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- if SERVER then
- hook.Add("PlayerDeath", "ReviveANewTraitor", function(victim, inflictor, attacker)
- if nomorerev then
- if attacker:GetRole() == ROLE_TRAITOR and victim:GetTeam() ~= TEAM_TRAITOR then
- victim:Revive(5 , function(p)
- p:SetRole(ROLE_TRAITOR)
- end)
- end
- end
- end)
- end
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