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  1. database:
  2. #Database backend type, can be set to mysql or sqlite
  3. type: sqlite
  4. #MySQL database host
  5. mySQLHost: localhost
  6. #MySQL connection port number
  7. mySQLPort: 3306
  8. #MySQL database name
  9. mySQLDatabase: db
  10. #MySQL database user
  11. mySQLUser: root
  12. #MySQL user's password
  13. mySQLPassword: ""
  14. #MySQL table names
  15. tableNames:
  16. players: players
  17. shops: shops
  18.  
  19. #Logging settings
  20. log:
  21. #Define whether transactions will be logged to the console/main server log
  22. toConsole: true
  23. #Define whether transactions will be logged to a separate log
  24. toFile: false
  25. #Date format of transactions (http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html)
  26. formatDate: "yyyy/MM/dd HH:mm:ss"
  27. #Log message formats
  28. messageFormats:
  29. sell: "%owner% put up %quantity% x %item% for sale! Price: $%price%, duration: %duration%"
  30. bought: "%buyer% bought %quantity% x %item% from %owner% for $%price%."
  31. expired: "%owner%'s %quantity% x %item% expired."
  32. cancelled: "%player% cancelled %owner%'s %quantity% x %item% for $%price% sell lot."
  33.  
  34.  
  35. #Default settings for sold items when not specified
  36. defaultSettings:
  37. quantity: 1
  38. price: 100.0
  39.  
  40. #Minimum settings values for sold items (set to -1 for no limit)
  41. minSettings:
  42. quantity: -1
  43. price: -1
  44.  
  45. #Maximum settings values for sold items (set to -1 for no limit), 64 is the maximal supported quantity
  46. maxSettings:
  47. quantity: 64
  48. price: -1
  49.  
  50. #Choose how many items player will be able to sell at the same time, permission format is playershopguiplus.limit.NAME eg. playershopguiplus.limit.default
  51. limits:
  52. #"default" is required
  53. default: 10
  54. donator: 50
  55.  
  56. #List of items players won't be to put up for sale. Explained in FAQ #1 here: TODO INSERT LINK
  57. bannedItems:
  58. 1:
  59. material: BEACON
  60. compareQuantity: false
  61. compareItemMeta: false
  62.  
  63. #Date format; more info: https://docs.oracle.com/javase/tutorial/i18n/format/simpleDateFormat.html
  64. dateFormat: "dd.MM.yyyy, HH:mm"
  65.  
  66. #Choose what gamemodes will prevent players from accessing player shops. Valid values: ADVENTURE, CREATIVE, SPECTATOR, SURVIVAL
  67. disableInGamemodes:
  68. - ADVENTURE
  69. - CREATIVE
  70. - SPECTATOR
  71.  
  72. #Choose in which worlds player shops will be completely disabled
  73. disableInWorlds: []
  74.  
  75. #Players won't be able to use shop names containing following words/phrases
  76. bannedShopNames:
  77. - fuck
  78. - ass
  79.  
  80. #Choose if players shall be able to select the amount of purchased item (eg. someone sells 16 stone so you will be able to buy 1-15)
  81. allowQuantitySelection: true
  82. #Choose for how long items will be buyable before they expire (in minutes, set to -1 to disable)
  83. shopItemDuration: 4320
  84. #Choose if shop view will be refresh automatically every X ticks (set below in autoRefreshInterval)
  85. autoRefresh: false
  86. #Interval (in ticks, 20 ticks = 1 second) between refreshing shops view
  87. #Warning: This can cause log when set to low interval with many players online/shops
  88. autoRefreshInterval: 20
  89. #Choose if empty shops (with no item lots) shall be displayed in the "All shops" menu
  90. displayEmptyShops: false
  91. #Default player shop name
  92. defaultShopName: "%player%'s shop"
  93. #Choose if GUI notifications will be displayed (or message ones instead)
  94. enableGuiNotifications: true
  95. #Choose if short dates formats will be used, eg. h instead of hours, m instead of minutes etc.
  96. useShortDateFormats: true
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