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- ### UPDATE : 31th OCTOBER 2012
- Affected addons:
- * dayz_code 1.7.3
- * dayz_server (server admins only)
- Community Changelog:
- Client:
- * [NEW] Tents can no longer be placed on concrete.
- * [FIXED] Building checks for tent placement (No longer place tents in buildings).
- * [FIXED] Tents now are one click place.
- * [FIXED] Fixed function for checking if in buildings.
- * [UPDATED] Vehicle repair menus now all replaced.
- * [NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.
- * [NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.
- * [FIXED] Vehicle Damage is now fully working.
- * [FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.
- * [FIXED] Tents Now add and remove from db.
- * [FIXED] Food can no longer be consumed if the player does not have in inventory.
- * [FIXED] water can no longer be consumed if the player does not have in inventory.
- * [UPDATED] Updated UI control bug.
- * [NEW] Toolbox is now needed for all repairs.
- * [NEW] Alt-f4 is now locked and will only open your status menu.
- * [Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.
- * [FIXED] No longer possible to create axes out of thin air if you already have one
- * [FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo
- * [FIXED] Duping no longer possible through zombie corpses/etc
- * [FIXED] It should now be impossible for a new players spawns to spawn unconscious.
- * [FIXED] You can no longer cook infinite free meat from camp fires
- * [FIXED] Survivors should no longer pickup a single item at the same time and both receive it.
- * [FIXED] You can no longer generate multiple tents while packing up a deployed tent.
- * [FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle
- * [NEW] combat 30 sec timer on all combat actions.
- * [UPDATED] ItemWire reduced from 0.06 to 0.01
- * [UPDATED] PartEngine updated from 0.01 to 0.06
- * [UPDATED] Version info is now displayed correct
- * [NEW] New Combat System If you fire a weapon, then you go into combat. During combat, "ABORT" is disabled. (Need to look at the effects with high player counts)
- * [NEW] Combat 30 sec timer on all combat actions.
- * [FIXED] Zombie death animation is delayed (now it plays instantly)
- Server:
- * [NEW] HiveEXT.dll updated with new optimized version that supports both private and public hive.
- * [NEW] Official public Hive login is now hard coded into the .dll (Outgoing TCP port 80 and 3306 has to be allowed to use public hive)
- * [NEW] New Hive can now set ingame time to custom, local(local server time), static
- * [FIXED] Object Gear syncs happen based on radius not just on menu.
- * [FIXED] Vehicle Position is now updated with client position.
- * [FIXED] Vehicles save fuel properly
- _____________________________________
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