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- package de.xyz.system.commands;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandExecutor;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.Player;
- import de.xyz.system.Main;
- import de.xyz.system.managers.TeleportManager;
- public class CommandSpawn implements CommandExecutor {
- @Override
- public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
- if (!(sender instanceof Player)) {
- sender.sendMessage("Dieser Befehl ist nur fΓΌr Spieler.");
- return true;
- }
- Player p = (Player) sender;
- if (label.equalsIgnoreCase("spawn")) {
- TeleportManager.tpSpawn(p);
- return true;
- }
- if (label.equalsIgnoreCase("setspawn")) {
- if (!p.hasPermission("system.setspawn")) {
- p.sendMessage(Main.np);
- return true;
- }
- TeleportManager.setSpawn(p);
- return true;
- }
- return true;
- }
- }
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