Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ;--------------------------------------------------------------------------------------------------
- ; Options
- ;--------------------------------------------------------------------------------------------------
- ;Color (colors are rbg values in decimal form)
- #set barBackgroundColor "5526612"
- #set playerMagicBarColor "49151"
- #set playerHealthBarColor "255" ;ignored if useDynamicColorOnHealthBars is set
- #set enemyHealthBarColor "16711680" ;ignored if useDynamicColorOnHealthBars is set
- #set useDynamicColorOnHealthBars "1" ;enables shifting color, from green to red, on health bars
- ;Bar Length Adjustments
- #set resizeBarLengthByObjectSize "1" ;if set, resizedLength = ObjectSize * horizontalLength / 100
- #set enforceMinimumBarLength "0" ;if set, horizontalLength can not be less than minimumBarLength
- #set minimumBarLength "20"
- ;Players health bar position and dimensions
- #set playerHealthVerticlePosition "2"
- #set playerHealthVerticleLength "2"
- #set playerHealthHorizontalLength "20"
- ;Players magic bar position and dimensions
- #set playerMagicVerticlePosition "0"
- #set playerMagicVerticleLength "2" ;set verticleLength to 0 to disable displaying of bar
- #set playerMagicHorizontalLength "20"
- ;Enemy health bar position and dimensions
- #set enemyHealthVerticlePosition "3"
- #set enemyHealthVerticleLength "3"
- #set enemyHealthHorizontalLength "20"
- ;Misc Options
- #set enableShowingOfOwnPlayersBars "1"
- #set enableBarsInSafeZones "0" ;safe zones include: Nexus, Vault, and Guild Hall
- ;--------------------------------------------------------------------------------------------------
- ; Names to Update on new Updates
- ;--------------------------------------------------------------------------------------------------
- #set nsCharacter "_-0nH" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")]
- #set spnsGameObject "_-0FX" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
- #set spnsBasicObject "_-0WU" ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
- #set graphicUtils "_-024" ;is one of the classes found in com/company/util/ . File size about 30kb.
- #set graphicUtilsCommands "_-0rv" ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
- #set charPos "_-0DP" ;may be 0DP instead found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
- #set charHealth "_-gC" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
- #set charMaxHealth "_-089" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
- #set playerMana "_-04G" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
- #set playerMaxMana "_-01c" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
- #set gameBoard "_-DH" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")]
- ;--------------------------------------------------------------------------------------------------
- ; Code (only serious hackers need veture beyond this point)
- ;--------------------------------------------------------------------------------------------------
- trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
- trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
- trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
- trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
- trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR") type QName(PackageNamespace(""), "int") value Integer(0) end
- trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR") type QName(PackageNamespace(""), "int") value Integer(1) end
- trait method QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar")
- method
- refid "com.company.assembleegameclient.objects:Character/drawBar"
- param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- returns QName(PackageNamespace(""), "void")
- body
- maxstack 10
- localcount 12
- initscopedepth 6
- maxscopedepth 7
- code
- getlocal0
- pushscope
- pushundefined
- coerce_a
- setlocal 11
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
- pushnull
- ifne L410_
- getlocal0
- getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
- getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
- applytype 1
- pushbyte 2
- pushtrue
- construct 2
- initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
- getlocal0
- getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
- getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
- applytype 1
- pushbyte 2
- pushtrue
- construct 2
- initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
- getlocal0
- getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
- getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
- applytype 1
- pushbyte 2
- pushtrue
- construct 2
- initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
- getlocal0
- getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
- getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
- applytype 1
- pushbyte 2
- pushtrue
- construct 2
- initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
- L410_:
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- pushnull
- ifne L850_
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
- getlocal 4
- findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
- pushint $barBackgroundColor
- constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
- setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
- getlocal 4
- findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
- getlocal 5
- constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
- setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
- getlocal 4
- findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
- getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
- getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
- getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
- getlex QName(PackageNamespace(""), "Number")
- applytype 1
- construct 0
- constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
- setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
- getlocal 4
- findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
- getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
- getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
- getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
- getlex QName(PackageNamespace(""), "Number")
- applytype 1
- construct 0
- constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
- setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- L850_:
- findpropstrict QName(PackageNamespace(""), "int")
- getlocal2
- getlocal3
- divide
- pushbyte 100
- multiply
- callproperty QName(PackageNamespace(""), "int"), 1
- coerce_a
- setlocal 9
- getlocal 4
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
- equals
- dup
- iffalse L1030_
- pop
- pushbyte $useDynamicColorOnHealthBars
- convert_b
- L1030_:
- iffalse L1120_
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal0
- getlocal 9
- callproperty QName(PackageNamespace(""), "green2red"), 1
- setproperty QName(PackageNamespace(""), "color")
- L1120_:
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getproperty QName(PackageNamespace(""), "data")
- coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
- dup
- setlocal 10
- pushbyte 0
- setproperty QName(PackageNamespace(""), "length")
- getlocal 10
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- subtract
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlocal 8
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- subtract
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlocal 8
- add
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 8
- getlocal1
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
- getlocal1
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
- getlocal1
- getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
- getproperty QName(PackageNamespace(""), "END_FILL")
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
- getlocal 9
- pushbyte 0
- ifngt L2720_
- getlocal 9
- pushbyte 100
- divide
- pushbyte 2
- multiply
- getlocal 7
- multiply
- coerce_a
- setlocal 11
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getproperty QName(PackageNamespace(""), "data")
- coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
- dup
- setlocal 10
- pushbyte 0
- setproperty QName(PackageNamespace(""), "length")
- getlocal 10
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- subtract
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- subtract
- getlocal 11
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- subtract
- getlocal 11
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlocal 8
- add
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 0
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 7
- subtract
- getlex QName(PackageNamespace(""), $"charPos")
- pushbyte 1
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- getlocal 6
- add
- getlocal 8
- add
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 8
- getlocal1
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
- getlocal1
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
- getlocal 4
- getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
- getlocal1
- getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
- getproperty QName(PackageNamespace(""), "END_FILL")
- callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
- L2720_:
- returnvoid
- end ; code
- end ; body
- end ; method
- end ; trait
- trait method QName(PackageNamespace(""), "green2red")
- method
- refid "com.company.assembleegameclient.objects:Character/green2red"
- param QName(PackageNamespace(""), "int")
- returns QName(PackageNamespace(""), "int")
- body
- maxstack 5
- localcount 2
- initscopedepth 6
- maxscopedepth 7
- code
- getlocal0
- pushscope
- getlocal1
- pushbyte 50
- ifngt L150_
- pushint 65280
- pushint 327680
- findpropstrict QName(PackageNamespace(""), "int")
- pushbyte 100
- getlocal1
- subtract
- callproperty QName(PackageNamespace(""), "int"), 1
- multiply
- add
- returnvalue
- L150_:
- pushint 16776960
- pushshort 1280
- findpropstrict QName(PackageNamespace(""), "int")
- pushbyte 50
- getlocal1
- subtract
- callproperty QName(PackageNamespace(""), "int"), 1
- multiply
- subtract
- returnvalue
- end ; code
- end ; body
- end ; method
- end ; trait
- trait method QName(PackageNamespace(""), "safeZone")
- method
- refid "com.company.assembleegameclient.objects:Character/safeZone"
- returns QName(PackageNamespace(""), "Boolean")
- body
- maxstack 2
- localcount 1
- initscopedepth 6
- maxscopedepth 7
- code
- getlocal0
- pushscope
- getlex QName(PackageNamespace(""), "map_")
- getproperty QName(PackageNamespace(""), "name_")
- pushstring "Nexus"
- equals
- dup
- iftrue L130_
- pop
- getlex QName(PackageNamespace(""), "map_")
- getproperty QName(PackageNamespace(""), "name_")
- pushstring "Vault"
- equals
- L130_:
- dup
- iftrue L200_
- pop
- getlex QName(PackageNamespace(""), "map_")
- getproperty QName(PackageNamespace(""), "name_")
- pushstring "Guild Hall"
- equals
- L200_:
- iffalse L230_
- pushtrue
- returnvalue
- L230_:
- pushfalse
- returnvalue
- end ; code
- end ; body
- end ; method
- end ; trait
- trait method QName(PackageNamespace(""), "barLength")
- method
- refid "com.company.assembleegameclient.objects:Character/barLength"
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "int")
- param QName(PackageNamespace(""), "Boolean")
- param QName(PackageNamespace(""), "Boolean")
- returns QName(PackageNamespace(""), "int")
- body
- maxstack 2
- localcount 7
- initscopedepth 6
- maxscopedepth 7
- code
- getlocal0
- pushscope
- pushundefined
- coerce_a
- setlocal 6
- getlocal 4
- iffalse L270_
- getlocal3
- getlocal1
- multiply
- pushbyte 100
- divide
- coerce_a
- setlocal 6
- getlocal 5
- iffalse L250_
- getlocal 6
- getlocal2
- ifngt L220_
- getlocal 6
- convert_i
- jump L240_
- L220_:
- getlocal2
- convert_i
- L240_:
- returnvalue
- L250_:
- getlocal 6
- returnvalue
- L270_:
- getlocal1
- returnvalue
- end ; code
- end ; body
- end ; method
- end ; trait
- trait method QName(PackageNamespace(""), "draw") flag OVERRIDE
- method
- refid "com.company.assembleegameclient.objects:Character/draw"
- param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
- param QName(PackageNamespace("com.company.assembleegameclient.map"), $"gameBoard")
- param QName(PackageNamespace(""), "int")
- returns QName(PackageNamespace(""), "void")
- body
- maxstack 9
- localcount 9
- initscopedepth 6
- maxscopedepth 7
- code
- getlocal0
- pushscope
- pushnull
- coerce_s
- setlocal 4
- pushnull
- coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
- setlocal 5
- pushundefined
- coerce_a
- setlocal 6
- pushundefined
- coerce_a
- setlocal 7
- pushundefined
- coerce_a
- setlocal 8
- getlocal0
- getlocal1
- getlocal2
- getlocal3
- callsupervoid QName(PackageNamespace(""), "draw"), 3
- getlocal0
- callproperty QName(PackageNamespace(""), "safeZone"), 0
- iffalse DRAW:
- pushbyte $enableBarsInSafeZones
- convert_b
- iffalse L1130_
- DRAW:
- findpropstrict QName(PackageNamespace("flash.utils"), "getQualifiedClassName")
- getlocal0
- callproperty QName(PackageNamespace("flash.utils"), "getQualifiedClassName"), 1
- coerce_s
- dup
- dup
- setlocal 4
- getproperty QName(PackageNamespace(""), "length")
- pushbyte 6
- subtract
- callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "substr"), 1
- pushstring "Player"
- ifne L880_
- getlocal0
- getlex QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
- astypelate
- coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
- setlocal 5
- getlocal0
- getlex QName(PackageNamespace(""), "map_")
- getproperty QName(PackageNamespace(""), "player_")
- ifne DRAW_BARS
- pushbyte $enableShowingOfOwnPlayersBars
- convert_b
- iftrue DRAW_BARS
- returnvoid
- DRAW_BARS:
- getlocal0
- pushbyte $playerHealthHorizontalLength
- pushbyte $minimumBarLength
- getlocal0
- getproperty QName(PackageNamespace(""), "size_")
- pushbyte $resizeBarLengthByObjectSize
- convert_b
- pushbyte $enforceMinimumBarLength
- convert_b
- callproperty QName(PackageNamespace(""), "barLength"), 5
- coerce_a
- setlocal 6
- getlocal0
- pushbyte $playerMagicHorizontalLength
- pushbyte $minimumBarLength
- getlocal0
- getproperty QName(PackageNamespace(""), "size_")
- pushbyte $resizeBarLengthByObjectSize
- convert_b
- pushbyte $enforceMinimumBarLength
- convert_b
- callproperty QName(PackageNamespace(""), "barLength"), 5
- coerce_a
- setlocal 7
- getlocal0
- getlocal1
- getlex QName(PackageNamespace(""), $"charHealth")
- getlex QName(PackageNamespace(""), $"charMaxHealth")
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
- pushint $playerHealthBarColor
- pushint $playerHealthVerticlePosition
- getlocal 6
- pushint $playerHealthVerticleLength
- callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
- getlocal0
- getlocal1
- getlocal 5
- getproperty QName(PackageNamespace(""), $"playerMana")
- getlocal 5
- getproperty QName(PackageNamespace(""), $"playerMaxMana")
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR")
- pushint $playerMagicBarColor
- pushint $playerMagicVerticlePosition
- getlocal 7
- pushint $playerMagicVerticleLength
- callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
- returnvoid
- L880_:
- getlocal0
- getproperty QName(PackageNamespace(""), "props_")
- getproperty QName(PackageNamespace(""), "isEnemy_")
- iffalse L1130_
- getlocal0
- pushbyte $enemyHealthHorizontalLength
- pushbyte $minimumBarLength
- getlocal0
- getproperty QName(PackageNamespace(""), "size_")
- pushbyte $resizeBarLengthByObjectSize
- convert_b
- pushbyte $enforceMinimumBarLength
- convert_b
- callproperty QName(PackageNamespace(""), "barLength"), 5
- coerce_a
- setlocal 8
- getlocal0
- getlocal1
- getlex QName(PackageNamespace(""), $"charHealth")
- getlex QName(PackageNamespace(""), $"charMaxHealth")
- getlocal0
- getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
- pushint $enemyHealthBarColor
- pushint $enemyHealthVerticlePosition
- getlocal 8
- pushint $enemyHealthVerticleLength
- callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
- L1130_:
- returnvoid
- end ; code
- end ; body
- end ; method
- end ; trait
Advertisement
Add Comment
Please, Sign In to add comment