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- #include <iostream>
- using namespace std;
- bool way(int curX, int curY, int x2, int y2, int n, int m, int pathPointer, int& steps, int path[], int was[][100], int labyrinth[][100]) { //cur is short for current
- if ((curX == x2) && (curY == y2)) { /*cout << "i got through with " << curX << " " << curY;*/ return true; }
- for (int i = 0; i < 4; i++) {
- switch (i){
- case 0: { //up
- if ((curY-1 >= 0) && (curY-1 < n) && (was[curX][curY-1] != 1) && (labyrinth[curX][curY-1] != 1)) {
- steps++; path[pathPointer++] = 0; was[curX][curY-1] = 1;
- if (way(curX, curY-1, x2, y2, n, m, pathPointer, steps, path, was, labyrinth) == true) { return true; }
- steps--; pathPointer--;
- }
- break;
- }
- case 1: { //right
- if ((curX+1 >= 0) && (curX+1 < m) && (was[curX][curY-1] != 1) && (labyrinth[curX+1][curY] != 1)) {
- steps++; path[pathPointer++] = 1; was[curX+1][curY] = 1;
- if (way(curX+1, curY, x2, y2, n, m, pathPointer, steps, path, was, labyrinth) == true) { return true; }
- steps--; pathPointer--;
- }
- break;
- }
- case 2: { //down
- if ((curY+1 >= 0) && (curY+1 < n) && (was[curX][curY+1] != 1) && (labyrinth[curX][curY+1] != 1)) {
- steps++; path[pathPointer++] = 2; was[curX][curY+1] = 1;
- if (way(curX, curY+1, x2, y2, n, m, pathPointer, steps, path, was, labyrinth) == true) { return true; }
- steps--; pathPointer--;
- }
- break;
- }
- case 3: { //left
- if ((curX-1 >= 0) && (curX-1 < m) && (was[curX][curY+1] != 1) && (labyrinth[curX-1][curY] != 1)) {
- steps++; path[pathPointer++] = 3; was[curX-1][curY] = 1;
- if (way(curX-1, curY, x2, y2, n, m, pathPointer, steps, path, was, labyrinth) == true) { return true; }
- steps--; pathPointer--;
- }
- break;
- }
- }
- }
- }
- int main()
- {
- int n, m, x1, y1, x2, y2, labyrinth[100][100] = {}, path[100] = {}, steps = 0, was[100][100] = {}, pathPointer = 0;
- cout << "Enter X1 = "; cin >> x1;
- cout << "Enter Y1 = "; cin >> y1;
- cout << "Enter X2 = "; cin >> x2;
- cout << "Enter Y2 = "; cin >> y2;
- cout << "Enter N (height) = "; cin >> n;
- cout << "Enter M (length) = "; cin >> m;
- cout << "start entering the labyrinth now! 1 - blocked, 0 - free\n";
- cout << "Press space after each number, enter after each row for clarity and program stability\n";
- x1 -= 1; y1 -= 1; x2 -= 1; y2 -= 1;
- was[x1][y1] = 1;
- for (int i = 0; i < n; i++) {
- for (int j = 0; j < m; j++) {
- cin >> labyrinth[j][i];
- }
- }
- cout << endl;
- for (int i = 0; i < n; i++) {
- for (int j = 0; j < m; j++) {
- cout << was[j][i];
- }
- cout << endl;
- }
- if (way(x1, y1, x2, y2, n, m, pathPointer, steps, path, was, labyrinth) == true) {
- for (int i = 0; i < steps; i++) {
- switch (path[i]) {
- case 0: {
- cout << "up ";
- break;
- }
- case 1: {
- cout << "right ";
- break;
- }
- case 2: {
- cout << "down ";
- break;
- }
- case 3: {
- cout << "left ";
- break;
- }
- }
- }
- } else {
- cout << "No way found!";
- }
- cout << endl;
- for (int i = 0; i < n; i++) {
- for (int j = 0; j < m; j++) {
- cout << was[j][i];
- }
- cout << endl;
- }
- return 0;
- }
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