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Metroid Prime 3 100%

Jun 18th, 2015
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  1. Metroid Prime 3 100%
  2.  
  3. Vent Shaft Energy Tank (1)
  4. Missile Launcher (5)
  5.  
  6. Grapple Lasso
  7. Substation East Energy Tank (2)
  8. Generator A
  9. Meta-Ridley
  10. Generator C
  11. PED Suit
  12.  
  13. Bryyo Map
  14. Crash Site Missile Expansion (10)
  15.  
  16. Imperial Hall Missile Expansion (15)
  17. Gel Hall Missile Expansion 1 (20)
  18. Gel Hall Missile Expansion 2 (18%)
  19. Rundas
  20. Ice Missiles
  21. fly to Cliffside Bryyo, save
  22.  
  23. Segment 9
  24. kill Reptilicus Hunters in Grand Court
  25. Hillside Vista Missile Expansion (11%)
  26. Grapple Swing (12%)
  27. Do first Grand Court BSJ
  28. Reliquary III Missile Expansion (13%)
  29. Grand Court Path Missile Expansion (14%)
  30. Ruined Shrine Energy Tank (15%)
  31. Ruined Shrine speed tricks
  32. Hangar Bay speed tricks
  33. Hangar Bay Energy Cell (16%)
  34. Ship Missiles (17%)
  35. fly to Fiery, save
  36.  
  37. Segment 10
  38. bomb generator
  39. return to Gel Refinery Site, pull down pipe
  40. Gel Refinery Site Missile Expansion (10%)
  41. fly to Thorn Jungle, save
  42.  
  43. Segment 11
  44. Vault Energy Tank (19%)
  45. bomb gate
  46. SC Korakk
  47. attempt to bomb generator
  48. Generator Hall North Missile Expansion (20%)
  49. do north turret backwards; trigger pirate fight before destroying the turret
  50. bomb generator
  51. Jungle Generator Missile Expansion (21%)
  52. fly to Bryyo Seed, save
  53.  
  54. Segment 12
  55. Mogenar
  56. Hyper Ball (22%)
  57. fly to Elysia, save
  58.  
  59. Segment 13
  60. Transit Hub Missile Expansion (23%)
  61. Barracks Access Missile Expansion (24%)
  62. Hyperball on Steamlord
  63. Steambot Barracks Energy Tank (25%)
  64. save
  65.  
  66. Segment 14
  67. Skybridge Hera Missile Expansion (26%)
  68. Construction Bay speed trick
  69. Boost Ball (27%)
  70. repair AU217
  71. save
  72.  
  73. Segment 15
  74. return to the landing site
  75. Ghor
  76. Plasma Beam (28%)
  77. save
  78.  
  79. Segment 16
  80. Main Docking Bay Missile Expansion (29%)
  81. Arrival Station Energy Tank (30%)
  82. fix/talk to AU217
  83. unlock Landing Site A
  84. fly to Fiery, save
  85.  
  86. Segment 17
  87. Main Lift Missile Expansion (31%)
  88. Screw Attack (32%)
  89. Tower Energy Tank (33%)
  90. Hall of Remembrance Ship Missile Expansion (34%)
  91. return to ship, fly to Landing Site A, save
  92.  
  93. Segment 18
  94. shoot metal in front of the morph ball tunnel, use twisty thing
  95. Security Station Ship Missile Expansion (35%)
  96. go to east Elysia, BSJ to second floor in Concourse
  97. climb Chozo Observatory
  98. Botanica Missile Expansion (36%)
  99. unlock Federation landing site, call ship
  100. save
  101.  
  102. Segment 19
  103. Ship Grapple (37%)
  104. Gearworks Missile Expansion (38%)
  105. climb Turbine Chamber, collect first bomb component, go to Xenoresearch
  106. Xenoresearch B Energy Cell (39%)
  107. Seekers (40%)
  108. Xenoresearch A Lift Energy Tank (41%)
  109. Concourse Missile Expansion (42%)
  110. second bomb component
  111. third bomb component
  112. save
  113.  
  114. Segment 20
  115. drop off bomb
  116. talk to AU
  117. defend spire
  118. fly to Elysia seed, save
  119.  
  120. Segment 21
  121. Helios
  122. Hyper Missiles (43%)
  123. fly to Pirate Homeworld, save
  124.  
  125. Segment 22
  126. enter morph ball tunnel in Command Courtyard from the front
  127. Command Courtyard Missile Expansion (44%)
  128. Command Courtyard Energy Cell (45%)
  129. XRay Visor (46%)
  130. Security Air Lock Missile Expansion (47%)
  131. Pirate Homeworld map
  132. fly to Research Facility, save
  133.  
  134. Segment 23
  135. BSJ in Scrapvault
  136. Scrapvault Missile Expansion (48%)
  137. Scrapworks Energy Tank (49%)
  138. Scrapworks Ship Missile Expansion (50%)
  139. Metroid Processing Energy Cell (51%)
  140. BSJ up Metroid Processing
  141. kill Gandrayda sub50 seconds
  142. Grapple Voltage (52%)
  143. fly to Landing Site A, save
  144.  
  145. Segment 24
  146. Spider Ball (53%)
  147. Powerworks Missile Expansion (54%) (jump into terminal fall afterwards)
  148. Zipline Station Charlie Energy Tank (55%)
  149. go left in Junction
  150. Construction Bay Missile Expansion (56%) (activate grapple voltage terminal)
  151. kill Steamlord with Xray visor
  152. Ballista Storage Energy Cell (57%)
  153. go left again in Junction
  154. Hoverplat Docking Site Ship Missile Expansion (59%)
  155. Steambot Barracks Missile Expansion (59%)
  156. return to Junction, go left yet again
  157. go to east Elysia
  158. Concourse Ventilation Missile Expansion (60%)
  159. return to Landing Site A
  160. fly to Command Center, save
  161.  
  162. Segment 25
  163. get past acid rain without Hazard
  164. Phazon Quarry Missile Expansion (61%)
  165. Nova Beam (62%)
  166. Phazon Quarry Energy Cell (63%)
  167. Phazon Mine Entry Missile Expansion (64%)
  168. open up mine landing site, fly to Research Facility, save
  169.  
  170. Segment 26
  171. Processing Access Ship Missile Expansion (65%)
  172. Metroid Processing Missile Expansion (66%)
  173. Craneyard Missile Expansion (67%)
  174. Hazard Shield (68%)
  175. Creche Access Missile Expansion (69%)
  176. kill Hatcher with xray/nova
  177. Metroid Creche Energy Tank (70%)
  178. save
  179.  
  180. Segment 27
  181. take transit to Command Center
  182. take lift to second floor
  183. disable pirate defense systems
  184. Command Station Missile Expansion (71%)
  185. Flux Control Missile Expansion (72%)
  186. meet up with Admiral Dane
  187. trooper escort mission
  188. Pirate Commander
  189. fly to Pirate Homeworld seed, save
  190.  
  191. Segment 28
  192. Omega Ridley
  193. Hyper Grapple (73%)
  194. fly to Docking Hub Alpha, save
  195.  
  196. Segment 29
  197. Docking Hub Alpha Missile Expansion (74%)
  198. Cargo Hub Missile Expansion (75%)
  199. Maintenance Station Missile Expansion (76%)
  200. weld
  201. Substation West Missile Expansion (77%)
  202. kill Hopper Metroids
  203. kill Hatcher with Xray/Nova
  204. Generator B Energy Cell (78%)
  205. call ship, fly to Cargo Dock A
  206. Cargo Dock A Missile Expansion (79%)
  207. fly to Cliffside Bryyo, save
  208.  
  209. Segment 30
  210. Reliquary II Energy Tank (80%)
  211. Gateway Missile Expansion (81%)
  212. Falls of Fire Missile Expansion (82%)
  213. pick up golem head
  214. Fuel Gel Pool Missile Expansions (83%) (84%)
  215. open Burrow from the back with Hyper Ball
  216. Burrow Missile Expansion (85%)
  217. Hall of the Golems Missile Expansion (86%)
  218. drop off golem head
  219. Colossus Vista Ship Missile Expansion (87%)
  220. spin spinner in Machineworks Bridge
  221. go to Federation landing site, call ship, fly to Thorn Jungle, save
  222.  
  223. Segment 31
  224. Ancient Courtyard Missile Expansion (88%)
  225. BSJ up GHN
  226. Auxiliary Dynamo Ship Missile Expansion (89%)
  227. pick up battery in North Jungle Court
  228. Machineworks Bridge Energy Tank (90%)
  229. Hidden Court Missile Expansion (91%)
  230. Hidden Court Energy Cell (92%)
  231. fly to Fiery Bryyo, save
  232.  
  233. Segment 32
  234. Temple of Bryyo Missile Expansion (93%)
  235. fly to the Valhalla, save
  236.  
  237. Segment 33
  238. Docking Bay 5 Energy Cell (94%)
  239. Weapons Cache Missile Expansion (95%)
  240. Auxiliary Lift Missile Expansion (96%)
  241. MedLab Alpha Missile Expansion (97%)
  242. Munitions Locker Energy Tank (98%)
  243. do cells skip
  244. Pirate Code
  245. MedLab Alpha Ship Missile Expansion (99%)
  246. fly to Command Center, save
  247.  
  248. Segment 34
  249. Lift Hub Missile Expansion (100%)
  250. give Federation control of the leviathan
  251. save
  252.  
  253. Segment 35
  254. Phaaze
  255. Final bosses (2C AU first form)
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