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- options:
- start: stone pickaxe
- battlepass: iron pickaxe
- p: &8[&cPing&8]
- cc: &8[&cChatClear&8]
- ccperm: clear.chat
- noperm: &8[&cSystem&8] &4You don't have any Permission for that
- on first join:
- clear inventory of player
- on join:
- set join message to ""
- broadcast "&8[&a+&8] &8» &a%player% &7joined!"
- send player title "&b&liTrinity - Realm" with subtitle "&5&lBattle Royale" for 5 seconds
- give player {@start} named "&9Common &8» &fPickaxe" with lore "&7Free-Pass Item"
- if player has permission "br.battlepass":
- remove {@start} from the player
- give player {@battlepass} named "&5&lEpic &8» &fWorld traveler Pickaxe" with lore "&7Battle-Pass Item"
- teleport the player to {spawn}
- on quit:
- set quit message to ""
- broadcast "&8[&c-&8] &8« &c%player% &7left!"
- clear inventory of player
- on drop of {@start}:
- message "&cYou can't drop your Main-Item" to player
- cancel event
- on drop of {@battlepass}:
- message "&cYou can't drop your Main-Item" to player
- cancel event
- command /baro <text>:
- permission: br.admin
- trigger:
- if arg is not "setspawn" or "setarena" or "setshop" or "help":
- message "&8[&cSystem&8] &cUnknown Command."
- if arg is "setspawn":
- set {spawn} to location of player
- send "&8[&5BattleRoyale&8] &7you set the spawn" to player
- if arg is "setarena":
- set {spawn} to location of player
- send "&8[&5BattleRoyale&8] &7you set the arena" to player
- if arg is "setshop":
- set {shop} to location of player
- send "&8[&5BattleRoyale&8] &7you set the shop" to player
- if arg is "help":
- message "&e&m----&r&e> &5&lBattle Royale &e<&m----"
- message "&7/baro setarena - &esets the arena"
- message "&7/baro setspawn - &esets the spawnpoint"
- message "&7/baro setshop - &esets the shop"
- command /arena:
- permission: br.arena
- trigger:
- set {spawn} to location of player
- send "&8[&5BattleRoyale&8] &7you set the arena" to player
- command /shop:
- permission: br.shop
- trigger:
- teleport the player to {shop}
- send "&8[&5BattleRoyale&8] &7you set the shop" to player
- on break:
- cancel event
- on break of log:
- cancel event
- give player 5 oak log named "&9&lCommon &8» &fLog" with lore "&7Build Material"
- command /ping [<offlineplayer>]:
- trigger:
- if arg 1 is not set:
- send "{@p} &ayou curently have a &e%player's ping%ms"
- if arg 1 is set:
- send "{@p} &a%arg 1% curently have a &e%arg 1's ping%ms"
- command /chatclear:
- permission: {@ccperm}
- permission message: {@noperm}
- aliases: cc
- trigger:
- loop 150 times:
- broadcast ""
- broadcast "{@cc} &b%player's display name% cleared the chat"
- on death:
- clear inventory of player
- teleport the player to {spawn}
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