART = IT("Part")
  303. NEWPART.formFactor = FORMFACTOR
  304. NEWPART.Reflectance = REFLECTANCE
  305. NEWPART.Transparency = TRANSPARENCY
  306. NEWPART.CanCollide = false
  307. NEWPART.Locked = true
  308. NEWPART.Anchored = true
  309. if ANCHOR == false then
  310. NEWPART.Anchored = false
  311. end
  312. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  313. NEWPART.Name = NAME
  314. NEWPART.Size = SIZE
  315. NEWPART.Position = Torso.Position
  316. NEWPART.Material = MATERIAL
  317. NEWPART:BreakJoints()
  318. NEWPART.Parent = PARENT
  319. return NEWPART
  320. end
  321.  
  322. --End of Values
  323.  
  324. --// Shortcut Variables \\--
  325. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  326. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  327. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  328. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  329. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  330. local R3 = {N=Region3.new}
  331. local De = S.Debris
  332. local WS = workspace
  333. local Lght = S.Lighting
  334. local RepS = S.ReplicatedStorage
  335. local IN = Instance.new
  336. local Plrs = S.Players
  337. local UIS = S.UserInputService
  338. local CAS = S.ContextActionService
  339. --// Initializing \\--
  340. local Plr = Plrs.LocalPlayer
  341. local Char = Plr.Character
  342. local Hum = Char:FindFirstChildOfClass'Humanoid'
  343. local RArm = Char["Right Arm"]
  344. local LArm = Char["Left Arm"]
  345. local RLeg = Char["Right Leg"]
  346. local LLeg = Char["Left Leg"]
  347. local Root = Char:FindFirstChild'HumanoidRootPart'
  348. local Torso = Char.Torso
  349. local Head = Char.Head
  350. local NeutralAnims = true
  351. local Attack = false
  352. local Debounces = {Debounces={}}
  353. local Mouse = Plr:GetMouse()
  354. local Hit = {}
  355. local Sine = 0
  356. local Change = 1
  357. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  358. local Hue = 0;
  359. local Combo = 1
  360. local BloodPuddles = {}
  361.  
  362. local DontAttackPlayers = false
  363.  
  364. local BurnInterval = .7
  365.  
  366. local Radioactive = {}
  367.  
  368. local Hits = 0;
  369. local HitTime = time()
  370.  
  371. local MaxHits = 60;
  372.  
  373. local Effects = IN("Folder",Char)
  374. Effects.Name = "Effects"
  375.  
  376. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  377.  
  378. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  379.  
  380. local dmg = math.random(min,max)
  381. for i,v in ipairs(workspace:GetChildren()) do
  382. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  383. local body = v:GetChildren()
  384. for part = 1, #body do
  385. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  386. if(body[part].Position - position).Magnitude < radius then
  387. if v.ClassName == "Model" then
  388. if v:FindFirstChildOfClass("Humanoid") then
  389. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  390. if HUMAN.Health ~= 0 then
  391. if HasChain == true then
  392. local defence = Instance.new("BoolValue",v)
  393. defence.Name = ("HitBy"..Player.Name)
  394. game:GetService("Debris"):AddItem(defence, 1)
  395. coroutine.resume(coroutine.create(function()
  396. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  397. if TORSO then
  398. local PART = IT("Part",Effects)
  399. PART.Anchored = true
  400. PART.CanCollide = false
  401. PART.Transparency = 1
  402. PART.CFrame = CF(position)
  403. Debris:AddItem(PART,15)
  404. local A = IT("Attachment",PART)
  405. --TORSO.Anchored = true
  406. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  407. Front.CFrame = CF(position)
  408. Front.CanCollide = true
  409. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  410. local B = IT("Attachment",Front)
  411. local ChainLink = IT("Beam",Effects)
  412. ChainLink.Texture = "rbxassetid://1262544869"
  413. ChainLink.TextureSpeed = 0
  414. ChainLink.FaceCamera = true
  415. ChainLink.Width0 = 3
  416. ChainLink.Attachment0 = A
  417. ChainLink.Attachment1 = B
  418. ChainLink.TextureMode = "Static"
  419. local bv = Instance.new("BodyVelocity")
  420. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  421. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  422. bv.Parent = Front
  423. bv.Name = "MOVE"
  424. coroutine.resume(coroutine.create(function()
  425. Swait(30)
  426. bv:remove()
  427. local POS = Front.Position
  428. Front.CanCollide = false
  429. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  430. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  431. for i = 0, 1, 0.07 do
  432. Swait()
  433. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  434. end
  435. Front:remove()
  436. ChainLink:remove()
  437. end))
  438. local harm = Front.Touched:Connect(function(hit)
  439. impale(Front,hit)
  440. end)
  441. end
  442. end))
  443. elseif DoesWarp == true then
  444. local defence = Instance.new("BoolValue",v)
  445. defence.Name = ("HitBy"..Player.Name)
  446. game:GetService("Debris"):AddItem(defence, 0.001)
  447. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  448. Warp(TORSO,Instakill)
  449. else
  450. if CanBeDodgedByJumping == true then
  451. if body[part].Position.Y < position.Y+5 then
  452. if math.random(1,100) < critrate+1 then
  453. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  454. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  455. else
  456. HUMAN.Health = HUMAN.Health - dmg
  457. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  458. end
  459. local defence = Instance.new("BoolValue",v)
  460. defence.Name = ("HitBy"..Player.Name)
  461. game:GetService("Debris"):AddItem(defence, 0.01)
  462. end
  463. else
  464. if beserk == true then
  465. HUMAN.Health = 0
  466. end
  467. if math.random(1,100) < critrate+1 then
  468. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  469. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  470. else
  471. HUMAN.Health = HUMAN.Health - dmg
  472. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  473. end
  474. local defence = Instance.new("BoolValue",v)
  475. defence.Name = ("HitBy"..Player.Name)
  476. game:GetService("Debris"):AddItem(defence, 0.01)
  477. Humanoid.Died:connect(function()
  478. ATTACK = true
  479. end)
  480.  
  481. end
  482. end
  483. end
  484. end
  485. end
  486. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  487. end
  488. end
  489. end
  490. if v.ClassName == "Part" then
  491. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  492. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  493. end
  494. end
  495. end
  496. end
  497. end
  498.  
  499. function Warp(Victim,WarpToVoid)
  500. Victim.Anchored = true
  501. coroutine.resume(coroutine.create(function()
  502. local GUI,GUI2 = CreateGUICircle(Victim)
  503. CreateSound("1208650519", Victim, 10, 1)
  504. for i = 1, 100 do
  505. Swait()
  506. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  507. GUI2.Rotation = GUI2.Rotation + 4
  508. end
  509. CastWarpOutlines(Victim.Parent)
  510. if WarpToVoid == false then
  511. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  512. CreateSound("1177785010", Victim, 10, 1)
  513. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  514. if HUMANOID ~= nil then
  515. local dmg = MRANDOM(75,95)
  516. HUMANOID.Health = HUMANOID.Health - dmg
  517. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  518. end
  519. for i = 1, 50 do
  520. Swait()
  521. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  522. GUI2.Rotation = GUI2.Rotation - 8
  523. end
  524. Victim.Anchored = false
  525. GUI:remove()
  526. elseif WarpToVoid == true then
  527. CastWarpOutlines(Victim.Parent)
  528. q = Victim.Parent:GetChildren()
  529. for i = 1, #q do
  530. if q[i] ~= Victim then
  531. q[i]:remove()
  532. end
  533. end
  534. CreateSound("1177785010", Victim, 10, 1)
  535. Victim.Transparency = 1
  536. for i = 1, 50 do
  537. Swait()
  538. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  539. GUI2.Rotation = GUI2.Rotation - 8
  540. end
  541. Victim.Parent:remove()
  542. end
  543. end))
  544. end
  545.  
  546. function killnearest(position,range,maxstrength)
  547. for i,v in ipairs(workspace:GetChildren()) do
  548. local body = v:GetChildren()
  549. for part = 1, #body do
  550. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  551. if(body[part].Position - position).Magnitude < range then
  552. if v.ClassName == "Model" then
  553. v:BreakJoints()
  554. end
  555. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  556. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  557. end
  558. end
  559. end
  560. if v.ClassName == "Part" then
  561. if v.Anchored == false and (v.Position - position).Magnitude < range then
  562. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  563. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  564. end
  565. end
  566. end
  567. end
  568. --End of Ivencible script..
  569.  
  570.  
  571. --// Output Stuff \\--
  572.  
  573. function Output(type,...)
  574. print(table.concat{...,"\t"})
  575. end
  576.  
  577. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  578. warn("CONTROLS:")
  579. warn("SOLITUDE - Z, T")
  580. warn("THE BIG BLACK - Z (NOT FINISHED)")
  581. warn("CLARITY - Z")
  582. warn("GLITCHY - Z")
  583. warn("STRESS - Z")
  584. warn("JUSTICE - Z")
  585.  
  586. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  587.  
  588. --// Debounce System \\--
  589.  
  590. function Debounces:New(name,cooldown)
  591. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  592. setmetatable(aaaaa,{__index = Debounces})
  593. Debounces.Debounces[name] = aaaaa
  594. return aaaaa
  595. end
  596.  
  597. function Debounces:Use(overrideUsable)
  598. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  599. if(self.Usable or overrideUsable)then
  600. self.Usable = false
  601. self.CoolingDown = true
  602. local LastUse = time()
  603. self.LastUse = LastUse
  604. delay(self.Cooldown or 2,function()
  605. if(self.LastUse == LastUse)then
  606. self.CoolingDown = false
  607. self.Usable = true
  608. end
  609. end)
  610. end
  611. end
  612.  
  613. function Debounces:Get(name)
  614. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  615. for i,v in next, Debounces.Debounces do
  616. if(i == name)then
  617. return v;
  618. end
  619. end
  620. end
  621.  
  622. function Debounces:GetProgressPercentage()
  623. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  624. if(self.CoolingDown and not self.Usable)then
  625. return math.max(
  626. math.floor(
  627. (
  628. (time()-self.LastUse)/self.Cooldown or 2
  629. )*100
  630. )
  631. )
  632. else
  633. return 100
  634. end
  635. end
  636.  
  637. --// Instance Creation Functions \\--
  638.  
  639. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  640. local Sound = IN("Sound")
  641. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  642. Sound.Pitch = pitch or 1
  643. Sound.Volume = volume or 1
  644. Sound.Looped = looped or false
  645. if(autoPlay)then
  646. coroutine.wrap(function()
  647. repeat wait() until Sound.IsLoaded
  648. Sound.Playing = autoPlay or false
  649. end)()
  650. end
  651. if(not looped and effect)then
  652. Sound.Stopped:connect(function()
  653. Sound.Volume = 0
  654. Sound:destroy()
  655. end)
  656. elseif(effect)then
  657. warn("Sound can't be looped and a sound effect!")
  658. end
  659. Sound.Parent =parent or Torso
  660. return Sound
  661. end
  662. function Part(parent,color,material,size,cframe,anchored,cancollide)
  663. local part = IN("Part")
  664. part.Parent = parent or Char
  665. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  666. part.Material = material or Enum.Material.SmoothPlastic
  667. part.TopSurface,part.BottomSurface=10,10
  668. part.Size = size or V3.N(1,1,1)
  669. part.CFrame = cframe or CF.N(0,0,0)
  670. part.CanCollide = cancollide or false
  671. part.Anchored = anchored or false
  672. return part
  673. end
  674.  
  675. function Weld(part0,part1,c0,c1)
  676. local weld = IN("Weld")
  677. weld.Parent = part0
  678. weld.Part0 = part0
  679. weld.Part1 = part1
  680. weld.C0 = c0 or CF.N()
  681. weld.C1 = c1 or CF.N()
  682. return weld
  683. end
  684.  
  685. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  686. local part = IN("SpecialMesh")
  687. part.MeshId = meshid or ""
  688. part.TextureId = textid or ""
  689. part.Scale = scale or V3.N(1,1,1)
  690. part.Offset = offset or V3.N(0,0,0)
  691. part.MeshType = meshtype or Enum.MeshType.Sphere
  692. part.Parent = parent
  693. return part
  694. end
  695.  
  696. NewInstance = function(instance,parent,properties)
  697. local inst = Instance.new(instance)
  698. inst.Parent = parent
  699. if(properties)then
  700. for i,v in next, properties do
  701. pcall(function() inst[i] = v end)
  702. end
  703. end
  704. return inst;
  705. end
  706.  
  707. function Clone(instance,parent,properties)
  708. local inst = instance:Clone()
  709. inst.Parent = parent
  710. if(properties)then
  711. for i,v in next, properties do
  712. pcall(function() inst[i] = v end)
  713. end
  714. end
  715. return inst;
  716. end
  717.  
  718. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  719. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  720. local Sound = IN("Sound")
  721. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  722. Sound.Pitch = pitch or 1
  723. Sound.Volume = volume or 1
  724. Sound.Looped = looped or false
  725. if(autoPlay)then
  726. coroutine.wrap(function()
  727. repeat wait() until Sound.IsLoaded
  728. Sound.Playing = autoPlay or false
  729. end)()
  730. end
  731. if(not looped and effect)then
  732. Sound.Stopped:connect(function()
  733. Sound.Volume = 0
  734. soundPart:destroy()
  735. end)
  736. elseif(effect)then
  737. warn("Sound can't be looped and a sound effect!")
  738. end
  739. Sound.Parent = soundPart
  740. return Sound,soundPart
  741. end
  742.  
  743.  
  744. --// Extended ROBLOX tables \\--
  745. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  746. --// Require stuff \\--
  747. function CamShake(who,times,intense,origin)
  748. coroutine.wrap(function()
  749. if(script:FindFirstChild'CamShake')then
  750. local cam = script.CamShake:Clone()
  751. cam:WaitForChild'intensity'.Value = intense
  752. cam:WaitForChild'times'.Value = times
  753.  
  754. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  755. cam.Parent = who
  756. wait()
  757. cam.Disabled = false
  758. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  759. local intensity = intense
  760. local cam = workspace.CurrentCamera
  761. for i = 1, times do
  762. local camDistFromOrigin
  763. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  764. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  765. elseif(typeof(origin) == 'Vector3')then
  766. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  767. end
  768. if(camDistFromOrigin)then
  769. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  770. end
  771. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  772. swait()
  773. end
  774. end
  775. end)()
  776. end
  777.  
  778.  
  779. function CamShakeAll(times,intense,origin)
  780. for _,v in next, Plrs:players() do
  781. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  782. end
  783. end
  784.  
  785. function CamShakeAOE(origin,range,times,intense,blacklist)
  786. local hit = {}
  787. for _,v in next, getRegion(origin,range,blacklist or {}) do
  788. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  789. CamShake(v.Parent,times,intense,origin)
  790. hit[v.Parent] = true
  791. end
  792. end
  793. end
  794.  
  795. function ServerScript(code)
  796. if(script:FindFirstChild'Loadstring')then
  797. local load = script.Loadstring:Clone()
  798. load:WaitForChild'Sauce'.Value = code
  799. load.Disabled = false
  800. load.Parent = workspace
  801. elseif(NS and typeof(NS) == 'function')then
  802. NS(code,workspace)
  803. else
  804. warn("no serverscripts lol")
  805. end
  806. end
  807.  
  808. function LocalOnPlayer(who,code)
  809. ServerScript([[
  810. wait()
  811. script.Parent=nil
  812. if(not _G.Http)then _G.Http = game:service'HttpService' end
  813.  
  814. local Http = _G.Http or game:service'HttpService'
  815.  
  816. local source = ]].."[["..code.."]]"..[[
  817. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  818. local asd = Http:PostAsync(link,source)
  819. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  820. local ID = Http:JSONDecode(asd).Result.Require_ID
  821. local vs = require(ID).VORTH_SCRIPT
  822. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  823. ]])
  824. end
  825.  
  826. --// Customization \\--
  827.  
  828. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  829. local Remove_Hats = false
  830. local Remove_Clothing = false
  831. local PlayerSize = 1
  832. local DamageColor = BrickColor.new'Really black'
  833. local MusicID = 1564523997
  834. local Pitch = 1
  835. local VisSong = 511924043;
  836.  
  837. local God = false
  838. local Muted = false
  839.  
  840. local PrimaryParts = {}
  841. local SecondaryParts = {}
  842.  
  843. local WalkSpeed = 16
  844.  
  845. local Mode = 1;
  846.  
  847. --// Weapon and GUI creation, and Character Customization \\--
  848.  
  849. pcall(function()Char.LeftWing:destroy()end)
  850. pcall(function()Char.Halo:destroy()end)
  851. local toggleTag = true
  852. local txt = Instance.new("BillboardGui", PlrGui)
  853. txt.Adornee = Head
  854. txt.Name = "NameDetect"
  855. txt.Size = UDim2.new(4, 0, 1.2, 0)
  856. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  857. local text = Instance.new("TextLabel", txt)
  858. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  859. text.FontSize = "Size8"
  860. text.TextScaled = true
  861. text.TextTransparency = 0
  862. text.BackgroundTransparency = 1
  863. text.TextTransparency = 0
  864. text.TextStrokeTransparency = 0
  865. text.Font = "Fantasy"
  866. text.TextStrokeColor3 = Color3.new(1,1,1)
  867. text.TextColor3 = Color3.new(0,0,0)
  868. text.Text = "Solitude"
  869.  
  870. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  871. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  872.  
  873. function RecolorTextAndRename(name,col1,col2)
  874. text.TextStrokeColor3 = col2
  875. text.TextColor3 = col1
  876. text.Text = name
  877. end
  878.  
  879. New = function(Object, Parent, Name, Data)
  880. local Object = Instance.new(Object)
  881. for Index, Value in pairs(Data or {}) do
  882. Object[Index] = Value
  883. end
  884. Object.Parent = Parent
  885. Object.Name = Name
  886. return Object
  887. end
  888.  
  889. local Feather = New("Model",nil,"Feather",{})
  890. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  891. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  892. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  893. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  894. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  895. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  896. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  897. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  898. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  899. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  900. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  901. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  902. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  903. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  904. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  905. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  906. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  907. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  908. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  909. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  910.  
  911. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  912.  
  913. local Core = New("Model",Char,"Core",{})
  914.  
  915. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  916. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  917.  
  918. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  919. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  920.  
  921. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  922.  
  923. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  924. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  925.  
  926. local Music = Sound(Char,MusicID,1,3,true,false,true)
  927. Music.Name = 'Music'
  928.  
  929. if(PlayerSize ~= 1)then
  930. for _,v in next, Char:GetDescendants() do
  931. if(v:IsA'BasePart')then
  932. v.Size = v.Size * PlayerSize
  933. end
  934. end
  935. end
  936.  
  937. local Halo = NewInstance("Model",Char,{Name='Halo'})
  938.  
  939. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  940. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  941.  
  942. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  943. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  944.  
  945. local LWingWelds = {}
  946. local RWingWelds = {}
  947.  
  948. local LWingEWelds = {}
  949. local RWingEWelds = {}
  950.  
  951. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  952. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  953. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  954.  
  955. for i = 1, 360,5 do
  956. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  957. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  958. table.insert(PrimaryParts,part)
  959. end
  960.  
  961. for i = 1, 6 do
  962. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  963. cr.Transparency = 1
  964. local fuck = Feather:Clone();
  965. local men = fuck.Main
  966. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  967. local weld1 = Weld(cr,men)
  968. local weld = Weld(men,LWingHandle)
  969. if(i > 3)then
  970. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  971. else
  972. for _,v in next, fuck:children() do v.Parent = LWing end
  973. end
  974.  
  975. table.insert(LWingWelds,weld)
  976. table.insert(PrimaryParts,cr)
  977. end
  978.  
  979. for i = 1, 6 do
  980. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  981. cr.Transparency = 1
  982. local fuck = Feather:Clone();
  983. local men = fuck.Main
  984. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  985. local weld1 = Weld(cr,men)
  986. local weld = Weld(men,RWingHandle)
  987.  
  988. if(i > 3)then
  989. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  990. else
  991. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  992. end
  993. table.insert(RWingWelds,weld)
  994. table.insert(PrimaryParts,cr)
  995. end
  996.  
  997. for _,v in next, PrimaryParts do
  998. if(v:IsA'BasePart')then
  999. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1000. end
  1001. end
  1002.  
  1003. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1004. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1005.  
  1006.  
  1007. --// Stop animations \\--
  1008. for _,v in next, Hum:GetPlayingAnimationTracks() do
  1009. v:Stop();
  1010. end
  1011.  
  1012. pcall(game.Destroy,Char:FindFirstChild'Animate')
  1013. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  1014.  
  1015. --// Joints \\--
  1016.  
  1017. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1018. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1019. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  1020. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1021. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1022. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  1023. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  1024. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  1025. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  1026.  
  1027. local LSC0 = LS.C0
  1028. local RSC0 = RS.C0
  1029. local NKC0 = NK.C0
  1030. local LHC0 = LH.C0
  1031. local RHC0 = RH.C0
  1032. local RJC0 = RJ.C0
  1033.  
  1034. --// Artificial HB \\--
  1035.  
  1036. local ArtificialHB = IN("BindableEvent", script)
  1037. ArtificialHB.Name = "Heartbeat"
  1038.  
  1039. script:WaitForChild("Heartbeat")
  1040.  
  1041. local tf = 0
  1042. local allowframeloss = false
  1043. local tossremainder = false
  1044. local lastframe = tick()
  1045. local frame = 1/Frame_Speed
  1046. ArtificialHB:Fire()
  1047.  
  1048. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1049. tf = tf + s
  1050. if tf >= frame then
  1051. if allowframeloss then
  1052. script.Heartbeat:Fire()
  1053. lastframe = tick()
  1054. else
  1055. for i = 1, math.floor(tf / frame) do
  1056. ArtificialHB:Fire()
  1057. end
  1058. lastframe = tick()
  1059. end
  1060. if tossremainder then
  1061. tf = 0
  1062. else
  1063. tf = tf - frame * math.floor(tf / frame)
  1064. end
  1065. end
  1066. end)
  1067.  
  1068. function swait(num)
  1069. if num == 0 or num == nil then
  1070. ArtificialHB.Event:wait()
  1071. else
  1072. for i = 0, num do
  1073. ArtificialHB.Event:wait()
  1074. end
  1075. end
  1076. end
  1077.  
  1078.  
  1079. --// Effect Function(s) \\--
  1080.  
  1081. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  1082. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1083. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1084. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1085. fxP.Color = Core2.Color
  1086. end
  1087. local Scale = 1
  1088. local speeder = Speed
  1089. if(Type == "Multiply")then
  1090. Scale = 1*Inc
  1091. elseif(Type == "Divide")then
  1092. Scale = 1/Inc
  1093. end
  1094. coroutine.wrap(function()
  1095. for i = 0,10/Lifetime,.1 do
  1096. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1097. fxP.Color = Core2.Color
  1098. end
  1099.  
  1100. if(Type == "Multiply")then
  1101. Scale = Scale - 0.01*Inc/Lifetime
  1102. elseif(Type == "Divide")then
  1103. Scale = Scale - 0.01/Inc*Lifetime
  1104. end
  1105. speeder = speeder - 0.01*Speed*Lifetime
  1106. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1107. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1108. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  1109. if(fxP.Transparency >= 1)then break end
  1110. swait()
  1111. end
  1112. fxP:destroy()
  1113. end)()
  1114. end
  1115.  
  1116. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  1117. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  1118. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1119. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1120. fxP.Color = Core2.Color
  1121. end
  1122. local Scale = 1
  1123. if(Type == "Multiply")then
  1124. Scale = 1*Inc
  1125. elseif(Type == "Divide")then
  1126. Scale = 1/Inc
  1127. end
  1128. coroutine.wrap(function()
  1129. for i = 0,10/Lifetime,.1 do
  1130. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1131. fxP.Color = Core2.Color
  1132. end
  1133.  
  1134. if(Type == "Multiply")then
  1135. Scale = Scale - 0.01*Inc/Lifetime
  1136. elseif(Type == "Divide")then
  1137. Scale = Scale - 0.01/Inc*Lifetime
  1138. end
  1139. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1140. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1141. swait()
  1142. end
  1143. fxP:destroy()
  1144. end)()
  1145. return fxP
  1146. end
  1147.  
  1148. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  1149. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1150. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1151. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1152. fxP.Color = Core2.Color
  1153. end
  1154. local Scale = 1
  1155. local speeder = Speed
  1156. if(Type == "Multiply")then
  1157. Scale = 1*Inc
  1158. elseif(Type == "Divide")then
  1159. Scale = 1/Inc
  1160. end
  1161. coroutine.wrap(function()
  1162. for i = 0,10/Lifetime,.1 do
  1163. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1164. fxP.Color = Core2.Color
  1165. end
  1166. if(Type == "Multiply")then
  1167. Scale = Scale - 0.01*Inc/Lifetime
  1168. elseif(Type == "Divide")then
  1169. Scale = Scale - 0.01/Inc*Lifetime
  1170. end
  1171. if(Fade)then
  1172. fxP.Transparency = i/(10/Lifetime)
  1173. end
  1174. speeder = speeder - 0.01*Speed*Lifetime/10
  1175. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1176. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1177. swait()
  1178. end
  1179. fxP:destroy()
  1180. end)()
  1181. end
  1182.  
  1183. function Bezier(startpos, pos2, pos3, endpos, t)
  1184. local A = startpos:lerp(pos2, t)
  1185. local B = pos2:lerp(pos3, t)
  1186. local C = pos3:lerp(endpos, t)
  1187. local lerp1 = A:lerp(B, t)
  1188. local lerp2 = B:lerp(C, t)
  1189. local cubic = lerp1:lerp(lerp2, t)
  1190. return cubic
  1191. end
  1192.  
  1193. function SphereFX(duration,color,scale,pos,endScale,increment)
  1194. return Effect{
  1195. Effect='ResizeAndFade',
  1196. Color=color,
  1197. Size=scale,
  1198. Mesh={MeshType=Enum.MeshType.Sphere},
  1199. CFrame=pos,
  1200. FXSettings={
  1201. EndSize=endScale,
  1202. EndIsIncrement=increment
  1203. }
  1204. }
  1205. end
  1206.  
  1207. function BlastFX(duration,color,scale,pos,endScale,increment)
  1208. return Effect{
  1209. Effect='ResizeAndFade',
  1210. Color=color,
  1211. Size=scale,
  1212. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1213. CFrame=pos,
  1214. FXSettings={
  1215. EndSize=endScale,
  1216. EndIsIncrement=increment
  1217. }
  1218. }
  1219. end
  1220.  
  1221. function BlockFX(duration,color,scale,pos,endScale,increment)
  1222. return Effect{
  1223. Effect='ResizeAndFade',
  1224. Color=color,
  1225. Size=scale,
  1226. CFrame=pos,
  1227. FXSettings={
  1228. EndSize=endScale,
  1229. EndIsIncrement=increment
  1230. }
  1231. }
  1232. end
  1233.  
  1234. function ShootBullet(data)
  1235. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1236. local Size = data.Size or V3.N(2,2,2)
  1237. local Color = data.Color or BrickColor.new'Crimson'
  1238. local StudsPerFrame = data.Speed or 10
  1239. local Shape = data.Shape or 'Ball'
  1240. local Frames = data.Frames or 160
  1241. local Pos = data.Origin or Torso.CFrame
  1242. local Direction = data.Direction or Mouse.Hit
  1243. local Material = data.Material or Enum.Material.Neon
  1244. local OnUpdate = data.Update or nil
  1245. local OnHit = data.HitFunction or function(hit,pos)
  1246. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1247. Effect{
  1248. Effect='ResizeAndFade',
  1249. Color=Color,
  1250. Size=V3.N(10,10,10),
  1251. Material=Enum.Material.Neon,
  1252. Mesh={MeshType=Enum.MeshType.Sphere},
  1253. CFrame=CF.N(pos),
  1254. FXSettings={
  1255. EndSize=V3.N(.05,.05,.05),
  1256. EndIsIncrement=true
  1257. }
  1258. }
  1259. for i = 1, 5 do
  1260. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1261. Effect{
  1262. Effect='Fade',
  1263. Frames=65,
  1264. Size=V3.N(5,5,10),
  1265. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1266. Mesh = {MeshType=Enum.MeshType.Sphere},
  1267. Material=Enum.Material.Neon,
  1268. Color=Color,
  1269. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1270. }
  1271. end
  1272. end
  1273.  
  1274. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1275. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1276. if(Shape == 'Ball')then
  1277. BMesh.MeshType = Enum.MeshType.Sphere
  1278. elseif(Shape == 'Head')then
  1279. BMesh.MeshType = Enum.MeshType.Head
  1280. elseif(Shape == 'Cylinder')then
  1281. BMesh.MeshType = Enum.MeshType.Cylinder
  1282. end
  1283.  
  1284. coroutine.wrap(function()
  1285. for i = 1, Frames+1 do
  1286. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1287. OnUpdate(Bullet,BMesh,i)
  1288. end
  1289. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1290. if(hit)then
  1291. OnHit(hit,pos,norm,dist)
  1292. break;
  1293. else
  1294. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1295. end
  1296. swait()
  1297. end
  1298. Bullet:destroy()
  1299. end)()
  1300.  
  1301. end
  1302.  
  1303. function Puddle(hit,pos,norm,data)
  1304. local material = data.Material or Enum.Material.SmoothPlastic
  1305. local color = data.Color or BrickColor.new'Crimson'
  1306. local size = data.Size or 1
  1307.  
  1308. if(hit.Name ~= 'BloodPuddle')then
  1309. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1310. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1311. BloodPuddles[Puddle] = 0
  1312. else
  1313. local cyl = hit:FindFirstChild'CylinderMesh'
  1314. if(cyl)then
  1315. BloodPuddles[hit] = 0
  1316. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1317. hit.Transparency = 0
  1318. end
  1319. end
  1320. end
  1321.  
  1322. function Droplet(data)
  1323. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1324. local Size = data.Size or 1
  1325. local Color = data.Color or BrickColor.new'Crimson'
  1326. local StudsPerFrame = data.Speed or 1
  1327. local Shape = data.Shape or 'Ball'
  1328. local Frames = (data.Frames or 160)+1
  1329. local Pos = data.Origin or Root.CFrame
  1330. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1331. local Material = data.Material or Enum.Material.SmoothPlastic
  1332. local Drop = data.Drop or .05
  1333. local Ignorelist = data.Ignorelist or nil
  1334.  
  1335. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1336. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1337. if(Shape == 'Ball')then
  1338. BMesh.MeshType = Enum.MeshType.Sphere
  1339. elseif(Shape == 'Head')then
  1340. BMesh.MeshType = Enum.MeshType.Head
  1341. elseif(Shape == 'Cylinder')then
  1342. BMesh.MeshType = Enum.MeshType.Cylinder
  1343. end
  1344.  
  1345. coroutine.wrap(function()
  1346. for i = 1, Frames do
  1347. Pos = Pos * CF.N(0,-(Drop*i),0)
  1348. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1349. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1350. Puddle(hit,pos,norm,data)
  1351. break;
  1352. else
  1353. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1354. end
  1355. swait()
  1356. end
  1357. Bullet:destroy()
  1358. end)()
  1359. end
  1360.  
  1361. function Zap(data)
  1362. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1363. assert(sCF,"You need a start CFrame!")
  1364. assert(eCF,"You need an end CFrame!")
  1365. local parts = data.PartCount or 15
  1366. local zapRot = data.ZapRotation or {-5,5}
  1367. local startThick = data.StartSize or 3;
  1368. local endThick = data.EndSize or startThick/2;
  1369. local color = data.Color or BrickColor.new'Electric blue'
  1370. local delay = data.Delay or 35
  1371. local delayInc = data.DelayInc or 0
  1372. local lastLightning;
  1373. local MagZ = (sCF.p - eCF.p).magnitude
  1374. local thick = startThick
  1375. local inc = (startThick/parts)-(endThick/parts)
  1376.  
  1377. for i = 1, parts do
  1378. local pos = sCF.p
  1379. if(lastLightning)then
  1380. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1381. end
  1382. delay = delay + delayInc
  1383. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1384. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1385. if(parts == i)then
  1386. local MagZ = (pos-eCF.p).magnitude
  1387. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1388. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1389. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1390. else
  1391. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1392. end
  1393.  
  1394. lastLightning = zapPart
  1395. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1396.  
  1397. thick=thick-inc
  1398.  
  1399. end
  1400. end
  1401.  
  1402. function Zap2(data)
  1403. local Color = data.Color or BrickColor.new'Electric blue'
  1404. local StartPos = data.Start or Torso.Position
  1405. local EndPos = data.End or Mouse.Hit.p
  1406. local SegLength = data.SegL or 2
  1407. local Thicc = data.Thickness or 0.5
  1408. local Fades = data.Fade or 45
  1409. local Parent = data.Parent or Effects
  1410. local MaxD = data.MaxDist or 200
  1411. local Branch = data.Branches or false
  1412. local Material = data.Material or Enum.Material.Neon
  1413. local Raycasts = data.Raycasts or false
  1414. local Offset = data.Offset or {0,360}
  1415. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1416. if((StartPos-EndPos).magnitude > MaxD)then
  1417. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1418. end
  1419. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1420. if(Raycasts)then
  1421. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1422. end
  1423. local segments = dist/SegLength
  1424. local model = IN("Model",Parent)
  1425. model.Name = 'Lightning'
  1426. local Last;
  1427. for i = 1, segments do
  1428. local size = (segments-i)/25
  1429. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1430. if(AddMesh)then IN("CylinderMesh",prt) end
  1431. if(Last and math.floor(segments) == i)then
  1432. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1433. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1434. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1435. elseif(not Last)then
  1436. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1437. else
  1438. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1439. end
  1440. Last = prt
  1441. if(Branch)then
  1442. local choice = M.RNG(1,7+((segments-i)*2))
  1443. if(choice == 1)then
  1444. local LastB;
  1445. for i2 = 1,M.RNG(2,5) do
  1446. local size2 = ((segments-i)/35)/i2
  1447. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1448. if(AddMesh)then IN("CylinderMesh",prt) end
  1449. if(not LastB)then
  1450. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1451. else
  1452. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1453. end
  1454. LastB = prt
  1455. end
  1456. end
  1457. end
  1458. end
  1459. if(Fades > 0)then
  1460. coroutine.wrap(function()
  1461. for i = 1, Fades do
  1462. for _,v in next, model:children() do
  1463. if(v:IsA'BasePart')then
  1464. v.Transparency = (i/Fades)
  1465. end
  1466. end
  1467. swait()
  1468. end
  1469. model:destroy()
  1470. end)()
  1471. else
  1472. S.Debris:AddItem(model,.01)
  1473. end
  1474. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1475. end
  1476.  
  1477. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1478. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1479. local tween = S.TweenService:Create(obj, info, props)
  1480.  
  1481. tween:Play()
  1482. end
  1483.  
  1484. function Effect(data)
  1485. local FX = data.Effect or 'ResizeAndFade'
  1486. local Parent = data.Parent or Effects
  1487. local Color = data.Color or C3.N(0,0,0)
  1488. local Size = data.Size or V3.N(1,1,1)
  1489. local MoveDir = data.MoveDirection or nil
  1490. local MeshData = data.Mesh or nil
  1491. local SndData = data.Sound or nil
  1492. local Frames = data.Frames or 45
  1493. local Manual = data.Manual or nil
  1494. local Material = data.Material or nil
  1495. local CFra = data.CFrame or Torso.CFrame
  1496. local Settings = data.FXSettings or {}
  1497. local Shape = data.Shape or Enum.PartType.Block
  1498. local Snd,Prt,Msh;
  1499. local RotInc = data.RotInc or {0,0,0}
  1500. if(typeof(RotInc) == 'number')then
  1501. RotInc = {RotInc,RotInc,RotInc}
  1502. end
  1503. coroutine.wrap(function()
  1504. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1505. Prt = Manual
  1506. else
  1507. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1508. Prt.Shape = Shape
  1509. end
  1510. if(typeof(MeshData) == 'table')then
  1511. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1512. elseif(typeof(MeshData) == 'Instance')then
  1513. Msh = MeshData:Clone()
  1514. Msh.Parent = Prt
  1515. elseif(Shape == Enum.PartType.Block)then
  1516. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1517. end
  1518. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1519. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1520. end
  1521. if(Snd)then
  1522. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1523. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1524. end
  1525. Size = (Msh and Msh.Scale or Size)
  1526. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1527.  
  1528. local MoveSpeed = nil;
  1529. if(MoveDir)then
  1530. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1531. end
  1532. if(FX ~= 'Arc')then
  1533. for Frame = 1, Frames do
  1534. if(FX == "Fade")then
  1535. Prt.Transparency = (Frame/Frames)
  1536. elseif(FX == "Resize")then
  1537. if(not Settings.EndSize)then
  1538. Settings.EndSize = V3.N(0,0,0)
  1539. end
  1540. if(Settings.EndIsIncrement)then
  1541. if(Msh)then
  1542. Msh.Scale = Msh.Scale + Settings.EndSize
  1543. else
  1544. Prt.Size = Prt.Size + Settings.EndSize
  1545. end
  1546. else
  1547. if(Msh)then
  1548. Msh.Scale = Msh.Scale - grow/Frames
  1549. else
  1550. Prt.Size = Prt.Size - grow/Frames
  1551. end
  1552. end
  1553. elseif(FX == "ResizeAndFade")then
  1554. if(not Settings.EndSize)then
  1555. Settings.EndSize = V3.N(0,0,0)
  1556. end
  1557. if(Settings.EndIsIncrement)then
  1558. if(Msh)then
  1559. Msh.Scale = Msh.Scale + Settings.EndSize
  1560. else
  1561. Prt.Size = Prt.Size + Settings.EndSize
  1562. end
  1563. else
  1564. if(Msh)then
  1565. Msh.Scale = Msh.Scale - grow/Frames
  1566. else
  1567. Prt.Size = Prt.Size - grow/Frames
  1568. end
  1569. end
  1570. Prt.Transparency = (Frame/Frames)
  1571. end
  1572. if(Settings.RandomizeCFrame)then
  1573. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1574. else
  1575. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1576. end
  1577. if(MoveDir and MoveSpeed)then
  1578. local Orientation = Prt.Orientation
  1579. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1580. Prt.Orientation = Orientation
  1581. end
  1582. swait()
  1583. end
  1584. Prt:destroy()
  1585. else
  1586. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1587. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1588. if(start and endP)then
  1589. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1590. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1591. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1592. if(Settings.Home)then
  1593. endP = Settings.Home.CFrame
  1594. end
  1595. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1596. end
  1597. if(Settings.RemoveOnGoal)then
  1598. Prt:destroy()
  1599. end
  1600. else
  1601. Prt:destroy()
  1602. assert(start,"You need a start position!")
  1603. assert(endP,"You need a start position!")
  1604. end
  1605. end
  1606. end)()
  1607. return Prt,Msh,Snd
  1608. end
  1609.  
  1610.  
  1611. function SoulSteal(whom)
  1612. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1613. print(torso)
  1614. if(torso and torso:IsA'BasePart')then
  1615. local Model = Instance.new("Model",Effects)
  1616. Model.Name = whom.Name.."'s Soul"
  1617. whom:BreakJoints()
  1618. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1619. Soul.Name = 'Head'
  1620. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1621. Effect{
  1622. Effect="Arc",
  1623. Manual = Soul,
  1624. FXSettings={
  1625. Start=torso.CFrame,
  1626. Home = Torso,
  1627. RemoveOnGoal = true,
  1628. }
  1629. }
  1630. local lastPoint = Soul.CFrame.p
  1631.  
  1632. for i = 0, 1, 0.01 do
  1633. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1634. local mag = (lastPoint - Soul.Position).magnitude
  1635. Effect{
  1636. Effect = "Fade",
  1637. CFrame = point * CF.N(0, mag/2, 0),
  1638. Size = V3.N(.5,mag+.5,.5),
  1639. Color = Soul.BrickColor
  1640. }
  1641. lastPoint = Soul.CFrame.p
  1642. swait()
  1643. end
  1644. for i = 1, 5 do
  1645. Effect{
  1646. Effect="Fade",
  1647. Color = BrickColor.new'Really red',
  1648. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1649. }
  1650. end
  1651. end
  1652. end
  1653.  
  1654. --// Other Functions \\ --
  1655.  
  1656. function CastRay(startPos,endPos,range,ignoreList)
  1657. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1658. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1659. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1660. end
  1661.  
  1662. function getRegion(point,range,ignore)
  1663. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1664. end
  1665.  
  1666. function clerp(startCF,endCF,alpha)
  1667. return startCF:lerp(endCF, alpha)
  1668. end
  1669.  
  1670. function GetTorso(char)
  1671. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1672. end
  1673.  
  1674.  
  1675. function ShowDamage(Pos, Text, Time, Color)
  1676. coroutine.wrap(function()
  1677. local Rate = (1 / Frame_Speed)
  1678. local Pos = (Pos or Vector3.new(0, 0, 0))
  1679. local Text = (Text or "")
  1680. local Time = (Time or 2)
  1681. local Color = (Color or Color3.new(1, 0, 1))
  1682. local EffectPart = NewInstance("Part",Effects,{
  1683. Material=Enum.Material.SmoothPlastic,
  1684. Reflectance = 0,
  1685. Transparency = 1,
  1686. BrickColor = BrickColor.new(Color),
  1687. Name = "Effect",
  1688. Size = Vector3.new(0,0,0),
  1689. Anchored = true,
  1690. CFrame = CF.N(Pos)
  1691. })
  1692. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1693. Size = UDim2.new(1.25, 0, 1.25, 0),
  1694. Adornee = EffectPart,
  1695. })
  1696. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1697. BackgroundTransparency = 1,
  1698. Size = UDim2.new(1, 0, 1, 0),
  1699. Text = Text,
  1700. Font = "Bodoni",
  1701. TextColor3 = Color,
  1702. TextStrokeColor3 = Color3.new(0,0,0),
  1703. TextStrokeTransparency=0,
  1704. TextScaled = true,
  1705. })
  1706. S.Debris:AddItem(EffectPart, (Time))
  1707. EffectPart.Parent = workspace
  1708. delay(0, function()
  1709. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1710. local Frames = (Time / Rate)
  1711. for Frame = 1, Frames do
  1712. swait()
  1713. local Percent = (Frame / Frames)
  1714. TextLabel.TextTransparency = Percent
  1715. TextLabel.TextStrokeTransparency = Percent
  1716. end
  1717. if EffectPart and EffectPart.Parent then
  1718. EffectPart:Destroy()
  1719. end
  1720. end) end)()
  1721. end
  1722.  
  1723.  
  1724. function DealDamage(data)
  1725. local Who = data.Who;
  1726. local MinDam = data.MinimumDamage or 15;
  1727. local MaxDam = data.MaximumDamage or 30;
  1728. local MaxHP = data.MaxHP or 1e5;
  1729.  
  1730. local DB = data.Debounce or .2;
  1731.  
  1732. local CritData = data.Crit or {}
  1733. local CritChance = CritData.Chance or 0;
  1734. local CritMultiplier = CritData.Multiplier or 1;
  1735.  
  1736. local DamageEffects = data.DamageFX or {}
  1737. local DamageType = DamageEffects.Type or "Normal"
  1738. local DeathFunction = DamageEffects.DeathFunction
  1739.  
  1740. assert(Who,"Specify someone to damage!")
  1741.  
  1742. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1743. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1744.  
  1745. local canHit = true
  1746. if(Humanoid)then
  1747. for _, p in pairs(Hit) do
  1748. if p[1] == Humanoid then
  1749. if(time() - p[2] <= DB) then
  1750. canHit = false
  1751. else
  1752. Hit[_] = nil
  1753. end
  1754. end
  1755. end
  1756. if(canHit)then
  1757. table.insert(Hit,{Humanoid,time()})
  1758. local HitTorso = GetTorso(Who)
  1759. local player = S.Players:GetPlayerFromCharacter(Who)
  1760. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1761. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1762. print'Got kill'
  1763. Humanoid.Health = 0;
  1764. Who:BreakJoints();
  1765. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1766. else
  1767. local c = Instance.new("ObjectValue",Hum)
  1768. c.Name = "creator"
  1769. c.Value = Plr
  1770. S.Debris:AddItem(c,0.35)
  1771. if(Humanoid.Health > 0)then
  1772. if(Mode == 9 and not Radioactive[Who])then
  1773. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1774. end
  1775. if(Who:FindFirstChild'Head')then
  1776. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1777. end
  1778. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1779. Humanoid.Health = Humanoid.Health - DoneDamage
  1780. end
  1781.  
  1782. if(DamageType == 'Knockback' and HitTorso)then
  1783. local up = DamageEffects.KnockUp or 25
  1784. local back = DamageEffects.KnockBack or 25
  1785. local origin = DamageEffects.Origin or Root
  1786. local decay = DamageEffects.Decay or .5;
  1787.  
  1788. local bfos = Instance.new("BodyVelocity",HitTorso)
  1789. bfos.P = 20000
  1790. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1791. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1792. S.Debris:AddItem(bfos,decay)
  1793. end
  1794. end
  1795. end
  1796. end
  1797. end
  1798. end
  1799.  
  1800. function AOEDamage(where,range,options)
  1801. local hit = {}
  1802. for _,v in next, getRegion(where,range,{Char}) do
  1803. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1804. local callTable = {Who=v.Parent}
  1805. hit[v.Parent] = true
  1806. for _,v in next, options do callTable[_] = v end
  1807. DealDamage(callTable)
  1808. end
  1809. end
  1810. return hit
  1811. end
  1812.  
  1813. function AOEHeal(where,range,amount)
  1814. local healed = {}
  1815. for _,v in next, getRegion(where,range,{Char}) do
  1816. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1817. if(hum and not healed[hum])then
  1818. hum.Health = hum.Health + amount
  1819. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1820. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1821. end
  1822. end
  1823. end
  1824. end
  1825.  
  1826. --// Chat Function \\--
  1827.  
  1828. function Chat(text,color)
  1829. coroutine.wrap(function()
  1830. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1831. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1832. local offset = 0;
  1833. local xsize = 0;
  1834. for i = 1, #text do
  1835. offset = offset - 16
  1836. xsize = xsize + 32
  1837. delay(i/25, function()
  1838. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1839. offset = offset + 32
  1840. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1841. end)
  1842. end
  1843. BBG.Size = UDim2.new(0,xsize,0,40)
  1844. delay((#text/25)+3, function()
  1845. for _,v in next, BBG:children() do
  1846. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1847. end
  1848. wait(1.15)
  1849. BBG:destroy()
  1850. end)
  1851. end)()
  1852. end
  1853.  
  1854.  
  1855. --// Everything else \\--
  1856.  
  1857. function ClickGlitch()
  1858. Attack = true
  1859. NeutralAnims = false
  1860. local oWS = WalkSpeed
  1861. WalkSpeed = 0
  1862. Hum.JumpPower = 0
  1863. Hum.AutoRotate = false
  1864. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1865. for i = 0, 2, 0.1 do
  1866. swait()
  1867. local Alpha = .3
  1868. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1869. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1870. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1871. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1872. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1873. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1874. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1875. end
  1876. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1877. Effect{
  1878. Effect='Fade',
  1879. Size=V3.N(1,1,1),
  1880. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1881. Color=Core2.Color,
  1882. Material=Enum.Material.Neon,
  1883. FXSettings = {
  1884. RandomizeCFrame=true
  1885. }
  1886. }
  1887. coroutine.wrap(function()
  1888. local MousePos = Mouse.Hit
  1889. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1890. for i = 0, 6, .1 do
  1891. effect.Color = Core2.Color
  1892. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1893. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1894. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1895. swait()
  1896. end
  1897. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1898. for i = 0, 3, .1 do
  1899. effect.Color = Core2.Color
  1900. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1901. effect.Size = effect.Size + V3.N(1,1,1)
  1902. effect.Transparency = i/3
  1903. swait()
  1904. end
  1905. effect:destroy()
  1906.  
  1907. end)()
  1908. for i = 0, 1, 0.1 do
  1909. swait()
  1910. local Alpha = .3
  1911. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1912. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1913. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1914. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1915. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1916. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1917. end
  1918. for i = 0, 1, 0.1 do
  1919. swait()
  1920. local Alpha = .3
  1921. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1922. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1923. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1924. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1925. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1926. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1927. end
  1928. WalkSpeed = oWS
  1929. Hum.JumpPower = 50
  1930. Hum.AutoRotate = true
  1931. Attack = false
  1932. NeutralAnims = true
  1933. end
  1934.  
  1935. function PureBomb()
  1936. Attack = true
  1937. NeutralAnims = false
  1938. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  1939. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  1940. local Scale = 0.1
  1941. local Pos = 0
  1942. Hum.AutoRotate = false
  1943. Sound(orb,136007472,1,5,false,true,true)
  1944. for i = 0, 10, 0.1 do
  1945. Scale = Scale + .05
  1946. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1947. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1948. orbM.Scale = V3.N(Scale,Scale,Scale)
  1949. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  1950. swait()
  1951. local Alpha = .3
  1952. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1953. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1954. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1955. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  1956. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  1957. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1958. end
  1959. for i = 0, 2, 0.1 do
  1960. swait()
  1961. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  1962. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1963. local Alpha = .3
  1964. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  1965. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1966. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  1967. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  1968. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  1969. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  1970. end
  1971. Sound(Root,260433768,1,5.25,false,true,true)
  1972. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  1973. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  1974. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  1975. Effect{
  1976. Effect='ResizeAndFade',
  1977. Color=BrickColor.new'Baby blue',
  1978. Size=V3.N(Scale*2,Scale*2,Scale*2),
  1979. Material=Enum.Material.Neon,
  1980. Mesh={MeshType=Enum.MeshType.Sphere},
  1981. CFrame=CF.N(pos),
  1982. FXSettings={
  1983. EndSize=V3.N(.1,.1,.1),
  1984. EndIsIncrement=true
  1985. }
  1986. }
  1987. Effect{
  1988. Effect='ResizeAndFade',
  1989. Color=BrickColor.new'Pastel light blue',
  1990. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  1991. Material=Enum.Material.Neon,
  1992. Mesh={MeshType=Enum.MeshType.Sphere},
  1993. CFrame=CF.N(pos),
  1994. FXSettings={
  1995. EndSize=V3.N(.1,.1,.1),
  1996. EndIsIncrement=true
  1997. }
  1998. }
  1999. for i = 0, 49 do
  2000. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  2001. end
  2002. for i = 0, 9 do
  2003. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  2004. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  2005. end
  2006. end}
  2007. orb:destroy()
  2008. for i = 0, 1, 0.1 do
  2009. swait()
  2010. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2011. local Alpha = .3
  2012. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  2013. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  2014. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  2015. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  2016. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  2017. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  2018. end
  2019.  
  2020. Hum.AutoRotate = true
  2021.  
  2022. Attack = false
  2023. NeutralAnims = true
  2024. end
  2025.  
  2026. function Aeroplane()
  2027. Attack = true
  2028. NeutralAnims = false
  2029. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  2030. local rad = 0
  2031. for i = 0, 3, 0.1 do
  2032. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2033. swait()
  2034. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  2035. local Alpha = .3
  2036. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  2037. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2038. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2039. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2040. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2041. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2042. end
  2043. for i = 0, 18, 0.1 do
  2044. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2045. swait()
  2046. rad = rad + .1
  2047. local Alpha = .3
  2048. Root.Velocity = Root.CFrame.lookVector*150
  2049. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  2050. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2051. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2052. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2053. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2054. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2055. end
  2056. Attack = false
  2057. NeutralAnims = true
  2058. end
  2059.  
  2060. function Shrek()
  2061. Attack = true
  2062. NeutralAnims = false
  2063. local oWS = WalkSpeed
  2064. for i = 0, 2, 0.1 do
  2065. swait()
  2066. local Alpha = .3
  2067. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  2068. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  2069. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  2070. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  2071. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  2072. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  2073. end
  2074. WalkSpeed = 0
  2075. Sound(Head,368794903,1.2,10,false,true,true)
  2076. local wo = IN("Model",Effects)
  2077.  
  2078. for i = 1, 3 do
  2079. local wat = 12.5+(i*2)
  2080. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  2081. screamPart.Transparency = .6+(i/10)
  2082. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  2083. Weld(screamPart,Torso)
  2084. end
  2085.  
  2086. for i = 0, 8, 0.1 do
  2087. swait()
  2088. AOEDamage(Torso.CFrame.p,20,{
  2089. MinimumDamage=5,
  2090. MaximumDamage=10
  2091. })
  2092. local Alpha = .3
  2093. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  2094. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2095. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2096. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  2097. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  2098. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  2099. end
  2100. wo:breakJoints()
  2101. wo:destroy()
  2102. WalkSpeed = oWS
  2103. Attack = false
  2104. NeutralAnims = true
  2105. end
  2106.  
  2107. function NeckSnap(target)
  2108. if(target)then
  2109. local torso = GetTorso(target)
  2110. local hum = target:FindFirstChildOfClass'Humanoid'
  2111. local hed = target:FindFirstChild'Head'
  2112. if(torso and hum and hum.Health > 0 and hed)then
  2113. local oWS = WalkSpeed
  2114. local oPar = target.Parent
  2115. local originalpos = Root.CFrame
  2116. WalkSpeed = 0
  2117. Hum.JumpPower = 0
  2118. Attack = true
  2119. NeutralAnims = false
  2120. Root.Anchored = true
  2121. torso.Anchored = true
  2122. target.Parent = Char
  2123. Hum.AutoRotate = false
  2124. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  2125. for _,v in next, torso:children() do
  2126. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  2127. v:destroy()
  2128. end
  2129. end
  2130. hed:breakJoints()
  2131. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  2132. for i = 0, 1, 0.1 do
  2133. swait()
  2134. local Alpha = .3
  2135. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2136. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2137. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2138. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  2139. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  2140. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2141. end
  2142. Sound(hed,1093102664,1,5,false,true,true)
  2143. for i = 0, 1.3, 0.1 do
  2144. swait()
  2145. local Alpha = .3
  2146. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  2147. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2148. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2149. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2150. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2151. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2152. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2153. end
  2154. target.Parent = oPar
  2155. target:breakJoints()
  2156. WalkSpeed = oWS
  2157. Hum.JumpPower = 50
  2158. Hum.AutoRotate = true
  2159. Root.Anchored = false
  2160. torso.Anchored = false
  2161. Attack = false
  2162. NeutralAnims = true
  2163. end
  2164. end
  2165. end
  2166.  
  2167. function AttackOne()
  2168. Attack = true
  2169. NeutralAnims = false
  2170. for i = 0, .7, 0.1 do
  2171. swait()
  2172. local Alpha = .3
  2173. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2174. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2175. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2176. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2177. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2178. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2179. end
  2180. Sound(RArm,200632136,1.1,5,false,true,true)
  2181. for i = 0, .9, 0.1 do
  2182. swait()
  2183. local Alpha = .3
  2184. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2185. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2186. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2187. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2188. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2189. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2190. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2191. end
  2192. Combo = 2
  2193. Attack = false
  2194. NeutralAnims = true
  2195. end
  2196.  
  2197. function AttackTwo()
  2198. Attack = true
  2199. NeutralAnims = false
  2200. for i = 0, 1, 0.1 do
  2201. swait()
  2202. local Alpha = .3
  2203. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2204. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2205. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2206. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2207. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2208. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2209. end
  2210. Sound(LArm,200632136,.9,5,false,true,true)
  2211. for i = 0, 1, 0.1 do
  2212. swait()
  2213. local Alpha = .3
  2214. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2215. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2216. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2217. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2218. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2219. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2220. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2221. end
  2222. Combo = 3
  2223. Attack = false
  2224. NeutralAnims = true
  2225. end
  2226.  
  2227. function AttackThree()
  2228. Attack = true
  2229. NeutralAnims = false
  2230. for i = 0, 1, 0.1 do
  2231. swait()
  2232. local Alpha = .3
  2233. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2234. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2235. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2236. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2237. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2238. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2239. end
  2240. --for a = 1, 3 do
  2241. local a = 2
  2242. coroutine.wrap(function()
  2243. for i = 5,45,10 do
  2244. local hite = Instance.new("Part",Char)
  2245. hite.Anchored = true
  2246. hite.CanCollide = false
  2247. hite.Material = "Neon"
  2248. hite.Size = V3.N(1, 1, 1)
  2249. hite.Transparency = 1
  2250. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2251. CamShakeAOE(hite.CFrame.p,10,30,250)
  2252. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2253. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2254. for i = 1, 2 do
  2255. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2256. end
  2257. for i = 1, 5 do
  2258. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2259. end
  2260. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2261. Sound(hite,183763506,1,5,false,true,true)
  2262. S.Debris:AddItem(hite,2)
  2263. swait()
  2264. end
  2265. end)()
  2266. --end
  2267. for i = 0, 1, 0.1 do
  2268. swait()
  2269. local Alpha = .3
  2270. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2271. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2272. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2273. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2274. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2275. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2276. end
  2277. Combo = 1
  2278. Attack = false
  2279. NeutralAnims = true
  2280. end
  2281.  
  2282.  
  2283. local WingSine = 0
  2284. local WingChange = 1
  2285.  
  2286. function SolitudeMode()
  2287. Attack = true
  2288. NeutralAnims = false
  2289. local Sin = 0
  2290. MusicID = 1564523997
  2291. Pitch = 1
  2292. WalkSpeed = 0
  2293. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2294. for i = 0, 4, 0.1 do
  2295. swait()
  2296. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2297. Sin = Sin + 5
  2298. local Alpha = .1
  2299. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2300. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2301. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2302. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2303. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2304. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2305. end
  2306. for _,v in next, LWing:children() do
  2307. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2308. end
  2309. for _,v in next, RWing:children() do
  2310. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2311. end
  2312. for _,v in next, LWingEXT:children() do
  2313. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2314. end
  2315. for _,v in next, RWingEXT:children() do
  2316. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2317. end
  2318. for _,v in next, Halo:children() do
  2319. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2320. end
  2321. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2322. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2323. WalkSpeed = 16
  2324. Mode = 1
  2325. Core2.BrickColor = BrickColor.new'Black'
  2326. Core2.Material = Enum.Material.Neon
  2327. Sound(Root,"206082327",1,2.5,false,true,true)
  2328. Sound(Root,"847061203",1,5,false,true,true)
  2329. Sound(Root,"239000203",1,2.5,false,true,true)
  2330. Sound(Root,"579687077",.75,2.5,false,true,true)
  2331. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2332. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2333. for i = 1, 24 do
  2334. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2335. end
  2336. for i = 0, 15 do
  2337. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2338. end
  2339. for i = 0, 1.4, 0.1 do
  2340. swait()
  2341. local Alpha = .3
  2342. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2343. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2344. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2345. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2346. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2347. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2348. end
  2349. Attack = false
  2350. NeutralAnims = true
  2351. end
  2352.  
  2353. function PureMode()
  2354. for _,v in next, LWing:children() do
  2355. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2356. end
  2357. for _,v in next, RWing:children() do
  2358. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2359. end
  2360. for _,v in next, LWingEXT:children() do
  2361. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2362. end
  2363. for _,v in next, RWingEXT:children() do
  2364. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2365. end
  2366. for _,v in next, Halo:children() do
  2367. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2368. end
  2369. WalkSpeed = 16
  2370. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2371. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2372. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2373. MusicID = 1539245059
  2374. Pitch = 1
  2375. Mode = 2
  2376. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2377. Core2.Material = Enum.Material.Neon
  2378. end
  2379.  
  2380. function GlitchMode()
  2381. for _,v in next, LWing:children() do
  2382. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2383. end
  2384. for _,v in next, RWing:children() do
  2385. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2386. end
  2387. for _,v in next, LWingEXT:children() do
  2388. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2389. end
  2390. for _,v in next, RWingEXT:children() do
  2391. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2392. end
  2393. for _,v in next, Halo:children() do
  2394. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2395. end
  2396. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2397. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2398. WalkSpeed = 16
  2399. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2400. MusicID = 1274310715
  2401. Pitch = .93
  2402. Mode = 3
  2403. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2404. Core2.Material = Enum.Material.DiamondPlate
  2405. end
  2406.  
  2407. function StressMode()
  2408. for _,v in next, LWing:children() do
  2409. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2410. end
  2411. for _,v in next, RWing:children() do
  2412. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2413. end
  2414. for _,v in next, LWingEXT:children() do
  2415. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2416. end
  2417. for _,v in next, RWingEXT:children() do
  2418. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2419. end
  2420. for _,v in next, Halo:children() do
  2421. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2422. end
  2423. WalkSpeed = 14
  2424. RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
  2425. MusicID = 614032233
  2426. Pitch = 1
  2427. Mode = 4
  2428. Core2.BrickColor = BrickColor.new'Really red'
  2429. Core2.Material = Enum.Material.Neon
  2430. end
  2431.  
  2432. function JusticeMode()
  2433. for _,v in next, LWing:children() do
  2434. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2435. end
  2436. for _,v in next, RWing:children() do
  2437. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2438. end
  2439. for _,v in next, LWingEXT:children() do
  2440. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2441. end
  2442. for _,v in next, RWingEXT:children() do
  2443. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2444. end
  2445. for _,v in next, Halo:children() do
  2446. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2447. end
  2448. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2449. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2450. WalkSpeed = 50
  2451. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2452. MusicID = 1102271169
  2453. Pitch = 1
  2454. Mode = 5
  2455. Core2.BrickColor = BrickColor.new'White'
  2456. Core2.Material = Enum.Material.Neon
  2457. end
  2458.  
  2459. function RiddleMeThis()
  2460. Attack = true
  2461. NeutralAnims = false
  2462. WalkSpeed = 0
  2463. MusicID = 1420353940
  2464. Pitch = 1
  2465. Muted = true
  2466. repeat swait() until Music.IsLoaded
  2467. Muted = false
  2468. Music.TimePosition = 0
  2469. Chat('Riddle me this..')
  2470. for i = 0,14,.1 do
  2471. local Alpha = .1
  2472. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2473. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2474. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2475. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2476. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2477. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2478. swait()
  2479. end
  2480. Chat('Riddle me that..')
  2481. for i = 0,12,.1 do
  2482. local Alpha = .1
  2483. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2484. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2485. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2486. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2487. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2488. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2489. swait()
  2490. end
  2491. Chat("Who's afraid of the big black..")
  2492. for i = 0,16,.1 do
  2493. local Alpha = .1
  2494. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2495. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2496. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2497. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2498. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2499. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2500. swait()
  2501. end
  2502. for i = 0, .7, 0.1 do
  2503. swait()
  2504. local Alpha = .3
  2505. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2506. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2507. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2508. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2509. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2510. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2511. end
  2512.  
  2513. for _,v in next, LWing:children() do
  2514. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2515. end
  2516. for _,v in next, RWing:children() do
  2517. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2518. end
  2519. for _,v in next, LWingEXT:children() do
  2520. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2521. end
  2522. for _,v in next, RWingEXT:children() do
  2523. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2524. end
  2525. for _,v in next, Halo:children() do
  2526. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2527. end
  2528. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2529. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2530. WalkSpeed = 50
  2531. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2532. Core2.BrickColor = BrickColor.new'Really black'
  2533. Core2.Material = Enum.Material.Neon
  2534. Mode = 666666666666
  2535. Sound(Root,"206082327",1,2.5,false,true,true)
  2536. Sound(Root,"847061203",1,5,false,true,true)
  2537. Sound(Root,"239000203",1,2.5,false,true,true)
  2538. Sound(Root,"579687077",.75,2.5,false,true,true)
  2539. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2540. for i = 1, 24 do
  2541. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2542. end
  2543. for i = 0, 15 do
  2544. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2545. end
  2546. for i = 0, .7, 0.1 do
  2547. swait()
  2548. local Alpha = .3
  2549. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2550. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2551. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2552. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2553. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2554. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2555. end
  2556. Attack = false
  2557. NeutralAnims = true
  2558. end
  2559.  
  2560. --// Wrap it all up \\--
  2561.  
  2562. function KeyPress(code)
  2563. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2564. SolitudeMode()
  2565. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2566. PureMode()
  2567. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2568. GlitchMode()
  2569. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2570. StressMode()
  2571. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2572. JusticeMode()
  2573. -- Transformations
  2574. elseif(code == Enum.KeyCode.T)then
  2575. if(Mode == 1)then
  2576. RiddleMeThis()
  2577. end
  2578. -- Toggle player attacking
  2579. elseif(code == Enum.KeyCode.Semicolon)then
  2580. DontAttackPlayers = not DontAttackPlayers
  2581. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2582. -- Attacks
  2583. elseif(code == Enum.KeyCode.Z)then
  2584. if(Mode == 1 or Mode == 666666666666)then
  2585. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2586. elseif(Mode == 2)then
  2587. PureBomb()
  2588. elseif(Mode == 3)then
  2589. ClickGlitch()
  2590. elseif(Mode == 4)then
  2591. Shrek()
  2592. elseif(Mode == 5)then
  2593. Aeroplane()
  2594. end
  2595. end
  2596. end
  2597.  
  2598. function AttackCombo()
  2599. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2600. end
  2601.  
  2602. UIS.InputBegan:connect(function(io,gpe)
  2603. if(Attack)then return end
  2604. if(not gpe)then
  2605. local code = io.KeyCode;
  2606. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2607. KeyPress(code)
  2608. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2609. AttackCombo()
  2610. end
  2611. end
  2612. end)
  2613.  
  2614.  
  2615. coroutine.wrap(function()
  2616. -- AURAS
  2617. while true do
  2618. if(Mode == 5)then
  2619. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2620. elseif(Mode == 666666666666)then
  2621. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2622. end
  2623. if(Mode == 666666666666)then
  2624. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2625. end
  2626.  
  2627. swait()
  2628. end
  2629. end)()
  2630.  
  2631. while true do
  2632. swait()
  2633. Sine = Sine + Change
  2634. WingSine = WingSine + WingChange
  2635. if(Hue > 360)then Hue = 0 end
  2636. Hue = Hue + 1
  2637.  
  2638. if(not Music or not Music.Parent)then
  2639. local tPos = 0;
  2640. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2641. Music = Sound(Char,MusicID,1,3,true,false,true)
  2642. Music.Name = 'Music'
  2643. Music.TimePosition = tPos;
  2644. end
  2645. Music.SoundId = "rbxassetid://"..MusicID
  2646. Music.Parent = Char
  2647. Music.Pitch = Pitch
  2648. Music.Volume = 2
  2649. if(not Muted)then
  2650. Music:Resume()
  2651. else
  2652. Music:Pause()
  2653. end
  2654.  
  2655. if(God)then
  2656. Hum.MaxHealth = 1e100
  2657. Hum.Health = 1e100
  2658. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2659. Hum.Name = M.RNG()*100
  2660. end
  2661.  
  2662. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2663.  
  2664. if(Mode == 3)then
  2665. for _,v in next, LWing:children() do
  2666. local what = M.RNG()
  2667. if(v:IsA'BasePart')then
  2668. v.Color = C3.N(what,what,what)
  2669. end
  2670. end
  2671. for _,v in next, RWing:children() do
  2672. local what = M.RNG()
  2673. if(v:IsA'BasePart')then
  2674. v.Color = C3.N(what,what,what)
  2675. end
  2676. end
  2677. for _,v in next, LWingEXT:children() do
  2678. local what = M.RNG()
  2679. if(v:IsA'BasePart')then
  2680. v.Color = C3.N(what,what,what)
  2681. end
  2682. end
  2683. for _,v in next, RWingEXT:children() do
  2684. local what = M.RNG()
  2685. if(v:IsA'BasePart')then
  2686. v.Color = C3.N(what,what,what)
  2687. end
  2688. end
  2689.  
  2690. local what1 = M.RNG()
  2691. local what2 = M.RNG()
  2692. local what3 = M.RNG()
  2693. local what4 = M.RNG()
  2694. Core2.Color = C3.N(what1,what1,what1)
  2695.  
  2696. for _,v in next, Halo:children() do
  2697. if(v:IsA'BasePart')then
  2698. v.Color = C3.N(what1,what1,what1)
  2699. end
  2700. end
  2701.  
  2702. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2703. text.TextColor3 = C3.N(what3,what3,what3)
  2704. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2705. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2706. elseif(Mode == 4)then
  2707. for _,v in next, LWing:children() do
  2708. local what = M.RNG()*.5
  2709. if(v:IsA'BasePart')then
  2710. v.Color = C3.N(what,0,0)
  2711. end
  2712. end
  2713. for _,v in next, LWingEXT:children() do
  2714. local what = M.RNG()*.5
  2715. if(v:IsA'BasePart')then
  2716. v.Color = C3.N(what,0,0)
  2717. end
  2718. end
  2719.  
  2720. local what1 = M.RNG()*.5
  2721. local what2 = M.RNG()*.5
  2722. local what3 = M.RNG()*.5
  2723. local what4 = M.RNG()*.5
  2724. Core2.Color = C3.N(what1,0,0)
  2725.  
  2726. for _,v in next, Halo:children() do
  2727. if(v:IsA'BasePart')then
  2728. v.Color = C3.N(what1,0,0)
  2729. end
  2730. end
  2731.  
  2732. text.TextStrokeColor3 = C3.N(what2,0,0)
  2733. text.TextColor3 = C3.N(what3,0,0)
  2734. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2735. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2736. end
  2737.  
  2738. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2739. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2740. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2741. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2742. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2743. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2744.  
  2745. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2746. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2747. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2748. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2749. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2750. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2751.  
  2752. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2753. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2754. if(not Effects or not Effects.Parent)then
  2755. Effects = IN("Model",Char)
  2756. Effects.Name = "Effects"
  2757. end
  2758. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2759. local wsVal = 7 / (Hum.WalkSpeed/16)
  2760. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2761. Change = 1
  2762.  
  2763. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2764. local wsVal = 7 / (Hum.WalkSpeed/16)
  2765. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2766. Change = 1
  2767. if(Mode == 7)then
  2768. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2769. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2770. else
  2771. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2772. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2773. end
  2774. else
  2775. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2776. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2777. end
  2778.  
  2779. Hum.WalkSpeed = WalkSpeed
  2780. if(NeutralAnims)then
  2781. if(State == 'Idle')then
  2782. local Alpha = .1
  2783. if(Mode == 1)then
  2784. Change = 1
  2785. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2786. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2787. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2788. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2789. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2790. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2791. elseif(Mode == 2)then
  2792. Change = 1
  2793. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2794. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2795. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2796. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2797. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2798. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2799. elseif(Mode == 3)then
  2800. Change = 1
  2801. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2802. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2803. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2804. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2805. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2806. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2807. elseif(Mode == 4)then
  2808. Change = 1
  2809. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2810. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2811. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2812. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2813. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2814. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2815. elseif(Mode == 5)then
  2816. Change = 1
  2817. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2818. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2819. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2820. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2821. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2822. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2823. elseif(Mode == 666666666666)then
  2824. Change = 1
  2825. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2826. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2827. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2828. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2829. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2830. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2831. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2832. else
  2833. Change = .75
  2834. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2835. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2836. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2837. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2838. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2839. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2840. end
  2841. -- idle
  2842. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2843. local wsVal = 7 / (Hum.WalkSpeed/16)
  2844. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2845. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2846. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2847. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2848. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2849. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2850. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2851. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2852. local wsVal = 7 / (Hum.WalkSpeed/16)
  2853. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2854. if(Mode == 4)then
  2855. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2856. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2857. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2858. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2859. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2860. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2861. elseif(Mode == 696969)then
  2862. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2863. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2864. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2865. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2866. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2867. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2868.  
  2869. elseif(Mode == 1)then
  2870. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2871. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2872. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2873. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2874. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2875. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2876. else
  2877. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2878. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2879. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2880. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2881. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2882. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2883. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2884. end
  2885. elseif(State == 'Walk' and Mode == 7)then
  2886. local wsVal = 7 / (Hum.WalkSpeed/16)
  2887. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2888. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2889. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2890. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2891. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2892. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2893. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2894. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2895. Change = 1
  2896. local Alpha = .1
  2897. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2898. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2899. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2900. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2901. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2902. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2903. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2904. Change = 1
  2905. local Alpha = .1
  2906. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2907. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2908. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2909. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2910. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2911. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2912.  
  2913. elseif((State == 'Walk' or State == 'Run'))then
  2914. Change = 1
  2915. local Alpha = .1
  2916. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2917. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2918. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2919. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2920. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2921. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2922.  
  2923. elseif(State == 'Jump')then
  2924. local Alpha = .1
  2925. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2926. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2927. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2928. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2929. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2930. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2931. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2932. elseif(State == 'Fall')then
  2933. local Alpha = .1
  2934. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2935. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2936. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  2937. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2938. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2939. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2940. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2941. elseif(State == 'Paralyzed')then
  2942. -- paralyzed
  2943. elseif(State == 'Sit')then
  2944. -- sit
  2945. end
  2946. end
  2947.  
  2948.  
  2949.  
  2950. for i,v in next, BloodPuddles do
  2951. local mesh = i:FindFirstChild'CylinderMesh'
  2952. BloodPuddles[i] = v + 1
  2953. if(not mesh or i.Transparency >= 1)then
  2954. i:destroy()
  2955. BloodPuddles[i] = nil
  2956. elseif(v >= Frame_Speed*4)then
  2957. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  2958. i.Transparency = trans
  2959. if(mesh.Scale.Z > 0)then
  2960. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  2961. end
  2962. else
  2963. i.Transparency = 0
  2964. end
  2965. end
  2966. end
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