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- VK_MIRILLIS_LAYER (Mirillis layer) Vulkan version 1.1.114, layer version 1:
- Layer Extensions: count = 2
- VK_KHR_external_memory_capabilities : extension revision 1
- VK_KHR_get_physical_device_properties2 : extension revision 2
- Devices: count = 1
- GPU id : 0 (GeForce RTX 2060)
- Layer-Device Extensions: count = 6
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_win32 : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_win32_keyed_mutex : extension revision 1
- Presentable Surfaces:
- =====================
- GPU id : 0 (GeForce RTX 2060):
- Surface types: count = 1
- VK_KHR_win32_surface
- Formats: count = 3
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[2]:
- format = FORMAT_A2B10G10R10_UNORM_PACK32
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 4
- PRESENT_MODE_FIFO_KHR
- PRESENT_MODE_FIFO_RELAXED_KHR
- PRESENT_MODE_MAILBOX_KHR
- PRESENT_MODE_IMMEDIATE_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 2
- maxImageCount = 8
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms:
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform:
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha:
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- supportedUsageFlags:
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- IMAGE_USAGE_INPUT_ATTACHMENT_BIT
- VkSurfaceCapabilities2EXT:
- --------------------------
- supportedSurfaceCounters:
- VK_SURFACE_COUNTER_VBLANK_EXT
- VkSurfaceCapabilitiesFullScreenExclusiveEXT:
- --------------------------------------------
- fullScreenExclusiveSupported = false
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- Groups:
- =======
- Device Group Properties (Group 0):
- physicalDeviceCount: count = 1
- GeForce RTX 2060 (ID: 0)
- subsetAllocation = 1
- Device Group Present Capabilities (Group 0):
- GeForce RTX 2060 (ID: 0)
- Can present images from the following devices:
- GeForce RTX 2060 (ID: 0)
- Present modes:
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Device Properties and Extensions:
- =================================
- GPU0:
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4202629 (1.2.133)
- driverVersion = 1892417536 (0x70cc0000)
- vendorID = 0x10de
- deviceID = 0x1f08
- deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- deviceName = GeForce RTX 2060
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 32768
- maxImageDimension2D = 32768
- maxImageDimension3D = 16384
- maxImageDimensionCube = 32768
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 134217728
- maxUniformBufferRange = 65536
- maxStorageBufferRange = 4294967295
- maxPushConstantsSize = 256
- maxMemoryAllocationCount = 4096
- maxSamplerAllocationCount = 4000
- bufferImageGranularity = 0x00000400
- sparseAddressSpaceSize = 0xffffffffff
- maxBoundDescriptorSets = 32
- maxPerStageDescriptorSamplers = 1048576
- maxPerStageDescriptorUniformBuffers = 1048576
- maxPerStageDescriptorStorageBuffers = 1048576
- maxPerStageDescriptorSampledImages = 1048576
- maxPerStageDescriptorStorageImages = 1048576
- maxPerStageDescriptorInputAttachments = 1048576
- maxPerStageResources = 4294967295
- maxDescriptorSetSamplers = 1048576
- maxDescriptorSetUniformBuffers = 1048576
- maxDescriptorSetUniformBuffersDynamic = 15
- maxDescriptorSetStorageBuffers = 1048576
- maxDescriptorSetStorageBuffersDynamic = 16
- maxDescriptorSetSampledImages = 1048576
- maxDescriptorSetStorageImages = 1048576
- maxDescriptorSetInputAttachments = 1048576
- maxVertexInputAttributes = 32
- maxVertexInputBindings = 32
- maxVertexInputAttributeOffset = 2047
- maxVertexInputBindingStride = 2048
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 120
- maxTessellationControlTotalOutputComponents = 4216
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 32
- maxGeometryInputComponents = 128
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 1024
- maxGeometryTotalOutputComponents = 1024
- maxFragmentInputComponents = 128
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 16
- maxComputeSharedMemorySize = 49152
- maxComputeWorkGroupCount: count = 3
- 2147483647
- 65535
- 65535
- maxComputeWorkGroupInvocations = 1024
- maxComputeWorkGroupSize: count = 3
- 1024
- 1024
- 64
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 15
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 32768
- 32768
- viewportBoundsRange: count = 2
- -65536
- 65536
- viewportSubPixelBits = 8
- minMemoryMapAlignment = 64
- minTexelBufferOffsetAlignment = 0x00000010
- minUniformBufferOffsetAlignment = 0x00000040
- minStorageBufferOffsetAlignment = 0x00000010
- minTexelOffset = -8
- maxTexelOffset = 7
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -0.5
- maxInterpolationOffset = 0.4375
- subPixelInterpolationOffsetBits = 4
- maxFramebufferWidth = 32768
- maxFramebufferHeight = 32768
- maxFramebufferLayers = 2048
- framebufferColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- framebufferNoAttachmentsSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- storageImageSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 1
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 1
- 2047.94
- lineWidthRange: count = 2
- 1
- 64
- pointSizeGranularity = 0.0625
- lineWidthGranularity = 0.0625
- strictLines = true
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000001
- optimalBufferCopyRowPitchAlignment = 0x00000001
- nonCoherentAtomSize = 0x00000040
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = true
- residencyStandard2DMultisampleBlockShape = true
- residencyStandard3DBlockShape = true
- residencyAlignedMipSize = false
- residencyNonResidentStrict = true
- VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
- ----------------------------------------------------
- advancedBlendMaxColorAttachments = 8
- advancedBlendIndependentBlend = false
- advancedBlendNonPremultipliedSrcColor = true
- advancedBlendNonPremultipliedDstColor = true
- advancedBlendCorrelatedOverlap = true
- advancedBlendAllOperations = true
- VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
- -------------------------------------------------------
- primitiveOverestimationSize = 0.00195313
- maxExtraPrimitiveOverestimationSize = 0.75
- extraPrimitiveOverestimationSizeGranularity = 0.25
- primitiveUnderestimation = true
- conservativePointAndLineRasterization = true
- degenerateTrianglesRasterized = true
- degenerateLinesRasterized = true
- fullyCoveredFragmentShaderInputVariable = true
- conservativeRasterizationPostDepthCoverage = true
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = true
- shaderSampledImageArrayNonUniformIndexingNative = true
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = true
- shaderInputAttachmentArrayNonUniformIndexingNative = true
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = true
- maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
- maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindSampledImages = 1048576
- maxDescriptorSetUpdateAfterBindStorageImages = 1048576
- maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
- VkPhysicalDeviceDiscardRectanglePropertiesEXT:
- ----------------------------------------------
- maxDiscardRectangles = 8
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_NVIDIA_PROPRIETARY
- driverName = NVIDIA
- driverInfo = 451.48
- conformanceVersion = 1.2.2.0
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = true
- shaderDenormPreserveFloat32 = false
- shaderDenormPreserveFloat64 = false
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = false
- shaderDenormFlushToZeroFloat64 = false
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = d12b3512-9271-67f3-fd90-ea35a6f93e15
- driverUUID = 77f40cc8-de83-2e41-2099-c697e8a2a276
- deviceLUID = 9c1e5600-00000000
- deviceNodeMask = 1
- deviceLUIDValid = true
- VkPhysicalDeviceInlineUniformBlockPropertiesEXT:
- ------------------------------------------------
- maxInlineUniformBlockSize = 256
- maxPerStageDescriptorInlineUniformBlocks = 32
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
- maxDescriptorSetInlineUniformBlocks = 32
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 8
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0xffe00000
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 32
- maxMultiviewInstanceIndex = 134217727
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 1
- pciDevice = 0
- pciFunction = 0
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDevicePushDescriptorPropertiesKHR:
- --------------------------------------------
- maxPushDescriptors = 32
- VkPhysicalDeviceSampleLocationsPropertiesEXT:
- ---------------------------------------------
- sampleLocationSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- maxSampleLocationGridSize:
- width = 1
- height = 1
- sampleLocationCoordinateRange: count = 2
- 0
- 0.9375
- sampleLocationSubPixelBits = 4
- variableSampleLocations = true
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = true
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 32
- supportedStages:
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_NV
- SHADER_STAGE_ANY_HIT_BIT_NV
- SHADER_STAGE_CLOSEST_HIT_BIT_NV
- SHADER_STAGE_MISS_BIT_NV
- SHADER_STAGE_INTERSECTION_BIT_NV
- SHADER_STAGE_CALLABLE_BIT_NV
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- supportedOperations:
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- SUBGROUP_FEATURE_PARTITIONED_BIT_NV
- quadOperationsInAllStages = true
- VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
- -------------------------------------------------
- minSubgroupSize = 32
- maxSubgroupSize = 32
- maxComputeWorkgroupSubgroups = 2097152
- requiredSubgroupSizeStages:
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_NV
- SHADER_STAGE_ANY_HIT_BIT_NV
- SHADER_STAGE_CLOSEST_HIT_BIT_NV
- SHADER_STAGE_MISS_BIT_NV
- SHADER_STAGE_INTERSECTION_BIT_NV
- SHADER_STAGE_CALLABLE_BIT_NV
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
- --------------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000010
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000010
- uniformTexelBufferOffsetSingleTexelAlignment = true
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 2147483647
- VkPhysicalDeviceTransformFeedbackPropertiesEXT:
- -----------------------------------------------
- maxTransformFeedbackStreams = 4
- maxTransformFeedbackBuffers = 4
- maxTransformFeedbackBufferSize = 0xffffffffffffffff
- maxTransformFeedbackStreamDataSize = 2048
- maxTransformFeedbackBufferDataSize = 512
- maxTransformFeedbackBufferDataStride = 2048
- transformFeedbackQueries = true
- transformFeedbackStreamsLinesTriangles = false
- transformFeedbackRasterizationStreamSelect = true
- transformFeedbackDraw = true
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 4294967295
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = d12b3512-9271-67f3-fd90-ea35a6f93e15
- driverUUID = 77f40cc8-de83-2e41-2099-c697e8a2a276
- deviceLUID = 9c1e5600-00000000
- deviceNodeMask = 1
- deviceLUIDValid = true
- subgroupSize = 32
- subgroupSupportedStages:
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_NV
- SHADER_STAGE_ANY_HIT_BIT_NV
- SHADER_STAGE_CLOSEST_HIT_BIT_NV
- SHADER_STAGE_MISS_BIT_NV
- SHADER_STAGE_INTERSECTION_BIT_NV
- SHADER_STAGE_CALLABLE_BIT_NV
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- subgroupSupportedOperations:
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- SUBGROUP_FEATURE_PARTITIONED_BIT_NV
- subgroupQuadOperationsInAllStages = true
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- maxMultiviewViewCount = 32
- maxMultiviewInstanceIndex = 134217727
- protectedNoFault = false
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0xffe00000
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_NVIDIA_PROPRIETARY
- driverName = NVIDIA
- driverInfo = 451.48
- conformanceVersion = 1.2.2.0
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = true
- shaderDenormPreserveFloat32 = false
- shaderDenormPreserveFloat64 = false
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = false
- shaderDenormFlushToZeroFloat64 = false
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = true
- shaderSampledImageArrayNonUniformIndexingNative = true
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = true
- shaderInputAttachmentArrayNonUniformIndexingNative = true
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = true
- maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
- maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindSampledImages = 1048576
- maxDescriptorSetUpdateAfterBindStorageImages = 1048576
- maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
- supportedDepthResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes:
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = true
- maxTimelineSemaphoreValueDifference = 2147483647
- framebufferIntegerColorSampleCounts:
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- Device Extensions: count = 115
- VK_EXT_blend_operation_advanced : extension revision 2
- VK_EXT_buffer_device_address : extension revision 2
- VK_EXT_calibrated_timestamps : extension revision 1
- VK_EXT_conditional_rendering : extension revision 2
- VK_EXT_conservative_rasterization : extension revision 1
- VK_EXT_custom_border_color : extension revision 11
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_depth_range_unrestricted : extension revision 1
- VK_EXT_descriptor_indexing : extension revision 2
- VK_EXT_discard_rectangles : extension revision 1
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_fragment_shader_interlock : extension revision 1
- VK_EXT_full_screen_exclusive : extension revision 4
- VK_EXT_hdr_metadata : extension revision 2
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_index_type_uint8 : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_memory_priority : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_post_depth_coverage : extension revision 1
- VK_EXT_sample_locations : extension revision 1
- VK_EXT_sampler_filter_minmax : extension revision 2
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_separate_stencil_usage : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_shader_viewport_index_layer : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_tooling_info : extension revision 1
- VK_EXT_transform_feedback : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_EXT_ycbcr_image_arrays : extension revision 1
- VK_KHR_16bit_storage : extension revision 1
- VK_KHR_8bit_storage : extension revision 1
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_buffer_device_address : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 3
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 4
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_win32 : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_win32 : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_win32 : extension revision 1
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_maintenance1 : extension revision 2
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_push_descriptor : extension revision 2
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
- VK_KHR_sampler_ycbcr_conversion : extension revision 14
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_atomic_int64 : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_float16_int8 : extension revision 1
- VK_KHR_shader_float_controls : extension revision 4
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_shader_subgroup_extended_types : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 70
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 2
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_KHR_vulkan_memory_model : extension revision 3
- VK_KHR_win32_keyed_mutex : extension revision 1
- VK_NVX_binary_import : extension revision 1
- VK_NVX_device_generated_commands : extension revision 3
- VK_NVX_image_view_handle : extension revision 1
- VK_NVX_multiview_per_view_attributes : extension revision 1
- VK_NV_clip_space_w_scaling : extension revision 1
- VK_NV_compute_shader_derivatives : extension revision 1
- VK_NV_cooperative_matrix : extension revision 1
- VK_NV_corner_sampled_image : extension revision 2
- VK_NV_coverage_reduction_mode : extension revision 1
- VK_NV_dedicated_allocation : extension revision 1
- VK_NV_dedicated_allocation_image_aliasing : extension revision 1
- VK_NV_device_diagnostic_checkpoints : extension revision 2
- VK_NV_device_diagnostics_config : extension revision 1
- VK_NV_external_memory : extension revision 1
- VK_NV_external_memory_win32 : extension revision 1
- VK_NV_fill_rectangle : extension revision 1
- VK_NV_fragment_coverage_to_color : extension revision 1
- VK_NV_fragment_shader_barycentric : extension revision 1
- VK_NV_framebuffer_mixed_samples : extension revision 1
- VK_NV_geometry_shader_passthrough : extension revision 1
- VK_NV_mesh_shader : extension revision 1
- VK_NV_ray_tracing : extension revision 3
- VK_NV_representative_fragment_test : extension revision 2
- VK_NV_sample_mask_override_coverage : extension revision 1
- VK_NV_scissor_exclusive : extension revision 1
- VK_NV_shader_image_footprint : extension revision 2
- VK_NV_shader_sm_builtins : extension revision 1
- VK_NV_shader_subgroup_partitioned : extension revision 1
- VK_NV_shading_rate_image : extension revision 3
- VK_NV_viewport_array2 : extension revision 1
- VK_NV_viewport_swizzle : extension revision 1
- VK_NV_win32_keyed_mutex : extension revision 2
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- ------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 16
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = false
- queueProperties[1]:
- ------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 2
- queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = false
- queueProperties[2]:
- ------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 8
- queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = false
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 3
- memoryHeaps[0]:
- size = 6270484480 (0x175c00000) (5.84 GiB)
- budget = 5465178112
- usage = 0
- flags:
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryHeaps[1]:
- size = 8546586624 (0x1fd6a9000) (7.96 GiB)
- budget = 7850821837
- usage = 0
- flags:
- None
- memoryHeaps[2]:
- size = 257949696 (0x0f600000) (246.00 MiB)
- budget = 255328256
- usage = 2621440
- flags:
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryTypes: count = 5
- memoryTypes[0]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
- IMAGE_TILING_LINEAR: None
- memoryTypes[1]:
- heapIndex = 0
- propertyFlags = 0x0001:
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: color images, FORMAT_D16_UNORM, FORMAT_X8_D24_UNORM_PACK32, FORMAT_D32_SFLOAT, FORMAT_S8_UINT, FORMAT_D24_UNORM_S8_UINT, FORMAT_D32_SFLOAT_S8_UINT
- IMAGE_TILING_LINEAR: None
- memoryTypes[2]:
- heapIndex = 1
- propertyFlags = 0x0006:
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- memoryTypes[3]:
- heapIndex = 1
- propertyFlags = 0x000e:
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- memoryTypes[4]:
- heapIndex = 2
- propertyFlags = 0x0007:
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL: None
- IMAGE_TILING_LINEAR: None
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = true
- wideLines = true
- largePoints = true
- alphaToOne = true
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = true
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = true
- shaderStorageImageReadWithoutFormat = true
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = true
- shaderInt64 = true
- shaderInt16 = true
- shaderResourceResidency = true
- shaderResourceMinLod = true
- sparseBinding = true
- sparseResidencyBuffer = true
- sparseResidencyImage2D = true
- sparseResidencyImage3D = true
- sparseResidency2Samples = true
- sparseResidency4Samples = true
- sparseResidency8Samples = true
- sparseResidency16Samples = true
- sparseResidencyAliased = true
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
- --------------------------------------------------
- advancedBlendCoherentOperations = true
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = true
- bufferDeviceAddressMultiDevice = true
- VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
- -----------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = true
- bufferDeviceAddressMultiDevice = true
- VkPhysicalDeviceConditionalRenderingFeaturesEXT:
- ------------------------------------------------
- conditionalRendering = true
- inheritedConditionalRendering = true
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
- ---------------------------------------------------
- fragmentShaderSampleInterlock = true
- fragmentShaderPixelInterlock = true
- fragmentShaderShadingRateInterlock = true
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
- ------------------------------------------
- indexTypeUint8 = true
- VkPhysicalDeviceInlineUniformBlockFeaturesEXT:
- ----------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = true
- bresenhamLines = true
- smoothLines = true
- stippledRectangularLines = true
- stippledBresenhamLines = true
- stippledSmoothLines = true
- VkPhysicalDeviceMemoryPriorityFeaturesEXT:
- ------------------------------------------
- memoryPriority = true
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = true
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = true
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
- ----------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = true
- shaderInt8 = true
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
- -----------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceTransformFeedbackFeaturesEXT:
- ---------------------------------------------
- transformFeedback = true
- geometryStreams = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = true
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- shaderFloat16 = true
- shaderInt8 = true
- descriptorIndexing = true
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- samplerFilterMinmax = true
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = true
- bufferDeviceAddressMultiDevice = true
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = true
- shaderOutputViewportIndex = true
- shaderOutputLayer = true
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = true
- VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
- --------------------------------------------
- ycbcrImageArrays = true
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