derpinator

World War III (redux)

Sep 27th, 2012
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  1.  
  2. {
  3.     "name": "World War III",
  4.     "author": "matthewbny",
  5.     "summary": "In a world where the U.S. has conflicted several times with the USSR (who has yet to disband) and tensions have risen in the Middle-East due to the likes of terrorism and oil supplies, you must fight against the USSR and the Middle-East with help from several countries - namely England, France, Germany, Spain, and of course, the U.S. - to achieve worldwide peace.",
  6.      "ticks": {
  7.          "standby": 20,
  8.          "night": 20
  9.         },
  10.     "sides": [
  11.         {
  12.             "side": "village",
  13.             "translation": "U.S. and Allies",
  14.             "winmsg": "The U.S. and it's Allies (~Players~) have won the war! Peace finally resumes on our beloved Planet..."
  15.         },
  16.         {
  17.             "side": "mafia2",
  18.             "translation": "USSR",
  19.             "winmsg": "The USSR (~Players~) have won the war! Communism and dictatorship consume the world...plunging it into chaos!"
  20.         },
  21.         {
  22.             "side": "mafia1",
  23.             "translation": "Middle East",
  24.             "winmsg": "The Middle East (~Players~) have won the war! Now, there won't be any more conflicts on oil or terrorism!"
  25.         },
  26.         {
  27.             "side": "tuvalu",
  28.             "translation": "Tuvalu",
  29.             "winmsg": "What is this...I don't even...what the?! ~Players~ (Tuvalu) has defeated every one of the other countries! Now everyone knows of Tuvalu..."
  30.         }
  31.     ],
  32.     "roles": [
  33.         {
  34.             "role": "morocco",
  35.             "translation": "Morocco",
  36.             "side": "village",
  37.             "help": "You are quite a poor country. Your citizens are really good at kicking butt in Soccer! Unfortunately, you have no actions during the night! Vote to defeat countries during the day!",
  38.             "actions": {}
  39.         },
  40.         {
  41.             "role": "egypt",
  42.             "translation": "Egypt",
  43.             "side": "village",
  44.             "help": "You are quite a poor country. Your citizens are really good at kicking butt in Soccer! Unfortunately, you have no actions during the night! Vote to defeat countries during the day!",
  45.             "actions": {
  46.                 "inspect": {
  47.                     "revealAs": "afghan"
  48.                 },
  49.                 "startup": {
  50.                     "revealAs": "morocco"
  51.                }
  52.             }
  53.         },
  54.         {
  55.             "role": "uruguay",
  56.             "translation": "Uruguay",
  57.             "side": "village",
  58.             "help": "You're quite an unpopular country. On the East Coast of South America, you are often overshadowed by other countries like Peru, Brazil and Argentina. You have no actions during the night! Vote to defeat countries during the day!",
  59.             "actions": {}
  60.         },
  61.         {
  62.             "role": "kazakhstan",
  63.             "translation": "Kazakhstan",
  64.             "side": "village",
  65.             "help": "Leading exporter of wheat, textiles, livestock and uranium. You are one of the master traders in all of Asia, despite your small size. You have no actions during the night! Vote to defeat countries during the day!",
  66.             "actions": {}
  67.         },
  68.         {
  69.             "role": "finland",
  70.             "translation": "Finland",
  71.             "side": "village",
  72.             "help": "You're quite an unpopular country. On the East Coast of South America, you are often overshadowed by other countries like Peru, Brazil and Argentina. You have no actions during the night! Vote to defeat countries during the day!",
  73.             "actions": {
  74.                 "inspect": {
  75.                     "revealAs": "russia"
  76.                 },
  77.                 "startup": {
  78.                     "revealAs": "kazakhstan"
  79.                }
  80.             }
  81.         },
  82.         {
  83.             "role": "portugal",
  84.             "translation": "Portugal",
  85.             "side": "village",
  86.             "help": "A very small country that has a language that has spread into some South American countries. You also know who your neighbour to the right (Spain) is. You have no actions during the night! Vote to defeat countries during the day!",
  87.             "actions": {
  88.               "startup": {
  89.                 "revealRole": "spain"
  90.                   }
  91.               }
  92.         },
  93.         {
  94.             "role": "czech",
  95.             "translation": "Czech Republic",
  96.             "side": "village",
  97.             "help": "You harbour your capital, Prague, as a well respected and beautiful city that attracts flocks of tourists every year. You also know who your neighbour to the left (Germany) is. You have no actions during the night! Vote to defeat countries during the day!",
  98.             "actions": {
  99.               "startup": {
  100.                 "revealRole": "germany"
  101.                   }
  102.               }
  103.         },
  104.         {
  105.             "role": "scotland",
  106.             "translation": "Scotland",
  107.             "side": "village",
  108.             "help": "A water-locked island that imports excessive amounts of (you guessed it) Scotch and Scottish Bandpipes, you are a very active country in Europe.  You also know who your neighbour to the north (England/United Kingdom) is. You have no actions during the night! Vote to defeat countries during the day!",
  109.             "actions": {
  110.               "startup": {
  111.                 "revealRole": "england",
  112.                 "revealRole": "uk"
  113.                   }
  114.               }
  115.         },
  116.         {
  117.             "role": "india",
  118.             "translation": "India",
  119.             "side": "village",
  120.             "help": "You have a huge population (constantly battling that title with China). It's estimated 300 million  in your country (that's more than the population of the United States) have an I.Q. of 110 and above - stunning! For this, your vote is boosted - to 10. You have no actions during the night! Vote to defeat countries during the day!",
  121.             "actions": {
  122.               "vote": 10
  123.                }
  124.         },
  125.         {
  126.             "role": "america",
  127.             "translation": "United States",
  128.             "side": "village",
  129.             "help": "You may have lost the Space Race in 1957; however, you have advanced in technologies to spy on other countries. Type /inspect (name) to find a country's identity! This has a 20% chance of displaying an incorrect country. You can also type /defeat (name) during the day to defeat another country! You will be revealed, however, you can't be defeated during the day due to your high-security defenses!",
  130.             "actions": {
  131.                "night": {
  132.                  "inspect": {
  133.                     "target": "AnyButSelf",
  134.                     "common": "Self",
  135.                     "priority": 30,
  136.                     "Sight": {
  137.                     "true": 0.9,
  138.                     "russia": 0.01,
  139.                     "russia2": 0.01,
  140.                     "ukraine": 0.01,
  141.                     "cuba": 0.01,
  142.                     "iraq1": 0.01,
  143.                     "afghan": 0.01,
  144.                     "germany": 0.01,
  145.                     "spain": 0.01,
  146.                     "england": 0.01,
  147.                     "uk": 0.01
  148.                     }
  149.                        }
  150.                            },
  151.                 "standby": {
  152.                     "defeat": {
  153.                         "command": "kill",
  154.                         "target": "AnyButSelf",
  155.                         "msg": "You can now send ground forces to another country by using /defeat (name). This will reveal you, but you can't be killed during the day!",
  156.                         "killmsg": "~Self~, the ~Role~, commands their ground forces to penetrate ~Target~'s military. They defeat the troops shortly and raise an American Flag, signifying their victory over ~Target~."
  157.                   }
  158.                },
  159.                 "daykill": "evade"
  160.             }
  161.         },
  162.         {
  163.             "role": "germany",
  164.             "translation": "Germany",
  165.             "side": "village",
  166.             "help": "Though you opposed the likes of the Allies during both World Wars, you find yourself under democracy and have joined the United States to take down the USSR. Type /protect (name) to protect someone! Your military tanks also make the country who defeated you fall victim to the power of the Allies two days later!",
  167.             "actions": {
  168.                 "onDeath": {
  169.                     "convertRoles": {
  170.                         "england": "uk"
  171.                     },
  172.                     "convertmsg": "The country of Germany has fallen. It appears to England that their navy is not enough; thus, they have assembled into the United Kingdom!"
  173.                 },
  174.                 "kill": {
  175.                  "mode": "poisonattacker",
  176.                   "count": 3,
  177.                   "poisonDeadMessage": "You attacked Germany a couple nights ago. The Allies avenged the fall of Germany and defeated you!"
  178.                     },
  179.                 "night": {
  180.                   "protect": {
  181.                  "command": [
  182.                  "protect",
  183.                  "safeguard"
  184.                             ],
  185.              "target": "AnyButTeam",
  186.              "common": "Self",
  187.              "priority": 2
  188.                     }
  189.                 }
  190.             }
  191.         },
  192.         {
  193.             "role": "spain",
  194.             "translation": "Spain",
  195.             "side": "village",
  196.             "help": "You have quite a unique culture when compared to the rest of the world. Especially your delicious traditional dishes! Use /ship to ship some of your mouth-watering foods via plane to occupy a country and stop them from doing their actions!",
  197.             "actions": {
  198.                 "onDeath": {
  199.                     "convertRoles": {
  200.                         "england": "uk"
  201.                     },
  202.                     "convertmsg": "The country of Spain has fallen. It appears to England that their navy is not enough; thus, they have assembled into the United Kingdom!"
  203.                 },
  204.                 "night": {
  205.                     "ship": {
  206.                         "command": "distract",
  207.                         "target": "AnyButSelf",
  208.                         "common": "Self",
  209.                         "priority": 1,
  210.                         "msg": "Spain shipped some delicious foods to your main cities. The food was so delicious it caused a riot! Sucks to be you, because your government had to calm them down!",
  211.                         "teammsg": "Whoa. Your ally had a riot over some kind of Spanish food..."
  212.                     }
  213.                 }
  214.             }
  215.         },
  216.         {
  217.             "role": "spy",
  218.             "translation": "Japan",
  219.             "side": "village",
  220.             "help": "You're even more technologically advanced than the United States or the USSR - combined! You can use your stealthy orbital recon to spy on your enemies with /spy (name) - revealing what their actions were during the night. You may also find out the intents of other countries as well (no command for this)!",
  221.             "actions": {
  222.                 "night": {
  223.                     "spy": {
  224.                         "command": "stalk",
  225.                         "target": "AnyButSelf",
  226.                         "common": "Self",
  227.                         "priority": 24
  228.                     }
  229.                 },
  230.                 "hax": {
  231.                     "defeat": {
  232.                         "revealTeam": 0.2,
  233.                         "revealPlayer": 0.1
  234.                     },
  235.                     "ship": {
  236.                         "revealTeam": 0.2,
  237.                         "revealPlayer": 0.1
  238.                     },
  239.                     "protect": {
  240.                         "revealTeam": 0.2,
  241.                         "revealPlayer": 0.1
  242.                     },
  243.                     "depression": {
  244.                         "revealTeam": 0.2,
  245.                         "revealPlayer": 0.1
  246.                     },
  247.                     "climax": {
  248.                         "revealTeam": 0.2,
  249.                         "revealPlayer": 0.1
  250.                     }
  251.                 }
  252.             }
  253.         },
  254.         {
  255.             "role": "england",
  256.             "translation": "England",
  257.             "side": "village",
  258.             "help": "Known for your location being on the neighbouring continent of Russia, you have a large navy that can /defeat another country during the night. If France, Germany, or Spain surrender, your army expands to the United Kingdom!",
  259.             "info": "Can defeat one country during the night. Becomes United Kingdom when France, Germany or Spain surrender. Sided with the U.S. and Allies.",
  260.             "actions": {
  261.                 "night": {
  262.                     "defeat": {
  263.                         "command": "kill",
  264.                         "target": "AnyButSelf",
  265.                         "common": "Self",
  266.                         "priority": 3
  267.                     }
  268.                 }
  269.             }
  270.         },
  271.         {
  272.             "role": "uk",
  273.             "translation": "United Kingdom",
  274.             "side": "village",
  275.             "help": "One of your local allies has been defeated; thus, the whole United Kingdom has decided to band together and join the war! You can still /defeat a country during the night. However, England, Scotland, Wales, and Northern Ireland now have a say in the voting - boosting it to 4!",
  276.             "info": "Can defeat one country during the night. Vote counts as 4. Sided with the U.S. and Allies.",
  277.             "actions": {
  278.                 "night": {
  279.                     "defeat": {
  280.                         "target": "AnyButSelf",
  281.                         "command": "kill",
  282.                         "common": "Self",
  283.                         "priority": 3
  284.                     }
  285.                 },
  286.              "vote": 4
  287.             }
  288.         },
  289.         {
  290.             "role": "greece1",
  291.             "translation": "Greece",
  292.             "side": "village",
  293.             "help": "You have the most bipolar economy in all of Europe - yet if your economy fell, all of Europe would lament and suffer! Your steady economy allows your vote to count as 2. During the night, you can type /depression (yourname) to change the vote of your country to -2. ",
  294.             "info": "Vote counts as 2. Can plunge itself into an economic depression (giving it -2 votes) during the night.",
  295.             "actions": {
  296.                 "vote": 2,
  297.                 "night": {
  298.                     "depression": {
  299.                         "target": "OnlySelf",
  300.                         "common": "Role",
  301.                         "priority": 21,
  302.                         "command": "convert",
  303.                         "newRole": "greece2",
  304.                         "convertmsg": "Greece's economy plunged dramatically. Their say in the voting has now changed from +2 to -2.",
  305.                         "canConvert": [
  306.                             "greece1"
  307.                         ],
  308.                         "broadcast": "role"
  309.                     }
  310.                 }
  311.             }
  312.         },
  313.         {
  314.             "role": "greece2",
  315.             "translation": "Greece",
  316.             "side": "village",
  317.             "help": "You have the most bipolar economy in all of Europe - yet if your economy fell, all of Europe would lament and suffer! Your now departed economy allows your vote to count as -2. During the night, you can type /climax (yourname) to change the vote of your country to 2. However, your economy has plunged, and may result in a failure (50% chance of this).",
  318.             "info": "Vote counts as 2. Can plunge itself into an economic depression (giving it 2 votes) during the night.",
  319.             "actions": {
  320.                 "vote": -2,
  321.                 "night": {
  322.                     "climax": {
  323.                         "target": "OnlySelf",
  324.                         "common": "Role",
  325.                         "priority": 21,
  326.                         "command": "convert",
  327.                         "newRole": "greece1",
  328.                         "failChance": 0.5,
  329.                         "convertmsg": "Greece's economy miraculously recovered. Their say in the voting has now changed from -2 to +2.",
  330.                         "canConvert": [
  331.                             "greece2"
  332.                         ],
  333.                         "broadcast": "role"
  334.                     }
  335.                 }
  336.             }
  337.         },
  338.         {
  339.             "role": "ukraine",
  340.             "translation": "Ukraine",
  341.             "side": "mafia2",
  342.             "help": "You shelter a Nuclear Power Plant. The USSR is nearly useless without you. On the 5th night of the war, type /supply (name) to supply Russia with a nuclear warhead! Type /defeat to defeat another country! This is shared with Russia and Cuba! Your reactors will have a 20% tendency to explode if you decide to supply Russia with the warhead...so stay alarmed!",
  343.             "actions": {
  344.                 "night": {
  345.                     "supply": {
  346.                         "target": "AnyButSelf",
  347.                         "common": "Role",
  348.                         "priority": 21,
  349.                         "command": "convert",
  350.                         "silent": true,
  351.                         "suicideChance": 0.2,
  352.                         "suicidemsg": "Your nuclear reactors exploded before you could supply ~Target~ with missiles!",
  353.                         "newRole": "russia2",
  354.                         "canConvert": [
  355.                             "russia"
  356.                         ],
  357.                         "initialrecharge": 5,
  358.                         "broadcast": "team",
  359.                         "broadcastmsg": "~Player~ (~Role~) is going to supply ~Target~ with some Nuclear Missiles!"
  360.                 },
  361.                     "defeat": {
  362.                         "command": "kill",
  363.                         "target": "AnyButTeam",
  364.                         "common": "Team",
  365.                         "priority": 5,
  366.                         "broadcast": "team",
  367.                         "broadcastmsg": "~Self~ (~Role~) is going to ~Action~ ~Target~!"
  368.                     }
  369.                 },
  370.                 "startup": "team-reveal-with-roles"
  371.             }
  372.         },
  373.         {
  374.             "role": "cuba",
  375.             "translation": "Cuba",
  376.             "side": "mafia2",
  377.             "help": "The U.S. faced fears that you had missiles pointed directly towards them - they were right! During the night you can type /missile (name) to bombard a country with your missiles! While you do get to defeat a separate country aside from Russia and Ukraine, the missiles have a small chance of attacking invading forces - which might actually protect the country! They also won't work 25% of the time...since your country has yet to discover much about nuclear technology. And due to your crappy economy, you can only do this a total of three times, as well as waiting a night to bombard someone again.",
  378.             "info": "Can missile (kill with a 10% chance of being a protect) one country during the night (25% fail chance, can only be used up to 3 times and can is only usable every other night). Sided with the USSR.",
  379.             "actions": {
  380.                 "night": {                     
  381.                     "missile": {
  382.                         "target": "AnyButSelf",
  383.                         "common": "Self",
  384.                         "failChance": 0.25,
  385.                         "priority": 4,
  386.                         "charges": 3,
  387.                         "chargesmsg": "You have ~Charges~ missiles remaining!",
  388.                         "limit": 3,
  389.                         "recharge": 2,
  390.                         "msg": "Cuba shot a missile straight at your country. Surprisingly, it wreaked havoc upon your country, and nuclear fallout shelters were placed everywhere.",
  391.                         "broadcastmsg": "~Self~ (~Role~) is going to ~Action~ ~Target~!",
  392.                         "command": {
  393.                    "kill": 0.9,
  394.                              "protect": 0.1
  395.                         }
  396.             }
  397.                 }
  398.             }
  399.         },
  400.         {
  401.             "role": "russia",
  402.             "translation": "Russia",
  403.             "side": "mafia2",
  404.             "help": "Leader of the Soviet Union. The Ukraine will be able to supply you with Nuclear Missiles soon, but for now, you can rest assure you won't be defeated during the night, because no troop would dare visit your country in it's frigid state. During the day, you can /defeat a country - you will not be revealed when you do so. You can also /defeat during the night, however, your actions can be detected by Japan, so you should rely on Cuba and Ukraine to do so during the day.",
  405.             "actions": {
  406.                "night": {
  407.                     "defeat": {
  408.                         "command": "kill",
  409.                         "target": "AnyButTeam",
  410.                         "common": "Team",
  411.                         "priority": 5,
  412.                         "broadcast": "team",
  413.                         "broadcastmsg": "~Self~ (~Role~) is going to ~Action~ ~Target~!"
  414.                     }
  415.                 },
  416.                 "standby": {
  417.                     "defeat": {
  418.                         "command": "kill",
  419.                         "target": "AnyButSelf",
  420.                         "msg": "You can now defeat another country using /defeat (name). This won't reveal you!",
  421.                         "killmsg": "Russia sends forces to occupy ~Target~. After a couple of hours of fighting, ~Target~ surrenders..."
  422.                   }
  423.                 },
  424.                 "startup": "team-reveal-with-roles"
  425.             }
  426.         },
  427.         {
  428.             "role": "russia2",
  429.             "translation": "Nuclear Russia",
  430.             "side": "mafia2",
  431.             "help": "The Ukraine has supplied you with a powerful nuclear missile. You can now use your warheads to destroy two countries with /nuke during the day. They will be pummeled by a warhead - and their land will turn into a living hell. You are now feared by every other country, boosting your vote to 2. During the day, when you drop a nuclear missile down on another poor country, you have a small chance of revealing per each one.",
  432.             "actions": {
  433.                 "standby": {
  434.                     "nuke": {
  435.                         "command": "kill",
  436.                         "target": "AnyButSelf",
  437.                         "msg": "You can now /nuke (name) another country! You can do this twice. You do, however, have a small (say, 15% chance?) of revealing.",
  438.                         "limit": 2,
  439.                         "killmsg": "Russia sends a nuclear missile straight towards ~Target~. Their land is drained from colour as a powerful storm takes place near the Drop Zone. What the citizens didn't realize was that this wasn't a storm - it was the recoil the land had taken from attempting to endure such a hit. Within just a few hours, all of ~Target~'s citizens have died out...reducing the land to a red, radioactive playground for the spirits of the damned...",
  440.                         "revealChance": 0.15,
  441.                         "revealmsg": "±Headlines: Breaking news: Russia has bombarded several countries with nuclear warheads. We have ~Self~ to thank for that, now."
  442.                   }
  443.                 },
  444.                 "startup": "team-reveal-with-roles",
  445.                 "vote": 2
  446.             }
  447.         },
  448.         {
  449.             "role": "afghan",
  450.             "translation": "Afghanistan",
  451.             "side": "mafia1",
  452.             "help": "You have had many conflicts with the U.S. over terrorism. Your country has been overtaken by the forces of Al Qaeda, a terrorist group focused on spreading the cause of jihad - or holy war, in the cause of their prophet. You can send one of your terrorist units into a country with /invade (name). It will take 2 days for your troops to finish off a country, however.",
  453.             "info": "Can invade (poison with 2 days to live) a country during the night. Can defeat one country during the night (shared with Saudia Arabia).",
  454.             "actions": {
  455.                 "night": {
  456.                     "invade": {
  457.                         "command": "poison",
  458.                         "target": "AnyButTeam",
  459.                         "common": "Self",
  460.                         "priority": 19,
  461.                         "poisonDeadMessage": "Al Qaeda forces invaded your country and penetrated your country's defenses. You surrendered the war..."
  462.                     }
  463.                 },
  464.                "startup": "team-reveal-with-roles"
  465.             }
  466.         },
  467.         {
  468.             "role": "iraq1",
  469.             "translation": "Iraq",
  470.             "side": "mafia1",
  471.             "help": "You aren't a huge threat to the U.S. but it has seeked war against you in past years for oil prices. They have even crossed into your country to search for Weapons of Mass Destruction! You can use /bribe (name) to bribe a country into taking your oil in exchange for them not working during the night. Once, and only once, you can decide whether to join the U.S. and it's Allies OR the USSR with /allies (yourname) or /ussr (yourname) to permanently join that side.",
  472.             "actions": {
  473.                 "night": {
  474.                     "allies": {
  475.                         "target": "OnlySelf",
  476.                         "common": "Role",
  477.                         "priority": 21,
  478.                         "command": "convert",
  479.                         "newRole": "iraq2",
  480.                         "canConvert": [
  481.                             "iraq1"
  482.                         ]
  483.                 },
  484.                     "ussr": {
  485.                         "target": "OnlySelf",
  486.                         "common": "Role",
  487.                         "priority": 21,
  488.                         "command": "convert",
  489.                         "newRole": "iraq3",
  490.                         "canConvert": [
  491.                             "iraq1"
  492.                         ]
  493.                 },
  494.                     "bribe": {
  495.                         "command": "distract",
  496.                         "target": "AnyButTeam",
  497.                         "common": "Team",
  498.                         "priority": 2,
  499.                         "broadcast": "team",
  500.                         "broadcastmsg": "~Self~ (~Role~) is going to ~Action~ ~Target~ with a surplus of oil!",
  501.                         "msg": "Iraq bribed you with an oil deal! It was too good of a deal to decline, so you spent the whole night bargaining over a reasonable price.",
  502.                         "teammsg": "Iraq bribed you and your allies with an oil deal! It was too good of a deal to decline, so they spent the whole night bargaining over a reasonable price. Such a pity you forgot to ~Action~ during the night."
  503.                     }
  504.                 },
  505.                 "startup": "team-reveal-with-roles"
  506.             }
  507.         },
  508.         {
  509.             "role": "iraq2",
  510.             "translation": "Iraq",
  511.             "side": "village",
  512.             "help": "You have joined the U.S. and it's Allies to win the war and defeat the likes of the Soviet Union. You can still use /bribe (name) to bribe a country into taking your oil in exchange for them becoming stationary during the night! This can't work on your teammates, though - so use this to your advantage!",
  513.             "actions": {
  514.                 "night": {
  515.                     "bribe": {
  516.                         "command": "distract",
  517.                         "target": "AnyButTeam",
  518.                         "common": "Team",
  519.                         "priority": 2,
  520.                         "msg": "Iraq, who had joined the Allies, bribed you with an oil deal! It was too good of a deal to decline, so you spent the whole night bargaining over a reasonable price.",
  521.                         "teammsg": "Iraq bribed you and your allies with an oil deal! It was too good of a deal to decline, so they spent the whole night bargaining over a reasonable price. Such a pity you forgot to ~Action~ during the night."
  522.                     }
  523.                 }
  524.             }
  525.         },
  526.         {
  527.             "role": "iraq3",
  528.             "translation": "Iraq",
  529.             "side": "village",
  530.             "help": "You have joined the USSR in an effort to defeat the likes of the United States and it's Allies. You can still use /bribe (name) to bribe a country into taking your oil in exchange for them becoming stationary during the night! This can't work on your teammates, though - so use this to your advantage!",
  531.             "actions": {
  532.                 "night": {
  533.                     "bribe": {
  534.                         "command": "distract",
  535.                         "target": "AnyButTeam",
  536.                         "common": "Team",
  537.                         "priority": 2,
  538.                         "msg": "Iraq, who had joined the Soviet Union, bribed you with an oil deal! It was too good of a deal to decline, so you spent the whole night bargaining over a reasonable price.",
  539.                         "teammsg": "Iraq bribed you and your allies with an oil deal! It was too good of a deal to decline, so they spent the whole night bargaining over a reasonable price. Such a pity you forgot to ~Action~ during the night."
  540.                     }
  541.                 }
  542.             }
  543.         },
  544.         {
  545.             "role": "tuvalu",
  546.             "translation": "Tuvalu",
  547.             "side": "tuvalu",
  548.             "help": "You're probably one of the most unheard of countries in existence. This angers your citizens. Use /defeat1 (name), /defeat2 (name), and /defeat3 (name) on up to three targets. You're a small island, so these attacks have a 35% chance of missing your intended targets. However, due to being such an unpopular country, your say in the votings during the day are meaningless. You are on your own.",
  549.             "info": "Can defeat 3 countries during the night (each have a 35% chance of failing). Vote counts as 0 because you've probably never heard of it. Sided with itself.",
  550.             "actions": {
  551.                 "night": {
  552.                     "defeat1": {
  553.                         "command": "kill",
  554.                         "target": "AnyButSelf",
  555.                         "common": "Self",
  556.                         "priority": 20,
  557.                         "failChance": 0.35
  558.                     },
  559.                     "defeat2": {
  560.                         "command": "kill",
  561.                         "target": "AnyButSelf",
  562.                         "common": "Self",
  563.                         "priority": 20,
  564.                         "failChance": 0.35
  565.                     },
  566.                     "defeat3": {
  567.                         "command": "kill",
  568.                         "target": "AnyButSelf",
  569.                         "common": "Self",
  570.                         "priority": 20,
  571.                         "failChance": 0.35
  572.                     }
  573.                 }
  574.             }
  575.         }
  576.     ],
  577.     "roles1": [
  578.         "germany",
  579.         "spain"
  580.     ],
  581.     "roles2": [
  582.         "germany",
  583.         "spain",
  584.         "spy",
  585.         "england",
  586.         "germany"
  587.     ],
  588.     "villageCantLoseRoles": [
  589.         "england",
  590.         "uk",
  591.         "america"
  592.     ]
  593. }
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