nanakisan

TMechworks causing trouble

Aug 10th, 2014
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  1. [13:35:49] [Server thread/INFO] [Tinkers Mechworks]: Loading configuration...
  2. [13:35:49] [Server thread/INFO] [Tinkers Mechworks]: Done.
  3. [13:35:49] [Server thread/WARN] [FML]: ****************************************
  4. [13:35:49] [Server thread/WARN] [FML]: * Illegal extra prefix TMechworks for nam
  5. e TMechworks:Dynamo, invalid registry invocation/invalid name?
  6. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameDa
  7. ta.registerBlock(GameData.java:807)
  8. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameRe
  9. gistry.registerBlock(GameRegistry.java:212)
  10. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameRe
  11. gistry.registerBlock(GameRegistry.java:171)
  12. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameRe
  13. gistry.registerBlock(GameRegistry.java:160)
  14. [13:35:49] [Server thread/WARN] [FML]: * at tmechworks.common.MechContent.regis
  15. terBlocks(MechContent.java:81)
  16. [13:35:49] [Server thread/WARN] [FML]: * at tmechworks.common.MechContent.<init
  17. >(MechContent.java:44)...
  18. [13:35:49] [Server thread/WARN] [FML]: ****************************************
  19. [13:35:49] [Server thread/WARN] [FML]: ****************************************
  20. [13:35:49] [Server thread/WARN] [FML]: * Illegal extra prefix TMechworks for nam
  21. e TMechworks:Dynamo, invalid registry invocation/invalid name?
  22. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameDa
  23. ta.registerItem(GameData.java:755)
  24. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameRe
  25. gistry.registerBlock(GameRegistry.java:215)
  26. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameRe
  27. gistry.registerBlock(GameRegistry.java:171)
  28. [13:35:49] [Server thread/WARN] [FML]: * at cpw.mods.fml.common.registry.GameRe
  29. gistry.registerBlock(GameRegistry.java:160)
  30. [13:35:49] [Server thread/WARN] [FML]: * at tmechworks.common.MechContent.regis
  31. terBlocks(MechContent.java:81)
  32. [13:35:49] [Server thread/WARN] [FML]: * at tmechworks.common.MechContent.<init
  33. >(MechContent.java:44)...
  34. [13:35:49] [Server thread/WARN] [FML]: ****************************************
  35. [13:35:49] [Server thread/INFO] [FML]: Applying holder lookups
  36. [13:35:49] [Server thread/INFO] [FML]: Holder lookups applied
  37. [13:35:49] [Server thread/INFO]: Loading properties
  38. [13:35:49] [Server thread/INFO]: You need to agree to the EULA in order to run t
  39. he server. Go to eula.txt for more info.
  40. [13:35:49] [Server thread/WARN] [FML]: Can't revert to frozen GameData state wit
  41. hout freezing first.
  42. [13:35:49] [Server thread/INFO] [FML]: Applying holder lookups
  43. [13:35:49] [Server thread/INFO] [FML]: Holder lookups applied
  44. [13:35:49] [Server thread/INFO] [FML]: The state engine was in incorrect state P
  45. OSTINITIALIZATION and forced into state SERVER_STOPPED. Errors may have been dis
  46. carded.
  47. Press any key to continue . . .
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