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  1. [20:53:52] Outdated graphic pack or unknown version in 'E:/Jogos/Emuladores/CemuVulkan/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
  2. [20:53:53] Initialized Wii U memory space. Base: 0x229f4460000
  3. [20:53:53] ------- Init Cemu 1.16.0 WIP 13 (Patreon release) -------
  4. [20:53:53] mlc01 path: E:\Jogos\Emuladores\CemuVulkan\mlc01\
  5. [20:53:53] Cemuhook version: 0.5.7.3
  6. [20:53:53] CPU: AMD Ryzen 7 2700 Eight-Core Processor
  7. [20:53:53] RAM: 20431MB
  8. [20:53:53] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  9. [20:54:06] Loading U-King.rpx
  10. [20:54:06] ------- Init Vulkan graphics backend -------
  11. [20:54:06] Enable robust buffer access
  12. [20:54:06] Using GPU: AMD Radeon RX 5700
  13. [20:54:06] Vulkan device memory info:
  14. [20:54:06] Heap 0 - Size 7920MB Flags 0x00000003
  15. [20:54:06] Heap 1 - Size 9959MB Flags 0x00000000
  16. [20:54:06] Heap 2 - Size 256MB Flags 0x00000003
  17. [20:54:06] Memory 0 - HeapIndex 0 Flags 0x00000001
  18. [20:54:06] Memory 1 - HeapIndex 1 Flags 0x00000006
  19. [20:54:06] Memory 2 - HeapIndex 2 Flags 0x00000007
  20. [20:54:06] Memory 3 - HeapIndex 1 Flags 0x0000000e
  21. [20:54:06] Memory 4 - HeapIndex 0 Flags 0x000000c1
  22. [20:54:06] Memory 5 - HeapIndex 1 Flags 0x000000c6
  23. [20:54:06] Memory 6 - HeapIndex 2 Flags 0x000000c7
  24. [20:54:06] Memory 7 - HeapIndex 1 Flags 0x000000ce
  25. [20:54:06] VK_FORMAT_D24_UNORM_S8_UINT not supported
  26. [20:54:06] VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND
  27. [20:54:07] Loaded RPL module u-king (checksum 0x6267BFD0)
  28. [20:54:07] ------- Loaded title -------
  29. [20:54:07] TitleId: 00050000-101c9400
  30. [20:54:07] TitleVersion: v208
  31. [20:54:07] Update path: <mlc01>\usr\title\0005000E\101C9400\
  32. [20:54:07] AOC path: <mlc01>\usr\title\0005000C\101C9400\
  33. [20:54:07] Save path: <mlc01>\usr\save\00050000\101C9400\user\
  34. [20:54:07] shaderCache name: dcac9927
  35. [20:54:07] gameprofile path: gameProfiles\00050000101c9400.ini
  36. [20:54:07] RPX hash: fb7911ad
  37. [20:54:07] Loaded module 'u-king' with checksum 0x6267bfd0
  38. [20:54:07] RPL link time: 156ms
  39. [20:54:07] HLE scan time: 94ms
  40. [20:54:07] ------- Active settings -------
  41. [20:54:07] CPU-Mode: Single-core recompiler
  42. [20:54:07] Load shared libraries: true
  43. [20:54:07] GPUBufferCacheAccuracy: low (gameprofile)
  44. [20:54:07] Use precompiled shaders: auto (gameprofile)
  45. [20:54:07] Full sync at GX2DrawDone: true
  46. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field
  47. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds/AMD and Intel: Shadows
  48. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/GPU specific workarounds/AMD Crash
  49. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/Clarity [Preset: Serfrost Preset (Default)]
  50. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Dynamic Gamespeed (Required) [Preset: 32 Frames Averaged]
  51. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Fence Method (Required) [Preset: Performance Fence]
  52. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required) [Preset: 60FPS (ideal for 240/120/60Hz displays)]
  53. [20:54:08] Set vsync frequency to 60 (graphic pack The Legend of Zelda: Breath of the Wild/Mods/FPS++/Set FPS Limit (Required))
  54. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Mods/FPS++/NPC Stutter Fix (CPU Occlusion Query)
  55. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Kakariko Torch Shadows
  56. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/LWZX Crash
  57. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Workarounds/Clouds
  58. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Resolution [Preset: 1920x1080 (16:9)]
  59. [20:54:08] Activate graphic pack: The Legend of Zelda: Breath of the Wild/Graphics/Shadow Resolution [Preset: Medium (1.00x, Default)]
  60. [20:54:08] ------- Init Audio backend -------
  61. [20:54:08] DirectSound: available
  62. [20:54:08] XAudio 2.8: available
  63. [20:54:08] ------- Run title -------
  64. [20:54:09] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  65. [20:54:09] Custom timer mode: none
  66. [20:54:09] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0)
  67. [20:54:09] Applying patch group BotwFenceV208 from pack 'Fence Method' v3 to module u-king (checksum 0x6267BFD0)
  68. [20:54:09] Applying patch group BotwFPSV208 from pack 'CPU Occlusion Query' v3 to module u-king (checksum 0x6267BFD0)
  69. [20:54:09] Applying patch group BotwPlsNoCrashV208 from pack '' v3 to module u-king (checksum 0x6267BFD0)
  70. [20:54:09] Applying patch group BotwAspectsV208 from pack 'Resolution' v3 to module u-king (checksum 0x6267BFD0)
  71. [20:54:09] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  72. [20:54:09] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  73. [20:54:16] Vulkan-Debug: Allocating additional memory for textures
  74. [20:54:18] Vulkan-Debug: Allocating additional memory for textures
  75. [20:54:56] Vulkan-Debug: Allocating additional memory for textures
  76. [20:55:00] Vulkan-Debug: Allocating additional memory for textures
  77. [20:55:00] Vulkan-Debug: Allocating additional memory for textures
  78. Crashlog for Cemu 1.16.0 WIP 13 (Patreon)
  79. Date: 20-10-2019 20:55:38
  80.  
  81. -----------------------------------------
  82. Stack trace
  83. -----------------------------------------
  84. 0x00007ff7223f79cd +0x002179cd Cemu.exe cemuLog_log
  85. 0x00007ff7223f87bf +0x002187bf Cemu.exe cemuLog_log
  86. 0x00007ffa95098636 +0x00078636 ntdll.dll RtlIsGenericTableEmpty
  87. 0x00007ffa9508a0d6 +0x0006a0d6 ntdll.dll RtlRaiseException
  88. 0x00007ffa950bfe6e +0x0009fe6e ntdll.dll KiUserExceptionDispatcher
  89. 0x00007ff72280f365 +0x0062f365 Cemu.exe memory_getBase
  90. 0x00007ff7222d774d +0x000f774d Cemu.exe ExpressionParser_EvaluateToDouble
  91. 0x00007ff722848a30 +0x00668a30 Cemu.exe osLib_registerHLEFunction
  92. 0x00007ff7222c27e5 +0x000e27e5 Cemu.exe ExpressionParser_EvaluateToDouble
  93. 0x00007ff722294ef9 +0x000b4ef9 Cemu.exe wxMainWindowCreated
  94. 0x00007ff722dd5940 +0x00bf5940 Cemu.exe osLib_registerHLEFunction
  95. 0x00007ffa93557bd4 +0x00017bd4 KERNEL32.DLL BaseThreadInitThunk
  96. 0x00007ffa9508ced1 +0x0006ced1 ntdll.dll RtlUserThreadStart
  97. Exception 0x80000003 at 0x7ff72280f365(+0x62f365) in module Cemu.exe
  98. cemu.exe at 0x7ff7221e0000
  99.  
  100. RAX=0000022b0e92b390 RBX=0000000000000000 RCX=dd97826d286d859a RDX=0000022b1e4f4750
  101. RSP=000000baba3ff410 RBP=000000baba3ff510 RDI=00000229f35bcb00 RSI=0000000000000000
  102. R8 =00007ff723162430 R9 =0000000000000000 R10=00007ff72344c1d8 R11=0000022b0e928050
  103. R12=00000000fffffffc R13=0000000000000080 R14=0000000000000000 R15=0000000000000000
  104.  
  105. -----------------------------------------
  106. Game info
  107. -----------------------------------------
  108. Game: Breath of the Wild [US v208]
  109. TitleId: 50000101c9400
  110. RPXHash: dcac9927
  111.  
  112. -----------------------------------------
  113. Active PPC instance
  114. -----------------------------------------
  115. Not active
  116.  
  117. -----------------------------------------
  118. PPC threads
  119. -----------------------------------------
  120. 7c65b8e0 Ent 00e06070 IP 00e00050 LR 031faa14 SUSPENDED Aff 010 Pri 80 Name NULL
  121. 109f8c78 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
  122. 12afc1b0 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  123. 12b3ca88 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  124. 15b47930 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
  125. 15b49618 Ent 030bbea8 IP 042159b8 LR 04214700 READY Aff 001 Pri 83 Name DecompThread
  126. 302dd6b8 Ent 030bbea8 IP 04214620 LR 04214620 SUSPENDED Aff 001 Pri 83 Name Resource Loading
  127. 302e82c8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Control
  128. 302f3048 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name Resource Memory
  129. 302fdf38 Ent 030bbea8 IP 037d7700 LR 037d7700 READY Aff 100 Pri 84 Name MovableMemory
  130. 36c65ac8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name res::Compaction
  131. 1059e0c0 Ent 042180cc IP 00e0493c LR 04218258 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
  132. 7c32f7a8 Ent 00e060b8 IP 00e060b8 LR 00e00000 SUSPENDED Aff 100 Pri 14 Name NULL
  133. 3e170200 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 82 Name aal::LowPrioWorkerThread
  134. 3e55fd20 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 72 Name AsyncPatternRumbleThread
  135. 3f024e38 Ent 030bbea8 IP 038ded84 LR 038ded84 WAITING Aff 010 Pri 86 Name ProductReportBackGround Thread
  136. 3f254398 Ent 030bbea8 IP 03429ed8 LR 03429ed8 WAITING Aff 010 Pri 83 Name NFP Thread
  137. 10e15020 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerEntity(Core2)
  138. 10e16850 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerEntity(Core0)
  139. 10eb7160 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 001 Pri 80 Name Physics:HavokWorkerSensor(Core2)
  140. 10eb6950 Ent 03fa39f0 IP 03f7b168 LR 03f7b168 SUSPENDED Aff 100 Pri 80 Name Physics:HavokWorkerSensor(Core0)
  141. 3f3640c8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name NavMeshSystemThread
  142. 3f3e0678 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 010 Pri 84 Name
  143. 3f40b728 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name
  144. 3f4367d8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 84 Name
  145. 3f54f500 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 82 Name SaveMgrThread
  146. 41a05150 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 81 Name WorkerSupport[0]
  147. 41a26460 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 81 Name WorkerSupport[1]
  148. 41a28000 Ent 030bbea8 IP 031ff784 LR 031ff784 WAITING Aff 001 Pri 79 Name Sleeper
  149. 41b354d8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 84 Name ActorCreate
  150. 41b0c8c0 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name ActorCreate
  151. 41c04318 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 010 Pri 81 Name GameScen TaskMgr
  152. 43440c18 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 84 Name uiLowPrioThreadMgr
  153. 4ba33530 Ent 030bbea8 IP 02a36878 LR 02a36878 READY Aff 001 Pri 85 Name RadarMgr
  154. 425fed08 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name tera::ImageResourceMgr
  155. 4b61a9b8 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 100 Pri 84 Name act::ClusteredRenderer
  156. 4a863f70 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 84 Name PlacementMgr
  157. 4ba0f768 Ent 030bbea8 IP 00e0493c LR 030decd0 SUSPENDED Aff 001 Pri 84 Name AutoPlacementMgr
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