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  1. ** Executing...
  2. ** Command: Change Directory
  3. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\g-power\counter-strike"
  4.  
  5.  
  6. ** Executing...
  7. ** Command: C:\PROGRA~1\zhlt\hlcsg.exe
  8. ** Parameters: "c:\users\wja\desktop\maps\fy_bomanworld" -wadinclude cs_assault.wad -wadinclude itsitaly.wad -wadinclude null.wad
  9.  
  10. hlcsg v3.4 Final (Feb 25 2006)
  11. Zoner's Half-Life Compilation Tools -- Custom Build
  12. Based on code modifications by Sean 'Zoner' Cavanaugh
  13. Based on Valve's version, modified with permission.
  14. Submit detailed bug reports to (amckern@yahoo.com)
  15. ----- BEGIN hlcsg -----
  16. Command line: C:\PROGRA~1\zhlt\hlcsg.exe c:\users\wja\desktop\maps\fy_bomanworld -wadinclude cs_assault.wad -wadinclude itsitaly.wad -wadinclude null.wad
  17. Entering c:\users\wja\desktop\maps\fy_bomanworld.map
  18.  
  19. Current hlcsg Settings
  20. Name | Setting | Default
  21. ---------------------|-----------|-------------------------
  22. threads [ 2 ] [ Varies ]
  23. verbose [ off ] [ off ]
  24. log [ on ] [ on ]
  25. developer [ 0 ] [ 0 ]
  26. chart [ off ] [ off ]
  27. estimate [ off ] [ off ]
  28. max texture memory [ 4194304 ] [ 4194304 ]
  29. max lighting memory [ 6291456 ] [ 6291456 ]
  30. priority [ Normal ] [ Normal ]
  31.  
  32. noclip [ off ] [ off ]
  33. null texture stripping[ on ] [ on ]
  34. clipnode economy mode [ on ] [ on ]
  35. clip hull type [ legacy ] [ legacy ]
  36. onlyents [ off ] [ off ]
  37. wadtextures [ on ] [ on ]
  38. skyclip [ on ] [ on ]
  39. hullfile [ None ] [ None ]
  40. nullfile [ None ] [ None ]
  41. min surface area [ 0.500 ] [ 0.500 ]
  42. brush union threshold [ 0.000 ] [ 0.000 ]
  43.  
  44. Using mapfile wad configuration
  45. Wadinclude list :
  46. [zhlt.wad]
  47. [cs_assault.wad]
  48. [itsitaly.wad]
  49. [null.wad]
  50.  
  51. 0 brushes (totalling 0 sides) discarded from clipping hulls
  52. CreateBrush:
  53. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.04 seconds)
  54. SetModelCenters:
  55. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
  56. CSGBrush:
  57. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.15 seconds)
  58.  
  59. Using Wadfile: \users\wja\desktop\admin py\halflife.wad
  60. - Contains 24 used textures, 80.00 percent of map (3116 textures in wad)
  61. Using Wadfile: \users\wja\desktop\admin py\liquids.wad
  62. - Contains 0 used textures, 0.00 percent of map (32 textures in wad)
  63. Using Wadfile: \program files\py_textures.wad
  64. - Contains 0 used textures, 0.00 percent of map (21 textures in wad)
  65. Including Wadfile: \users\wja\desktop\wads\null.wad
  66. - Contains 0 used textures, 0.00 percent of map (1 textures in wad)
  67. Using Wadfile: \users\wja\desktop\wads\cstrike.wad
  68. - Contains 1 used texture, 3.33 percent of map (123 textures in wad)
  69. Including Wadfile: \users\wja\desktop\itsitaly.wad
  70. - Contains 3 used textures, 10.00 percent of map (99 textures in wad)
  71. Including Wadfile: \users\wja\desktop\cs_assault.wad
  72. - Contains 0 used textures, 0.00 percent of map (22 textures in wad)
  73.  
  74. added 15 additional animating textures.
  75. Warning: ::FindTexture() texture PY_B_WHITE not found!
  76. Warning: ::FindTexture() texture PY_B_GREY not found!
  77. Warning: ::LoadLump() texture PY_B_GREY not found!
  78. Warning: ::LoadLump() texture PY_B_WHITE not found!
  79. Texture usage is at 0.63 mb (of 4.00 mb MAX)
  80. 0.24 seconds elapsed
  81.  
  82. ----- END hlcsg -----
  83.  
  84.  
  85.  
  86.  
  87. ** Executing...
  88. ** Command: C:\PROGRA~1\zhlt\hlbsp.exe
  89. ** Parameters: "c:\users\wja\desktop\maps\fy_bomanworld"
  90.  
  91. hlbsp v3.4 Final (Feb 25 2006)
  92. Zoner's Half-Life Compilation Tools -- Custom Build
  93. Based on code modifications by Sean 'Zoner' Cavanaugh
  94. Based on Valve's version, modified with permission.
  95. Submit detailed bug reports to (amckern@yahoo.com)
  96. ----- BEGIN hlbsp -----
  97. Command line: C:\PROGRA~1\zhlt\hlbsp.exe c:\users\wja\desktop\maps\fy_bomanworld
  98.  
  99. Current hlbsp Settings
  100. Name | Setting | Default
  101. -------------------|-----------|-------------------------
  102. threads [ 2 ] [ Varies ]
  103. verbose [ off ] [ off ]
  104. log [ on ] [ on ]
  105. developer [ 0 ] [ 0 ]
  106. chart [ off ] [ off ]
  107. estimate [ off ] [ off ]
  108. max texture memory [ 4194304 ] [ 4194304 ]
  109. priority [ Normal ] [ Normal ]
  110.  
  111. noclip [ off ] [ off ]
  112. nofill [ off ] [ off ]
  113. noopt [ off ] [ off ]
  114. null tex. stripping [ on ] [ on ]
  115. notjunc [ off ] [ off ]
  116. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  117. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
  118.  
  119.  
  120. SolidBSP [hull 0] 500...629 (0.02 seconds)
  121. BSP generation successful, writing portal file 'c:\users\wja\desktop\maps\fy_bomanworld.prt'
  122. SolidBSP [hull 1] 500...665 (0.03 seconds)
  123. SolidBSP [hull 2] 500...680 (0.03 seconds)
  124. SolidBSP [hull 3] 500...662 (0.03 seconds)
  125. 0.33 seconds elapsed
  126.  
  127. ----- END hlbsp -----
  128.  
  129.  
  130.  
  131.  
  132. ** Executing...
  133. ** Command: C:\PROGRA~1\zhlt\hlvis.exe
  134. ** Parameters: "c:\users\wja\desktop\maps\fy_bomanworld"
  135.  
  136. hlvis v3.4 Final (Feb 25 2006)
  137. Zoner's Half-Life Compilation Tools -- Custom Build
  138. Based on code modifications by Sean 'Zoner' Cavanaugh
  139. Based on Valve's version, modified with permission.
  140. Submit detailed bug reports to (amckern@yahoo.com)
  141. ----- BEGIN hlvis -----
  142. Command line: C:\PROGRA~1\zhlt\hlvis.exe c:\users\wja\desktop\maps\fy_bomanworld
  143. 314 portalleafs
  144. 977 numportals
  145.  
  146. -= Current hlvis Settings =-
  147. Name | Setting | Default
  148. -------------------|-----------|-------------------------
  149. threads [ 2 ] [ Varies ]
  150. verbose [ off ] [ off ]
  151. log [ on ] [ on ]
  152. developer [ 0 ] [ 0 ]
  153. chart [ off ] [ off ]
  154. estimate [ off ] [ off ]
  155. max texture memory [ 4194304 ] [ 4194304 ]
  156. max vis distance [ 0 ] [ 0 ]
  157. priority [ Normal ] [ Normal ]
  158.  
  159. fast vis [ off ] [ off ]
  160. full vis [ off ] [ off ]
  161.  
  162.  
  163. BasePortalVis:
  164. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.07 seconds)
  165. LeafThread:
  166. 10%...20%...30%...40%...50%...60%...70%...80%...90%... (7.43 seconds)
  167. average leafs visible: 215
  168. g_visdatasize:12127 compressed from 12560
  169. 7.52 seconds elapsed
  170.  
  171. ----- END hlvis -----
  172.  
  173.  
  174.  
  175.  
  176. ** Executing...
  177. ** Command: C:\PROGRA~1\zhlt\hlrad.exe
  178. ** Parameters: "c:\users\wja\desktop\maps\fy_bomanworld"
  179.  
  180. hlrad v3.4 Final (Feb 25 2006)
  181. Zoner's Half-Life Compilation Tools -- Custom Build
  182. Based on code modifications by Sean 'Zoner' Cavanaugh
  183. Based on Valve's version, modified with permission.
  184. Submit detailed bug reports to (amckern@yahoo.com)
  185. ----- BEGIN hlrad -----
  186. Command line: C:\PROGRA~1\zhlt\hlrad.exe c:\users\wja\desktop\maps\fy_bomanworld
  187.  
  188. -= Current hlrad Settings =-
  189. Name | Setting | Default
  190. --------------------|---------------------|-------------------------
  191. threads [ 2 ] [ Varies ]
  192. verbose [ off ] [ off ]
  193. log [ on ] [ on ]
  194. developer [ 0 ] [ 0 ]
  195. chart [ off ] [ off ]
  196. estimate [ off ] [ off ]
  197. max texture memory [ 4194304 ] [ 4194304 ]
  198. max lighting memory [ 6291456 ] [ 6291456 ]
  199. priority [ Normal ] [ Normal ]
  200.  
  201. vismatrix algorithm [ Original ] [ Original ]
  202. oversampling (-extra)[ off ] [ off ]
  203. bounces [ 1 ] [ 1 ]
  204. bounce dynamic light [ on ] [ on ]
  205. ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
  206. maximum light [ 255.000 ] [ 256.000 ]
  207. circus mode [ off ] [ off ]
  208.  
  209. smoothing threshold [ 50.000 ] [ 50.000 ]
  210. direct threshold [ 25.000 ] [ 25.000 ]
  211. direct light scale [ 2.000 ] [ 2.000 ]
  212. coring threshold [ 1.000 ] [ 1.000 ]
  213. patch interpolation [ on ] [ on ]
  214.  
  215. texscale [ on ] [ on ]
  216. patch subdividing [ on ] [ on ]
  217. chop value [ 64.000 ] [ 64.000 ]
  218. texchop value [ 32.000 ] [ 32.000 ]
  219.  
  220. global fade [ 1.000 ] [ 1.000 ]
  221. global falloff [ 2 ] [ 2 ]
  222. global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
  223. global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
  224. global light scale [ 1.000 ] [ 1.000 ]
  225. global sky diffusion [ 1.000 ] [ 1.000 ]
  226.  
  227. opaque entities [ on ] [ on ]
  228. sky lighting fix [ on ] [ on ]
  229. incremental [ off ] [ off ]
  230. dump [ off ] [ off ]
  231.  
  232. colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  233. monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
  234. softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
  235. diffuse hack [ on ] [ on ]
  236. spotlight points [ on ] [ on ]
  237.  
  238. custom shadows with bounce light
  239. [ off ] [ off ]
  240. rgb transfers [ off ] [ off ]
  241.  
  242.  
  243. [Reading texlights from 'C:\PROGRA~1\zhlt\lights.rad']
  244. [59 texlights parsed from 'C:\PROGRA~1\zhlt\lights.rad']
  245.  
  246. 2015 faces
  247. Create Patches : 14416 base patches
  248. 0 opaque faces
  249. 186808 square feet [26900484.00 square inches]
  250. 1 direct lights
  251.  
  252. BuildFacelights:
  253. Malformed face (136) normal @
  254. (256.00, 1279.00, 384.00)
  255. (16.00, 1279.00, 384.00)
  256. (16.00, 1280.00, 384.00)
  257. (256.00, 1280.00, 384.00)
  258. Error: Malformed face normal
  259. Description: The texture alignment of a visible face is unusable
  260. Howto Fix: If using Worldcraft, do a check for problems and fix any occurences of 'Texture axis perpindicular to face'
  261.  
  262.  
  263. ----- END hlrad -----
  264.  
  265.  
  266.  
  267.  
  268. ** Executing...
  269. ** Command: Copy File
  270. ** Parameters: "c:\users\wja\desktop\maps\fy_bomanworld.bsp" "C:\Program Files (x86)\Steam\steamapps\g-power\counter-strike\cstrike\maps\fy_bomanworld.bsp"
  271.  
  272.  
  273. ** Executing...
  274. ** Command: Copy File
  275. ** Parameters: "c:\users\wja\desktop\maps\fy_bomanworld.pts" "C:\Program Files (x86)\Steam\steamapps\g-power\counter-strike\cstrike\maps\fy_bomanworld.pts"
  276.  
  277.  
  278. ** Executing...
  279. ** Command: C:\PROGRA~2\Steam\STEAMA~1\g-power\COUNTE~1\hl.exe
  280. ** Parameters: +map "fy_bomanworld" -dev -console
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