Banana_Nation

HP/MP bars

Dec 12th, 2012
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  1. ;--------------------------------------------------------------------------------------------------
  2. ; Options
  3. ;--------------------------------------------------------------------------------------------------
  4. ;Color (colors are rbg values in decimal form)
  5. #set barBackgroundColor "5526612"
  6. #set playerMagicBarColor "49151"
  7. #set playerHealthBarColor "255" ;ignored if useDynamicColorOnHealthBars is set
  8. #set enemyHealthBarColor "16711680" ;ignored if useDynamicColorOnHealthBars is set
  9. #set useDynamicColorOnHealthBars "1" ;enables shifting color, from green to red, on health bars
  10.  
  11. ;Bar Length Adjustments
  12. #set resizeBarLengthByObjectSize "1" ;if set, resizedLength = ObjectSize * horizontalLength / 100
  13. #set enforceMinimumBarLength "0" ;if set, horizontalLength can not be less than minimumBarLength
  14. #set minimumBarLength "20"
  15.  
  16. ;Players health bar position and dimensions
  17. #set playerHealthVerticlePosition "2"
  18. #set playerHealthVerticleLength "2"
  19. #set playerHealthHorizontalLength "20"
  20.  
  21. ;Players magic bar position and dimensions
  22. #set playerMagicVerticlePosition "0"
  23. #set playerMagicVerticleLength "2" ;set verticleLength to 0 to disable displaying of bar
  24. #set playerMagicHorizontalLength "20"
  25.  
  26. ;Enemy health bar position and dimensions
  27. #set enemyHealthVerticlePosition "3"
  28. #set enemyHealthVerticleLength "3"
  29. #set enemyHealthHorizontalLength "20"
  30.  
  31. ;Misc Options
  32. #set enableShowingOfOwnPlayersBars "1"
  33. #set enableBarsInSafeZones "0" ;safe zones include: Nexus, Vault, and Guild Hall
  34.  
  35. ;--------------------------------------------------------------------------------------------------
  36. ; Names to Update on new Updates
  37. ;--------------------------------------------------------------------------------------------------
  38. #set nsCharacter "_-0nH" ;found in com/company/assembleegameclient/objects/Character.class.asasm [protectedns ProtectedNamespace("_-Name")]
  39. #set spnsGameObject "_-0FX" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
  40. #set spnsBasicObject "_-0WU" ;found in com/company/assembleegameclient/objects/BasicObject.class.asasm [protectedns ProtectedNamespace("_-Name")]
  41. #set graphicUtils "_-024" ;is one of the classes found in com/company/util/ . File size about 30kb.
  42. #set graphicUtilsCommands "_-0rv" ;is a parameter of the above class [trait const QName(PackageNamespace(""), "_-Name") slotid 2 type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "int")>) end]
  43. #set charPos "_-0DP" ;may be 0DP instead found in com/company/assembleegameclient/objects/BasicObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>) end]
  44.  
  45. #set charHealth "_-gC" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
  46. #set charMaxHealth "_-089" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
  47. #set playerMana "_-04G" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "Number") value Integer(0) end]
  48. #set playerMaxMana "_-01c" ;found in com/company/assembleegameclient/objects/Player.class.asasm [trait slot QName(PackageNamespace(""), "_-Name") type QName(PackageNamespace(""), "int") value Integer(200) end]
  49. #set gameBoard "_-DH" ;found in com/company/assembleegameclient/objects/GameObject.class.asasm as an argument to the draw function [param QName(PackageNamespace("com.company.assembleegameclient.map"), "_-Name")]
  50.  
  51. ;--------------------------------------------------------------------------------------------------
  52. ; Code (only serious hackers need veture beyond this point)
  53. ;--------------------------------------------------------------------------------------------------
  54. trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
  55. trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsSolidFill")>) value Null() end
  56. trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
  57. trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath") type TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "GraphicsPath")>) value Null() end
  58. trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR") type QName(PackageNamespace(""), "int") value Integer(0) end
  59. trait slot QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR") type QName(PackageNamespace(""), "int") value Integer(1) end
  60. trait method QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar")
  61. method
  62. refid "com.company.assembleegameclient.objects:Character/drawBar"
  63. param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
  64. param QName(PackageNamespace(""), "int")
  65. param QName(PackageNamespace(""), "int")
  66. param QName(PackageNamespace(""), "int")
  67. param QName(PackageNamespace(""), "int")
  68. param QName(PackageNamespace(""), "int")
  69. param QName(PackageNamespace(""), "int")
  70. param QName(PackageNamespace(""), "int")
  71. returns QName(PackageNamespace(""), "void")
  72. body
  73. maxstack 10
  74. localcount 12
  75. initscopedepth 6
  76. maxscopedepth 7
  77. code
  78. getlocal0
  79. pushscope
  80.  
  81. pushundefined
  82. coerce_a
  83. setlocal 11
  84.  
  85. getlocal0
  86. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
  87. pushnull
  88. ifne L410_
  89.  
  90. getlocal0
  91. getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
  92. getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
  93. applytype 1
  94. pushbyte 2
  95. pushtrue
  96. construct 2
  97. initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
  98.  
  99. getlocal0
  100. getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
  101. getlex QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
  102. applytype 1
  103. pushbyte 2
  104. pushtrue
  105. construct 2
  106. initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
  107.  
  108. getlocal0
  109. getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
  110. getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
  111. applytype 1
  112. pushbyte 2
  113. pushtrue
  114. construct 2
  115. initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
  116.  
  117. getlocal0
  118. getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
  119. getlex QName(PackageNamespace("flash.display"), "GraphicsPath")
  120. applytype 1
  121. pushbyte 2
  122. pushtrue
  123. construct 2
  124. initproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
  125.  
  126. L410_:
  127. getlocal0
  128. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
  129. getlocal 4
  130. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  131. pushnull
  132. ifne L850_
  133.  
  134. getlocal0
  135. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
  136. getlocal 4
  137. findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
  138. pushint $barBackgroundColor
  139. constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
  140. setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  141.  
  142. getlocal0
  143. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
  144. getlocal 4
  145. findpropstrict QName(PackageNamespace("flash.display"), "GraphicsSolidFill")
  146. getlocal 5
  147. constructprop QName(PackageNamespace("flash.display"), "GraphicsSolidFill"), 1
  148. setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  149.  
  150. getlocal0
  151. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
  152. getlocal 4
  153. findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
  154. getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
  155. getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
  156. getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
  157. getlex QName(PackageNamespace(""), "Number")
  158. applytype 1
  159. construct 0
  160. constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
  161. setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  162.  
  163. getlocal0
  164. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
  165. getlocal 4
  166. findpropstrict QName(PackageNamespace("flash.display"), "GraphicsPath")
  167. getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
  168. getproperty QName(PackageNamespace(""), $"graphicUtilsCommands")
  169. getlex Multiname("Vector", [PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject"), PackageNamespace("__AS3__.vec")])
  170. getlex QName(PackageNamespace(""), "Number")
  171. applytype 1
  172. construct 0
  173. constructprop QName(PackageNamespace("flash.display"), "GraphicsPath"), 2
  174. setproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  175.  
  176. L850_:
  177. findpropstrict QName(PackageNamespace(""), "int")
  178. getlocal2
  179. getlocal3
  180. divide
  181. pushbyte 100
  182. multiply
  183. callproperty QName(PackageNamespace(""), "int"), 1
  184. coerce_a
  185. setlocal 9
  186.  
  187. getlocal 4
  188. getlocal0
  189. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
  190. equals
  191. dup
  192. iffalse L1030_
  193.  
  194. pop
  195. pushbyte $useDynamicColorOnHealthBars
  196. convert_b
  197. L1030_:
  198. iffalse L1120_
  199.  
  200. getlocal0
  201. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
  202. getlocal 4
  203. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  204. getlocal0
  205. getlocal 9
  206. callproperty QName(PackageNamespace(""), "green2red"), 1
  207. setproperty QName(PackageNamespace(""), "color")
  208.  
  209. L1120_:
  210. getlocal0
  211. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
  212. getlocal 4
  213. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  214. getproperty QName(PackageNamespace(""), "data")
  215. coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
  216. dup
  217. setlocal 10
  218.  
  219. pushbyte 0
  220. setproperty QName(PackageNamespace(""), "length")
  221.  
  222. getlocal 10
  223. getlex QName(PackageNamespace(""), $"charPos")
  224. pushbyte 0
  225. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  226. getlocal 7
  227. subtract
  228. getlex QName(PackageNamespace(""), $"charPos")
  229. pushbyte 1
  230. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  231. getlocal 6
  232. add
  233. getlex QName(PackageNamespace(""), $"charPos")
  234. pushbyte 0
  235. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  236. getlocal 7
  237. add
  238. getlex QName(PackageNamespace(""), $"charPos")
  239. pushbyte 1
  240. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  241. getlocal 6
  242. add
  243. getlex QName(PackageNamespace(""), $"charPos")
  244. pushbyte 0
  245. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  246. getlocal 7
  247. add
  248. getlex QName(PackageNamespace(""), $"charPos")
  249. pushbyte 1
  250. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  251. getlocal 6
  252. add
  253. getlocal 8
  254. add
  255. getlex QName(PackageNamespace(""), $"charPos")
  256. pushbyte 0
  257. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  258. getlocal 7
  259. subtract
  260. getlex QName(PackageNamespace(""), $"charPos")
  261. pushbyte 1
  262. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  263. getlocal 6
  264. add
  265. getlocal 8
  266. add
  267. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 8
  268.  
  269. getlocal1
  270. getlocal0
  271. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundFill")
  272. getlocal 4
  273. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  274. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
  275.  
  276. getlocal1
  277. getlocal0
  278. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "backgroundPath")
  279. getlocal 4
  280. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  281. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
  282.  
  283. getlocal1
  284. getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
  285. getproperty QName(PackageNamespace(""), "END_FILL")
  286. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
  287.  
  288. getlocal 9
  289. pushbyte 0
  290. ifngt L2720_
  291.  
  292. getlocal 9
  293. pushbyte 100
  294. divide
  295. pushbyte 2
  296. multiply
  297. getlocal 7
  298. multiply
  299. coerce_a
  300. setlocal 11
  301.  
  302. getlocal0
  303. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
  304. getlocal 4
  305. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  306. getproperty QName(PackageNamespace(""), "data")
  307. coerce TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace(""), "Number")>)
  308. dup
  309. setlocal 10
  310.  
  311. pushbyte 0
  312. setproperty QName(PackageNamespace(""), "length")
  313.  
  314. getlocal 10
  315. getlex QName(PackageNamespace(""), $"charPos")
  316. pushbyte 0
  317. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  318. getlocal 7
  319. subtract
  320. getlex QName(PackageNamespace(""), $"charPos")
  321. pushbyte 1
  322. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  323. getlocal 6
  324. add
  325. getlex QName(PackageNamespace(""), $"charPos")
  326. pushbyte 0
  327. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  328. getlocal 7
  329. subtract
  330. getlocal 11
  331. add
  332. getlex QName(PackageNamespace(""), $"charPos")
  333. pushbyte 1
  334. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  335. getlocal 6
  336. add
  337. getlex QName(PackageNamespace(""), $"charPos")
  338. pushbyte 0
  339. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  340. getlocal 7
  341. subtract
  342. getlocal 11
  343. add
  344. getlex QName(PackageNamespace(""), $"charPos")
  345. pushbyte 1
  346. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  347. getlocal 6
  348. add
  349. getlocal 8
  350. add
  351. getlex QName(PackageNamespace(""), $"charPos")
  352. pushbyte 0
  353. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  354. getlocal 7
  355. subtract
  356. getlex QName(PackageNamespace(""), $"charPos")
  357. pushbyte 1
  358. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  359. getlocal 6
  360. add
  361. getlocal 8
  362. add
  363. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 8
  364.  
  365. getlocal1
  366. getlocal0
  367. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundFill")
  368. getlocal 4
  369. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  370. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
  371.  
  372. getlocal1
  373. getlocal0
  374. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "foregroundPath")
  375. getlocal 4
  376. getproperty MultinameL([PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#1"), PackageNamespace(""), PackageNamespace("com.company.assembleegameclient.objects"), PackageInternalNs("com.company.assembleegameclient.objects"), Namespace("http://adobe.com/AS3/2006/builtin"), ProtectedNamespace($"nsCharacter"), StaticProtectedNs($"nsCharacter"), StaticProtectedNs($"spnsGameObject"), StaticProtectedNs($"spnsBasicObject")])
  377. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
  378.  
  379. getlocal1
  380. getlex QName(PackageNamespace("com.company.util"), $"graphicUtils")
  381. getproperty QName(PackageNamespace(""), "END_FILL")
  382. callpropvoid QName(Namespace("http://adobe.com/AS3/2006/builtin"), "push"), 1
  383.  
  384. L2720_:
  385. returnvoid
  386. end ; code
  387. end ; body
  388. end ; method
  389. end ; trait
  390. trait method QName(PackageNamespace(""), "green2red")
  391. method
  392. refid "com.company.assembleegameclient.objects:Character/green2red"
  393. param QName(PackageNamespace(""), "int")
  394. returns QName(PackageNamespace(""), "int")
  395. body
  396. maxstack 5
  397. localcount 2
  398. initscopedepth 6
  399. maxscopedepth 7
  400. code
  401. getlocal0
  402. pushscope
  403.  
  404. getlocal1
  405. pushbyte 50
  406. ifngt L150_
  407.  
  408. pushint 65280
  409. pushint 327680
  410. findpropstrict QName(PackageNamespace(""), "int")
  411. pushbyte 100
  412. getlocal1
  413. subtract
  414. callproperty QName(PackageNamespace(""), "int"), 1
  415. multiply
  416. add
  417. returnvalue
  418.  
  419. L150_:
  420. pushint 16776960
  421. pushshort 1280
  422. findpropstrict QName(PackageNamespace(""), "int")
  423. pushbyte 50
  424. getlocal1
  425. subtract
  426. callproperty QName(PackageNamespace(""), "int"), 1
  427. multiply
  428. subtract
  429. returnvalue
  430. end ; code
  431. end ; body
  432. end ; method
  433. end ; trait
  434. trait method QName(PackageNamespace(""), "safeZone")
  435. method
  436. refid "com.company.assembleegameclient.objects:Character/safeZone"
  437. returns QName(PackageNamespace(""), "Boolean")
  438. body
  439. maxstack 2
  440. localcount 1
  441. initscopedepth 6
  442. maxscopedepth 7
  443. code
  444. getlocal0
  445. pushscope
  446.  
  447. getlex QName(PackageNamespace(""), "map_")
  448. getproperty QName(PackageNamespace(""), "name_")
  449. pushstring "Nexus"
  450. equals
  451. dup
  452. iftrue L130_
  453.  
  454. pop
  455. getlex QName(PackageNamespace(""), "map_")
  456. getproperty QName(PackageNamespace(""), "name_")
  457. pushstring "Vault"
  458. equals
  459. L130_:
  460. dup
  461. iftrue L200_
  462.  
  463. pop
  464. getlex QName(PackageNamespace(""), "map_")
  465. getproperty QName(PackageNamespace(""), "name_")
  466. pushstring "Guild Hall"
  467. equals
  468. L200_:
  469. iffalse L230_
  470.  
  471. pushtrue
  472. returnvalue
  473.  
  474. L230_:
  475. pushfalse
  476. returnvalue
  477. end ; code
  478. end ; body
  479. end ; method
  480. end ; trait
  481. trait method QName(PackageNamespace(""), "barLength")
  482. method
  483. refid "com.company.assembleegameclient.objects:Character/barLength"
  484. param QName(PackageNamespace(""), "int")
  485. param QName(PackageNamespace(""), "int")
  486. param QName(PackageNamespace(""), "int")
  487. param QName(PackageNamespace(""), "Boolean")
  488. param QName(PackageNamespace(""), "Boolean")
  489. returns QName(PackageNamespace(""), "int")
  490. body
  491. maxstack 2
  492. localcount 7
  493. initscopedepth 6
  494. maxscopedepth 7
  495. code
  496. getlocal0
  497. pushscope
  498.  
  499. pushundefined
  500. coerce_a
  501. setlocal 6
  502.  
  503. getlocal 4
  504. iffalse L270_
  505.  
  506. getlocal3
  507. getlocal1
  508. multiply
  509. pushbyte 100
  510. divide
  511. coerce_a
  512. setlocal 6
  513.  
  514. getlocal 5
  515. iffalse L250_
  516.  
  517. getlocal 6
  518. getlocal2
  519. ifngt L220_
  520.  
  521. getlocal 6
  522. convert_i
  523. jump L240_
  524.  
  525. L220_:
  526. getlocal2
  527. convert_i
  528. L240_:
  529. returnvalue
  530.  
  531. L250_:
  532. getlocal 6
  533. returnvalue
  534.  
  535. L270_:
  536. getlocal1
  537. returnvalue
  538. end ; code
  539. end ; body
  540. end ; method
  541. end ; trait
  542. trait method QName(PackageNamespace(""), "draw") flag OVERRIDE
  543. method
  544. refid "com.company.assembleegameclient.objects:Character/draw"
  545. param TypeName(QName(PackageNamespace("__AS3__.vec"), "Vector")<QName(PackageNamespace("flash.display"), "IGraphicsData")>)
  546. param QName(PackageNamespace("com.company.assembleegameclient.map"), $"gameBoard")
  547. param QName(PackageNamespace(""), "int")
  548. returns QName(PackageNamespace(""), "void")
  549. body
  550. maxstack 9
  551. localcount 9
  552. initscopedepth 6
  553. maxscopedepth 7
  554. code
  555. getlocal0
  556. pushscope
  557.  
  558. pushnull
  559. coerce_s
  560. setlocal 4
  561.  
  562. pushnull
  563. coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
  564. setlocal 5
  565.  
  566. pushundefined
  567. coerce_a
  568. setlocal 6
  569.  
  570. pushundefined
  571. coerce_a
  572. setlocal 7
  573.  
  574. pushundefined
  575. coerce_a
  576. setlocal 8
  577.  
  578. getlocal0
  579. getlocal1
  580. getlocal2
  581. getlocal3
  582. callsupervoid QName(PackageNamespace(""), "draw"), 3
  583. getlocal0
  584. callproperty QName(PackageNamespace(""), "safeZone"), 0
  585. iffalse DRAW:
  586.  
  587. pushbyte $enableBarsInSafeZones
  588. convert_b
  589. iffalse L1130_
  590.  
  591. DRAW:
  592. findpropstrict QName(PackageNamespace("flash.utils"), "getQualifiedClassName")
  593. getlocal0
  594. callproperty QName(PackageNamespace("flash.utils"), "getQualifiedClassName"), 1
  595. coerce_s
  596. dup
  597. dup
  598. setlocal 4
  599.  
  600. getproperty QName(PackageNamespace(""), "length")
  601. pushbyte 6
  602. subtract
  603. callproperty QName(Namespace("http://adobe.com/AS3/2006/builtin"), "substr"), 1
  604. pushstring "Player"
  605. ifne L880_
  606.  
  607. getlocal0
  608. getlex QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
  609. astypelate
  610. coerce QName(PackageNamespace("com.company.assembleegameclient.objects"), "Player")
  611. setlocal 5
  612.  
  613. getlocal0
  614. getlex QName(PackageNamespace(""), "map_")
  615. getproperty QName(PackageNamespace(""), "player_")
  616. ifne DRAW_BARS
  617.  
  618. pushbyte $enableShowingOfOwnPlayersBars
  619. convert_b
  620. iftrue DRAW_BARS
  621.  
  622. returnvoid
  623.  
  624. DRAW_BARS:
  625. getlocal0
  626. pushbyte $playerHealthHorizontalLength
  627. pushbyte $minimumBarLength
  628. getlocal0
  629. getproperty QName(PackageNamespace(""), "size_")
  630. pushbyte $resizeBarLengthByObjectSize
  631. convert_b
  632. pushbyte $enforceMinimumBarLength
  633. convert_b
  634. callproperty QName(PackageNamespace(""), "barLength"), 5
  635. coerce_a
  636. setlocal 6
  637.  
  638. getlocal0
  639. pushbyte $playerMagicHorizontalLength
  640. pushbyte $minimumBarLength
  641. getlocal0
  642. getproperty QName(PackageNamespace(""), "size_")
  643. pushbyte $resizeBarLengthByObjectSize
  644. convert_b
  645. pushbyte $enforceMinimumBarLength
  646. convert_b
  647. callproperty QName(PackageNamespace(""), "barLength"), 5
  648. coerce_a
  649. setlocal 7
  650.  
  651. getlocal0
  652. getlocal1
  653. getlex QName(PackageNamespace(""), $"charHealth")
  654. getlex QName(PackageNamespace(""), $"charMaxHealth")
  655. getlocal0
  656. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
  657. pushint $playerHealthBarColor
  658. pushint $playerHealthVerticlePosition
  659. getlocal 6
  660. pushint $playerHealthVerticleLength
  661. callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
  662.  
  663. getlocal0
  664. getlocal1
  665. getlocal 5
  666. getproperty QName(PackageNamespace(""), $"playerMana")
  667. getlocal 5
  668. getproperty QName(PackageNamespace(""), $"playerMaxMana")
  669. getlocal0
  670. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "MP_BAR")
  671. pushint $playerMagicBarColor
  672. pushint $playerMagicVerticlePosition
  673. getlocal 7
  674. pushint $playerMagicVerticleLength
  675. callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
  676.  
  677. returnvoid
  678.  
  679. L880_:
  680. getlocal0
  681. getproperty QName(PackageNamespace(""), "props_")
  682. getproperty QName(PackageNamespace(""), "isEnemy_")
  683. iffalse L1130_
  684.  
  685. getlocal0
  686. pushbyte $enemyHealthHorizontalLength
  687. pushbyte $minimumBarLength
  688. getlocal0
  689. getproperty QName(PackageNamespace(""), "size_")
  690. pushbyte $resizeBarLengthByObjectSize
  691. convert_b
  692. pushbyte $enforceMinimumBarLength
  693. convert_b
  694. callproperty QName(PackageNamespace(""), "barLength"), 5
  695. coerce_a
  696. setlocal 8
  697.  
  698. getlocal0
  699. getlocal1
  700. getlex QName(PackageNamespace(""), $"charHealth")
  701. getlex QName(PackageNamespace(""), $"charMaxHealth")
  702. getlocal0
  703. getproperty QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "HP_BAR")
  704. pushint $enemyHealthBarColor
  705. pushint $enemyHealthVerticlePosition
  706. getlocal 8
  707. pushint $enemyHealthVerticleLength
  708. callpropvoid QName(PrivateNamespace("*", "com.company.assembleegameclient.objects:Character/iinit#0"), "drawBar"), 8
  709.  
  710. L1130_:
  711. returnvoid
  712. end ; code
  713. end ; body
  714. end ; method
  715. end ; trait
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