Alivieina

DSJ body horror run

Jan 3rd, 2017
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  1. TheGameFreak joined the chat room.
  2. [12:03pm] Fae: As is Nicolaas.
  3. [12:04pm] DSJ: They've all been called in for briefing for a mission. The briefing room is currently empty aside from them. Looks like the briefer is late/
  4. [12:04pm] Soulless: Hayden waits patiently.
  5. [12:04pm] TheGameFreak: Martin sits in the briefing room, and looks around. Was he late?
  6. [12:05pm] Alivi: Izumi is there.
  7. [12:05pm] Fae: "Hmmmm." Nicolaas looks around.
  8. [12:06pm] DSJ: Eventually, they enter the room, with folders and such! "Good evening," He says, "Sorry for calling you in late, but this just got to us."
  9. [12:06pm] Soulless: "That is fine."
  10. [12:06pm] TheGameFreak: Martin smiles and waves at them.
  11. [12:06pm] Alivi: “No worries.” Izumi says brightly. She waves at Martin.
  12. [12:07pm] DSJ: He passes out the folders. "You'll want to go over those quickly, the train's leaving for the airport soon."
  13. [12:08pm] Fae: Nicolaas reads.
  14. [12:08pm] Soulless: She reads fast.
  15. [12:08pm] TheGameFreak: Martin reads too.
  16. [12:09pm] DSJ: The files detail that a large, strange object crashed in the Mexican desert about a week ago. It only recently came to the Foundation's attention when members of the local community started to disappear, some returning mangled. There's pictures of the bodies, their limbs disjointed and what appears to be metallic machinery randomly stuffed onto the
  17. [12:09pm] DSJ: m.
  18. [12:10pm] Soulless: "This will be dangerous."
  19. [12:10pm] Roget joined the chat room.
  20. [12:10pm] Roget was promoted to room founder by ChanServ.
  21. [12:10pm] Roget was promoted to operator by ChanServ.
  22. [12:10pm] Fae: Well. That doesn't look fun.
  23. [12:10pm] TheGameFreak: Martin pales at the pictures. Well, then.
  24. [12:11pm] Alivi: Izumi frowns. “…this…..”
  25. [12:12pm] DSJ: "Yeah, it doesn't look too good." the briefing guy says. "Unfortunately, as far as we can tell, this thing doesn't seem to be friendly in the slightest. I'm not saying that it needs to be destroyed, not at all, but I'd advise fighting it over trying to befriend it, if the latter is even an option."
  26. [12:13pm] Fae: "Do we believe the ships itself is this... anomaly? Or its pilot?"
  27. [12:14pm] Fae: Ship > object, pilot > passenger
  28. [12:14pm] DSJ: "Well, it came from space, and it's doing horrifying stuff to people, so sure, it's anomalous."
  29. [12:16pm] TheGameFreak: Martin calmly raises his hand. "Perhaps, we can exhaust all our other options first before attacking it directly?"
  30. [12:16pm] Fae: (He was more asking do we believe the object is the attacker, or is it a separate ship and passenger.)
  31. [12:16pm] Alivi: “…Well I personally would like to not having our people in any more contact than what is necessary…no telling what it will do……"
  32. [12:17pm] DSJ: "Well sure, I just wouldn't advocate for it. Anyways, you'll be taking a train to an airfield, then a plane to Mexico from there. Get your stuff together, and good luck."
  33. [12:18pm] Alivi: Izumi looks at the group. “I’m going to see about bringing more medical supplies…. something tells me we might need it.”
  34. [12:22pm] Fae: Nicolaas gets his gear.
  35. [12:23pm] DSJ: If everyone's okay with it, we can just timeskip to landing in Mexico
  36. [12:23pm] TheGameFreak: Martin gathers up his gear, then follows after everyone else.
  37. [12:24pm] Fae: yup, that's fine
  38. [12:24pm] Alivi: thats fine.
  39. [12:24pm] Soulless: (brb shower)
  40. [12:24pm] Soulless: Hayden follo along.
  41. [12:26pm] DSJ: The plane lands without much strife, and the early morning sun shines as they exit it. A jeep is waiting on the runway for them, its driver leaning against the side.
  42. [12:30pm] Fae: Presumably, Nicolaas hops in the jeep.
  43. [12:31pm] DSJ: He does! The driver waits for everyone else to get in
  44. [12:31pm] Alivi: Izumi also enters the jeep
  45. [12:31pm] TheGameFreak: Martin calmly enters the jeep
  46. [12:32pm] DSJ: Hayden probably does as well. The driver gets in, and they're off to a small camp right outside of the crashed ship, set up to turn locals away.
  47. [12:34pm] DSJ: The jeep stops at the camp, where they're greeted by a few Foundation Personnel, who've set up a monitoring post in addition to the camp itself. They have a few more photographs to look at
  48. [12:35pm] Soulless: (I didn't actually go to shower whoops)
  49. [12:36pm] Soulless: Hayden looks to the photographs and then she glances around for direction.
  50. [12:36pm] TheGameFreak: Martin looks at the photographs as well.
  51. [12:37pm] DSJ: The photos show more bodies, with some having entire limbs replaced by machinery, one body being almost half mechanical. The machinery is, while complex, bulky and harsh, inorganic to the end.
  52. [12:38pm] Soulless: "Have any of these bodies appeared functional with its machinery replacements?" She asks, perhaps hoping for some overhearing person to answer.
  53. [12:38pm] TheGameFreak: Martin pales at the photos. Good Lord, how were these people still alive?
  54. [12:39pm] Alivi: Can Izumi tell anything from the photographs medically wise?
  55. [12:39pm] DSJ: "There was one man," one of the Foundation people replies, "He managed to crawl his way here, his arms had been replaced. Legs were missing entirely. He died soon after."
  56. [12:39pm] DSJ: Roll MED Izumi
  57. [12:39pm] Alivi: 4df+6
  58. [12:39pm] Glacon: Alivi: 6 (4df+6=0, -, +, 0)
  59. [12:40pm] DSJ: Izumi....well, it looks like whatever was done to these people was done in an attempt to treat wounds, but the surgery was done pretty badly. However, some of the replacements do look unnecessary for actually fixing someone.
  60. [12:40pm] Soulless: (ok now I am brb)
  61. [12:41pm] Alivi: “….That’s….” She murmurs something to herself studying the photos… “Do we know if they were injured before?”
  62. [12:41pm] Alivi: “Or were these people taken… what did the man say the one that was alive?"
  63. [12:42pm] DSJ: "We tried asking the man, but he couldn't really talk. His tongue was..... well it wasn't missing, just parts of it were. He was able to nod to questions, though."
  64. [12:42pm] DSJ: "From what we can tell, he ran into something inside of the ship that tore him up, and then the ship itself held him against the wall and operated on him."
  65. [12:43pm] TheGameFreak: Martin looks at the man. "Are there any survivors, currently?"
  66. [12:44pm] DSJ: "There might be, we didn't get here until it became apparent something was wrong in the area. So, it's possible that one or two people have lived and escaped."
  67. [12:44pm] DSJ: "As to why we were late, resources are stretched."
  68. [12:45pm] Alivi: “…I see…” She points to one photograph, “These here are what I assume are attempts at fixing wounds."
  69. [12:45pm] DSJ: "That's the conclusion we drew, yes. It matches up with the man's testimony."
  70. [12:46pm] Alivi: “Whatever it is, it isn’t good at surgical procedures… and…some of these replacements aren’t necessary."
  71. [12:46pm] DSJ: "Well, it is of alien origin."
  72. [12:47pm] DSJ: Does anyone look at the ship?
  73. [12:48pm] TheGameFreak: Martin looks at it!
  74. [12:48pm] Fae: 4df+4 (Engi) Nicolaas looks.
  75. [12:48pm] Glacon: Fae: (Engi) Nicolaas looks.: 3 (4df+4=+, 0, -, -)
  76. [12:48pm] Fae: ...Aaaand isbaffled by this future technology.
  77. [12:49pm] TheGameFreak: 4df+5 Engineering
  78. [12:49pm] Glacon: TheGameFreak: Engineering: 6 (4df+5=+, 0, -, +)
  79. [12:49pm] TheGameFreak: Martin might have a good idea on how the ship works.
  80. [12:50pm] DSJ: It's shaped like a teardrop, the smaller end of it facing up. Fins jut from its side erratically, and there's no clear method of propulsion. It's embedded into the ground. Size wise, it's huge, which makes the lack of a massive crater pretty odd. On the engineering side of things..
  81. [12:51pm] DSJ: It looks like this ship is made to crash, oddly enough. The size and lack of visible thrusters mean it might be just thrown down from space into the atmosphere of a planet.
  82. [12:51pm] Soulless: (back)
  83. [12:52pm] Prior left the chat room. (Quit: Connection closed for inactivity)
  84. [12:52pm] Soulless: does Hayden
  85. [12:52pm] Soulless: 's specs apply?
  86. [12:52pm] TheGameFreak: Martin raises an eyebrow at the ship. Apparently, the ship wasn't really made for flying, as much as for crashing.
  87. [12:53pm] DSJ: Third spec would apply
  88. [12:53pm] DSJ: @Soulless
  89. [12:55pm] DSJ: "We're willing to give you all some breathing protection before going in, for what it's worth."
  90. [12:56pm] Soulless: 4df+9 Tactical Information @ The Ship
  91. [12:56pm] Glacon: Soulless: Tactical Information @ The Ship: 7 (4df+9=-, -, 0, 0)
  92. [12:58pm] Alivi: “That’s nice thank you…..” Izumi is clearly nervous
  93. [12:58pm] DSJ: Hayden, you can see one entrance on the side, but that appears to be the only way to get in or out, Additionally, given the ship is at an angle due to its shape and the way it crashed, you might have to fight for balance once or twice.
  94. [1:00pm] TheGameFreak: Martin nods. "Thank you."
  95. [1:00pm] Soulless: "There is only one way in and out, which is the entrance, and it is unbalanced. We will need to have steady feet."
  96. [1:00pm] Talonair left the chat room. (Quit: Connection closed for inactivity)
  97. [1:00pm] DSJ: "So, whenever you're all ready to go in, we have some gas masks and lights. Best of luck to you all."
  98. [1:00pm] Alivi: “……mmm…."
  99. [1:01pm] Soulless: Hayden takes a mask and a light and begins to go.
  100. [1:01pm] TheGameFreak: Martin grabs a mask and a light and follows after Hayden.
  101. [1:01pm] Alivi: Izumi follows Hayden and Martin doing the same.
  102. [1:02pm] DSJ: Fae?
  103. [1:04pm] Roget left the chat room. (Quit: http://www.mibbit.com ajax IRC Client)
  104. [1:05pm] Fae: aaaaa sorry
  105. [1:05pm] Fae: Nicolaas grabs a mask.
  106. [1:06pm] Fae: He heads in.
  107. [1:07pm] DSJ: As you enter the ship, the first thing you notice is the smell. It smells dead, like a week old carcass on the side of the road. Your lights cut through the darkness, and it's pretty clear there is no other light in the ship. The walls are covered in tubes and cables, and claustrophobic. PERC
  108. [1:09pm] TheGameFreak left the chat room. (Quit: http://www.mibbit.com ajax IRC Client)
  109. [1:09pm] Alivi: Izumi isn’t too bothered by the smell.
  110. [1:09pm] Soulless: Does Hayden's spec apply?
  111. [1:09pm] Alivi: 4df+3 perc.
  112. [1:09pm] Glacon: Alivi: perc.: 3 (4df+3=+, -, -, +)
  113. [1:10pm] DSJ: Hayden's spec can apply.
  114. [1:10pm] TheGameFreak joined the chat room.
  115. [1:10pm] Soulless: 4df+9 What's this? what's this? (there's color everywhere)
  116. [1:10pm] Glacon: Soulless: What's this? what's this? (there's color everywhere): 8 (4df+9=-, 0, +, -)
  117. [1:11pm] DSJ: Hayden, there seems to be a door a few yards ahead, on the right. There's also a strangely marked panel on the left wall, connected to some wires.
  118. [1:12pm] DSJ: PERC, Martin
  119. [1:12pm] Soulless: "Marked panel, here. Door, there. Who here has engineering experience?"
  120. [1:12pm] Fae: 4df+3 PERC
  121. [1:12pm] Glacon: Fae: PERC: 1 (4df+3=-, +, -, -)
  122. [1:13pm] DSJ: Nicholas, you're not quite sure but you think you're in a spooky spaceship.
  123. [1:13pm] TheGameFreak: 4df+5 Wait, what
  124. [1:13pm] Glacon: TheGameFreak: Wait, what: 6 (4df+5=+, 0, -, +)
  125. [1:13pm] DSJ: Martin, you see what Hayden does
  126. [1:13pm] Fae: Hmmm, I don't know...
  127. [1:13pm] Fae: That seems like an awfully tall tale, DSJ.
  128. [1:13pm] TheGameFreak: Martin raises his eyebrow at the panel, and walks over to it.
  129. [1:13pm] Nioki joined the chat room.
  130. [1:15pm] DSJ: ENGI or SCI
  131. [1:15pm] TheGameFreak: ENGI
  132. [1:16pm] Soulless: Hayden shines light for Martin.
  133. [1:16pm] DSJ: Roll it
  134. [1:17pm] LilySleep left the chat room. (Quit: Connection closed for inactivity)
  135. [1:17pm] TheGameFreak: 4df+5 Engineering skills, go!
  136. [1:17pm] Glacon: TheGameFreak: Engineering skills, go!: 2 (4df+5=-, -, -, 0)
  137. [1:17pm] TheGameFreak: (Shit.)
  138. [1:17pm] DSJ: Warning bells sound at a piercing tone as Martin manages to mess up the panel somehow.
  139. [1:17pm] DSJ: d3
  140. [1:17pm] Glacon: DSJ: 2 (d3=2)
  141. [1:17pm] Soulless: 4df+3 (engineering) She also sanity-checks for him
  142. [1:17pm] Glacon: Soulless: (engineering) She also sanity-checks for him: 3 (4df+3=+, 0, -, 0)
  143. [1:18pm] DSJ: Hayden, you don't make things any better
  144. [1:18pm] DSJ: d3
  145. [1:18pm] Glacon: DSJ: 1 (d3=1)
  146. [1:18pm] DSJ: Ahead of you, you hear metal clanging. Behind you all, you hear something on rails. PERC to look for either
  147. [1:20pm] Alivi: 4df+3 Looking behind
  148. [1:20pm] Glacon: Alivi: Looking behind: 2 (4df+3=-, 0, 0, 0)
  149. [1:21pm] Fae: 4df+3 PERC
  150. [1:21pm] Glacon: Fae: PERC: 4 (4df+3=-, +, 0, +)
  151. [1:21pm] Fae: looking behind.
  152. [1:21pm] TheGameFreak: 4df+5 Looking around!
  153. [1:21pm] Glacon: TheGameFreak: Looking around!: 5 (4df+5=-, +, +, -)
  154. [1:23pm] DSJ: From behind, Nic can see something hanging from the ceiling, a torso mounted onto an arm, mounted to a track on the ceiling. The torso is mostly human, but the head is rotated 180 degrees and the jaw is gone. The lower arm is split into two halves, and bears mechanical equipment on each arm.
  155. [1:24pm] Soulless: 4df+5 hayden look sorry
  156. [1:24pm] Glacon: Soulless: hayden look sorry: 4 (4df+5=-, 0, -, +)
  157. [1:24pm] DSJ: From ahead, Martin can see a rough, mechanical sphere with four arms attached, and a head attached to both the top and bottom of the sphere. A small harpoon launcher is mounted into the mouth of each head.
  158. [1:25pm] Fae: Nicolaas unshoulders his ungodly large gun.
  159. [1:25pm] DSJ: Hayden, you can confirm either of these images.
  160. [1:27pm] TheGameFreak: Martin holds his wrench steadily.
  161. [1:27pm] Alivi: Izumi notices people readying weapons and takes out her gun.
  162. [1:27pm] DSJ: They both continue to approach.
  163. [1:27pm] Fae: Nicolaas levels the gun at the torso thingy.
  164. [1:28pm] Fae: "Prepare to fire."
  165. [1:28pm] Soulless: Hayden tries to get into hidey position, can she?
  166. [1:28pm] DSJ: Not really, there's not really anywhere to run.
  167. [1:29pm] Alivi: Izumi nods and gets ready to do so, following Nicolaas’ lead
  168. [1:29pm] Soulless: She instead looks for other positions where they may be ambushed from behind or something else.
  169. [1:30pm] DSJ: Well Hayden, it's a hallway with no visible exits, so there's no other positions to look from.
  170. [1:31pm] DSJ: They keep getting closer
  171. [1:32pm] Fae: Just confirming, the torso thing is not some painfully trapped living human, right? Or it doesn't appear to be?
  172. [1:32pm] DSJ: It looks human, but isn't making any noises to suggest it's in pain. But maybe it can't make any noises.
  173. [1:34pm] Alivi: Can Izumi see if it’s like….still alive or medically….itself…. ?
  174. [1:35pm] DSJ: She can!
  175. [1:35pm] DSJ: Meanwhile....
  176. [1:35pm] DSJ: 4df+6 Ranged. A harpoon hurtles at Martin
  177. [1:35pm] Glacon: DSJ: Ranged. A harpoon hurtles at Martin: 7 (4df+6=+, 0, +, -)
  178. [1:36pm] TheGameFreak: 4df+5 Dodge!
  179. [1:36pm] Glacon: TheGameFreak: Dodge!: 3 (4df+5=+, -, -, -)
  180. [1:36pm] TheGameFreak: (SHIT)
  181. [1:36pm] TheGameFreak: 4df+5 Pdef?
  182. [1:36pm] Glacon: TheGameFreak: Pdef?: 5 (4df+5=0, 0, -, +)
  183. [1:36pm] TheGameFreak: (yay)
  184. [1:37pm] DSJ: It digs into your upper arm, but doesn't do a whole lot of damage. Then it starts to try to pull you forwards, STR to resist
  185. [1:38pm] TheGameFreak: 4df+4 Nonononono
  186. [1:38pm] Glacon: TheGameFreak: Nonononono: 2 (4df+4=-, 0, -, 0)
  187. [1:38pm] DSJ: You get pulled right towards it!
  188. [1:40pm] Fae: 4df+5 Nicolaas shoots it.
  189. [1:40pm] Glacon: Fae: Nicolaas shoots it.: 4 (4df+5=+, -, -, 0)
  190. [1:40pm] Alivi: Izumi also shoots at it.
  191. [1:40pm] DSJ: 4df+3 PDEF
  192. [1:40pm] Glacon: DSJ: PDEF: 5 (4df+3=-, +, +, +)
  193. [1:40pm] Alivi: 4df+4
  194. [1:40pm] Glacon: Alivi: 3 (4df+4=+, -, -, 0)
  195. [1:41pm] DSJ: 4df+3 PDEF
  196. [1:41pm] Glacon: DSJ: PDEF: 4 (4df+3=+, 0, 0, 0)
  197. [1:41pm] DSJ: Your shots manage not to kill or even harm the evil ball of arms
  198. [1:41pm] DSJ: Soulless?
  199. [1:43pm] Soulless: gimme a sec lookingat stats
  200. [1:43pm] Soulless: Can Hayden roll engineering + her spec to look for some kind of structural weakness?
  201. [1:44pm] DSJ: She could, but the arms are an obvious place to shoot already
  202. [1:44pm] Soulless: 4df+5 she pew pew
  203. [1:44pm] Glacon: Soulless: she pew pew: 4 (4df+5=0, -, +, -)
  204. [1:44pm] DSJ: 4df+3 PDEF
  205. [1:44pm] Glacon: DSJ: PDEF: 3 (4df+3=+, 0, -, 0)
  206. [1:45pm] DSJ: She manages to knock one of the arms out of commission!
  207. [1:45pm] DSJ: As for Martin, he gets shot at! Again!
  208. [1:45pm] DSJ: 4df+6 Ranged
  209. [1:45pm] Glacon: DSJ: Ranged: 7 (4df+6=+, 0, 0, 0)
  210. [1:46pm] TheGameFreak: 4df+5 Dodge?
  211. [1:46pm] Glacon: TheGameFreak: Dodge?: 6 (4df+5=+, 0, -, +)
  212. [1:46pm] TheGameFreak: 4df+5 Pdef?
  213. [1:46pm] Glacon: TheGameFreak: Pdef?: 7 (4df+5=-, +, +, +)
  214. [1:46pm] TheGameFreak: (yes)
  215. [1:46pm] DSJ: The spear nicks him, but doesn't actually get stuck in. STR regardless, as the other harpoon is still pulling you towards it
  216. [1:47pm] DSJ: Also, the ceiling thing takes a swipe at Nic
  217. [1:47pm] DSJ: 4df+5 Melee
  218. [1:47pm] Glacon: DSJ: Melee: 8 (4df+5=+, +, 0, +)
  219. [1:51pm] DSJ: TheGameFreak? Fae?
  220. [1:51pm] Fae: 4df+6 Pdef
  221. [1:51pm] Glacon: Fae: Pdef: 8 (4df+6=+, 0, 0, +)
  222. [1:52pm] Fae: His light armor blocks it.
  223. [1:52pm] TheGameFreak: 4df+4 Martin tries to resist!
  224. [1:52pm] Glacon: TheGameFreak: Martin tries to resist!: 6 (4df+4=0, +, 0, +)
  225. [1:52pm] DSJ: He manages to not get any closer
  226. [1:53pm] Soulless: Hayden tries to aim in a way that doesn't hurt her friendos.
  227. [1:54pm] DSJ: Ranged!
  228. [1:54pm] Alivi: Izumi tries to do the same.
  229. [1:54pm] DSJ: Ranged!
  230. [1:54pm] Alivi: 4df+4 ranged
  231. [1:54pm] Glacon: Alivi: ranged: 4 (4df+4=-, +, +, -)
  232. [1:55pm] Fae: 4df+5 Ranged.
  233. [1:55pm] Glacon: Fae: Ranged.: 7 (4df+5=+, +, 0, 0)
  234. [1:55pm] DSJ: 4df+3 PDEF vs Izumi
  235. [1:55pm] Glacon: DSJ: PDEF vs Izumi: 3 (4df+3=-, +, -, +)
  236. [1:56pm] DSJ: 4df+6 PDEF Vs Nic
  237. [1:56pm] Glacon: DSJ: PDEF Vs Nic: 5 (4df+6=-, 0, -, +)
  238. [1:56pm] DSJ: Another arm of the Ball is taken out by Izumi, and it can barely support itself now.
  239. [1:58pm] DSJ: The hanging one loses one of it's lower arms
  240. [1:58pm] Soulless: 4df+5 Hayden shoots it.
  241. [1:58pm] Glacon: Soulless: Hayden shoots it.: 5 (4df+5=0, 0, 0, 0)
  242. [1:59pm] DSJ: Assuming you meant the ball..
  243. [1:59pm] DSJ: 4df+3 PDEF
  244. [1:59pm] Glacon: DSJ: PDEF: 0 (4df+3=0, -, -, -)
  245. [1:59pm] DSJ: It loses one last arm, as well as some of it's body. It falls to the ground.
  246. [1:59pm] DSJ: 1d4
  247. [1:59pm] Glacon: DSJ: 4 (1d4=4)
  248. [2:00pm] DSJ: It does not summon backuo
  249. [2:00pm] DSJ: *backup
  250. [2:01pm] TheGameFreak: Can Martin remove the harpoon?
  251. [2:01pm] Alivi: Izumi will try to help with that and first aid. She will go to help Martin if it is possible.
  252. [2:02pm] Fae: Did Nic's shot do anything?
  253. [2:02pm] DSJ: Martin can! And Izumi can definitely help
  254. [2:02pm] DSJ: Nic knocked one of the lower arms off of the ceiling thing.
  255. [2:02pm] Fae: 4df+3 MED Nic also helps.
  256. [2:02pm] Glacon: Fae: MED Nic also helps.: 4 (4df+3=-, 0, +, +)
  257. [2:02pm] Soulless: Hayden tries to examine, but not touch, the panel.
  258. [2:03pm] DSJ: 4df+5 Melee vs Hayden However, it's still not dead
  259. [2:03pm] Glacon: DSJ: Melee vs Hayden However, it's still not dead: 6 (4df+5=-, 0, +, +)
  260. [2:03pm] Alivi: 6df+6 Izumi will try to help and first aid
  261. [2:03pm] Glacon: Alivi: Izumi will try to help and first aid: 4 (6df+6=-, +, -, 0, -, 0)
  262. [2:03pm] Soulless: oh redact
  263. [2:03pm] Soulless: 4df+5 She jumps away??
  264. [2:03pm] Glacon: Soulless: She jumps away??: 5 (4df+5=+, +, -, -)
  265. [2:03pm] Fae: redact for nic too
  266. [2:03pm] Soulless: 4df+4 PDEF then
  267. [2:03pm] Glacon: Soulless: PDEF then: 5 (4df+4=0, 0, 0, +)
  268. [2:03pm] DSJ: She gets a scratch on her arm, but it could be worse
  269. [2:03pm] Alivi: Izumi is gonna focus on caring for Martin atm. Better to get him in one piece.
  270. [2:04pm] Aphex_ left the chat room. (Connection reset by peer)
  271. [2:05pm] DSJ: Martin's arm gets patched up, bringing his health up 6.5
  272. [2:05pm] Fae: 4df+5 He shoots the thing.
  273. [2:05pm] Glacon: Fae: He shoots the thing.: 7 (4df+5=0, +, +, 0)
  274. [2:05pm] DSJ: 4df+6 PDEF
  275. [2:05pm] Glacon: DSJ: PDEF: 4 (4df+6=+, -, -, -)
  276. [2:05pm] DSJ: An entire arm gets knocked off
  277. [2:08pm] DSJ: 4df+5 MEL retaliatory strikes versus Nic
  278. [2:08pm] Glacon: DSJ: MEL retaliatory strikes versus Nic: 8 (4df+5=0, +, +, +)
  279. [2:09pm] Soulless: 4df+5 Hayden tries to do the shooty
  280. [2:09pm] Glacon: Soulless: Hayden tries to do the shooty: 4 (4df+5=+, -, 0, -)
  281. [2:09pm] DSJ: 4df+6 PDEF
  282. [2:09pm] Glacon: DSJ: PDEF: 5 (4df+6=+, 0, -, -)
  283. [2:09pm] DSJ: She doesn't shoot well enough though]
  284. [2:10pm] Fae: 4df+6 Pdef
  285. [2:10pm] Glacon: Fae: Pdef: 7 (4df+6=0, +, -, +)
  286. [2:10pm] DSJ: The hit draws a little blood
  287. [2:13pm] DSJ: 4df+5 MEL vs Hayden
  288. [2:13pm] Glacon: DSJ: MEL vs Hayden: 3 (4df+5=-, -, -, +)
  289. [2:14pm] DSJ: Meanwhile, in the background
  290. [2:14pm] DSJ: 4df+6 STR Detecting Martin is still a little hurt, the ship tries to help
  291. [2:14pm] Glacon: DSJ: STR Detecting Martin is still a little hurt, the ship tries to help: 7 (4df+6=0, +, +, -)
  292. [2:14pm] DSJ: STR to resist
  293. [2:15pm] Soulless: 4df+5 agility
  294. [2:15pm] Glacon: Soulless: agility: 4 (4df+5=+, -, -, 0)
  295. [2:15pm] Alivi: Izumi will try to protect Martin. He’s her patient thank you very much.
  296. [2:15pm] Fae: 4df+5 Attack Attack Attack
  297. [2:15pm] Glacon: Fae: Attack Attack Attack: 5 (4df+5=0, 0, -, +)
  298. [2:15pm] DSJ: 4df+6 PDEF
  299. [2:15pm] Glacon: DSJ: PDEF: 5 (4df+6=-, 0, 0, 0)
  300. [2:16pm] TheGameFreak: 4df+4 Martin resists!
  301. [2:16pm] Glacon: TheGameFreak: Martin resists!: 1 (4df+4=-, 0, -, -)
  302. [2:16pm] DSJ: He doesn't, unfortunately.
  303. [2:16pm] DSJ: 4df+3 SHIP MED
  304. [2:16pm] Glacon: DSJ: SHIP MED: 3 (4df+3=-, +, +, -)
  305. [2:16pm] Fae: *sad trombone noises*
  306. [2:17pm] DSJ: It quickly stitches his arm with wiring, not actually healing him. It hurts a lot, but he's let go right after
  307. [2:17pm] Alivi: Izumi curses and moves to go and repair the damage the ship just did.
  308. [2:18pm] DSJ: It didn't further damage him, but the wound can no longer be dealt with, until you get back on site
  309. [2:19pm] Alivi: She still hates this ship and wants it to die.
  310. [2:20pm] DSJ: 4df+2 AGILITY The weird hanging thing fucks off
  311. [2:20pm] Glacon: DSJ: AGILITY The weird hanging thing fucks off: -1 (4df+2=-, -, -, 0)
  312. [2:20pm] DSJ: It actually manages to fall on the ground
  313. [2:20pm] DSJ: And then it dies.
  314. [2:21pm] DSJ: Izumi, you might want to patch Hayden and Nic up quickly
  315. [2:21pm] Alivi: Izumi moves to do just that.
  316. [2:22pm] Alivi: 4df+6 medical
  317. [2:22pm] Glacon: Alivi: medical: 6 (4df+6=+, +, -, -)
  318. [2:22pm] DSJ: Medical!
  319. [2:22pm] Soulless: Hayden allows herself to be patched up because god no that'snot for her nope
  320. [2:22pm] DSJ: Hayden gets fixed up!
  321. [2:23pm] Fae: Which means Nic probably still has a nick.
  322. [2:24pm] TheGameFreak: Martin grits his teeth as he rubs at the stitching. God shit dammit, this ship.
  323. [2:25pm] Soulless: "Are you okay, Martin?"
  324. [2:25pm] Alivi: Izumi will treat Nic too if she can
  325. [2:25pm] Alivi: “I have painkiller Martin."
  326. [2:25pm] DSJ: Izumi can treat Nic
  327. [2:25pm] Alivi: 4df+6 medical for Nic
  328. [2:25pm] Glacon: Alivi: medical for Nic: 5 (4df+6=0, 0, 0, -)
  329. [2:26pm] DSJ: She manages to fix him up too
  330. [2:26pm] DSJ: Where do you go from here?
  331. [2:27pm] TheGameFreak: Martin looks at the others. "I think I'm gonna be okay. I don't know if I can remove this wiring, though."
  332. [2:29pm] Alivi: “I can look at it once we get back in the site."
  333. [2:30pm] TheGameFreak: Martin smiles and nods.
  334. [2:31pm] Soulless: Does From Faraway Shores apply to the tech in the ship?
  335. [2:31pm] Soulless: Hayden motions to the door.
  336. [2:31pm] DSJ: It does not!
  337. [2:32pm] Alivi: She smiles back
  338. [2:34pm] Soulless: "We should continue."
  339. [2:34pm] Fae: "Should we?"
  340. [2:35pm] Alivi: “Probably…”
  341. [2:35pm] Soulless: "...We have a mission."
  342. [2:35pm] Fae: He gestures to the broken drones. "If these were not the culprits, then it was others like them."
  343. [2:36pm] Fae: "Establishing a perimeter outside would keep them from spreading, and give the opportunity to capture any that might still be in the field."
  344. [2:38pm] DSJ: Meanwhile, tubes and arms from the walls of the ship drag the dead ceiling mounted drone away\
  345. [2:38pm] DSJ: Also, PERC
  346. [2:38pm] Alivi: 4df+3 pec.
  347. [2:38pm] Glacon: Alivi: pec.: 4 (4df+3=0, 0, +, 0)
  348. [2:38pm] TheGameFreak: 4df+5 Whazzat?
  349. [2:38pm] Glacon: TheGameFreak: Whazzat?: 6 (4df+5=0, -, +, +)
  350. [2:38pm] Soulless: 4df+5 hm?
  351. [2:38pm] Glacon: Soulless: hm?: 6 (4df+5=-, 0, +, +)
  352. [2:39pm] Fae: 4df+3 Perc
  353. [2:39pm] Glacon: Fae: Perc: 5 (4df+3=+, 0, 0, +)
  354. [2:40pm] DSJ: You all hear the door closing and locking itself.
  355. [2:40pm] TheGameFreak: Martin jumps and turns towards the door.
  356. [2:40pm] TheGameFreak: He pales. Oh shit.
  357. [2:41pm] Soulless: Hayden's eyes narrow.
  358. [2:41pm] Soulless: "There should be a way to open it."
  359. [2:41pm] DSJ: At the same time, dim lights switch on, and machinery hums
  360. [2:42pm] Alivi: “Oh No.”
  361. [2:44pm] Soulless: "Martin, can you shut this down?"
  362. [2:44pm] DSJ: The other door opens, the one down the hall
  363. [2:45pm] Alivi: “Ugh……..”
  364. [2:45pm] TheGameFreak: "I can try." He looks at the other door.
  365. [2:46pm] DSJ: Roll SCI or TECH, Martin
  366. [2:47pm] TheGameFreak: 4df+5 SCI
  367. [2:47pm] Glacon: TheGameFreak: SCI: 6 (4df+5=0, +, 0, 0)
  368. [2:48pm] DSJ: You don't manage to open the exit door, but the lights come on at full brightness. A few other doors, far, far behind you open as well.
  369. [2:49pm] Soulless: "Where shall we go?"
  370. [2:53pm] Alivi: “Probably… where the doors are open…"
  371. [2:55pm] Soulless: She nods and starts heading there.
  372. [2:56pm] Alivi: Izumi follows~
  373. [2:57pm] Fae: As does Nic
  374. [2:57pm] DSJ: The room she enters appears to be a computer room, not that anyone from this time period would really get that. Monitors sit haphazardly on the walls, alien text scrolling across it. On one screen is a human body, constant surgeries being simulated on it
  375. [2:59pm] Soulless: "...Hello?"
  376. [2:59pm] DSJ: There is no response
  377. [3:01pm] Soulless: She looks to the others for guidance.
  378. [3:02pm] TheGameFreak: Martin walks over to the screen and looks at it.
  379. [3:03pm] DSJ: It seems to be analyzing how to 'optimize' the human body
  380. [3:03pm] DSJ: Or at least, how much can be replaced
  381. [3:04pm] Alivi: Izumi looks at the screen. Is there anything she can glean as a medical professional?
  382. [3:04pm] DSJ: Roll Medicalk
  383. [3:04pm] DSJ: *Medical
  384. [3:04pm] Alivi: 4df+6
  385. [3:04pm] Glacon: Alivi: 4 (4df+6=0, -, 0, -)
  386. [3:05pm] DSJ: Specifically, its analyzing organ structure and how to adapt it
  387. [3:08pm] DSJ: In the hall, clanging can be heard
  388. [3:08pm] Soulless: She turns around to look.
  389. [3:09pm] TheGameFreak: Martin frowns at the sight. He's not sure if the content of this simulation is ethical.
  390. [3:10pm] Alivi: Izumi looks horrified.
  391. [3:10pm] Soulless: "What is this?"
  392. [3:10pm] DSJ: In the hall, a long metal torso, fitted with four pairs of human legs, which all have clawed metal feet can be seen. Their head consists of a brain encased in a jar, surrounded by some sort of gel, and six eyes capable of independent movement around said jar. It's messily dissolving the ball creature, and consuming it
  393. [3:10pm] Soulless: "Turn around."
  394. [3:12pm] Alivi: Izumi turns around.
  395. [3:12pm] TheGameFreak: Martin turns around and pales at the sight.
  396. [3:12pm] Alivi: “….O….Oh….”
  397. [3:12pm] TheGameFreak: Oh shit.
  398. [3:12pm] Soulless: "Ideas?"
  399. [3:13pm] DSJ: It turns and makes a horrible screeching noise
  400. [3:13pm] DSJ: MDEF
  401. [3:13pm] DSJ: 4df+5 SCREEEEEEEEE
  402. [3:13pm] Glacon: DSJ: SCREEEEEEEEE: 6 (4df+5=-, +, +, 0)
  403. [3:13pm] Alivi: 4df+5 mental
  404. [3:13pm] Glacon: Alivi: mental: 5 (4df+5=0, -, +, 0)
  405. [3:14pm] TheGameFreak: 4df+4 NOPE
  406. [3:14pm] Fae: 4df+4 +3 more against fear and pain
  407. [3:14pm] Glacon: Fae: +3 more against fear and pain: 3 (4df+4=-, -, 0, +)
  408. [3:14pm] Glacon: TheGameFreak: NOPE: 6 (4df+4=+, 0, 0, +)
  409. [3:14pm] Soulless: 4df+4 shit
  410. [3:14pm] Glacon: Soulless: shit: 5 (4df+4=+, 0, 0, 0)
  411. [3:15pm] DSJ: Everyone but Martin collapses.
  412. [3:15pm] DSJ: Martin, you can probably manage to defend one person from the oncoming arms of the ship
  413. [3:16pm] Fae: (Evan with the +3?)
  414. [3:16pm] Fae: Even* even
  415. [3:16pm] DSJ: (No, wasn't pain or fear.)\
  416. [3:19pm] TheGameFreak: Martin decides to defend Izumi, since she's the healer.
  417. [3:19pm] TheGameFreak: 4df+4 He swings his wrench at the brain jar.
  418. [3:19pm] Glacon: TheGameFreak: He swings his wrench at the brain jar.: 2 (4df+4=-, -, -, +)
  419. [3:20pm] DSJ: 4df+7 PDEF
  420. [3:20pm] Glacon: DSJ: PDEF: 7 (4df+7=0, -, 0, +)
  421. [3:20pm] DSJ: Well, you made an attempt
  422. [3:21pm] DSJ: Your teammates get dragged away, but you can try running after one of them
  423. [3:21pm] TheGameFreak: Shit! He runs after Izumi!
  424. [3:21pm] DSJ: AGI
  425. [3:22pm] TheGameFreak: 4df+5 Running!
  426. [3:22pm] Glacon: TheGameFreak: Running!: 2 (4df+5=-, 0, -, -)
  427. [3:23pm] DSJ: The mechanical arms are just too fast
  428. [3:23pm] DSJ: Everyone else, you wake up, held tight to various walls
  429. [3:23pm] DSJ: STR to possibly break free
  430. [3:23pm] Soulless: 4df shit
  431. [3:23pm] Glacon: Soulless: shit: 0 (4df=+, +, -, -)
  432. [3:24pm] Alivi: 4df
  433. [3:24pm] Glacon: Alivi: 0 (4df=-, -, +, +)
  434. [3:24pm] Fae: 4df+6 STR
  435. [3:24pm] Glacon: Fae: STR: 6 (4df+6=+, +, -, -)
  436. [3:25pm] DSJ: Nic, you manage to break free
  437. [3:25pm] DSJ: It's too late for Izumi and Hayden though
  438. [3:25pm] DSJ: We'll start with Izumi
  439. [3:25pm] Fae: Everyone is treated to the sight of an old dude that looks like santa tearing apart metal with his hands.
  440. [3:25pm] Fae: Does Nic have enough time to rescue one?
  441. [3:26pm] DSJ: He does not
  442. [3:27pm] DSJ: Izumi, your arms are held down at every joint. Blades descend on your arms as your hands are pinned in place. The lower and upper arm are removed, and replaced with crude metal arms. They are affixed to your hand and shoulder. There is no anesthetic
  443. [3:27pm] Soulless: Hayden watches and struggles harder, trying to help.
  444. [3:27pm] DSJ: As for Hayden
  445. [3:28pm] Alivi: Izumi screams in pain. This makes her want to be sick.
  446. [3:29pm] TheGameFreak: Martin looks around frantically. Where did they go?!
  447. [3:29pm] Fae: Nicolaas tries to stop the process.
  448. [3:29pm] DSJ: Hayden, your head is held in place as your jaw is removed and replaced. Then, your lower arms and legs are removed, both replaced. After this, you are let go.
  449. [3:30pm] Soulless: Hayden gurgles and shouts, showing the most emotion she has since she came here, crying out like a distressed animal. Once she's let go, she stumbles and tries to use her prosthetics and mouth. Are they functional?
  450. [3:30pm] DSJ: At least they're functional
  451. [3:31pm] Alivi: How about Izumi;s hands.
  452. [3:31pm] DSJ: They also still work. Everything still works
  453. [3:32pm] Soulless: "Izumi... can you move?"
  454. [3:33pm] TheGameFreak: Can Martin call out for them, wherever they are?
  455. [3:33pm] DSJ: He can!
  456. [3:33pm] DSJ: Meanwhile, the centipede thing skitters away
  457. [3:33pm] Alivi: “S-Sorta….."
  458. [3:33pm] Alivi: “It hurts…”
  459. [3:33pm] TheGameFreak: He yells out for them. "HAYDEN! IZUMI! NICOLAAS!" He looks around some more.
  460. [3:33pm] Soulless: Can she hear the shouting?
  461. [3:34pm] DSJ: She can!
  462. [3:34pm] Fae: "We are here!"
  463. [3:34pm] Soulless: "Can you bear the pain?" Hayden grimaces and talks through grit teeth before shouting back. "HERE."
  464. [3:34pm] TheGameFreak: Martin hears them, then runs towards the direction of their voices.
  465. [3:35pm] Alivi: “Y…yea."
  466. [3:35pm] Alivi: “How about you?"
  467. [3:35pm] Soulless: "I can function. We should find a way out. We cannot handle this."
  468. [3:36pm] DSJ: Bulkheads begin to shut as you regroup.
  469. [3:37pm] Fae: Are there still open ones?
  470. [3:37pm] DSJ: None in the direction of the exit
  471. [3:37pm] Soulless: She waves to Martin.
  472. [3:37pm] Alivi: “God Damnit."
  473. [3:37pm] TheGameFreak: Martin sees everyone, and pales in abject horror. He resists the urge to vomit.
  474. [3:38pm] Soulless: "Martin. We need to get out."
  475. [3:38pm] Alivi: “Do you need painkillers?"
  476. [3:38pm] TheGameFreak: He looks at Hayden shakily, then nods. He was stuck between looking at them and looking away.
  477. [3:39pm] TheGameFreak: He looks around for any open doors.
  478. [3:39pm] DSJ: There's no doors that would conceivably lead you back to the exit.
  479. [3:40pm] Fae: How sturdy do those blukheads look?
  480. [3:41pm] DSJ: It'd be a bad idea to shoot them.
  481. [3:41pm] Fae: No, as in.
  482. [3:41pm] Fae: Could they conceivably be torn off with any nearby equipment.
  483. [3:42pm] DSJ: Not at all. This is a spaceship, more or less, and they need to withstand the pressures of a vacuum
  484. [3:42pm] Positmobile left the chat room. (Ping timeout: 181 seconds)
  485. [3:43pm] Positmobile joined the chat room.
  486. [3:44pm] Fae: Is there really anywhere that they can move, as of this moment?
  487. [3:44pm] Soulless: Hayden looks for control panels to open the bulkheads.
  488. [3:44pm] Fae: Because the description sounds like they're boxed in.
  489. [3:44pm] DSJ: There's the way away from the exits, that's still open
  490. [3:45pm] DSJ: Oh sorry, no it's just the way to the exit that's blocked
  491. [3:45pm] Fae: Nicolaas heads that way, and motions the others to follow.
  492. [3:45pm] TheGameFreak: Martin quietly follows after Nicolaas, hanging his head in regret.
  493. [3:46pm] Soulless: Hayden follows, slowly. "Leave the painkiller for yourself, Izumi."
  494. [3:46pm] Alivi: “I brought extra….” Izumi says taking some to help her think clearly. She’ll need to think clearly cuz of this. x.x
  495. [3:48pm] Soulless: "I am functional...."
  496. [3:49pm] DSJ: The room you enter is massive, probably about 25% of the ship's size. It appears to the the cockpit. From the walls hang limbless torsos, eyes replaced with visors. They hang limply, and do not react to your presence. In the center of the room is a tank containing a mass of brain tissue and bodies, merged together in a sea of fluids. Limbs twitch a
  497. [3:49pm] DSJ: nd jitter, as the massive mind pulses. The case of it looks weak, and easily broken
  498. [3:50pm] TheGameFreak: Martin gasps. Are everyone's body parts in there?
  499. [3:51pm] DSJ: Nope
  500. [3:51pm] Alivi: Izumi stops when she sees what this is. Can she try to figure out what the hell it is
  501. [3:52pm] Soulless: Hayden, slowly, slowly, gets in position to fire her sniping rifle.
  502. [3:55pm] Alivi: 4df+6 medical to figure out what this is and why if possible
  503. [3:55pm] Glacon: Alivi: medical to figure out what this is and why if possible: 7 (4df+6=0, +, 0, 0)
  504. [3:56pm] DSJ: It appears to be a giant brain, made for computation. Probably for navigation. It seems to absorb nutrients from the fluid it's in, as opposed to oxygen or blood.
  505. [3:57pm] Alivi: “….maybe that is what is running this place. It needs the fluid.” Izumi mentions to her teammates.
  506. [3:57pm] Soulless: "Shall I kill it?"
  507. [3:58pm] Alivi: “Perhaps that is best- I dont know if it can be reasoned with."
  508. [3:58pm] Fae: "Very well."
  509. [3:58pm] Fae: Question: Is this a /giant/ brain?
  510. [3:59pm] Fae: Like, really properly ginormous?
  511. [3:59pm] DSJ: Basically, yeah. A huge mass of brain tissue.
  512. [4:02pm] Soulless: 4df+5 she fires.
  513. [4:02pm] Glacon: Soulless: she fires.: 8 (4df+5=+, +, +, 0)
  514. [4:03pm] Fae: 4df+8 BOOM!
  515. [4:03pm] Glacon: Fae: BOOM!: 8 (4df+8=-, +, +, -)
  516. [4:03pm] DSJ: It cracks slowly, fluid leaking until the glass shatters. The mass flops to the floor with a squelch, Lights dim as it dries up and dies. The doors open.
  517. [4:06pm] Soulless: "...We need... to leave."
  518. [4:06pm] Alivi: “…well there’s that.” She sighs. “I agree. Let’s go."
  519. [4:10pm] Soulless: She takes off some of her jacket to carry the dried up brain in.
  520. [4:10pm] Soulless: She begins to hobble home.
  521. [4:10pm] DSJ: It's far too big for that
  522. [4:11pm] Soulless: Ah, in that case, she tries to cut off a piece.
  523. [4:12pm] DSJ: That's doable
  524. [4:13pm] TheGameFreak: Martin smiles in relief, although they still need to figure out how to restore Izumi and Hayden back to their original states.
  525. [4:13pm] DSJ: After leaving, you'll all be looked over and treated, as well as possible, by the field team before being sent back on site. Izumi and Hayden are wanted in Medical, for analyzing. But that'll happen later (unless you're up for it now b/c that's not run related)
  526. [4:14pm] Alivi: (im up for it now)
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