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- ==========================================================================
- DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
- categories can be shown and no debug_filter.cfg info will be saved.
- ==========================================================================
- Opened log 'data/fs2_open.log', Fri Nov 03 01:19:05 2017 ...
- Initializing SDL...
- FreeSpace 2 Open version: 3.8.0
- Passed cmdline options:
- -spec_exp 11
- -ogl_spec 60
- -spec_static 0.8
- -spec_point 0.6
- -spec_tube 0.4
- -ambient_factor 75
- -3dshockwave
- Building file index...
- Searching root 'C:\Users\peter\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 7 files
- Searching root 'C:\Games\TBP\' ... 10672 files
- Found 2 roots and 10679 files.
- AutoLang: Language auto-detection successful...
- Setting language to English
- Game Settings Table: Using Standard Loops For SEXP Arguments
- Game Settings Table: Using standard event chaining behavior
- Game Settings Table: External shaders are DISABLED
- Game Settings Table: Removed extension on default campaign file name ASF
- Initializing OpenAL...
- OpenAL Vendor : Creative Labs Inc.
- OpenAL Renderer : Software
- OpenAL Version : 1.1
- Found extension "ALC_EXT_EFX".
- You are not using OpenAL Soft. Disabling enhanced sound.
- Sample rate: 44100 (44100)
- EFX enabled: NO
- Playback device: Generic Software on Speakers (Conexant SmartAudio HD)
- Capture device: Microphone (Conexant SmartAudio
- ... OpenAL successfully initialized!
- Initializing SDL video...
- Initializing OpenGL graphics device at 1366x768 with 32-bit color...
- Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- SDL: Creating window at 0,0 because window has same size as desktop.
- Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
- OpenGL Vendor : ATI Technologies Inc.
- OpenGL Renderer : AMD Radeon R5 Graphics
- OpenGL Version : 4.1.13469 Core Profile/Debug Context 21.19.512.0
- Compiling new shader:
- Particle Effects
- Loading built-in default shader for: effect-v.sdr
- Loading built-in default shader for: effect-particle-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Particle Effects
- Loading built-in default shader for: effect-v.sdr
- Loading built-in default shader for: effect-particle-f.sdr
- Loading built-in default shader for: effect-screen-g.sdr
- Shader Variant Features:
- Geometry shader point-based particles
- Compiling new shader:
- Distortion Effects
- Loading built-in default shader for: effect-distort-v.sdr
- Loading built-in default shader for: effect-distort-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Shield Decals
- Loading built-in default shader for: shield-impact-v.sdr
- Loading built-in default shader for: shield-impact-f.sdr
- Shader Variant Features:
- Compiling new shader:
- Deferred Lighting
- Loading built-in default shader for: deferred-v.sdr
- Loading built-in default shader for: deferred-f.sdr
- WARNING: Failed to find uniform 'specFactor'.
- Shader Variant Features:
- Compiling new shader:
- Clear Deferred Lighting Buffer
- Loading built-in default shader for: deferred-clear-v.sdr
- Loading built-in default shader for: deferred-clear-f.sdr
- Shader Variant Features:
- Compiling passthrough shader...
- Compiling new shader:
- Passthrough
- Loading built-in default shader for: passthrough-v.sdr
- Loading built-in default shader for: passthrough-f.sdr
- Shader Variant Features:
- Compiling passthrough shader...
- Max texture units: 2 (32)
- Max client texture states: 2 (1)
- Max elements vertices: 2147483647
- Max elements indices: 2147483647
- Max texture size: 16384x16384
- Max render buffer size: 16384x16384
- Can use compressed textures: YES
- Texture compression available: YES
- Post-processing enabled: NO
- Using trilinear texture filter.
- OpenGL Shader Version: 4.50
- ... OpenGL init is complete!
- Initializing path renderer...
- Size of bitmap info = 1039 KB
- Size of bitmap extra info = 64 bytes
- ANI cursorweb with size 24x24 (25.0% wasted)
- ANI cursorweb.ani with size 24x24 (25.0% wasted)
- GRAPHICS: Initializing default colors...
- SCRIPTING: Beginning initialization sequence...
- SCRIPTING: Beginning Lua initialization...
- LUA: Opening LUA state...
- LUA: Initializing base Lua libraries...
- LUA: Beginning ADE initialization
- ADE: Initializing enumeration constants...
- ADE: Assigning Lua session...
- SCRIPTING: Beginning main hook parse sequence....
- Wokka! Error opening file (scripting.tbl)!
- TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
- TBM => Starting parse of 'subsys-targeting-sct.tbm' ...
- SCRIPTING: Inititialization complete.
- SCRIPTING: Splash screen overrides checked
- SCRIPTING: Splash screen conditional hook has been run
- Using high memory settings...
- Wokka! Error opening file (interface.tbl)!
- WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
- Initializing Joystick...
- No joysticks found
- Printing joystick info:
- No joystick is being used.
- Current soundtrack set to -1 in event_music_reset_choices
- Wokka! Error opening file (armor.tbl)!
- TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
- BMPMAN: Found EFF (Exp_Impact.eff) with 48 frames at 22 fps.
- BMPMAN: Found EFF (Exp_Impact_Missile.eff) with 29 frames at 22 fps.
- BMPMAN: Found EFF (Exp_Ship_Small.eff) with 40 frames at 21 fps.
- BMPMAN: Found EFF (Exp_Ship_01.eff) with 51 frames at 22 fps.
- BMPMAN: Found EFF (Exp_Ship_02.eff) with 71 frames at 23 fps.
- BMPMAN: Found EFF (Shockwave01.eff) with 92 frames at 20 fps.
- BMPMAN: Found EFF (Shockwave02.eff) with 146 frames at 30 fps.
- BMPMAN: Found EFF (Shockwave03.eff) with 51 frames at 30 fps.
- BMPMAN: Found EFF (Shockwave04.eff) with 51 frames at 30 fps.
- BMPMAN: Found EFF (Exp_Disruptor_Impact.eff) with 6 frames at 25 fps.
- BMPMAN: Found EFF (ParticleExp01.eff) with 21 frames at 20 fps.
- BMPMAN: Found EFF (particlesmoke01.eff) with 98 frames at 30 fps.
- TBM => Starting parse of 'Zathras-hdg.tbm' ...
- ANI support1 with size 108x24 (25.0% wasted)
- ANI damage1 with size 148x25 (21.9% wasted)
- ANI wingman1 with size 71x53 (17.2% wasted)
- ANI wingman2 with size 35x53 (17.2% wasted)
- ANI wingman3 with size 14x53 (17.2% wasted)
- ANI toggle1 with size 57x20 (37.5% wasted)
- ANI head1 with size 164x132 (48.4% wasted)
- ANI weapons1 with size 126x20 (37.5% wasted)
- ANI weapons1_b with size 150x20 (37.5% wasted)
- ANI objective1 with size 149x21 (34.4% wasted)
- ANI netlag1 with size 29x30 (6.3% wasted)
- ANI targhit1 with size 31x21 (34.4% wasted)
- ANI time1 with size 47x23 (28.1% wasted)
- ANI targetview1 with size 137x156 (39.1% wasted)
- ANI targetview2 with size 4x96 (25.0% wasted)
- ANI targetview3 with size 7x20 (37.5% wasted)
- ANI 2_energy2 with size 86x96 (25.0% wasted)
- ANI 2_reticle1 with size 40x31 (3.1% wasted)
- ANI 2_leftarc with size 103x252 (1.6% wasted)
- ANI 2_rightarc1 with size 103x252 (1.6% wasted)
- ANI 2_toparc2 with size 35x24 (25.0% wasted)
- ANI 2_toparc3 with size 41x29 (9.4% wasted)
- ANI 2_lead1 with size 26x26 (18.8% wasted)
- ANI 2_lock1 with size 56x53 (17.2% wasted)
- ANI 2_lockspin with size 100x100 (21.9% wasted)
- ANI energy1 with size 12x41 (35.9% wasted)
- ANI 2_radar1 with size 209x170 (33.6% wasted)
- BMPMAN: Found EFF (Exp_Asteroid.eff) with 96 frames at 24 fps.
- TABLES => Starting parse of 'ssm.tbl'...
- ANI cursor with size 24x24 (25.0% wasted)
- ANI cursor.ani with size 24x24 (25.0% wasted)
- FFmpeg library initialized!
- FFmpeg: License: LGPL version 2.1 or later
- Ships.tbl is : INVALID!!!!
- Weapons.tbl is : INVALID!!!!
- cfile_init() took 185
- Initializing head tracking...
- Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: The specified module could not be found.
- '
- TrackIR Init Failed - -1
- Failed to initialize 'TrackIR': Failed to initialize TrackIR.
- Failed to load library '': 'Failed loading : The parameter is incorrect.
- '
- Failed to initialize 'FreeTrack': Library could not be loaded!.
- No supported provider found, headtracking will be disabled...
- Headtracking is not enabled...
- Creating player for movie 'intro.mve'.
- FFMPEG Log: [theora @ 00000000041322c0] 7 bits left in packet 82
- FFMPEG Log: [ogg @ 0000000004131be0] Broken file, keyframe not correctly marked.
- FFMPEG Log: [theora @ 00000000144ce840] 7 bits left in packet 82
- FFmpeg: Using video codec Theora (theora).
- FFmpeg: Using audio codec Vorbis (vorbis).
- Compiling new shader:
- Video Playback
- Loading built-in default shader for: video-v.sdr
- Loading built-in default shader for: video-f.sdr
- Shader Variant Features:
- Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
- PLR => Loading 'StarEagle.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Parsing: Scoring...
- PLR => Parsing: ScoringMulti...
- PLR => Parsing: HUD...
- PLR => Parsing: Variables...
- PLR => Parsing: Multiplayer...
- PLR => Parsing: Controls...
- PLR => Parsing: Settings...
- PLR => Loading complete!
- PLR => Verifying 'StarEagle.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Verifying complete!
- PLR => Verifying 'StarEagle.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Verifying complete!
- Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
- PLR => Loading 'StarEagle.plr' with version 2...
- PLR => Parsing: Flags...
- PLR => Parsing: Info...
- PLR => Parsing: Scoring...
- PLR => Parsing: ScoringMulti...
- PLR => Parsing: HUD...
- PLR => Parsing: Variables...
- PLR => Parsing: Multiplayer...
- PLR => Parsing: Controls...
- PLR => Parsing: Settings...
- PLR => Loading complete!
- CSG => Loading 'StarEagle.Infest.csg' with version 5...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Parsing: Last Missions...
- CSG => Loading complete!
- CSG => Loading 'StarEagle.Infest.csg' with version 5...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Parsing: Last Missions...
- CSG => Loading complete!
- ANI 2_b5render.ani with size 1024x576 (43.8% wasted)
- ANI 2_Exit.ani with size 338x25 (21.9% wasted)
- ANI 2_Pilot.ani with size 337x25 (21.9% wasted)
- ANI 2_Continue.ani with size 337x25 (21.9% wasted)
- ANI 2_Techdata.ani with size 337x25 (21.9% wasted)
- ANI 2_Options.ani with size 337x25 (21.9% wasted)
- ANI 2_Campaign.ani with size 338x25 (21.9% wasted)
- Frame 0 too long!!: frametime = 0.419 (0.419)
- Frame 0 too long!!: frametime = 0.273 (0.273)
- Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
- Techroom successfully initialized, now changing tab...
- Loading model 'EAM_Aurora.pof' into slot '0'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- Loading built-in default shader for: main-g.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- WARNING: Failed to find uniform 'projMatrix'.
- WARNING: Failed to find uniform 'color'.
- Shader Variant Features:
- Shadow Mapping
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- BMPMAN: Found EFF (debris_ea-glow.eff) with 53 frames at 7 fps.
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Submodel 'detail3' is detail level 1 of 'detail2'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Frame 0 too long!!: frametime = 1.357 (1.357)
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Submodel Transforms
- Got event GS_EVENT_SIMULATOR_ROOM (58) in state GS_STATE_TECH_MENU (7)
- Freeing all existing models...
- Unloading model 'EAM_Aurora.pof' from slot '0'
- CSG => Loading 'StarEagle.Infest.csg' with version 5...
- CSG => Parsing: Flags...
- CSG => Parsing: Info...
- CSG => Parsing: Missions...
- CSG => Parsing: Techroom...
- CSG => Parsing: Loadout...
- CSG => Parsing: Scoring...
- CSG => Parsing: RedAlert...
- CSG => Parsing: HUD...
- CSG => Parsing: Variables...
- CSG => Parsing: Settings...
- CSG => Parsing: Controls...
- CSG => Parsing: Cutscenes...
- CSG => Parsing: Last Missions...
- CSG => Loading complete!
- Frame 0 too long!!: frametime = 0.797 (0.797)
- Got event GS_EVENT_START_GAME (1) in state GS_STATE_SIMULATOR_ROOM (20)
- PLR => Saving 'StarEagle.plr' with version 2...
- PLR => Saving: Flags...
- PLR => Saving: Info...
- PLR => Saving: Scoring...
- PLR => Saving: ScoringMulti...
- PLR => Saving: HUD...
- PLR => Saving: Variables...
- PLR => Saving: Multiplayer...
- PLR => Saving: Controls...
- PLR => Saving: Settings...
- PLR => Saving complete!
- =================== STARTING LEVEL LOAD ==================
- Someone passed an extension to bm_load for file 'LS_Infest_04_1024.tga'
- ANI 2_Loading with size 824x43 (32.8% wasted)
- ANI 2_Loading.ani with size 824x43 (32.8% wasted)
- Starting model page in...
- Beginning level bitmap paging...
- BMPMAN: Found EFF (particlesmoke02.eff) with 98 frames at 30 fps.
- BMPMAN: Found EFF (Jump_Point_In.eff) with 61 frames at 22 fps.
- BMPMAN: Found EFF (Jump_Point_Out.eff) with 61 frames at 22 fps.
- Loading warp model
- Loading model 'warp.pof' into slot '0'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Model warp.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- 600
- BMPMAN: Found EFF (Shield_Hit.eff) with 23 frames at 21 fps.
- ANI Head_B5_Pilot with size 160x120 (6.3% wasted)
- ANI Head_B5_Command with size 160x120 (6.3% wasted)
- ANI Head_B5_Death with size 160x120 (6.3% wasted)
- SHOCKWAVE => Loading default shockwave model...
- Loading model 'shockwave.pof' into slot '1'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- SHOCKWAVE => Default model load: SUCCEEDED!!
- MISSION LOAD: 'Infest_04.fs2'
- Hmmm... Extension passed to mission_load...
- Using alternate ship type name: Alpha Leader
- Using alternate ship type name: Babylon 5 Docking Bay
- Starting mission message count : 192
- Someone passed an extension to bm_load_animation for file 'Head_Logo_Stellarcom.ani'
- ANI Head_Logo_Stellarcom.ani with size 160x120 (6.3% wasted)
- Someone passed an extension to bm_load_animation for file 'Head_Cap_Ivanova.ani'
- ANI Head_Cap_Ivanova.ani with size 160x120 (6.3% wasted)
- Someone passed an extension to bm_load_animation for file 'Head_Cap_Sheridan_1.ani'
- ANI Head_Cap_Sheridan_1.ani with size 160x120 (6.3% wasted)
- Someone passed an extension to bm_load_animation for file 'Head_Pilot_EA_1.ani'
- ANI Head_Pilot_EA_1.ani with size 160x120 (6.3% wasted)
- Someone passed an extension to bm_load_animation for file 'Head_Pilot_Garibaldi.ani'
- ANI Head_Pilot_Garibaldi.ani with size 160x120 (6.3% wasted)
- Someone passed an extension to bm_load_animation for file 'Head_Pilot_EA_2.ani'
- ANI Head_Pilot_EA_2.ani with size 160x120 (6.3% wasted)
- Someone passed an extension to bm_load_animation for file 'Head_Cap_Garibaldi.ani'
- ANI Head_Cap_Garibaldi.ani with size 160x120 (6.3% wasted)
- Ending mission message count : 221
- Current soundtrack set to -1 in event_music_reset_choices
- Loading model 'EAM_Aurora.pof' into slot '2'
- BMPMAN: Found EFF (debris_ea-glow.eff) with 53 frames at 7 fps.
- Submodel 'detail3' is detail level 1 of 'detail2'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Loading model 'Obj_Jumpgate_Vortex_Gen.pof' into slot '3'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Normal Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Normal Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Normal Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Normal Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Normal Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Normal Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Subsystem 'reactor01a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor02a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor03a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor04a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor05a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor06a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor07a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor08a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor09a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor10a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor11a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor12a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor13a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor14a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor15a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor16a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor17a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor18a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor19a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor20a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor21a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor22a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor23a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor24a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor25a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor26a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor27a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Subsystem 'reactor28a' on ship Obj_Jumpgate_Vortex_Gen.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'reactor01b' is detail level 1 of 'reactor01a'
- Submodel 'reactor02b' is detail level 1 of 'reactor02a'
- Submodel 'reactor03b' is detail level 1 of 'reactor03a'
- Submodel 'reactor04b' is detail level 1 of 'reactor04a'
- Submodel 'reactor05b' is detail level 1 of 'reactor05a'
- Submodel 'reactor06b' is detail level 1 of 'reactor06a'
- Submodel 'reactor07b' is detail level 1 of 'reactor07a'
- Submodel 'reactor08b' is detail level 1 of 'reactor08a'
- Submodel 'reactor09b' is detail level 1 of 'reactor09a'
- Submodel 'reactor10b' is detail level 1 of 'reactor10a'
- Submodel 'reactor11b' is detail level 1 of 'reactor11a'
- Submodel 'reactor12b' is detail level 1 of 'reactor12a'
- Submodel 'reactor13b' is detail level 1 of 'reactor13a'
- Submodel 'reactor14b' is detail level 1 of 'reactor14a'
- Submodel 'reactor15b' is detail level 1 of 'reactor15a'
- Submodel 'reactor16b' is detail level 1 of 'reactor16a'
- Submodel 'reactor17b' is detail level 1 of 'reactor17a'
- Submodel 'reactor18b' is detail level 1 of 'reactor18a'
- Submodel 'reactor19b' is detail level 1 of 'reactor19a'
- Submodel 'reactor20b' is detail level 1 of 'reactor20a'
- Submodel 'reactor21b' is detail level 1 of 'reactor21a'
- Submodel 'reactor22b' is detail level 1 of 'reactor22a'
- Submodel 'reactor23b' is detail level 1 of 'reactor23a'
- Submodel 'reactor24b' is detail level 1 of 'reactor24a'
- Submodel 'reactor25b' is detail level 1 of 'reactor25a'
- Submodel 'reactor26b' is detail level 1 of 'reactor26a'
- Submodel 'reactor27b' is detail level 1 of 'reactor27a'
- Submodel 'reactor28b' is detail level 1 of 'reactor28a'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Allocating space for at least 28 new ship subsystems ... a total of 200 is now available (28 in-use).
- Loading model 'EAM_Babylon5.pof' into slot '4'
- Subsystem 'hazmata' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel01a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel02a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel03a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel04a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel05a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel06a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel07a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel08a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel09a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel10a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel11a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'panel12a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'pod01a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'pod02a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'pod03a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'pod04a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'pod05a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'pod06a' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Subsystem 'rotationa' on ship EAM_Babylon5.pof is not recognized as a common subsystem type
- Found live debris model for 'panel03a'
- Found live debris model for 'panel04a'
- Found live debris model for 'panel07a'
- Found live debris model for 'panel09a'
- Found live debris model for 'panel11a'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'communicationsb' is detail level 1 of 'communicationsa'
- Submodel 'hazmatb' is detail level 1 of 'hazmata'
- Submodel 'hazmatc' is detail level 2 of 'hazmata'
- Submodel 'hazmatb-destroyed' is detail level 1 of 'hazmata-destroyed'
- Submodel 'hazmatc-destroyed' is detail level 2 of 'hazmata-destroyed'
- Submodel 'panel01b' is detail level 1 of 'panel01a'
- Submodel 'panel01c' is detail level 2 of 'panel01a'
- Submodel 'panel01b-destroyed' is detail level 1 of 'panel01a-destroyed'
- Submodel 'panel01c-destroyed' is detail level 2 of 'panel01a-destroyed'
- Submodel 'panel02b' is detail level 1 of 'panel02a'
- Submodel 'panel02c' is detail level 2 of 'panel02a'
- Submodel 'panel02b-destroyed' is detail level 1 of 'panel02a-destroyed'
- Submodel 'panel02c-destroyed' is detail level 2 of 'panel02a-destroyed'
- Submodel 'panel03b' is detail level 1 of 'panel03a'
- Submodel 'panel03c' is detail level 2 of 'panel03a'
- Submodel 'panel03b-destroyed' is detail level 1 of 'panel03a-destroyed'
- Submodel 'panel03c-destroyed' is detail level 2 of 'panel03a-destroyed'
- Submodel 'panel04b' is detail level 1 of 'panel04a'
- Submodel 'panel04c' is detail level 2 of 'panel04a'
- Submodel 'panel04b-destroyed' is detail level 1 of 'panel04a-destroyed'
- Submodel 'panel04c-destroyed' is detail level 2 of 'panel04a-destroyed'
- Submodel 'panel05b' is detail level 1 of 'panel05a'
- Submodel 'panel05c' is detail level 2 of 'panel05a'
- Submodel 'panel05b-destroyed' is detail level 1 of 'panel05a-destroyed'
- Submodel 'panel05c-destroyed' is detail level 2 of 'panel05a-destroyed'
- Submodel 'panel06b' is detail level 1 of 'panel06a'
- Submodel 'panel06c' is detail level 2 of 'panel06a'
- Submodel 'panel06b-destroyed' is detail level 1 of 'panel06a-destroyed'
- Submodel 'panel06c-destroyed' is detail level 2 of 'panel06a-destroyed'
- Submodel 'panel07b' is detail level 1 of 'panel07a'
- Submodel 'panel07c' is detail level 2 of 'panel07a'
- Submodel 'panel07b-destroyed' is detail level 1 of 'panel07a-destroyed'
- Submodel 'panel08b' is detail level 1 of 'panel08a'
- Submodel 'panel08c' is detail level 2 of 'panel08a'
- Submodel 'panel08b-destroyed' is detail level 1 of 'panel08a-destroyed'
- Submodel 'panel09b' is detail level 1 of 'panel09a'
- Submodel 'panel09c' is detail level 2 of 'panel09a'
- Submodel 'panel09b-destroyed' is detail level 1 of 'panel09a-destroyed'
- Submodel 'panel10b' is detail level 1 of 'panel10a'
- Submodel 'panel10c' is detail level 2 of 'panel10a'
- Submodel 'panel10b-destroyed' is detail level 1 of 'panel10a-destroyed'
- Submodel 'panel10c-destroyed' is detail level 2 of 'panel10a-destroyed'
- Submodel 'panel11b' is detail level 1 of 'panel11a'
- Submodel 'panel11c' is detail level 2 of 'panel11a'
- Submodel 'panel11b-destroyed' is detail level 1 of 'panel11a-destroyed'
- Submodel 'panel11c-destroyed' is detail level 2 of 'panel11a-destroyed'
- Submodel 'panel12b' is detail level 1 of 'panel12a'
- Submodel 'panel12c' is detail level 2 of 'panel12a'
- Submodel 'panel12b-destroyed' is detail level 1 of 'panel12a-destroyed'
- Submodel 'panel12c-destroyed' is detail level 2 of 'panel12a-destroyed'
- Submodel 'pod01b' is detail level 1 of 'pod01a'
- Submodel 'pod01c' is detail level 2 of 'pod01a'
- Submodel 'pod01b-destroyed' is detail level 1 of 'pod01a-destroyed'
- Submodel 'pod01c-destroyed' is detail level 2 of 'pod01a-destroyed'
- Submodel 'pod02b' is detail level 1 of 'pod02a'
- Submodel 'pod02c' is detail level 2 of 'pod02a'
- Submodel 'pod02b-destroyed' is detail level 1 of 'pod02a-destroyed'
- Submodel 'pod02c-destroyed' is detail level 2 of 'pod02a-destroyed'
- Submodel 'pod03b' is detail level 1 of 'pod03a'
- Submodel 'pod03c' is detail level 2 of 'pod03a'
- Submodel 'pod03b-destroyed' is detail level 1 of 'pod03a-destroyed'
- Submodel 'pod03c-destroyed' is detail level 2 of 'pod03a-destroyed'
- Submodel 'pod04b' is detail level 1 of 'pod04a'
- Submodel 'pod04c' is detail level 2 of 'pod04a'
- Submodel 'pod04b-destroyed' is detail level 1 of 'pod04a-destroyed'
- Submodel 'pod04c-destroyed' is detail level 2 of 'pod04a-destroyed'
- Submodel 'pod05b' is detail level 1 of 'pod05a'
- Submodel 'pod05c' is detail level 2 of 'pod05a'
- Submodel 'pod05b-destroyed' is detail level 1 of 'pod05a-destroyed'
- Submodel 'pod05c-destroyed' is detail level 2 of 'pod05a-destroyed'
- Submodel 'pod06b' is detail level 1 of 'pod06a'
- Submodel 'pod06c' is detail level 2 of 'pod06a'
- Submodel 'pod06b-destroyed' is detail level 1 of 'pod06a-destroyed'
- Submodel 'pod06c-destroyed' is detail level 2 of 'pod06a-destroyed'
- Submodel 'rotationb' is detail level 1 of 'rotationa'
- Submodel 'rotationc' is detail level 2 of 'rotationa'
- Submodel 'rotationd' is detail level 3 of 'rotationa'
- Submodel 'rotationb-destroyed' is detail level 1 of 'rotationa-destroyed'
- Submodel 'rotationc-destroyed' is detail level 2 of 'rotationa-destroyed'
- Submodel 'rotationd-destroyed' is detail level 3 of 'rotationa-destroyed'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'EAM_Aurora_PSI.pof' into slot '5'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Normal Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'CR_Scarab.pof' into slot '6'
- BMPMAN: Found EFF (debris_nr-glow.eff) with 53 frames at 30 fps.
- Subsystem 'container01a' on ship CR_Scarab.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'sensors01b' is detail level 1 of 'sensors01a'
- Submodel 'container01b' is detail level 1 of 'container01a'
- Submodel 'container01c' is detail level 2 of 'container01a'
- Submodel 'turret01b' is detail level 1 of 'turret01a'
- Submodel 'turret01b-arm' is detail level 1 of 'turret01a-arm'
- Submodel 'turret02b' is detail level 1 of 'turret02a'
- Submodel 'turret02b-arm' is detail level 1 of 'turret02a-arm'
- Submodel 'turret03b' is detail level 1 of 'turret03a'
- Submodel 'turret03b-arm' is detail level 1 of 'turret03a-arm'
- Submodel 'turret04b' is detail level 1 of 'turret04a'
- Submodel 'turret04b-arm' is detail level 1 of 'turret04a-arm'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'EAC_Skylark.pof' into slot '7'
- Subsystem 'fighterbay' on ship EAC_Skylark.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'engine01b' is detail level 1 of 'engine01'
- Submodel 'engine01c' is detail level 2 of 'engine01'
- Submodel 'engine01d' is detail level 3 of 'engine01'
- Submodel 'engine02b' is detail level 1 of 'engine02'
- Submodel 'engine02c' is detail level 2 of 'engine02'
- Submodel 'engine02d' is detail level 3 of 'engine02'
- Submodel 'engine03b' is detail level 1 of 'engine03'
- Submodel 'engine03c' is detail level 2 of 'engine03'
- Submodel 'engine03d' is detail level 3 of 'engine03'
- Submodel 'leftthingb' is detail level 1 of 'leftthinga'
- Submodel 'leftthingc' is detail level 2 of 'leftthinga'
- Submodel 'leftthingd' is detail level 3 of 'leftthinga'
- Submodel 'rightthingb' is detail level 1 of 'rightthinga'
- Submodel 'rightthingc' is detail level 2 of 'rightthinga'
- Submodel 'rightthingd' is detail level 3 of 'rightthinga'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'EAC_Tanker.pof' into slot '8'
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Animated Effects
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Fog Effect
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Clip Plane
- Subsystem 'tank01a' on ship EAC_Tanker.pof is not recognized as a common subsystem type
- Subsystem 'tank02a' on ship EAC_Tanker.pof is not recognized as a common subsystem type
- Subsystem 'tank03a' on ship EAC_Tanker.pof is not recognized as a common subsystem type
- Subsystem 'tank04a' on ship EAC_Tanker.pof is not recognized as a common subsystem type
- Subsystem 'tank05a' on ship EAC_Tanker.pof is not recognized as a common subsystem type
- Subsystem 'tank06a' on ship EAC_Tanker.pof is not recognized as a common subsystem type
- Found live debris model for 'tank01a'
- Found live debris model for 'tank02a'
- Found live debris model for 'tank03a'
- Found live debris model for 'tank04a'
- Found live debris model for 'tank04a'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'tank01c' is detail level 2 of 'tank01a'
- Submodel 'tank01d' is detail level 3 of 'tank01a'
- Submodel 'tank01b' is detail level 1 of 'tank01a'
- Submodel 'tank02c' is detail level 2 of 'tank02a'
- Submodel 'tank02d' is detail level 3 of 'tank02a'
- Submodel 'tank02b' is detail level 1 of 'tank02a'
- Submodel 'tank03c' is detail level 2 of 'tank03a'
- Submodel 'tank03d' is detail level 3 of 'tank03a'
- Submodel 'tank03b' is detail level 1 of 'tank03a'
- Submodel 'tank04c' is detail level 2 of 'tank04a'
- Submodel 'tank04d' is detail level 3 of 'tank04a'
- Submodel 'tank04b' is detail level 1 of 'tank04a'
- Submodel 'turret01b' is detail level 1 of 'turret01a'
- Submodel 'turret02b' is detail level 1 of 'turret02a'
- Submodel 'communicationsb' is detail level 1 of 'communications'
- Submodel 'engineb' is detail level 1 of 'engine'
- Submodel 'tank05c' is detail level 2 of 'tank05a'
- Submodel 'tank05b' is detail level 1 of 'tank05a'
- Submodel 'tank06c' is detail level 2 of 'tank06a'
- Submodel 'tank06b' is detail level 1 of 'tank06a'
- Submodel 'tank01c-destroyed' is detail level 2 of 'tank01a-destroyed'
- Submodel 'tank01d-destroyed' is detail level 3 of 'tank01a-destroyed'
- Submodel 'tank01b-destroyed' is detail level 1 of 'tank01a-destroyed'
- Submodel 'tank02c-destroyed' is detail level 2 of 'tank02a-destroyed'
- Submodel 'tank02b-destroyed' is detail level 1 of 'tank02a-destroyed'
- Submodel 'tank03c-destroyed' is detail level 2 of 'tank03a-destroyed'
- Submodel 'tank03b-destroyed' is detail level 1 of 'tank03a-destroyed'
- Submodel 'tank04c-destroyed' is detail level 2 of 'tank04a-destroyed'
- Submodel 'tank04b-destroyed' is detail level 1 of 'tank04a-destroyed'
- Submodel 'tank05c-destroyed' is detail level 2 of 'tank05a-destroyed'
- Submodel 'tank05b-destroyed' is detail level 1 of 'tank05a-destroyed'
- Submodel 'tank06c-destroyed' is detail level 2 of 'tank06a-destroyed'
- Submodel 'tank06b-destroyed' is detail level 1 of 'tank06a-destroyed'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Loading model 'EAC_Freighter_1.pof' into slot '9'
- Subsystem 'cargo01a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo02a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo03a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo04a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo05a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo06a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo07a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Subsystem 'cargo08a' on ship EAC_Freighter_1.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'cargo01b' is detail level 1 of 'cargo01a'
- Submodel 'cargo01c' is detail level 2 of 'cargo01a'
- Submodel 'cargo01d' is detail level 3 of 'cargo01a'
- Submodel 'cargo02b' is detail level 1 of 'cargo02a'
- Submodel 'cargo02c' is detail level 2 of 'cargo02a'
- Submodel 'cargo02d' is detail level 3 of 'cargo02a'
- Submodel 'cargo03b' is detail level 1 of 'cargo03a'
- Submodel 'cargo03c' is detail level 2 of 'cargo03a'
- Submodel 'cargo03d' is detail level 3 of 'cargo03a'
- Submodel 'cargo04b' is detail level 1 of 'cargo04a'
- Submodel 'cargo04c' is detail level 2 of 'cargo04a'
- Submodel 'cargo04d' is detail level 3 of 'cargo04a'
- Submodel 'cargo05b' is detail level 1 of 'cargo05a'
- Submodel 'cargo05c' is detail level 2 of 'cargo05a'
- Submodel 'cargo05d' is detail level 3 of 'cargo05a'
- Submodel 'cargo06b' is detail level 1 of 'cargo06a'
- Submodel 'cargo06c' is detail level 2 of 'cargo06a'
- Submodel 'cargo06d' is detail level 3 of 'cargo06a'
- Submodel 'cargo07b' is detail level 1 of 'cargo07a'
- Submodel 'cargo07c' is detail level 2 of 'cargo07a'
- Submodel 'cargo07d' is detail level 3 of 'cargo07a'
- Submodel 'cargo08b' is detail level 1 of 'cargo08a'
- Submodel 'cargo08c' is detail level 2 of 'cargo08a'
- Submodel 'cargo08d' is detail level 3 of 'cargo08a'
- Submodel 'turret01b' is detail level 1 of 'turret01a'
- Submodel 'turret02b' is detail level 1 of 'turret02a'
- Submodel 'cargo01b-destroyed' is detail level 1 of 'cargo01a-destroyed'
- Submodel 'cargo01c-destroyed' is detail level 2 of 'cargo01a-destroyed'
- Submodel 'cargo02b-destroyed' is detail level 1 of 'cargo02a-destroyed'
- Submodel 'cargo02c-destroyed' is detail level 2 of 'cargo02a-destroyed'
- Submodel 'cargo03b-destroyed' is detail level 1 of 'cargo03a-destroyed'
- Submodel 'cargo03c-destroyed' is detail level 2 of 'cargo03a-destroyed'
- Submodel 'cargo04b-destroyed' is detail level 1 of 'cargo04a-destroyed'
- Submodel 'cargo04c-destroyed' is detail level 2 of 'cargo04a-destroyed'
- Submodel 'cargo05b-destroyed' is detail level 1 of 'cargo05a-destroyed'
- Submodel 'cargo05c-destroyed' is detail level 2 of 'cargo05a-destroyed'
- Submodel 'cargo06b-destroyed' is detail level 1 of 'cargo06a-destroyed'
- Submodel 'cargo06c-destroyed' is detail level 2 of 'cargo06a-destroyed'
- Submodel 'cargo07b-destroyed' is detail level 1 of 'cargo07a-destroyed'
- Submodel 'cargo07c-destroyed' is detail level 2 of 'cargo07a-destroyed'
- Submodel 'cargo08b-destroyed' is detail level 1 of 'cargo08a-destroyed'
- Submodel 'cargo08c-destroyed' is detail level 2 of 'cargo08a-destroyed'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'EAC_Freighter_2.pof' into slot '10'
- Subsystem 'cargo01a' on ship EAC_Freighter_2.pof is not recognized as a common subsystem type
- Subsystem 'cargo02a' on ship EAC_Freighter_2.pof is not recognized as a common subsystem type
- Subsystem 'cargo03a' on ship EAC_Freighter_2.pof is not recognized as a common subsystem type
- Subsystem 'cargo04a' on ship EAC_Freighter_2.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'cargo01b' is detail level 1 of 'cargo01a'
- Submodel 'cargo01c' is detail level 2 of 'cargo01a'
- Submodel 'cargo01d' is detail level 3 of 'cargo01a'
- Submodel 'cargo02b' is detail level 1 of 'cargo02a'
- Submodel 'cargo02c' is detail level 2 of 'cargo02a'
- Submodel 'cargo02d' is detail level 3 of 'cargo02a'
- Submodel 'cargo03b' is detail level 1 of 'cargo03a'
- Submodel 'cargo03c' is detail level 2 of 'cargo03a'
- Submodel 'cargo03d' is detail level 3 of 'cargo03a'
- Submodel 'cargo04b' is detail level 1 of 'cargo04a'
- Submodel 'cargo04c' is detail level 2 of 'cargo04a'
- Submodel 'cargo04d' is detail level 3 of 'cargo04a'
- Submodel 'turret01b' is detail level 1 of 'turret01a'
- Submodel 'turret02b' is detail level 1 of 'turret02a'
- Submodel 'engineb' is detail level 1 of 'engine'
- Submodel 'communicationsb' is detail level 1 of 'communications'
- Submodel 'cargo01b-destroyed' is detail level 1 of 'cargo01a-destroyed'
- Submodel 'cargo01c-destroyed' is detail level 2 of 'cargo01a-destroyed'
- Submodel 'cargo02b-destroyed' is detail level 1 of 'cargo02a-destroyed'
- Submodel 'cargo02c-destroyed' is detail level 2 of 'cargo02a-destroyed'
- Submodel 'cargo03b-destroyed' is detail level 1 of 'cargo03a-destroyed'
- Submodel 'cargo03c-destroyed' is detail level 2 of 'cargo03a-destroyed'
- Submodel 'cargo04b-destroyed' is detail level 1 of 'cargo04a-destroyed'
- Submodel 'cargo04c-destroyed' is detail level 2 of 'cargo04a-destroyed'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'MF_Lintira.pof' into slot '11'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'OBJ_Target.pof' into slot '12'
- Subsystem 'target' on ship OBJ_Target.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Loading model 'VE_Cruiser.pof' into slot '13'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'engine01b' is detail level 1 of 'engine01a'
- Submodel 'petal01b' is detail level 1 of 'petal01a'
- Submodel 'petal02b' is detail level 1 of 'petal02a'
- Submodel 'petal03b' is detail level 1 of 'petal03a'
- Submodel 'petal04b' is detail level 1 of 'petal04a'
- Submodel 'turret01b' is detail level 1 of 'turret01a'
- Submodel 'wing01b' is detail level 1 of 'wing01a'
- Submodel 'wing01c' is detail level 2 of 'wing01a'
- Submodel 'wing01d' is detail level 3 of 'wing01a'
- Submodel 'wing02b' is detail level 1 of 'wing02a'
- Submodel 'wing02c' is detail level 2 of 'wing02a'
- Submodel 'wing02d' is detail level 3 of 'wing02a'
- Submodel 'wing03b' is detail level 1 of 'wing03a'
- Submodel 'wing03c' is detail level 2 of 'wing03a'
- Submodel 'wing03d' is detail level 3 of 'wing03a'
- Submodel 'wing04b' is detail level 1 of 'wing04a'
- Submodel 'wing04c' is detail level 2 of 'wing04a'
- Submodel 'wing04d' is detail level 3 of 'wing04a'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'VE_Fighter.pof' into slot '14'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'Wing01b' is detail level 1 of 'Wing01a'
- Submodel 'Wing01c' is detail level 2 of 'Wing01a'
- Submodel 'Wing01d' is detail level 3 of 'Wing01a'
- Submodel 'Wing02b' is detail level 1 of 'Wing02a'
- Submodel 'Wing02c' is detail level 2 of 'Wing02a'
- Submodel 'Wing02d' is detail level 3 of 'Wing02a'
- Submodel 'Wing03b' is detail level 1 of 'Wing03a'
- Submodel 'Wing03c' is detail level 2 of 'Wing03a'
- Submodel 'Wing03d' is detail level 3 of 'Wing03a'
- Submodel 'Wing04b' is detail level 1 of 'Wing04a'
- Submodel 'Wing04c' is detail level 2 of 'Wing04a'
- Submodel 'Wing04d' is detail level 3 of 'Wing04a'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'SB_Starfield.pof' into slot '15'
- Model SB_Starfield.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- ANI Stars_Debris_01 with size 51x38 (40.6% wasted)
- ANI Stars_Debris_02 with size 36x27 (15.6% wasted)
- ANI Stars_Debris_03 with size 26x19 (40.6% wasted)
- OpenGL: Created 512x512 FBO!
- =================== STARTING LEVEL DATA LOAD ==================
- Loading model 'EAC_Crew_Shuttle.pof' into slot '16'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'CR_Ritan.pof' into slot '17'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Allocating space for at least 120 new ship subsystems ... a total of 400 is now available (180 in-use).
- About to page in ships!
- ANI Shield_EAM_Aurora with size 112x93 (27.3% wasted)
- ANI Shield_EAM_Aurora_PSI with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Crew_Shuttle with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Freighter_1 with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Freighter_2 with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Tanker with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Skylark with size 112x93 (27.3% wasted)
- ANI Shield_EAM_Babylon5 with size 112x93 (27.3% wasted)
- ANI Shield_CR_Scarab with size 112x93 (27.3% wasted)
- ANI Shield_CR_Ritan with size 112x93 (27.3% wasted)
- ANI Shield_MF_Lintira with size 112x93 (27.3% wasted)
- ANI Shield_VE_Fighter with size 112x93 (27.3% wasted)
- ANI Shield_VE_Cruiser with size 112x93 (27.3% wasted)
- BMPMAN: Found EFF (Wep_Disruptor_Pspew.eff) with 11 frames at 25 fps.
- BMPMAN: Found EFF (Wep_VE_Beam_Sec.eff) with 7 frames at 55 fps.
- Loading model 'Wep_EA_Panther.pof' into slot '18'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_EA_Panther_Ext.pof' into slot '19'
- ANI 2_Loading.ani with size 824x43 (32.8% wasted)
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_EA_Venom_1.pof' into slot '20'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_EA_Venom_1_Ext.pof' into slot '21'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_EA_Venom_2.pof' into slot '22'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_EA_Venom_2_Ext.pof' into slot '23'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_CR_Asari.pof' into slot '24'
- Model Wep_CR_Asari.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_CR_Asari_Ext.pof' into slot '25'
- Model Wep_CR_Asari_Ext.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_NR_TaLon.pof' into slot '26'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_NR_TaLon_Ext.pof' into slot '27'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_NR_TKor.pof' into slot '28'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Loading model 'Wep_NR_TKor_Ext.pof' into slot '29'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- BMPMAN: Found EFF (Wep_EA_Rail_Pspew.eff) with 11 frames at 10 fps.
- Loading model 'Wep_MF_Shokrai.pof' into slot '30'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'Wep_Nothing.pof' into slot '31'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'Wep_CM_Type_One.pof' into slot '32'
- Loading model 'Wep_Cluster_Baby.pof' into slot '33'
- Loading model 'debris01.pof' into slot '34'
- Model debris01.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- Loading model 'debris02.pof' into slot '35'
- Model debris02.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
- Paging in mission messages
- Stopping model page in...
- ANI support1.ani with size 108x24 (25.0% wasted)
- ANI damage1.ani with size 148x25 (21.9% wasted)
- ANI wingman1.ani with size 71x53 (17.2% wasted)
- ANI wingman2.ani with size 35x53 (17.2% wasted)
- ANI wingman3.ani with size 14x53 (17.2% wasted)
- ANI toggle1.ani with size 57x20 (37.5% wasted)
- ANI head1.ani with size 164x132 (48.4% wasted)
- ANI weapons1.ani with size 126x20 (37.5% wasted)
- ANI weapons1_b.ani with size 150x20 (37.5% wasted)
- ANI objective1.ani with size 149x21 (34.4% wasted)
- ANI netlag1.ani with size 29x30 (6.3% wasted)
- ANI targhit1.ani with size 31x21 (34.4% wasted)
- ANI time1.ani with size 47x23 (28.1% wasted)
- ANI targetview1.ani with size 137x156 (39.1% wasted)
- ANI targetview2.ani with size 4x96 (25.0% wasted)
- ANI targetview3.ani with size 7x20 (37.5% wasted)
- ANI 2_energy2.ani with size 86x96 (25.0% wasted)
- ANI 2_reticle1.ani with size 40x31 (3.1% wasted)
- ANI 2_leftarc.ani with size 103x252 (1.6% wasted)
- ANI 2_rightarc1.ani with size 103x252 (1.6% wasted)
- ANI 2_toparc2.ani with size 35x24 (25.0% wasted)
- ANI 2_toparc3.ani with size 41x29 (9.4% wasted)
- ANI 2_lead1.ani with size 26x26 (18.8% wasted)
- ANI 2_lock1.ani with size 56x53 (17.2% wasted)
- ANI 2_lockspin.ani with size 100x100 (21.9% wasted)
- ANI energy1.ani with size 12x41 (35.9% wasted)
- ANI 2_radar1.ani with size 209x170 (33.6% wasted)
- ANI 2_Loading.ani with size 824x43 (32.8% wasted)
- ANI Stars_Debris_01.ani with size 51x38 (40.6% wasted)
- ANI Stars_Debris_02.ani with size 36x27 (15.6% wasted)
- ANI Stars_Debris_03.ani with size 26x19 (40.6% wasted)
- ANI Shield_EAM_Aurora.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAM_Aurora_PSI.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Crew_Shuttle.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Freighter_1.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Freighter_2.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Tanker.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAC_Skylark.ani with size 112x93 (27.3% wasted)
- ANI Shield_EAM_Babylon5.ani with size 112x93 (27.3% wasted)
- ANI Shield_CR_Scarab.ani with size 112x93 (27.3% wasted)
- ANI Shield_CR_Ritan.ani with size 112x93 (27.3% wasted)
- ANI Shield_MF_Lintira.ani with size 112x93 (27.3% wasted)
- ANI Shield_VE_Fighter.ani with size 112x93 (27.3% wasted)
- ANI Shield_VE_Cruiser.ani with size 112x93 (27.3% wasted)
- User bitmap 'TMP512x512+8'
- User bitmap 'TMP512x512+8'
- User bitmap 'TMP256x256+8'
- Bmpman: 2012/4750 bitmap slots in use.
- Ending level bitmap paging...
- =================== ENDING LOAD ================
- Real count = 361, Estimated count = 425
- ================================================
- Level load took 17.705000 seconds.
- Received post for event GS_EVENT_RED_ALERT during state transtition. Find Allender if you are unsure if this is bad.
- Got event GS_EVENT_RED_ALERT (57) in state GS_STATE_START_GAME (51)
- SOUND ==> Could not open wave file alien music bit for streaming. Reason: File not found with any known extension.
- AUDIOSTR => ErrorExit for ::Create() on wave file: alien music bit
- Loading model 'EAM_Aurora_MK1.pof' into slot '36'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'EAM_Badger.pof' into slot '37'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'turret01b' is detail level 1 of 'turret01a'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Loading model 'EAM_TBolt.pof' into slot '38'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'EAM_TBolt_PSI.pof' into slot '39'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'CR_Sentri.pof' into slot '40'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'NR_Frazi.pof' into slot '41'
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- Loading model 'ISA_Whitestar.pof' into slot '42'
- Subsystem 'fighterbay' on ship ISA_Whitestar.pof is not recognized as a common subsystem type
- Submodel 'detail1' is detail level 1 of 'detail0'
- Submodel 'detail2' is detail level 2 of 'detail0'
- Submodel 'detail3' is detail level 3 of 'detail0'
- Submodel 'detail2' is detail level 1 of 'detail1'
- Submodel 'detail3' is detail level 2 of 'detail1'
- Submodel 'detail3' is detail level 1 of 'detail2'
- ANI iconSD4 with size 56x24 (25.0% wasted)
- Loading model 'Wep_EA_Panther_Tech.pof' into slot '43'
- Loading model 'Wep_EA_Venom_1_Tech.pof' into slot '44'
- Loading model 'Wep_EA_Venom_2_Tech.pof' into slot '45'
- Loading model 'Wep_CR_Asari_Tech.pof' into slot '46'
- Loading model 'Wep_NR_TaLon_Tech.pof' into slot '47'
- Loading model 'Wep_NR_TKor_Tech.pof' into slot '48'
- Loading model 'Wep_MF_Shokrai_Tech.pof' into slot '49'
- Frame 0 too long!!: frametime = 27.452 (27.452)
- Got event GS_EVENT_ENTER_GAME (2) in state GS_STATE_RED_ALERT (44)
- Unloading model 'Wep_EA_Panther_Tech.pof' from slot '43'
- Unloading model 'Wep_EA_Venom_1_Tech.pof' from slot '44'
- Unloading model 'Wep_EA_Venom_2_Tech.pof' from slot '45'
- Unloading model 'Wep_CR_Asari_Tech.pof' from slot '46'
- Unloading model 'Wep_NR_TaLon_Tech.pof' from slot '47'
- Unloading model 'Wep_NR_TKor_Tech.pof' from slot '48'
- Unloading model 'Wep_MF_Shokrai_Tech.pof' from slot '49'
- Entering game at time = 40.078
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Diffuse Mapping
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Deferred lighting
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Deferred lighting
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- ANI Head_Cap_Sheridan_1.ani with size 160x120 (6.3% wasted)
- Warning: Message target engines has no persona assigned.
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Submodel Transforms
- nothing ok to fire
- Entered mission_do_departure() for Civilian Transport 1
- Setting mode to warpout
- Entered mission_do_departure() for Civilian Transport 2
- Setting mode to warpout
- Entered mission_do_departure() for Civilian Transport 3
- Setting mode to warpout
- Entered mission_do_departure() for Civilian Transport 4
- Setting mode to warpout
- Entered mission_do_departure() for Civilian Transport 5
- Setting mode to warpout
- Entered mission_do_departure() for Civilian Transport 6
- Setting mode to warpout
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Diffuse Mapping
- Glow Mapping
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Diffuse Mapping
- Normal Mapping
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Submodel Transforms
- ANI Head_Cap_Garibaldi.ani with size 160x120 (6.3% wasted)
- ANI Head_Pilot_EA_1.ani with size 160x120 (6.3% wasted)
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Environment Mapping
- Deferred lighting
- Submodel Transforms
- ANI Head_Logo_Stellarcom.ani with size 160x120 (6.3% wasted)
- Got event GS_EVENT_HOTKEY_SCREEN (29) in state GS_STATE_GAME_PLAY (2)
- Frame 557 too long!!: frametime = 0.817 (0.817)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_HOTKEY_SCREEN (23)
- Got event GS_EVENT_HOTKEY_SCREEN (29) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_HOTKEY_SCREEN (23)
- Got event GS_EVENT_OPTIONS_MENU (8) in state GS_STATE_GAME_PLAY (2)
- Frame 602 too long!!: frametime = 3.587 (3.587)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_OPTIONS_MENU (5)
- PLR => Saving 'StarEagle.plr' with version 2...
- PLR => Saving: Flags...
- PLR => Saving: Info...
- PLR => Saving: Scoring...
- PLR => Saving: ScoringMulti...
- PLR => Saving: HUD...
- PLR => Saving: Variables...
- PLR => Saving: Multiplayer...
- PLR => Saving: Controls...
- PLR => Saving: Settings...
- PLR => Saving complete!
- CSG => Saving 'StarEagle.Infest.csg' with version 5...
- CSG => Saving: Flags...
- CSG => Saving: Info...
- CSG => Saving: Missions...
- CSG => Saving: Techroom...
- CSG => Saving: Loadout...
- CSG => Saving: Scoring...
- CSG => Saving: RedAlert...
- CSG => Saving: HUD...
- CSG => Saving: Variables...
- CSG => Saving: Settings...
- CSG => Saving: Controls...
- CSG => Saving: Cutscenes...
- CSG => Saving: Last Missions...
- CSG => Saving complete!
- 603 frames executed in 32.317 seconds, 18.659 frames per second.
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Frame 618 too long!!: frametime = 0.646 (0.646)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_GAMEPLAY_HELP (23) in state GS_STATE_GAME_PLAY (2)
- Frame 809 too long!!: frametime = 0.353 (0.353)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_GAMEPLAY_HELP (46)
- Got event GS_EVENT_OPTIONS_MENU (8) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_OPTIONS_MENU (5)
- PLR => Saving 'StarEagle.plr' with version 2...
- PLR => Saving: Flags...
- PLR => Saving: Info...
- PLR => Saving: Scoring...
- PLR => Saving: ScoringMulti...
- PLR => Saving: HUD...
- PLR => Saving: Variables...
- PLR => Saving: Multiplayer...
- PLR => Saving: Controls...
- PLR => Saving: Settings...
- PLR => Saving complete!
- CSG => Saving 'StarEagle.Infest.csg' with version 5...
- CSG => Saving: Flags...
- CSG => Saving: Info...
- CSG => Saving: Missions...
- CSG => Saving: Techroom...
- CSG => Saving: Loadout...
- CSG => Saving: Scoring...
- CSG => Saving: RedAlert...
- CSG => Saving: HUD...
- CSG => Saving: Variables...
- CSG => Saving: Settings...
- CSG => Saving: Controls...
- CSG => Saving: Cutscenes...
- CSG => Saving: Last Missions...
- CSG => Saving complete!
- Got event GS_EVENT_HOTKEY_SCREEN (29) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_HOTKEY_SCREEN (23)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Diffuse Mapping
- Deferred lighting
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Deferred lighting
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Normal Mapping
- Deferred lighting
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Compiling new shader:
- Model Rendering
- Loading built-in default shader for: main-v.sdr
- Loading built-in default shader for: main-f.sdr
- WARNING: Failed to find uniform 'modelMatrix'.
- WARNING: Failed to find uniform 'viewMatrix'.
- Shader Variant Features:
- Lighting
- Diffuse Mapping
- Glow Mapping
- Specular Mapping
- Normal Mapping
- Environment Mapping
- Deferred lighting
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Warning: Message jumpoints opening has no persona assigned.
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_HOTKEY_SCREEN (29) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_HOTKEY_SCREEN (23)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- Got event GS_EVENT_MISSION_LOG_SCROLLBACK (22) in state GS_STATE_GAME_PLAY (2)
- Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_MISSION_LOG_SCROLLBACK (17)
- ASSERTION: "fire_info.turret->weapons.primary_bank_weapons[idx] >= 0 && fire_info.turret->weapons.primary_bank_weapons[idx] < MAX_WEAPON_TYPES" at sexp.cpp:16881
- sexp_beam_fire: found invalid weapon index (-1), get a coder
- !
- Assert: "fire_info.turret->weapons.primary_bank_weapons[idx] >= 0 && fire_info.turret->weapons.primary_bank_weapons[idx] < MAX_WEAPON_TYPES"
- File: sexp.cpp
- Line: 16881
- sexp_beam_fire: found invalid weapon index (-1), get a coder
- !
- ntdll.dll! NtWaitForSingleObject + 20 bytes
- KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- fs2_open_3_8_0_x64_AVX-FASTDBG.exe! <no symbol>
- KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
- [...]
- [ This info is in the clipboard so you can paste it somewhere now ]
- Use Debug to break into Debugger, Exit will close the application.
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