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- iedMkr=["_MARKER1"];
- iedBlast=["Bo_Mk82","Rocket_03_HE_F","M_Mo_82mm_AT_LG","Bo_GBU12_LGB","Bo_GBU12_LGB_MI10","HelicopterExploSmall"];
- iedList=["IEDLandBig_F","IEDLandSmall_F","IEDUrbanBig_F","IEDUrbanSmall_F"];
- iedJunk=["RoadCone_F","Land_Tyre_F"];
- iedNum=15;
- {_x setMarkerAlpha 0;}forEach iedMkr;
- if(!isServer)exitWith{};
- iedAct={_iedObj=_this;
- waitUntil{sleep 1;player distance _iedObj<=10&&speed player>4};
- if(mineActive _iedObj)then{
- _iedBlast=selectRandom iedBlast;
- createVehicle[_iedBlast,(getPosATL _iedObj),[],0,""];
- _iedDel=nearestObjects[getPosATL _iedObj,["IEDLandBig_F","IEDLandSmall_F","IEDUrbanBig_F","IEDUrbanSmall_F","RoadCone_F","Land_Tyre_F"],4];{deleteVehicle _x}forEach _iedDel;};};
- {private["_ieds"];_ieds=[];_iedArea=getMarkerSize _x select 0;_iedRoad=(getMarkerPos _x)nearRoads _iedArea;
- for "_i" from 1 to iedNum do{
- if(count _ieds==iedNum*4)exitWith{};
- _iedR=selectRandom _iedRoad;
- _ied=selectRandom iedList;_junk=selectRandom iedJunk;
- _ied=createMine[_ied,getPosATL _iedR,[],8];_ied setPosATL(getPosATL _ied select 2+1);_ied setDir(random 359);
- if(round(random 2)==1)then{_iedJunk=createVehicle[_junk,getPosATL _ied,[],0,""];_iedJunk setPosATL(getPosATL _iedJunk select 2+1);_iedJunk enableSimulation false;};
- _jnkR=selectRandom _iedRoad;_junk=createVehicle[_junk,getPosATL _jnkR,[],8,""];_junk setPosATL(getPosATL _junk select 2+1);
- _junk enableSimulation false;[_ied,iedAct]remoteExec["spawn",0,true];
- _ieds set[count _ieds,_ied];
- /* iedMkrs=[];
- _mkrID=format["m %1",getPosATL _ied];
- _mkr=createMarker[_mkrID,getPosATL _ied];
- _mkr setMarkerShape "ICON";_mkr setMarkerType "mil_dot";_mkr setMarkerBrush "Solid";_mkr setMarkerAlpha 1;_mkr setMarkerColor "ColorEast";
- iedMkrs set[count iedMkrs,_mkr];*/
- };
- }forEach iedMkr;
- sleep 5;
- {civilian revealMine _x;}forEach allMines;
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