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- Metroid Prime 3 100%
- Vent Shaft Energy Tank (1)
- Missile Launcher (5)
- Grapple Lasso
- Substation East Energy Tank (2)
- Generator A
- Meta-Ridley
- Generator C
- PED Suit
- Bryyo Map
- Crash Site Missile Expansion (10)
- Imperial Hall Missile Expansion (15)
- Gel Hall Missile Expansion 1 (20)
- Gel Hall Missile Expansion 2 (18%)
- Rundas
- Ice Missiles
- fly to Cliffside Bryyo, save
- Segment 9
- kill Reptilicus Hunters in Grand Court
- Hillside Vista Missile Expansion (11%)
- Grapple Swing (12%)
- Do first Grand Court BSJ
- Reliquary III Missile Expansion (13%)
- Grand Court Path Missile Expansion (14%)
- Ruined Shrine Energy Tank (15%)
- Ruined Shrine speed tricks
- Hangar Bay speed tricks
- Hangar Bay Energy Cell (16%)
- Ship Missiles (17%)
- fly to Fiery, save
- Segment 10
- bomb generator
- return to Gel Refinery Site, pull down pipe
- Gel Refinery Site Missile Expansion (10%)
- fly to Thorn Jungle, save
- Segment 11
- Vault Energy Tank (19%)
- bomb gate
- SC Korakk
- attempt to bomb generator
- Generator Hall North Missile Expansion (20%)
- do north turret backwards; trigger pirate fight before destroying the turret
- bomb generator
- Jungle Generator Missile Expansion (21%)
- fly to Bryyo Seed, save
- Segment 12
- Mogenar
- Hyper Ball (22%)
- fly to Elysia, save
- Segment 13
- Transit Hub Missile Expansion (23%)
- Barracks Access Missile Expansion (24%)
- Hyperball on Steamlord
- Steambot Barracks Energy Tank (25%)
- save
- Segment 14
- Skybridge Hera Missile Expansion (26%)
- Construction Bay speed trick
- Boost Ball (27%)
- repair AU217
- save
- Segment 15
- return to the landing site
- Ghor
- Plasma Beam (28%)
- save
- Segment 16
- Main Docking Bay Missile Expansion (29%)
- Arrival Station Energy Tank (30%)
- fix/talk to AU217
- unlock Landing Site A
- fly to Fiery, save
- Segment 17
- Main Lift Missile Expansion (31%)
- Screw Attack (32%)
- Tower Energy Tank (33%)
- Hall of Remembrance Ship Missile Expansion (34%)
- return to ship, fly to Landing Site A, save
- Segment 18
- shoot metal in front of the morph ball tunnel, use twisty thing
- Security Station Ship Missile Expansion (35%)
- go to east Elysia, BSJ to second floor in Concourse
- climb Chozo Observatory
- Botanica Missile Expansion (36%)
- unlock Federation landing site, call ship
- save
- Segment 19
- Ship Grapple (37%)
- Gearworks Missile Expansion (38%)
- climb Turbine Chamber, collect first bomb component, go to Xenoresearch
- Xenoresearch B Energy Cell (39%)
- Seekers (40%)
- Xenoresearch A Lift Energy Tank (41%)
- Concourse Missile Expansion (42%)
- second bomb component
- third bomb component
- save
- Segment 20
- drop off bomb
- talk to AU
- defend spire
- fly to Elysia seed, save
- Segment 21
- Helios
- Hyper Missiles (43%)
- fly to Pirate Homeworld, save
- Segment 22
- enter morph ball tunnel in Command Courtyard from the front
- Command Courtyard Missile Expansion (44%)
- Command Courtyard Energy Cell (45%)
- XRay Visor (46%)
- Security Air Lock Missile Expansion (47%)
- Pirate Homeworld map
- fly to Research Facility, save
- Segment 23
- BSJ in Scrapvault
- Scrapvault Missile Expansion (48%)
- Scrapworks Energy Tank (49%)
- Scrapworks Ship Missile Expansion (50%)
- Metroid Processing Energy Cell (51%)
- BSJ up Metroid Processing
- kill Gandrayda sub50 seconds
- Grapple Voltage (52%)
- fly to Landing Site A, save
- Segment 24
- Spider Ball (53%)
- Powerworks Missile Expansion (54%) (jump into terminal fall afterwards)
- Zipline Station Charlie Energy Tank (55%)
- go left in Junction
- Construction Bay Missile Expansion (56%) (activate grapple voltage terminal)
- kill Steamlord with Xray visor
- Ballista Storage Energy Cell (57%)
- go left again in Junction
- Hoverplat Docking Site Ship Missile Expansion (59%)
- Steambot Barracks Missile Expansion (59%)
- return to Junction, go left yet again
- go to east Elysia
- Concourse Ventilation Missile Expansion (60%)
- return to Landing Site A
- fly to Command Center, save
- Segment 25
- get past acid rain without Hazard
- Phazon Quarry Missile Expansion (61%)
- Nova Beam (62%)
- Phazon Quarry Energy Cell (63%)
- Phazon Mine Entry Missile Expansion (64%)
- open up mine landing site, fly to Research Facility, save
- Segment 26
- Processing Access Ship Missile Expansion (65%)
- Metroid Processing Missile Expansion (66%)
- Craneyard Missile Expansion (67%)
- Hazard Shield (68%)
- Creche Access Missile Expansion (69%)
- kill Hatcher with xray/nova
- Metroid Creche Energy Tank (70%)
- save
- Segment 27
- take transit to Command Center
- take lift to second floor
- disable pirate defense systems
- Command Station Missile Expansion (71%)
- Flux Control Missile Expansion (72%)
- meet up with Admiral Dane
- trooper escort mission
- Pirate Commander
- fly to Pirate Homeworld seed, save
- Segment 28
- Omega Ridley
- Hyper Grapple (73%)
- fly to Docking Hub Alpha, save
- Segment 29
- Docking Hub Alpha Missile Expansion (74%)
- Cargo Hub Missile Expansion (75%)
- Maintenance Station Missile Expansion (76%)
- weld
- Substation West Missile Expansion (77%)
- kill Hopper Metroids
- kill Hatcher with Xray/Nova
- Generator B Energy Cell (78%)
- call ship, fly to Cargo Dock A
- Cargo Dock A Missile Expansion (79%)
- fly to Cliffside Bryyo, save
- Segment 30
- Reliquary II Energy Tank (80%)
- Gateway Missile Expansion (81%)
- Falls of Fire Missile Expansion (82%)
- pick up golem head
- Fuel Gel Pool Missile Expansions (83%) (84%)
- open Burrow from the back with Hyper Ball
- Burrow Missile Expansion (85%)
- Hall of the Golems Missile Expansion (86%)
- drop off golem head
- Colossus Vista Ship Missile Expansion (87%)
- spin spinner in Machineworks Bridge
- go to Federation landing site, call ship, fly to Thorn Jungle, save
- Segment 31
- Ancient Courtyard Missile Expansion (88%)
- BSJ up GHN
- Auxiliary Dynamo Ship Missile Expansion (89%)
- pick up battery in North Jungle Court
- Machineworks Bridge Energy Tank (90%)
- Hidden Court Missile Expansion (91%)
- Hidden Court Energy Cell (92%)
- fly to Fiery Bryyo, save
- Segment 32
- Temple of Bryyo Missile Expansion (93%)
- fly to the Valhalla, save
- Segment 33
- Docking Bay 5 Energy Cell (94%)
- Weapons Cache Missile Expansion (95%)
- Auxiliary Lift Missile Expansion (96%)
- MedLab Alpha Missile Expansion (97%)
- Munitions Locker Energy Tank (98%)
- do cells skip
- Pirate Code
- MedLab Alpha Ship Missile Expansion (99%)
- fly to Command Center, save
- Segment 34
- Lift Hub Missile Expansion (100%)
- give Federation control of the leviathan
- save
- Segment 35
- Phaaze
- Final bosses (2C AU first form)
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