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- # ######################################################################################################################################## #
- # #
- # Virtual Crate Type Configuration File #
- # #
- # Virtual Crates: #
- # title: '&a Mystery Crate' - The title of the GUI when the crate is opened #
- # blockID: 54 - The ID of the block you want the crate to be eg: 54 would be a chest block #
- # blockData: 0 - The data value of the block you want the crate to be eg: 5:2 would be birch planks #
- # openSound: CHEST_OPEN - The sound played to the player when they open a crate #
- # winSound: LEVEL_UP - The sound played to the player when they win a prize #
- # scrollSound: NOTE_BASS - The sound played as the prizes are scrolling in the crate GUI #
- # openDuration: 8 - The duration of how long the crate GUI is open for until the player wins (seconds) #
- # prizeDisplayDuration: 10 - The duration of which every prize is displayed (ticks 20 ticks = 1 second) #
- # #
- # #
- # #
- # ######################################################################################################################################## #
- Virtual Crates:
- title: '&a Mystery Crate'
- blockID: 54
- blockData: 0
- openSound: BLOCK_CHEST_OPEN
- winSound: ENTITY_PLAYER_LEVELUP
- scrollSound: BLOCK_NOTE_BASS
- firework: true
- openDuration: 8
- prizeDisplayDuration: 10
- disableColouredGlass: false
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