Guest User

initServer.sqf

a guest
Aug 19th, 2020
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 0.68 KB | None | 0 0
  1. [] spawn {
  2.     for [{_i=0},{true},{_i=_i+1}] do {
  3.         {
  4.             _x addRating -2001;
  5.         } forEach (allUnits select {side _x isEqualTo civilian && !isPlayer _x && !captive _x});
  6.         sleep 1;
  7.     };
  8. };
  9.  
  10. addMissionEventHandler ["EachFrame", {
  11.     {
  12.         _unit = _x;
  13.         {
  14.             _unit forgetTarget _x;
  15.         } forEach ((_unit targets [true, viewDistance, [sideEnemy]]) select {_x isKindOf "Civilian"});
  16.     } forEach (allUnits select {(side _x isEqualTo west || side _x isEqualTo resistance) && !isPlayer _x});
  17.     {
  18.         _unit = _x;
  19.         {
  20.             _unit forgetTarget _x;
  21.         } forEach (_unit targets [true, viewDistance, [west,resistance,sideEnemy]]);
  22.     } forEach (allUnits select {_x isKindOf "Civilian" && !isPlayer _x});
  23. }];
Advertisement
Add Comment
Please, Sign In to add comment