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Primalcyndaquil

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Feb 22nd, 2022
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  1. A Blank Mind
  2.  
  3. islegendary=True
  4. requiredquestpoints=90
  5. rewardquestpoints=5
  6. canpreview=true
  7. previewtext=A woman driven from Arvandor, her husband now filled with rage. A Fairy sighting is the cause, but can the husband change?
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=Ask the townspeople for clues about the notes.
  16. hint=Make sure to speak to everyone.
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. send_chat(delay=3;message=&bYou decide to investigate the house Zsolt talked about. An occurrence like this wouldn't normally happen in Arvandor. Something must be up.)
  23. show_title(delay=8;titletext=A Blank Mind;titlecolour=light_green;subtitletext=Legendary Quest Started)
  24. }
  25. type=chat_npc(uuid=9ae76879-56d2-4092-97e7-2fc06247ad18;chatline1=We were woken this morn' to the crazy old man crying, ripping and shredding some notes.;chatline2=Looked like he was having a tantrum about it.;chatline3=I recommend you stay away from his house on the North East of Arvandor, no idea what them crazies might do.;chatline4=You know, I heard from some of the other townsfolk that you can hear crying coming from his house.;chatline5=I haven't heard it myself, but it fits him.)
  26. }
  27. }
  28. stage=1
  29. {
  30. {
  31. description=Visit the crazy man's house
  32. hint=Retalk to Zsolt if you can't find it.
  33. timestocomplete=1
  34. hidden=False
  35. infinite=False
  36. triggers
  37. {
  38. send_chat(delay=1;message=&bAs you approach the house, you can hear sobbing coming from inside. You decide to investigate)
  39. skip_to_stage(delay=0;stage=2)
  40. }
  41. type=enter_zone(minx=1027;maxx=1034;miny=72;maxy=75;minz=388;maxz=396;world=vanha)
  42. }
  43. {
  44. description=This is the retalking to Zsolt incase you cant find the house.
  45. hint=He is at 914 70 593
  46. timestocomplete=1
  47. hidden=False
  48. infinite=True
  49. triggers
  50. {
  51. skip_to_stage(delay=0;stage=2)
  52. }
  53. type=chat_npc(uuid=9ae76879-56d2-4092-97e7-2fc06247ad18;chatline1=We were woken this morn' to the crazy old man crying, ripping and shredding some notes.;chatline2=Looked like he was having a tantrum about it.;chatline3=I recommend you stay away from his house on the North East of Arvandor, no idea what them crazies might do.;chatline4=You know, I heard from some of the other townsfolk that you can hear crying coming from his house.;chatline5=I haven't heard it myself, but it fits him.)
  54. }
  55. }
  56. stage=2
  57. {
  58. {
  59. description=Check the house out.
  60. hint=It's up the stairs.
  61. timestocomplete=1
  62. hidden=False
  63. infinite=False
  64. triggers
  65. {
  66. send_chat(delay=1;message=&e"Growlithe!! ATTACK!!")
  67. spawn_and_battle(delay=2;spec=despawns Growlithe nodrops;bossLevel=1)
  68. skip_to_stage(delay=4;stage=3)
  69. }
  70. type=enter_zone(minx=1039;maxx=1043;miny=76;maxy=78;minz=393;maxz=394;world=vanha)
  71. }
  72. }
  73. stage=3
  74. {
  75. {
  76. description=Defeat the Growlithe
  77. hint=
  78. timestocomplete=1
  79. hidden=True
  80. infinite=False
  81. triggers
  82. {
  83. send_chat(delay=2;message=&eHow could you- it's just- you can’t be real! No, none of you can be! You are all dead I tell you! No way you are alive! Dead!)
  84. warp(delay=4;world=vanha;x=1030;y=72;z=391)
  85. send_chat(delay=6;message=&bYou flee from the house due to his angry rage. You decide to ask around town as to why he is this way.)
  86. skip_to_stage(delay=7;stage=4)
  87. }
  88. type=kill_pokemon(name=Growlithe)
  89. }
  90. {
  91. description=Defeat the Growlithe
  92. hint=
  93. timestocomplete=1
  94. hidden=True
  95. infinite=False
  96. triggers
  97. {
  98. send_chat(delay=2;message=&eGet out of here ya ghost! I never wanna see any of ya’ll again!)
  99. warp(delay=4;world=vanha;x=1030;y=72;z=391)
  100. send_chat(delay=6;message=&bYou flee from the house due to his angry rage. You recompose yourself to try again.)
  101. skip_to_stage(delay=7;stage=2)
  102. }
  103. type=flee_from_pokemon(name=Growlithe)
  104. }
  105. {
  106. description=Defeat the Growlithe
  107. hint=
  108. timestocomplete=1
  109. hidden=True
  110. infinite=False
  111. triggers
  112. {
  113. send_chat(delay=2;message=&eGet out of here ya ghost! I never wanna see any of ya’ll again!)
  114. warp(delay=4;world=vanha;x=1030;y=72;z=391)
  115. send_chat(delay=6;message=&bYou flee from the house due to his angry rage. You recompose yourself to try again.)
  116. skip_to_stage(delay=7;stage=2)
  117. }
  118. type=run_out_of_pokemon()
  119. }
  120. {
  121. description=Defeat the Growlithe
  122. hint=
  123. timestocomplete=1
  124. hidden=True
  125. infinite=False
  126. triggers
  127. {
  128. send_chat(delay=2;message=&eGet out of here ya ghost! I never wanna see any of ya’ll again!)
  129. warp(delay=4;world=vanha;x=1030;y=72;z=391)
  130. send_chat(delay=6;message=&bYou flee from the house due to his angry rage. You recompose yourself to try again.)
  131. skip_to_stage(delay=7;stage=2)
  132. }
  133. type=battle_end_abnormal()
  134. }
  135. }
  136. stage=4
  137. {
  138. {
  139. description=Time to talk to all the townsfolk.
  140. hint=Seeing as he seemed to be an old member of the town, another old member might know more?
  141. timestocomplete=1
  142. hidden=False
  143. infinite=False
  144. type=chat_npc(uuid=949c6e8b-8472-4314-be93-459e7ffd244e;chatline1=Oh dearest me, you met Ol’ Abraham… ya see dear, he didn’t always used to be like this, he was a very kind man once.;chatline2=But ever since his wife Sylvie disappeared… well, for some reason he couldn’t process why she was gone, proclaimed her dead along with the rest of us.;chatline3=He likes to live in his own world, he does. You just gotta remember, dear, he is a good person on the inside, just… confused.;chatline4=Sylvie, his old wife was the dearest sweetheart you could imagine, shame she is gone now. You see… she left because well.;chatline5=I mean, we kind of thought she was a little… crazy at times. One day, we woke up to hear her screaming how she saw some kind of fairy.;chatline6=I mean, you must understand how crazy that makes a person look, but some people didn’t want to be around her after that and she couldn’t take it and eventually left.;chatline7=Maybe Abraham would go back to his old self if she came back.)
  145. }
  146. }
  147. stage=5
  148. {
  149. {
  150. description=Find where Sylvie is now living
  151. hint=Wasn't there a map of the town in Abraham's house?
  152. timestocomplete=1
  153. hidden=False
  154. infinite=False
  155. triggers
  156. {
  157. send_chat(delay=1;message=&bYou find a house in the snow that you believe belongs to Sylvie. You better go inside and check.)
  158. }
  159. type=enter_zone(minx=354;maxx=375;minz=-820;maxz=-837;world=vanha)
  160. }
  161. }
  162. stage=6
  163. {
  164. {
  165. description=Talk to Sylvie.
  166. hint=She is upstairs in her house in Skadi.
  167. timestocomplete=1
  168. hidden=False
  169. infinite=False
  170. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=Who are you? My Husband?;chatline2=Oh… you heard what happened. I know Abraham is in pain, but after being called crazy, ignored, treated as insane…;chatline3=I couldn’t take it anymore. I know what I saw! It was some kind of fairy.)
  171. }
  172. }
  173. stage=7
  174. {
  175. {
  176. description=Carry on talking to Sylvie.
  177. hint=She isn't finished telling her story.
  178. timestocomplete=1
  179. hidden=False
  180. infinite=False
  181. triggers
  182. {
  183. send_chat(delay=1;message=&bYou decide to go speak to Mida.)
  184. }
  185. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=When I saw it I felt uncontrollable joy. I did my research on it… it shows up during times of happiness, or at least that’s what the fairytales say.;chatline2=If only you could prove to them that the fairy exists, then things would be different and I could come back, if only it were possible, but it’s not.;chatline3=You can’t make everybody happy, and the fairy only shows at times of joy, or when it has to protect the flora and fauna of Arvandor.;chatline4=But destroying things will only make it mad and it may never come back after.;chatline5=The only hope is to try and make people happy, the only person who could even try just sits by the lake in Arvandor all day… there’s no point.)
  186. }
  187. }
  188. stage=8
  189. {
  190. {
  191. description=Speak to Mida C. Askura.
  192. hint=He sits by the water in Arvandor all day.
  193. timestocomplete=1
  194. hidden=False
  195. infinite=False
  196. triggers
  197. {
  198. skip_to_stage(delay=0;stage=9)
  199. }
  200. type=chat_npc(uuid=81a73275-a061-4df7-862c-80a2d710bebe;chatline1=You want to make the people of Arvandor happy?;chatline2=Oh what a sweet thought, well the main thing that is a tad troublesome at the moment is the cave in.;chatline3=We need to find a way to help the people inside until we have the necessary gear to free them completely.;chatline4=You could collect some supplies and bring it to them, that would give all of us a big relief.;chatline5=Here, take this list and collect what is on it. Then come back to me and we will discuss how to get it to the people inside.)
  201. }
  202. {
  203. description=Respeak to Sylvie if needed.
  204. hint=This is for if you forget where Mida is.
  205. timestocomplete=1
  206. hidden=False
  207. infinite=True
  208. triggers
  209. {
  210. send_chat(delay=1;message=&bYou decide to go speak to Mida.)
  211. }
  212. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=When I saw it I felt uncontrollable joy. I did my research on it… it shows up during times of happiness, or at least that’s what the fairytales say.;chatline2=If only you could prove to them that the fairy exists, then things would be different and I could come back, if only it were possible, but it’s not.;chatline3=You can’t make everybody happy, and the fairy only shows at times of joy, or when it has to protect the flora and fauna of Arvandor.;chatline4=But destroying things will only make it mad and it may never come back after.;chatline5=The only hope is to try and make people happy, the only person who could even try just sits by the lake in Arvandor all day… there’s no point.)
  213. }
  214. }
  215. stage=9
  216. {
  217. {
  218. description=Collect 10 Carrots.
  219. hint=Defeat Deerling just outside of Arvandor for this.
  220. timestocomplete=10
  221. hidden=False
  222. infinite=False
  223. type=obtain_item(itemid=Carrot)
  224. }
  225. {
  226. description=Collect 5 Beef.
  227. hint=Defeat members of the Lillipup line to acquire this.
  228. timestocomplete=5
  229. hidden=False
  230. infinite=False
  231. type=obtain_item(itemid=Beef)
  232. }
  233. {
  234. description=Collect 5 Apples.
  235. hint=Defeat Audinos for these easily.
  236. timestocomplete=5
  237. hidden=False
  238. infinite=False
  239. type=obtain_item(itemid=Apple)
  240. }
  241. {
  242. description=Obtain 1 fresh water bottle.
  243. hint=Check out vending machines for these.
  244. timestocomplete=1
  245. hidden=False
  246. infinite=False
  247. type=obtain_item(itemid=Fresh Water)
  248. }
  249. }
  250. stage=10
  251. {
  252. {
  253. description=Head back to Mida C. Askura
  254. hint=He is still by the waterside in Arvandor.
  255. timestocomplete=1
  256. hidden=False
  257. infinite=False
  258. type=chat_npc(uuid=81a73275-a061-4df7-862c-80a2d710bebe;chatline1=Ok, I think I have found a way to get the supplies to the people inside.;chatline2=All of the walls of the cave are not sound at all. It would be very risky to try to dig through.;chatline3=So, if you get a pokemon that can burrow at high speed through the ground, has a round and smooth shape to it, and won’t lose track of it’s direction.;chatline4=You should be able to get the supplies to the people by using the pokemon to dig down. I think a large Rock/Ground type will work well for the job.;chatline5=Bring the pokemon to a miner who will wait for you by the south side of Arvandor by the hill.)
  259. }
  260. }
  261. stage=11
  262. {
  263. {
  264. description=Catch an Onix.
  265. hint=They've nested in the depths of Spiral Cave outside of Arvandor towards Tesla.
  266. timestocomplete=1
  267. hidden=False
  268. infinite=False
  269. type=catch_pokemon(name=Onix)
  270. }
  271. }
  272. stage=12
  273. {
  274. {
  275. description=Talk to Miner Joe.
  276. hint=He is on the south side of Arvandor. Make sure you have the Onix and the items Mida asked for in your Inventory
  277. timestocomplete=1
  278. hidden=False
  279. infinite=False
  280. triggers
  281. {
  282. take_item(delay=1;itemid=Carrot;count=10)
  283. take_item(delay=2;itemid=Apple;count=5)
  284. take_item(delay=3;itemid=Beef;count=5)
  285. take_item(delay=4;itemid=Fresh Water;count=1)
  286. take_pokemon(delay=4;name=Onix)
  287. send_chat(delay=5;message=&bYou hand the items and the Onix over to Miner Joe. You decide to head back to Mida to say you passed the items on.)
  288. }
  289. conditions
  290. {
  291. carrying_pokemon(flipped=False;name=Onix)
  292. has_item(flipped=False;itemid=Carrot;count=10)
  293. has_item(flipped=False;itemid=Beef;count=5)
  294. has_item(flipped=False;itemid=Apple;count=5)
  295. has_item(flipped=False;itemid=Fresh Water;count=1)
  296. }
  297. type=chat_npc(uuid=a3962083-784d-4508-89a8-2bd4732291d0;chatline1=You here with the supplies?;chatline2=You even have an Onix too. That's perfect!;chatline3=It's just the pokemon needed to get to the people in the cave.;chatline4=Thank you so much, this has practically made the village beam with joy.)
  298. }
  299. }
  300. stage=13
  301. {
  302. {
  303. description=Head back towards Mida to tell him your progress.
  304. hint=He is still by the water in the Arvandor entrance, but make sure to walk on the path from Miner Joe.
  305. timestocomplete=1
  306. hidden=False
  307. infinite=False
  308. triggers
  309. {
  310. send_chat(delay=0;message=&bAs you head to the centre of town, you hear a woman screaming. You rush over to them to see what's up.)
  311. }
  312. type=enter_zone(minx=882;maxx=898;minz=610;maxz=629;world=vanha)
  313. }
  314. }
  315. stage=14
  316. {
  317. {
  318. description=Speak to Alexandra.
  319. hint=She is right in front of the pathway to the gym, by the tree.
  320. timestocomplete=1
  321. hidden=False
  322. infinite=False
  323. type=chat_npc(uuid=551fb600-5a63-4541-b517-74a697eb5652;chatline1=I heard a cry coming from the gym just now.;chatline2=I also saw Abraham head in there a little while ago, perhaps he has something to do with it.;chatline3=Perhaps you should go and investigate.)
  324. }
  325. }
  326. stage=15
  327. {
  328. {
  329. description=Enter the gym.
  330. hint=Just follow the path.
  331. timestocomplete=1
  332. hidden=False
  333. infinite=False
  334. triggers
  335. {
  336. send_chat(delay=2;message=&bAs you enter the gym, you notice a man standing by the tree with a green creature right next to him.)
  337. }
  338. type=enter_zone(minx=981;maxx=987;minz=592;maxz=598;world=vanha)
  339. }
  340. }
  341. stage=16
  342. {
  343. {
  344. description=Talk to Abraham.
  345. hint=He is next to the tree.
  346. timestocomplete=1
  347. hidden=False
  348. infinite=False
  349. triggers
  350. {
  351. give_item(delay=3;itemid=Iron Axe;count=1)
  352. send_chat(delay=4;message=&bYou decide to ponder the options, which one will you choose?)
  353. show_options(delay=6;id=TreeCutter;name=Abraham;text=So what will you do;choice1=Pass the axe to chop it down;choice2=Repair the Tree)
  354. }
  355. type=chat_npc(uuid=ac2fd327-ba14-4aad-926e-02747c4e635f;chatline1=I found something out about the fairy.;chatline2=It treasures the tree right here in the gym.;chatline3=I went to take an axe to it to prove it doesnt exist, but it appeared and defended the tree by taking my axe.;chatline4=Will you give me an axe to finish off the tree, and allow me to get my wife back?;chatline5=Or will you grab wood to repair the tree, but push my wife away even further?)
  356. }
  357. }
  358. stage=17
  359. {
  360. {
  361. description=Talk to Abraham.
  362. hint=He is next to the tree.
  363. timestocomplete=1
  364. hidden=False
  365. infinite=True
  366. triggers
  367. {
  368. show_options(delay=0;id=TreeCutter;name=Abraham;text=So what will you do;choice1=Pass the axe to chop it down;choice2=Repair the Tree)
  369. }
  370. type=right_click_entity(uuid=ac2fd327-ba14-4aad-926e-02747c4e635f)
  371. }
  372. {
  373. description=Option 1: Give Abraham the iron axe.
  374. hint=Make sure to choose wisely.
  375. timestocomplete=1
  376. hidden=True
  377. infinite=False
  378. triggers
  379. {
  380. take_item(delay=1;itemid=Iron Axe;count=1)
  381. send_chat(delay=3;message=&bCelebi is infuriated with your actions, and attacks you in an outrage.)
  382. spawn_and_battle(delay=4;spec=despawns Celebi nodrops;shiny=false;bossLevel=4)
  383. skip_to_stage(delay=6;stage=18)
  384. }
  385. type=choose_option(id=TreeCutter;choice=1)
  386. }
  387. {
  388. description=Option 2: Leave the gym and find spruce wood to repair the tree.
  389. hint=Make sure to choose wisely.
  390. timestocomplete=1
  391. hidden=true
  392. infinite=False
  393. triggers
  394. {
  395. skip_to_stage(delay=1;stage=19)
  396. send_chat(delay=2;message=&bCelebi seems pleased with your answer and lets you leave with no issues)
  397. }
  398. type=choose_option(id=TreeCutter;choice=2)
  399. }
  400. }
  401. stage=18
  402. {
  403. {
  404. description=Fight the boss Celebi.
  405. hint=
  406. timestocomplete=1
  407. hidden=True
  408. infinite=False
  409. triggers
  410. {
  411. send_chat(delay=1;message=&bAs you strike the final blow, Celebi lets out a cry and sends you back in time, in the hope that you will make the right choice this time.)
  412. warp(delay=0;world=vanha;x=967;y=71;z=497)
  413. skip_to_stage(delay=4;stage=16)
  414. }
  415. type=kill_pokemon(name=boss:3;name=Celebi)
  416. }
  417. {
  418. description=Fight the Boss Celebi
  419. hint=
  420. timestocomplete=1
  421. hidden=True
  422. infinite=False
  423. triggers
  424. {
  425. heal_pokemon(delay=0)
  426. send_chat(delay=2;message=&bYou run from the Celebi and are sent back in time, in the hope that you will make the right choices this time.)
  427. skip_to_stage(delay=4;stage=16)
  428. }
  429. type=flee_from_pokemon(name=Celebi)
  430. }
  431. {
  432. description=Fight the Boss Celebi
  433. hint=
  434. timestocomplete=1
  435. hidden=True
  436. infinite=False
  437. triggers
  438. {
  439. heal_pokemon(delay=0)
  440. send_chat(delay=2;message=&bYou are defeated by the Celebi and are sent back in time, in the hope that you will make the right choices this time.)
  441. skip_to_stage(delay=4;stage=16)
  442. }
  443. type=run_out_of_pokemon()
  444. }
  445. {
  446. description=Fight the Boss Celebi
  447. hint=
  448. timestocomplete=1
  449. hidden=True
  450. infinite=False
  451. triggers
  452. {
  453. heal_pokemon(delay=0)
  454. send_chat(delay=2;message=&bYou run from the Celebi and are sent back in time, in the hope that you will make the right choices this time.)
  455. skip_to_stage(delay=4;stage=16)
  456. }
  457. type=battle_end_abnormal()
  458. }
  459. }
  460. stage=19
  461. {
  462. {
  463. description=Collect 10 spruce logs.
  464. hint=RTP into the wild and chop some down.
  465. timestocomplete=10
  466. hidden=False
  467. infinite=False
  468. type=obtain_item(itemid=log)
  469. }
  470. }
  471. stage=20
  472. {
  473. {
  474. description=Head back to Celebi with the wood.
  475. hint=Celebi is still floating beside the tree in the Arvandor gym.
  476. timestocomplete=1
  477. hidden=False
  478. infinite=False
  479. triggers
  480. {
  481. send_chat(delay=1;message=&bCelebi is glad that you returned to fix the tree.)
  482. }
  483. type=right_click_entity(uuid=311b03f3-1220-46dc-b2d9-199e59203143)
  484. }
  485. }
  486. stage=21
  487. {
  488. {
  489. description=Repair the tree.
  490. hint=Right click on the trunk with a log within the Arvandor gym.
  491. timestocomplete=1
  492. hidden=False
  493. infinite=False
  494. triggers
  495. {
  496. send_chat(delay=0;message=&bCelebi seems pleased with your actions, so decides it wants to join you on your journey.)
  497. take_item(delay=1;itemid=log;count=10)
  498. spawn_and_battle(delay=2;spec=despawns Celebi nature:timid evspdef:4 evspeed:252 evspatk:252 move1:nasty_plot move2:focus_blast move3:leaf_storm move4:psychic helditem:fightinium_z customtexture:quest-legendaries nodrops;level=70;shiny=false)
  499. skip_to_stage(delay=5;stage=22)
  500. }
  501. conditions
  502. {
  503. holding_item(flipped=False;itemid=log)
  504. }
  505. type=right_click_block(minx=1019;maxx=1026;miny=89;maxy=95;minz=562;maxz=564;world=vanha)
  506. }
  507. }
  508. stage=22
  509. {
  510. {
  511. description=Fight the Celebi.
  512. hint=
  513. timestocomplete=1
  514. hidden=True
  515. infinite=False
  516. triggers
  517. {
  518. send_chat(delay=1;message=&bAs you strike the final blow, Celebi lets out a cry and sends you back in time. Perhaps you will make the right choice this time.)
  519. warp(delay=0;world=vanha;x=967;y=71;z=497)
  520. skip_to_stage(delay=5;stage=16)
  521. }
  522. type=kill_pokemon(name=Celebi)
  523. }
  524. {
  525. description=Lose to Celebi
  526. hint=
  527. timestocomplete=1
  528. hidden=True
  529. infinite=False
  530. triggers
  531. {
  532. heal_pokemon(delay=0)
  533. send_chat(delay=2;message=&bYou run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  534. skip_to_stage(delay=5;stage=16)
  535. }
  536. type=flee_from_pokemon(name=Celebi)
  537. }
  538. {
  539. description=Lose to Celebi
  540. hint=
  541. timestocomplete=1
  542. hidden=True
  543. infinite=False
  544. triggers
  545. {
  546. heal_pokemon(delay=0)
  547. send_chat(delay=2;message=&bYou are defeated the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  548. skip_to_stage(delay=5;stage=16)
  549. }
  550. type=run_out_of_pokemon()
  551. }
  552. {
  553. description=Lose to Celebi
  554. hint=
  555. timestocomplete=1
  556. hidden=True
  557. infinite=False
  558. triggers
  559. {
  560. heal_pokemon(delay=0)
  561. send_chat(delay=2;message=&bYou run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  562. skip_to_stage(delay=5;stage=16)
  563. }
  564. type=battle_end_abnormal()
  565. }
  566. {
  567. description=Capture Celebi
  568. hint=
  569. timestocomplete=1
  570. hidden=True
  571. infinite=False
  572. triggers
  573. {
  574. send_chat(delay=2;message=&bYou caught the Celebi, perhaps you should return to Sylvie and show her the Celebi.)
  575. skip_to_stage(delay=4;stage=23)
  576. }
  577. type=catch_pokemon(name=Celebi)
  578. }
  579. }
  580. stage=23
  581. {
  582. {
  583. description=Return to Sylvie to show her the Celebi
  584. hint=She is in her house in Skadi at 364 74 -829
  585. timestocomplete=1
  586. hidden=False
  587. infinite=False
  588. triggers
  589. {
  590. give_item(delay=2;itemid=GS Ball;count=1)
  591. send_chat(delay=3;message=&bYou are given a GS ball for your efforts.)
  592. give_money(delay=8;amount=5000)
  593. show_title(delay=7;titletext=A Blank Mind;titlecolour=dark_green;subtitletext=Quest Completed)
  594. }
  595. conditions
  596. {
  597. carrying_pokemon(flipped=False;name=Celebi)
  598. }
  599. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=You found the fairy?;chatline2=Thanks, this proves I wasn't crazy. Now I can finally return home.;chatline3=Thank you for your efforts. Here, take this as a reward.)
  600. }
  601. }
  602. }
  603.  
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