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miyasoku

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Nov 29th, 2020
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  1. variables:
  2. {%player%.1v1sannkazumi} = 0
  3. command /1v1:
  4. trigger:
  5. open chest inventory with 5 row named "&9&l≪&6&l1vs1&9&l≫ &0&l募集/参加 メニュー" to player
  6. play sound "ui.button.click" with volume 1 and pitch 0 at player
  7. set {1v1maploop} to 0
  8. set slot 44 of player's current inventory to red wool named "&c募集を消す" with lore "&7右クリックで募集を削除"
  9. loop 44 times:
  10. If {%{1v1maploop}%.1v1koukai} is 0:
  11. set slot {1v1maploop} of player's current inventory to barrier named "&c非公開MAPです" with lore "&ccoming soon"
  12. If {%{1v1maploop}%.1v1koukai} is 1:
  13. If {%{1v1maploop}%.1v1begin} is 0:
  14. If {%{1v1maploop}%.1v1play} is 0:
  15. set slot {1v1maploop} of player's current inventory to nether star named "&f&lMAP・%{1v1maploop}% &6%{%{1v1maploop}%.1v1mapname}% &b&l募集" with lore "&eMAP Creater &a: &6%{%{1v1maploop}%.1v1mapcreater}%" and "&3プレイ回数 &a: &6%{%{1v1maploop}%.1v1playc}%回" , "&7右クリックで募集"
  16. If {%{1v1maploop}%.1v1play} is 1:
  17. set slot {1v1maploop} of player's current inventory to redstone named "&f&lMAP・%{1v1maploop}% &6%{%{1v1maploop}%.1v1mapname}% &c&lプレイ中" with lore "&eMAP Creater &a: &6%{%{1v1maploop}%.1v1mapcreater}%" and "&3プレイ回数 &a: &6%{%{1v1maploop}%.1v1playc}%回" ,"&6%{%{1v1maploop}%.1v1player1}% &cvs &6%{%{1v1maploop}%.1v1player2}%" , "&7他の人がプレイ中のため募集できません"
  18. If {%{1v1maploop}%.1v1begin} is 1:
  19. set slot {1v1maploop} of player's current inventory to ender eye named "&f&lMAP・%{1v1maploop}% &6%{%{1v1maploop}%.1v1mapname}% &e&l参加" with lore "&eMAP Creater &a: &6%{%{1v1maploop}%.1v1mapcreater}%" and "&3プレイ回数 &a: &6%{%{1v1maploop}%.1v1playc}%回" ,"&b募集者 &a: &6%{%{1v1maploop}%.1v1player1}%" , "&7右クリックで参加"
  20. add 1 to {1v1maploop}
  21. command /set1v1 [<text>] [<text>] [<int>] [<player>]:
  22. permission: skript.admin
  23. trigger:
  24. If arg 1 is "reset":
  25. If arg 2 is "player":
  26. If arg 3 is set:
  27. If arg 4 is set:
  28. set {%arg 4%.1v1sannkazumi} to 0
  29. send "&9≪&61vs1&9≫ &a%arg 4%のプレイヤーデータをリセットしました"
  30. If arg 4 is not set:
  31. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset player 1 [player]"
  32. If arg 3 is not set:
  33. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset player [適当な数字] [player]"
  34. if arg 2 is "data":
  35. If arg 3 is between 0 and 43:
  36. set {%arg 3%.1v1begin} to 0
  37. set {%arg 3%.1v1play} to 0
  38. send "&9≪&61vs1&9≫ &aリセットしました"
  39. If arg 3 is 44:
  40. set {1v1maploop} to 0
  41. send "&9≪&61vs1&9≫ &aすべてのマップをリセットしました"
  42. loop 44 times:
  43. set {%{1v1maploop}%.1v1koukai} to 0
  44. set {%{1v1maploop}%.1v1begin} to 0
  45. set {%{1v1maploop}%.1v1play} to 0
  46. add 1 to {1v1maploop}
  47. If arg 3 is not between 0 and 44:
  48. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset data [Map番号(0~43)/44]"
  49. If arg 2 is not "data" or "player" or "playcount":
  50. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset [data/player/playcount] [int] [player]"
  51. If arg 2 is "playcount":
  52. If arg 3 is between 0 and 43:
  53. set {%arg 3%.1v1playc} to 0
  54. send "&9≪&61vs1&9≫ &aリセットしました"
  55. If arg 3 is 44:
  56. set {1v1maploop} to 0
  57. send "&9≪&61vs1&9≫ &aすべてのマップをリセットしました"
  58. loop 44 times:
  59. set {%{1v1maploop}%.1v1playc} to 0
  60. add 1 to {1v1maploop}
  61. If arg 3 is not between 0 and 44:
  62. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset playcount [Map番号(0~43)/44]"
  63. If arg 1 is "open":
  64. If arg 2 is "map":
  65. If arg 3 is between 0 and 43:
  66. If {%arg 3%.1v1koukai} is 0:
  67. set {%arg 3%.1v1koukai} to 1
  68. send "&9≪&61vs1&9≫ &aMAP・%arg 3%を公開しました"
  69. play sound "entity.enderdragon.ambient" at player
  70. stop
  71. If {%arg 3%.1v1koukai} is 1:
  72. send "&9≪&61vs1&9≫ &c公開中です"
  73. play sound "entity.villager.no" at player
  74. If arg 3 is not between 0 and 43:
  75. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 open map [Map番号(0~43)]"
  76. If arg 2 is "all":
  77. set {1v1maploop} to 0
  78. send "&9≪&61vs1&9≫ &aすべてのマップを公開しました"
  79. play sound "entity.enderdragon.ambient" at player
  80. loop 44 times:
  81. set {%{1v1maploop}%.1v1koukai} to 1
  82. add 1 to {1v1maploop}
  83. stop
  84. If arg 2 is not "map" or "all":
  85. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 open [map/all] [Map番号(0~43)]"
  86. If arg 1 is "close":
  87. If arg 2 is "map":
  88. If arg 3 is between 0 and 43:
  89. If {%arg 3%.1v1koukai} is 1:
  90. set {%arg 3%.1v1koukai} to 0
  91. send "&9≪&61vs1&9≫ &aMAP・%arg 3%を非公開にしました"
  92. play sound "entity.elder_guardian.death_land" at player
  93. stop
  94. If {%arg 3%.1v1koukai} is 0:
  95. send "&9≪&61vs1&9≫ &c既に非公開です"
  96. play sound "entity.villager.no" at player
  97. If arg 3 is not between 0 and 43:
  98. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 close map [Map番号(0~43)]"
  99. If arg 2 is "all":
  100. set {1v1maploop} to 0
  101. send "&9≪&61vs1&9≫ &aすべてのマップを非公開にしました"
  102. play sound "entity.elder_guardian.death_land" at player
  103. loop 44 times:
  104. set {%{1v1maploop}%.1v1koukai} to 0
  105. add 1 to {1v1maploop}
  106. stop
  107. If arg 2 is not "map" or "all":
  108. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 close [map/all] [Map番号(0~43)]"
  109. If arg 1 is "set":
  110. If arg 2 is set:
  111. If arg 3 is between 0 and 43:
  112. If arg 4 is set:
  113. set {%arg 3%.1v1mapname} to colored arg 2
  114. send "&9≪&61vs1&9≫ &aMAP・%arg 3% をセットしました &b名前&a: &6%colored arg 2%"
  115. set {%arg 3%.1v1mapcreater} to arg 4
  116. send "&9≪&61vs1&9≫ &aクリエイター : &6%arg 4%"
  117. send "&9≪&61vs1&9≫ &cスポーンを設定してから&6/set1v1 open map %arg 3%&c で公開してください"
  118. If arg 4 is not set:
  119. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 set %colored arg 2%&r&6 %arg 3% [CreaterName]"
  120. If arg 3 is not between 0 and 43:
  121. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 set %colored arg 2%&r&6 [Map番号(0~43)] [CreaterName]"
  122. If arg 2 is not set:
  123. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 set [MAP名] [Map番号(0~43)] [CreaterName]"
  124. If arg 1 is "spawn":
  125. If arg 2 is "a":
  126. If arg 3 is between 0 and 43:
  127. set {%arg 3%.1v1spawn1} to location of player
  128. send "&9≪&61vs1&9≫ &bMAP・%arg 3% のスポーン 1 を &6%{%arg 3%.1v1spawn1}%&b にしました"
  129. play sound "entity.player.levelup" with volume 1 and pitch 0 at player
  130. stop
  131. If arg 2 is "b":
  132. If arg 3 is between 0 and 43:
  133. set {%arg 3%.1v1spawn2} to location of player
  134. send "&9≪&61vs1&9≫ &bMAP・%arg 3% のスポーン 2 を &6%{%arg 3%.1v1spawn2}%&b にしました"
  135. play sound "entity.player.levelup" with volume 1 and pitch 0 at player
  136. stop
  137. If arg 2 is not "a" or "b":
  138. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 spawn [a/b] [Map番号(0~43)]"
  139. If arg 1 is "home":
  140. set {1v1home} to location of player
  141. send "&9≪&61vs1&9≫ ホーム を &6%{1v1home}%&b にしました"
  142. play sound "entity.player.levelup" with volume 1 and pitch 0 at player
  143. stop
  144. If arg 1 is "creater":
  145. If arg 2 is set:
  146. If arg 3 is between 0 and 43:
  147. set {%arg 3%.1v1mapcreater} to arg 2
  148. send "&9≪&61vs1&9≫ &aMAP・%arg 3%のクリエイターを &6%arg 2% &aにしました"
  149. if arg 3 is not between 0 and 43:
  150. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 creater %arg 2% [Map番号(0~43)]"
  151. If arg 2 is not set:
  152. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 creater [player] [Map番号(0~43)]"
  153. If arg 1 is not set:
  154. send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 [reset/spawn/set/open/close/home/creater] [text] [int] [player]"
  155. on inventory click:
  156. if name of player's current inventory contain "&9&l≪&6&l1vs1&9&l≫ &0&l募集/参加 メニュー":
  157. cancel event
  158. if name of clicked item is "&f&lMAP・0 &6%{0.1v1mapname}% &b&l募集":
  159. If {0.1v1begin} is 0:
  160. If {0.1v1play} is 0:
  161. If {%player%.1v1sannkazumi} is 0:
  162. set {0.1v1player1} to "0"
  163. set {0.1v1player2} to "0"
  164. set {%player%.1v1sannkazumi} to 1
  165. set {0.1v1begin} to 1
  166. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  167. broadcast "&9≪&61vs1&9≫ &aMAP・0 &6%{0.1v1mapname}%"
  168. set {0.1v1player1} to player
  169. close player's inventory
  170. stop
  171. If {%player%.1v1sannkazumi} is 1:
  172. close player's inventory
  173. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  174. If {0.1v1play} is 1:
  175. close player's inventory
  176. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  177. If {0.1v1begin} is 1:
  178. close player's inventory
  179. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  180. If name of clicked item is "&f&lMAP・0 &6%{0.1v1mapname}% &e&l参加":
  181. If {0.1v1begin} is 1:
  182. If {0.1v1play} is 0:
  183. If {%player%.1v1sannkazumi} is 0:
  184. add 1 to {0.1v1playc}
  185. set {%player%.1v1sannkazumi} to 1
  186. set {0.1v1begin} to 0
  187. set {0.1v1play} to 1
  188. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  189. broadcast "&9≪&61vs1&9≫ &aMAP・0 &6%{0.1v1mapname}%"
  190. set {0.1v1player2} to player
  191. close player's inventory
  192. send "&9≪&61vs1&9≫ &aテレポートします." to {0.1v1player1}
  193. send "&9≪&61vs1&9≫ &aテレポートします." to {0.1v1player2}
  194. wait 1 second
  195. send "&9≪&61vs1&9≫ &aテレポートします.." to {0.1v1player1}
  196. send "&9≪&61vs1&9≫ &aテレポートします.." to {0.1v1player2}
  197. wait 1 second
  198. send "&9≪&61vs1&9≫ &aテレポートします..." to {0.1v1player1}
  199. send "&9≪&61vs1&9≫ &aテレポートします..." to {0.1v1player2}
  200. wait 1 second
  201. teleport {0.1v1player1} to {0.1v1spawn1}
  202. teleport {0.1v1player2} to {0.1v1spawn2}
  203. stop
  204. If {%player%.1v1sannkazumi} is 1:
  205. close player's inventory
  206. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  207. If {0.1v1play} is 1:
  208. close player's inventory
  209. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  210. If {0.1v1begin} is 0:
  211. close player's inventory
  212. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  213. if name of clicked item is "&f&lMAP・1 &6%{1.1v1mapname}% &b&l募集":
  214. If {1.1v1begin} is 0:
  215. If {1.1v1play} is 0:
  216. If {%player%.1v1sannkazumi} is 0:
  217. set {1.1v1player1} to "0"
  218. set {1.1v1player2} to "0"
  219. set {%player%.1v1sannkazumi} to 1
  220. set {1.1v1begin} to 1
  221. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  222. broadcast "&9≪&61vs1&9≫ &aMAP・1 &6%{1.1v1mapname}%"
  223. set {1.1v1player1} to player
  224. close player's inventory
  225. stop
  226. If {%player%.1v1sannkazumi} is 1:
  227. close player's inventory
  228. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  229. If {1.1v1play} is 1:
  230. close player's inventory
  231. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  232. If {1.1v1begin} is 1:
  233. close player's inventory
  234. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  235. If name of clicked item is "&f&lMAP・1 &6%{1.1v1mapname}% &e&l参加":
  236. If {1.1v1begin} is 1:
  237. If {1.1v1play} is 0:
  238. If {%player%.1v1sannkazumi} is 0:
  239. set {%player%.1v1sannkazumi} to 1
  240. set {1.1v1begin} to 0
  241. set {1.1v1play} to 1
  242. add 1 to {1.1v1playc}
  243. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  244. broadcast "&9≪&61vs1&9≫ &aMAP・1 &6%{1.1v1mapname}%"
  245. set {1.1v1player2} to player
  246. close player's inventory
  247. send "&9≪&61vs1&9≫ &aテレポートします." to {1.1v1player1}
  248. send "&9≪&61vs1&9≫ &aテレポートします." to {1.1v1player2}
  249. wait 1 second
  250. send "&9≪&61vs1&9≫ &aテレポートします.." to {1.1v1player1}
  251. send "&9≪&61vs1&9≫ &aテレポートします.." to {1.1v1player2}
  252. wait 1 second
  253. send "&9≪&61vs1&9≫ &aテレポートします..." to {1.1v1player1}
  254. send "&9≪&61vs1&9≫ &aテレポートします..." to {1.1v1player2}
  255. wait 1 second
  256. teleport {1.1v1player1} to {1.1v1spawn1}
  257. teleport {1.1v1player2} to {1.1v1spawn2}
  258. stop
  259. If {%player%.1v1sannkazumi} is 1:
  260. close player's inventory
  261. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  262. If {1.1v1play} is 1:
  263. close player's inventory
  264. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  265. If {1.1v1begin} is 0:
  266. close player's inventory
  267. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  268. if name of clicked item is "&f&lMAP・2 &6%{2.1v1mapname}% &b&l募集":
  269. If {2.1v1begin} is 0:
  270. If {2.1v1play} is 0:
  271. If {%player%.1v1sannkazumi} is 0:
  272. set {2.1v1player1} to "0"
  273. set {2.1v1player2} to "0"
  274. set {%player%.1v1sannkazumi} to 1
  275. set {2.1v1begin} to 1
  276. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  277. broadcast "&9≪&61vs1&9≫ &aMAP・2 &6%{2.1v1mapname}%"
  278. set {2.1v1player1} to player
  279. close player's inventory
  280. stop
  281. If {%player%.1v1sannkazumi} is 1:
  282. close player's inventory
  283. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  284. If {2.1v1play} is 1:
  285. close player's inventory
  286. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  287. If {2.1v1begin} is 1:
  288. close player's inventory
  289. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  290. If name of clicked item is "&f&lMAP・2 &6%{2.1v1mapname}% &e&l参加":
  291. If {2.1v1begin} is 1:
  292. If {2.1v1play} is 0:
  293. If {%player%.1v1sannkazumi} is 0:
  294. set {%player%.1v1sannkazumi} to 1
  295. set {2.1v1begin} to 0
  296. set {2.1v1play} to 1
  297. add 1 to {2.1v1playc}
  298. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  299. broadcast "&9≪&61vs1&9≫ &aMAP・2 &6%{2.1v1mapname}%"
  300. set {2.1v1player2} to player
  301. close player's inventory
  302. send "&9≪&61vs1&9≫ &aテレポートします." to {2.1v1player1}
  303. send "&9≪&61vs1&9≫ &aテレポートします." to {2.1v1player2}
  304. wait 1 second
  305. send "&9≪&61vs1&9≫ &aテレポートします.." to {2.1v1player1}
  306. send "&9≪&61vs1&9≫ &aテレポートします.." to {2.1v1player2}
  307. wait 1 second
  308. send "&9≪&61vs1&9≫ &aテレポートします..." to {2.1v1player1}
  309. send "&9≪&61vs1&9≫ &aテレポートします..." to {2.1v1player2}
  310. wait 1 second
  311. teleport {2.1v1player1} to {2.1v1spawn1}
  312. teleport {2.1v1player2} to {2.1v1spawn2}
  313. stop
  314. If {%player%.1v1sannkazumi} is 1:
  315. close player's inventory
  316. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  317. If {2.1v1play} is 1:
  318. close player's inventory
  319. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  320. If {2.1v1begin} is 0:
  321. close player's inventory
  322. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  323. if name of clicked item is "&f&lMAP・3 &6%{3.1v1mapname}% &b&l募集":
  324. If {3.1v1begin} is 0:
  325. If {3.1v1play} is 0:
  326. If {%player%.1v1sannkazumi} is 0:
  327. set {3.1v1player1} to "0"
  328. set {3.1v1player2} to "0"
  329. set {%player%.1v1sannkazumi} to 1
  330. set {3.1v1begin} to 1
  331. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  332. broadcast "&9≪&61vs1&9≫ &aMAP・3 &6%{3.1v1mapname}%"
  333. set {3.1v1player1} to player
  334. close player's inventory
  335. stop
  336. If {%player%.1v1sannkazumi} is 1:
  337. close player's inventory
  338. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  339. If {3.1v1play} is 1:
  340. close player's inventory
  341. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  342. If {3.1v1begin} is 1:
  343. close player's inventory
  344. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  345. If name of clicked item is "&f&lMAP・3 &6%{3.1v1mapname}% &e&l参加":
  346. If {3.1v1begin} is 1:
  347. If {3.1v1play} is 0:
  348. If {%player%.1v1sannkazumi} is 0:
  349. set {%player%.1v1sannkazumi} to 1
  350. set {3.1v1begin} to 0
  351. set {3.1v1play} to 1
  352. add 1 to {3.1v1playc}
  353. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  354. broadcast "&9≪&61vs1&9≫ &aMAP・3 &6%{3.1v1mapname}%"
  355. set {3.1v1player2} to player
  356. close player's inventory
  357. send "&9≪&61vs1&9≫ &aテレポートします." to {3.1v1player1}
  358. send "&9≪&61vs1&9≫ &aテレポートします." to {3.1v1player2}
  359. wait 1 second
  360. send "&9≪&61vs1&9≫ &aテレポートします.." to {3.1v1player1}
  361. send "&9≪&61vs1&9≫ &aテレポートします.." to {3.1v1player2}
  362. wait 1 second
  363. send "&9≪&61vs1&9≫ &aテレポートします..." to {3.1v1player1}
  364. send "&9≪&61vs1&9≫ &aテレポートします..." to {3.1v1player2}
  365. wait 1 second
  366. teleport {3.1v1player1} to {3.1v1spawn1}
  367. teleport {3.1v1player2} to {3.1v1spawn2}
  368. stop
  369. If {%player%.1v1sannkazumi} is 1:
  370. close player's inventory
  371. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  372. If {3.1v1play} is 1:
  373. close player's inventory
  374. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  375. If {3.1v1begin} is 0:
  376. close player's inventory
  377. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  378. if name of clicked item is "&f&lMAP・4 &6%{4.1v1mapname}% &b&l募集":
  379. If {4.1v1begin} is 0:
  380. If {4.1v1play} is 0:
  381. If {%player%.1v1sannkazumi} is 0:
  382. set {4.1v1player1} to "0"
  383. set {4.1v1player2} to "0"
  384. set {%player%.1v1sannkazumi} to 1
  385. set {4.1v1begin} to 1
  386. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  387. broadcast "&9≪&61vs1&9≫ &aMAP・4 &6%{4.1v1mapname}%"
  388. set {4.1v1player1} to player
  389. close player's inventory
  390. stop
  391. If {%player%.1v1sannkazumi} is 1:
  392. close player's inventory
  393. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  394. If {4.1v1play} is 1:
  395. close player's inventory
  396. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  397. If {4.1v1begin} is 1:
  398. close player's inventory
  399. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  400. If name of clicked item is "&f&lMAP・4 &6%{4.1v1mapname}% &e&l参加":
  401. If {4.1v1begin} is 1:
  402. If {4.1v1play} is 0:
  403. If {%player%.1v1sannkazumi} is 0:
  404. set {%player%.1v1sannkazumi} to 1
  405. set {4.1v1begin} to 0
  406. set {4.1v1play} to 1
  407. add 1 to {4.1v1playc}
  408. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  409. broadcast "&9≪&61vs1&9≫ &aMAP・4 &6%{4.1v1mapname}%"
  410. set {4.1v1player2} to player
  411. close player's inventory
  412. send "&9≪&61vs1&9≫ &aテレポートします." to {4.1v1player1}
  413. send "&9≪&61vs1&9≫ &aテレポートします." to {4.1v1player2}
  414. wait 1 second
  415. send "&9≪&61vs1&9≫ &aテレポートします.." to {4.1v1player1}
  416. send "&9≪&61vs1&9≫ &aテレポートします.." to {4.1v1player2}
  417. wait 1 second
  418. send "&9≪&61vs1&9≫ &aテレポートします..." to {4.1v1player1}
  419. send "&9≪&61vs1&9≫ &aテレポートします..." to {4.1v1player2}
  420. wait 1 second
  421. teleport {4.1v1player1} to {4.1v1spawn1}
  422. teleport {4.1v1player2} to {4.1v1spawn2}
  423. stop
  424. If {%player%.1v1sannkazumi} is 1:
  425. close player's inventory
  426. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  427. If {4.1v1play} is 1:
  428. close player's inventory
  429. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  430. If {4.1v1begin} is 0:
  431. close player's inventory
  432. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  433. if name of clicked item is "&f&lMAP・5 &6%{5.1v1mapname}% &b&l募集":
  434. If {5.1v1begin} is 0:
  435. If {5.1v1play} is 0:
  436. If {%player%.1v1sannkazumi} is 0:
  437. set {5.1v1player1} to "0"
  438. set {5.1v1player2} to "0"
  439. set {%player%.1v1sannkazumi} to 1
  440. set {5.1v1begin} to 1
  441. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  442. broadcast "&9≪&61vs1&9≫ &aMAP・5 &6%{5.1v1mapname}%"
  443. set {5.1v1player1} to player
  444. close player's inventory
  445. stop
  446. If {%player%.1v1sannkazumi} is 1:
  447. close player's inventory
  448. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  449. If {5.1v1play} is 1:
  450. close player's inventory
  451. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  452. If {5.1v1begin} is 1:
  453. close player's inventory
  454. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  455. If name of clicked item is "&f&lMAP・5 &6%{5.1v1mapname}% &e&l参加":
  456. If {5.1v1begin} is 1:
  457. If {5.1v1play} is 0:
  458. If {%player%.1v1sannkazumi} is 0:
  459. set {%player%.1v1sannkazumi} to 1
  460. set {5.1v1begin} to 0
  461. set {5.1v1play} to 1
  462. add 1 to {5.1v1playc}
  463. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  464. broadcast "&9≪&61vs1&9≫ &aMAP・5 &6%{5.1v1mapname}%"
  465. set {5.1v1player2} to player
  466. close player's inventory
  467. send "&9≪&61vs1&9≫ &aテレポートします." to {5.1v1player1}
  468. send "&9≪&61vs1&9≫ &aテレポートします." to {5.1v1player2}
  469. wait 1 second
  470. send "&9≪&61vs1&9≫ &aテレポートします.." to {5.1v1player1}
  471. send "&9≪&61vs1&9≫ &aテレポートします.." to {5.1v1player2}
  472. wait 1 second
  473. send "&9≪&61vs1&9≫ &aテレポートします..." to {5.1v1player1}
  474. send "&9≪&61vs1&9≫ &aテレポートします..." to {5.1v1player2}
  475. wait 1 second
  476. teleport {5.1v1player1} to {5.1v1spawn1}
  477. teleport {5.1v1player2} to {5.1v1spawn2}
  478. stop
  479. If {%player%.1v1sannkazumi} is 1:
  480. close player's inventory
  481. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  482. If {5.1v1play} is 1:
  483. close player's inventory
  484. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  485. If {5.1v1begin} is 0:
  486. close player's inventory
  487. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  488. if name of clicked item is "&f&lMAP・6 &6%{6.1v1mapname}% &b&l募集":
  489. If {6.1v1begin} is 0:
  490. If {6.1v1play} is 0:
  491. If {%player%.1v1sannkazumi} is 0:
  492. set {6.1v1player1} to "0"
  493. set {6.1v1player2} to "0"
  494. set {%player%.1v1sannkazumi} to 1
  495. set {6.1v1begin} to 1
  496. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  497. broadcast "&9≪&61vs1&9≫ &aMAP・6 &6%{6.1v1mapname}%"
  498. set {6.1v1player1} to player
  499. close player's inventory
  500. stop
  501. If {%player%.1v1sannkazumi} is 1:
  502. close player's inventory
  503. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  504. If {6.1v1play} is 1:
  505. close player's inventory
  506. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  507. If {6.1v1begin} is 1:
  508. close player's inventory
  509. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  510. If name of clicked item is "&f&lMAP・6 &6%{6.1v1mapname}% &e&l参加":
  511. If {6.1v1begin} is 1:
  512. If {6.1v1play} is 0:
  513. If {%player%.1v1sannkazumi} is 0:
  514. set {%player%.1v1sannkazumi} to 1
  515. set {6.1v1begin} to 0
  516. set {6.1v1play} to 1
  517. add 1 to {6.1v1playc}
  518. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  519. broadcast "&9≪&61vs1&9≫ &aMAP・6 &6%{6.1v1mapname}%"
  520. set {6.1v1player2} to player
  521. close player's inventory
  522. send "&9≪&61vs1&9≫ &aテレポートします." to {6.1v1player1}
  523. send "&9≪&61vs1&9≫ &aテレポートします." to {6.1v1player2}
  524. wait 1 second
  525. send "&9≪&61vs1&9≫ &aテレポートします.." to {6.1v1player1}
  526. send "&9≪&61vs1&9≫ &aテレポートします.." to {6.1v1player2}
  527. wait 1 second
  528. send "&9≪&61vs1&9≫ &aテレポートします..." to {6.1v1player1}
  529. send "&9≪&61vs1&9≫ &aテレポートします..." to {6.1v1player2}
  530. wait 1 second
  531. teleport {6.1v1player1} to {6.1v1spawn1}
  532. teleport {6.1v1player2} to {6.1v1spawn2}
  533. stop
  534. If {%player%.1v1sannkazumi} is 1:
  535. close player's inventory
  536. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  537. If {6.1v1play} is 1:
  538. close player's inventory
  539. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  540. If {6.1v1begin} is 0:
  541. close player's inventory
  542. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  543. if name of clicked item is "&f&lMAP・7 &6%{7.1v1mapname}% &b&l募集":
  544. If {7.1v1begin} is 0:
  545. If {7.1v1play} is 0:
  546. If {%player%.1v1sannkazumi} is 0:
  547. set {7.1v1player1} to "0"
  548. set {7.1v1player2} to "0"
  549. set {%player%.1v1sannkazumi} to 1
  550. set {7.1v1begin} to 1
  551. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  552. broadcast "&9≪&61vs1&9≫ &aMAP・7 &6%{7.1v1mapname}%"
  553. set {7.1v1player1} to player
  554. close player's inventory
  555. stop
  556. If {%player%.1v1sannkazumi} is 1:
  557. close player's inventory
  558. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  559. If {7.1v1play} is 1:
  560. close player's inventory
  561. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  562. If {7.1v1begin} is 1:
  563. close player's inventory
  564. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  565. If name of clicked item is "&f&lMAP・7 &6%{7.1v1mapname}% &e&l参加":
  566. If {7.1v1begin} is 1:
  567. If {7.1v1play} is 0:
  568. If {%player%.1v1sannkazumi} is 0:
  569. set {%player%.1v1sannkazumi} to 1
  570. set {7.1v1begin} to 0
  571. set {7.1v1play} to 1
  572. add 1 to {7.1v1playc}
  573. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  574. broadcast "&9≪&61vs1&9≫ &aMAP・7 &6%{7.1v1mapname}%"
  575. set {7.1v1player2} to player
  576. close player's inventory
  577. send "&9≪&61vs1&9≫ &aテレポートします." to {7.1v1player1}
  578. send "&9≪&61vs1&9≫ &aテレポートします." to {7.1v1player2}
  579. wait 1 second
  580. send "&9≪&61vs1&9≫ &aテレポートします.." to {7.1v1player1}
  581. send "&9≪&61vs1&9≫ &aテレポートします.." to {7.1v1player2}
  582. wait 1 second
  583. send "&9≪&61vs1&9≫ &aテレポートします..." to {7.1v1player1}
  584. send "&9≪&61vs1&9≫ &aテレポートします..." to {7.1v1player2}
  585. wait 1 second
  586. teleport {7.1v1player1} to {7.1v1spawn1}
  587. teleport {7.1v1player2} to {7.1v1spawn2}
  588. stop
  589. If {%player%.1v1sannkazumi} is 1:
  590. close player's inventory
  591. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  592. If {7.1v1play} is 1:
  593. close player's inventory
  594. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  595. If {7.1v1begin} is 0:
  596. close player's inventory
  597. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  598. if name of clicked item is "&f&lMAP・8 &6%{8.1v1mapname}% &b&l募集":
  599. If {8.1v1begin} is 0:
  600. If {8.1v1play} is 0:
  601. If {%player%.1v1sannkazumi} is 0:
  602. set {8.1v1player1} to "0"
  603. set {8.1v1player2} to "0"
  604. set {%player%.1v1sannkazumi} to 1
  605. set {8.1v1begin} to 1
  606. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  607. broadcast "&9≪&61vs1&9≫ &aMAP・8 &6%{8.1v1mapname}%"
  608. set {8.1v1player1} to player
  609. close player's inventory
  610. stop
  611. If {%player%.1v1sannkazumi} is 1:
  612. close player's inventory
  613. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  614. If {8.1v1play} is 1:
  615. close player's inventory
  616. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  617. If {8.1v1begin} is 1:
  618. close player's inventory
  619. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  620. If name of clicked item is "&f&lMAP・8 &6%{8.1v1mapname}% &e&l参加":
  621. If {8.1v1begin} is 1:
  622. If {8.1v1play} is 0:
  623. If {%player%.1v1sannkazumi} is 0:
  624. set {%player%.1v1sannkazumi} to 1
  625. set {8.1v1begin} to 0
  626. set {8.1v1play} to 1
  627. add 1 to {8.1v1playc}
  628. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  629. broadcast "&9≪&61vs1&9≫ &aMAP・8 &6%{8.1v1mapname}%"
  630. set {8.1v1player2} to player
  631. close player's inventory
  632. send "&9≪&61vs1&9≫ &aテレポートします." to {8.1v1player1}
  633. send "&9≪&61vs1&9≫ &aテレポートします." to {8.1v1player2}
  634. wait 1 second
  635. send "&9≪&61vs1&9≫ &aテレポートします.." to {8.1v1player1}
  636. send "&9≪&61vs1&9≫ &aテレポートします.." to {8.1v1player2}
  637. wait 1 second
  638. send "&9≪&61vs1&9≫ &aテレポートします..." to {8.1v1player1}
  639. send "&9≪&61vs1&9≫ &aテレポートします..." to {8.1v1player2}
  640. wait 1 second
  641. teleport {8.1v1player1} to {8.1v1spawn1}
  642. teleport {8.1v1player2} to {8.1v1spawn2}
  643. stop
  644. If {%player%.1v1sannkazumi} is 1:
  645. close player's inventory
  646. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  647. If {8.1v1play} is 1:
  648. close player's inventory
  649. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  650. If {8.1v1begin} is 0:
  651. close player's inventory
  652. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  653. if name of clicked item is "&f&lMAP・9 &6%{9.1v1mapname}% &b&l募集":
  654. If {9.1v1begin} is 0:
  655. If {9.1v1play} is 0:
  656. If {%player%.1v1sannkazumi} is 0:
  657. set {9.1v1player1} to "0"
  658. set {9.1v1player2} to "0"
  659. set {%player%.1v1sannkazumi} to 1
  660. set {9.1v1begin} to 1
  661. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  662. broadcast "&9≪&61vs1&9≫ &aMAP・9 &6%{9.1v1mapname}%"
  663. set {9.1v1player1} to player
  664. close player's inventory
  665. stop
  666. If {%player%.1v1sannkazumi} is 1:
  667. close player's inventory
  668. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  669. If {9.1v1play} is 1:
  670. close player's inventory
  671. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  672. If {9.1v1begin} is 1:
  673. close player's inventory
  674. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  675. If name of clicked item is "&f&lMAP・9 &6%{9.1v1mapname}% &e&l参加":
  676. If {9.1v1begin} is 1:
  677. If {9.1v1play} is 0:
  678. If {%player%.1v1sannkazumi} is 0:
  679. set {%player%.1v1sannkazumi} to 1
  680. set {9.1v1begin} to 0
  681. set {9.1v1play} to 1
  682. add 1 to {9.1v1playc}
  683. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  684. broadcast "&9≪&61vs1&9≫ &aMAP・9 &6%{9.1v1mapname}%"
  685. set {9.1v1player2} to player
  686. close player's inventory
  687. send "&9≪&61vs1&9≫ &aテレポートします." to {9.1v1player1}
  688. send "&9≪&61vs1&9≫ &aテレポートします." to {9.1v1player2}
  689. wait 1 second
  690. send "&9≪&61vs1&9≫ &aテレポートします.." to {9.1v1player1}
  691. send "&9≪&61vs1&9≫ &aテレポートします.." to {9.1v1player2}
  692. wait 1 second
  693. send "&9≪&61vs1&9≫ &aテレポートします..." to {9.1v1player1}
  694. send "&9≪&61vs1&9≫ &aテレポートします..." to {9.1v1player2}
  695. wait 1 second
  696. teleport {9.1v1player1} to {9.1v1spawn1}
  697. teleport {9.1v1player2} to {9.1v1spawn2}
  698. stop
  699. If {%player%.1v1sannkazumi} is 1:
  700. close player's inventory
  701. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  702. If {9.1v1play} is 1:
  703. close player's inventory
  704. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  705. If {9.1v1begin} is 0:
  706. close player's inventory
  707. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  708. if name of clicked item is "&f&lMAP・10 &6%{10.1v1mapname}% &b&l募集":
  709. If {10.1v1begin} is 0:
  710. If {10.1v1play} is 0:
  711. If {%player%.1v1sannkazumi} is 0:
  712. set {10.1v1player1} to "0"
  713. set {10.1v1player2} to "0"
  714. set {%player%.1v1sannkazumi} to 1
  715. set {10.1v1begin} to 1
  716. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  717. broadcast "&9≪&61vs1&9≫ &aMAP・10 &6%{10.1v1mapname}%"
  718. set {10.1v1player1} to player
  719. close player's inventory
  720. stop
  721. If {%player%.1v1sannkazumi} is 1:
  722. close player's inventory
  723. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  724. If {10.1v1play} is 1:
  725. close player's inventory
  726. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  727. If {10.1v1begin} is 1:
  728. close player's inventory
  729. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  730. If name of clicked item is "&f&lMAP・10 &6%{10.1v1mapname}% &e&l参加":
  731. If {10.1v1begin} is 1:
  732. If {10.1v1play} is 0:
  733. If {%player%.1v1sannkazumi} is 0:
  734. set {%player%.1v1sannkazumi} to 1
  735. set {10.1v1begin} to 0
  736. set {10.1v1play} to 1
  737. add 1 to {10.1v1playc}
  738. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  739. broadcast "&9≪&61vs1&9≫ &aMAP・10 &6%{10.1v1mapname}%"
  740. set {10.1v1player2} to player
  741. close player's inventory
  742. send "&9≪&61vs1&9≫ &aテレポートします." to {10.1v1player1}
  743. send "&9≪&61vs1&9≫ &aテレポートします." to {10.1v1player2}
  744. wait 1 second
  745. send "&9≪&61vs1&9≫ &aテレポートします.." to {10.1v1player1}
  746. send "&9≪&61vs1&9≫ &aテレポートします.." to {10.1v1player2}
  747. wait 1 second
  748. send "&9≪&61vs1&9≫ &aテレポートします..." to {10.1v1player1}
  749. send "&9≪&61vs1&9≫ &aテレポートします..." to {10.1v1player2}
  750. wait 1 second
  751. teleport {10.1v1player1} to {10.1v1spawn1}
  752. teleport {10.1v1player2} to {10.1v1spawn2}
  753. stop
  754. If {%player%.1v1sannkazumi} is 1:
  755. close player's inventory
  756. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  757. If {10.1v1play} is 1:
  758. close player's inventory
  759. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  760. If {10.1v1begin} is 0:
  761. close player's inventory
  762. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  763. if name of clicked item is "&f&lMAP・11 &6%{11.1v1mapname}% &b&l募集":
  764. If {11.1v1begin} is 0:
  765. If {11.1v1play} is 0:
  766. If {%player%.1v1sannkazumi} is 0:
  767. set {11.1v1player1} to "0"
  768. set {11.1v1player2} to "0"
  769. set {%player%.1v1sannkazumi} to 1
  770. set {11.1v1begin} to 1
  771. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  772. broadcast "&9≪&61vs1&9≫ &aMAP・11 &6%{11.1v1mapname}%"
  773. set {11.1v1player1} to player
  774. close player's inventory
  775. stop
  776. If {%player%.1v1sannkazumi} is 1:
  777. close player's inventory
  778. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  779. If {11.1v1play} is 1:
  780. close player's inventory
  781. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  782. If {11.1v1begin} is 1:
  783. close player's inventory
  784. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  785. If name of clicked item is "&f&lMAP・11 &6%{11.1v1mapname}% &e&l参加":
  786. If {11.1v1begin} is 1:
  787. If {11.1v1play} is 0:
  788. If {%player%.1v1sannkazumi} is 0:
  789. set {%player%.1v1sannkazumi} to 1
  790. set {11.1v1begin} to 0
  791. set {11.1v1play} to 1
  792. add 1 to {11.1v1playc}
  793. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  794. broadcast "&9≪&61vs1&9≫ &aMAP・11 &6%{11.1v1mapname}%"
  795. set {11.1v1player2} to player
  796. close player's inventory
  797. send "&9≪&61vs1&9≫ &aテレポートします." to {11.1v1player1}
  798. send "&9≪&61vs1&9≫ &aテレポートします." to {11.1v1player2}
  799. wait 1 second
  800. send "&9≪&61vs1&9≫ &aテレポートします.." to {11.1v1player1}
  801. send "&9≪&61vs1&9≫ &aテレポートします.." to {11.1v1player2}
  802. wait 1 second
  803. send "&9≪&61vs1&9≫ &aテレポートします..." to {11.1v1player1}
  804. send "&9≪&61vs1&9≫ &aテレポートします..." to {11.1v1player2}
  805. wait 1 second
  806. teleport {11.1v1player1} to {11.1v1spawn1}
  807. teleport {11.1v1player2} to {11.1v1spawn2}
  808. stop
  809. If {%player%.1v1sannkazumi} is 1:
  810. close player's inventory
  811. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  812. If {11.1v1play} is 1:
  813. close player's inventory
  814. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  815. If {11.1v1begin} is 0:
  816. close player's inventory
  817. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  818. if name of clicked item is "&f&lMAP・12 &6%{12.1v1mapname}% &b&l募集":
  819. If {12.1v1begin} is 0:
  820. If {12.1v1play} is 0:
  821. If {%player%.1v1sannkazumi} is 0:
  822. set {12.1v1player1} to "0"
  823. set {12.1v1player2} to "0"
  824. set {%player%.1v1sannkazumi} to 1
  825. set {12.1v1begin} to 1
  826. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  827. broadcast "&9≪&61vs1&9≫ &aMAP・12 &6%{12.1v1mapname}%"
  828. set {12.1v1player1} to player
  829. close player's inventory
  830. stop
  831. If {%player%.1v1sannkazumi} is 1:
  832. close player's inventory
  833. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  834. If {12.1v1play} is 1:
  835. close player's inventory
  836. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  837. If {12.1v1begin} is 1:
  838. close player's inventory
  839. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  840. If name of clicked item is "&f&lMAP・12 &6%{12.1v1mapname}% &e&l参加":
  841. If {12.1v1begin} is 1:
  842. If {12.1v1play} is 0:
  843. If {%player%.1v1sannkazumi} is 0:
  844. set {%player%.1v1sannkazumi} to 1
  845. set {12.1v1begin} to 0
  846. set {12.1v1play} to 1
  847. add 1 to {12.1v1playc}
  848. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  849. broadcast "&9≪&61vs1&9≫ &aMAP・12 &6%{12.1v1mapname}%"
  850. set {12.1v1player2} to player
  851. close player's inventory
  852. send "&9≪&61vs1&9≫ &aテレポートします." to {12.1v1player1}
  853. send "&9≪&61vs1&9≫ &aテレポートします." to {12.1v1player2}
  854. wait 1 second
  855. send "&9≪&61vs1&9≫ &aテレポートします.." to {12.1v1player1}
  856. send "&9≪&61vs1&9≫ &aテレポートします.." to {12.1v1player2}
  857. wait 1 second
  858. send "&9≪&61vs1&9≫ &aテレポートします..." to {12.1v1player1}
  859. send "&9≪&61vs1&9≫ &aテレポートします..." to {12.1v1player2}
  860. wait 1 second
  861. teleport {12.1v1player1} to {12.1v1spawn1}
  862. teleport {12.1v1player2} to {12.1v1spawn2}
  863. stop
  864. If {%player%.1v1sannkazumi} is 1:
  865. close player's inventory
  866. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  867. If {12.1v1play} is 1:
  868. close player's inventory
  869. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  870. If {12.1v1begin} is 0:
  871. close player's inventory
  872. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  873. if name of clicked item is "&f&lMAP・13 &6%{13.1v1mapname}% &b&l募集":
  874. If {13.1v1begin} is 0:
  875. If {13.1v1play} is 0:
  876. If {%player%.1v1sannkazumi} is 0:
  877. set {13.1v1player1} to "0"
  878. set {13.1v1player2} to "0"
  879. set {%player%.1v1sannkazumi} to 1
  880. set {13.1v1begin} to 1
  881. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  882. broadcast "&9≪&61vs1&9≫ &aMAP・13 &6%{13.1v1mapname}%"
  883. set {13.1v1player1} to player
  884. close player's inventory
  885. stop
  886. If {%player%.1v1sannkazumi} is 1:
  887. close player's inventory
  888. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  889. If {13.1v1play} is 1:
  890. close player's inventory
  891. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  892. If {13.1v1begin} is 1:
  893. close player's inventory
  894. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  895. If name of clicked item is "&f&lMAP・13 &6%{13.1v1mapname}% &e&l参加":
  896. If {13.1v1begin} is 1:
  897. If {13.1v1play} is 0:
  898. If {%player%.1v1sannkazumi} is 0:
  899. set {%player%.1v1sannkazumi} to 1
  900. set {13.1v1begin} to 0
  901. set {13.1v1play} to 1
  902. add 1 to {13.1v1playc}
  903. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  904. broadcast "&9≪&61vs1&9≫ &aMAP・13 &6%{13.1v1mapname}%"
  905. set {13.1v1player2} to player
  906. close player's inventory
  907. send "&9≪&61vs1&9≫ &aテレポートします." to {13.1v1player1}
  908. send "&9≪&61vs1&9≫ &aテレポートします." to {13.1v1player2}
  909. wait 1 second
  910. send "&9≪&61vs1&9≫ &aテレポートします.." to {13.1v1player1}
  911. send "&9≪&61vs1&9≫ &aテレポートします.." to {13.1v1player2}
  912. wait 1 second
  913. send "&9≪&61vs1&9≫ &aテレポートします..." to {13.1v1player1}
  914. send "&9≪&61vs1&9≫ &aテレポートします..." to {13.1v1player2}
  915. wait 1 second
  916. teleport {13.1v1player1} to {13.1v1spawn1}
  917. teleport {13.1v1player2} to {13.1v1spawn2}
  918. stop
  919. If {%player%.1v1sannkazumi} is 1:
  920. close player's inventory
  921. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  922. If {13.1v1play} is 1:
  923. close player's inventory
  924. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  925. If {13.1v1begin} is 0:
  926. close player's inventory
  927. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  928. if name of clicked item is "&f&lMAP・14 &6%{14.1v1mapname}% &b&l募集":
  929. If {14.1v1begin} is 0:
  930. If {14.1v1play} is 0:
  931. If {%player%.1v1sannkazumi} is 0:
  932. set {14.1v1player1} to "0"
  933. set {14.1v1player2} to "0"
  934. set {%player%.1v1sannkazumi} to 1
  935. set {14.1v1begin} to 1
  936. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  937. broadcast "&9≪&61vs1&9≫ &aMAP・14 &6%{14.1v1mapname}%"
  938. set {14.1v1player1} to player
  939. close player's inventory
  940. stop
  941. If {%player%.1v1sannkazumi} is 1:
  942. close player's inventory
  943. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  944. If {14.1v1play} is 1:
  945. close player's inventory
  946. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  947. If {14.1v1begin} is 1:
  948. close player's inventory
  949. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  950. If name of clicked item is "&f&lMAP・14 &6%{14.1v1mapname}% &e&l参加":
  951. If {14.1v1begin} is 1:
  952. If {14.1v1play} is 0:
  953. If {%player%.1v1sannkazumi} is 0:
  954. set {%player%.1v1sannkazumi} to 1
  955. set {14.1v1begin} to 0
  956. set {14.1v1play} to 1
  957. add 1 to {14.1v1playc}
  958. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  959. broadcast "&9≪&61vs1&9≫ &aMAP・14 &6%{14.1v1mapname}%"
  960. set {14.1v1player2} to player
  961. close player's inventory
  962. send "&9≪&61vs1&9≫ &aテレポートします." to {14.1v1player1}
  963. send "&9≪&61vs1&9≫ &aテレポートします." to {14.1v1player2}
  964. wait 1 second
  965. send "&9≪&61vs1&9≫ &aテレポートします.." to {14.1v1player1}
  966. send "&9≪&61vs1&9≫ &aテレポートします.." to {14.1v1player2}
  967. wait 1 second
  968. send "&9≪&61vs1&9≫ &aテレポートします..." to {14.1v1player1}
  969. send "&9≪&61vs1&9≫ &aテレポートします..." to {14.1v1player2}
  970. wait 1 second
  971. teleport {14.1v1player1} to {14.1v1spawn1}
  972. teleport {14.1v1player2} to {14.1v1spawn2}
  973. stop
  974. If {%player%.1v1sannkazumi} is 1:
  975. close player's inventory
  976. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  977. If {14.1v1play} is 1:
  978. close player's inventory
  979. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  980. If {14.1v1begin} is 0:
  981. close player's inventory
  982. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  983. if name of clicked item is "&f&lMAP・15 &6%{15.1v1mapname}% &b&l募集":
  984. If {15.1v1begin} is 0:
  985. If {15.1v1play} is 0:
  986. If {%player%.1v1sannkazumi} is 0:
  987. set {15.1v1player1} to "0"
  988. set {15.1v1player2} to "0"
  989. set {%player%.1v1sannkazumi} to 1
  990. set {15.1v1begin} to 1
  991. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  992. broadcast "&9≪&61vs1&9≫ &aMAP・15 &6%{15.1v1mapname}%"
  993. set {15.1v1player1} to player
  994. close player's inventory
  995. stop
  996. If {%player%.1v1sannkazumi} is 1:
  997. close player's inventory
  998. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  999. If {15.1v1play} is 1:
  1000. close player's inventory
  1001. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1002. If {15.1v1begin} is 1:
  1003. close player's inventory
  1004. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1005. If name of clicked item is "&f&lMAP・15 &6%{15.1v1mapname}% &e&l参加":
  1006. If {15.1v1begin} is 1:
  1007. If {15.1v1play} is 0:
  1008. If {%player%.1v1sannkazumi} is 0:
  1009. set {%player%.1v1sannkazumi} to 1
  1010. set {15.1v1begin} to 0
  1011. set {15.1v1play} to 1
  1012. add 1 to {15.1v1playc}
  1013. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1014. broadcast "&9≪&61vs1&9≫ &aMAP・15 &6%{15.1v1mapname}%"
  1015. set {15.1v1player2} to player
  1016. close player's inventory
  1017. send "&9≪&61vs1&9≫ &aテレポートします." to {15.1v1player1}
  1018. send "&9≪&61vs1&9≫ &aテレポートします." to {15.1v1player2}
  1019. wait 1 second
  1020. send "&9≪&61vs1&9≫ &aテレポートします.." to {15.1v1player1}
  1021. send "&9≪&61vs1&9≫ &aテレポートします.." to {15.1v1player2}
  1022. wait 1 second
  1023. send "&9≪&61vs1&9≫ &aテレポートします..." to {15.1v1player1}
  1024. send "&9≪&61vs1&9≫ &aテレポートします..." to {15.1v1player2}
  1025. wait 1 second
  1026. teleport {15.1v1player1} to {15.1v1spawn1}
  1027. teleport {15.1v1player2} to {15.1v1spawn2}
  1028. stop
  1029. If {%player%.1v1sannkazumi} is 1:
  1030. close player's inventory
  1031. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1032. If {15.1v1play} is 1:
  1033. close player's inventory
  1034. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1035. If {15.1v1begin} is 0:
  1036. close player's inventory
  1037. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1038. if name of clicked item is "&f&lMAP・16 &6%{16.1v1mapname}% &b&l募集":
  1039. If {16.1v1begin} is 0:
  1040. If {16.1v1play} is 0:
  1041. If {%player%.1v1sannkazumi} is 0:
  1042. set {16.1v1player1} to "0"
  1043. set {16.1v1player2} to "0"
  1044. set {%player%.1v1sannkazumi} to 1
  1045. set {16.1v1begin} to 1
  1046. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1047. broadcast "&9≪&61vs1&9≫ &aMAP・16 &6%{16.1v1mapname}%"
  1048. set {16.1v1player1} to player
  1049. close player's inventory
  1050. stop
  1051. If {%player%.1v1sannkazumi} is 1:
  1052. close player's inventory
  1053. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1054. If {16.1v1play} is 1:
  1055. close player's inventory
  1056. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1057. If {16.1v1begin} is 1:
  1058. close player's inventory
  1059. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1060. If name of clicked item is "&f&lMAP・16 &6%{16.1v1mapname}% &e&l参加":
  1061. If {16.1v1begin} is 1:
  1062. If {16.1v1play} is 0:
  1063. If {%player%.1v1sannkazumi} is 0:
  1064. set {%player%.1v1sannkazumi} to 1
  1065. set {16.1v1begin} to 0
  1066. set {16.1v1play} to 1
  1067. add 1 to {16.1v1playc}
  1068. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1069. broadcast "&9≪&61vs1&9≫ &aMAP・16 &6%{16.1v1mapname}%"
  1070. set {16.1v1player2} to player
  1071. close player's inventory
  1072. send "&9≪&61vs1&9≫ &aテレポートします." to {16.1v1player1}
  1073. send "&9≪&61vs1&9≫ &aテレポートします." to {16.1v1player2}
  1074. wait 1 second
  1075. send "&9≪&61vs1&9≫ &aテレポートします.." to {16.1v1player1}
  1076. send "&9≪&61vs1&9≫ &aテレポートします.." to {16.1v1player2}
  1077. wait 1 second
  1078. send "&9≪&61vs1&9≫ &aテレポートします..." to {16.1v1player1}
  1079. send "&9≪&61vs1&9≫ &aテレポートします..." to {16.1v1player2}
  1080. wait 1 second
  1081. teleport {16.1v1player1} to {16.1v1spawn1}
  1082. teleport {16.1v1player2} to {16.1v1spawn2}
  1083. stop
  1084. If {%player%.1v1sannkazumi} is 1:
  1085. close player's inventory
  1086. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1087. If {16.1v1play} is 1:
  1088. close player's inventory
  1089. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1090. If {16.1v1begin} is 0:
  1091. close player's inventory
  1092. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1093. if name of clicked item is "&f&lMAP・17 &6%{17.1v1mapname}% &b&l募集":
  1094. If {17.1v1begin} is 0:
  1095. If {17.1v1play} is 0:
  1096. If {%player%.1v1sannkazumi} is 0:
  1097. set {17.1v1player1} to "0"
  1098. set {17.1v1player2} to "0"
  1099. set {%player%.1v1sannkazumi} to 1
  1100. set {17.1v1begin} to 1
  1101. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1102. broadcast "&9≪&61vs1&9≫ &aMAP・17 &6%{17.1v1mapname}%"
  1103. set {17.1v1player1} to player
  1104. close player's inventory
  1105. stop
  1106. If {%player%.1v1sannkazumi} is 1:
  1107. close player's inventory
  1108. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1109. If {17.1v1play} is 1:
  1110. close player's inventory
  1111. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1112. If {17.1v1begin} is 1:
  1113. close player's inventory
  1114. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1115. If name of clicked item is "&f&lMAP・17 &6%{17.1v1mapname}% &e&l参加":
  1116. If {17.1v1begin} is 1:
  1117. If {17.1v1play} is 0:
  1118. If {%player%.1v1sannkazumi} is 0:
  1119. set {%player%.1v1sannkazumi} to 1
  1120. set {17.1v1begin} to 0
  1121. set {17.1v1play} to 1
  1122. add 1 to {17.1v1playc}
  1123. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1124. broadcast "&9≪&61vs1&9≫ &aMAP・17 &6%{17.1v1mapname}%"
  1125. set {17.1v1player2} to player
  1126. close player's inventory
  1127. send "&9≪&61vs1&9≫ &aテレポートします." to {17.1v1player1}
  1128. send "&9≪&61vs1&9≫ &aテレポートします." to {17.1v1player2}
  1129. wait 1 second
  1130. send "&9≪&61vs1&9≫ &aテレポートします.." to {17.1v1player1}
  1131. send "&9≪&61vs1&9≫ &aテレポートします.." to {17.1v1player2}
  1132. wait 1 second
  1133. send "&9≪&61vs1&9≫ &aテレポートします..." to {17.1v1player1}
  1134. send "&9≪&61vs1&9≫ &aテレポートします..." to {17.1v1player2}
  1135. wait 1 second
  1136. teleport {17.1v1player1} to {17.1v1spawn1}
  1137. teleport {17.1v1player2} to {17.1v1spawn2}
  1138. stop
  1139. If {%player%.1v1sannkazumi} is 1:
  1140. close player's inventory
  1141. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1142. If {17.1v1play} is 1:
  1143. close player's inventory
  1144. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1145. If {17.1v1begin} is 0:
  1146. close player's inventory
  1147. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1148. if name of clicked item is "&f&lMAP・18 &6%{18.1v1mapname}% &b&l募集":
  1149. If {18.1v1begin} is 0:
  1150. If {18.1v1play} is 0:
  1151. If {%player%.1v1sannkazumi} is 0:
  1152. set {18.1v1player1} to "0"
  1153. set {18.1v1player2} to "0"
  1154. set {%player%.1v1sannkazumi} to 1
  1155. set {18.1v1begin} to 1
  1156. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1157. broadcast "&9≪&61vs1&9≫ &aMAP・18 &6%{18.1v1mapname}%"
  1158. set {18.1v1player1} to player
  1159. close player's inventory
  1160. stop
  1161. If {%player%.1v1sannkazumi} is 1:
  1162. close player's inventory
  1163. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1164. If {18.1v1play} is 1:
  1165. close player's inventory
  1166. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1167. If {18.1v1begin} is 1:
  1168. close player's inventory
  1169. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1170. If name of clicked item is "&f&lMAP・18 &6%{18.1v1mapname}% &e&l参加":
  1171. If {18.1v1begin} is 1:
  1172. If {18.1v1play} is 0:
  1173. If {%player%.1v1sannkazumi} is 0:
  1174. set {%player%.1v1sannkazumi} to 1
  1175. set {18.1v1begin} to 0
  1176. set {18.1v1play} to 1
  1177. add 1 to {18.1v1playc}
  1178. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1179. broadcast "&9≪&61vs1&9≫ &aMAP・18 &6%{18.1v1mapname}%"
  1180. set {18.1v1player2} to player
  1181. close player's inventory
  1182. send "&9≪&61vs1&9≫ &aテレポートします." to {18.1v1player1}
  1183. send "&9≪&61vs1&9≫ &aテレポートします." to {18.1v1player2}
  1184. wait 1 second
  1185. send "&9≪&61vs1&9≫ &aテレポートします.." to {18.1v1player1}
  1186. send "&9≪&61vs1&9≫ &aテレポートします.." to {18.1v1player2}
  1187. wait 1 second
  1188. send "&9≪&61vs1&9≫ &aテレポートします..." to {18.1v1player1}
  1189. send "&9≪&61vs1&9≫ &aテレポートします..." to {18.1v1player2}
  1190. wait 1 second
  1191. teleport {18.1v1player1} to {18.1v1spawn1}
  1192. teleport {18.1v1player2} to {18.1v1spawn2}
  1193. stop
  1194. If {%player%.1v1sannkazumi} is 1:
  1195. close player's inventory
  1196. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1197. If {18.1v1play} is 1:
  1198. close player's inventory
  1199. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1200. If {18.1v1begin} is 0:
  1201. close player's inventory
  1202. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1203. if name of clicked item is "&f&lMAP・19 &6%{19.1v1mapname}% &b&l募集":
  1204. If {19.1v1begin} is 0:
  1205. If {19.1v1play} is 0:
  1206. If {%player%.1v1sannkazumi} is 0:
  1207. set {19.1v1player1} to "0"
  1208. set {19.1v1player2} to "0"
  1209. set {%player%.1v1sannkazumi} to 1
  1210. set {19.1v1begin} to 1
  1211. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1212. broadcast "&9≪&61vs1&9≫ &aMAP・19 &6%{19.1v1mapname}%"
  1213. set {19.1v1player1} to player
  1214. close player's inventory
  1215. stop
  1216. If {%player%.1v1sannkazumi} is 1:
  1217. close player's inventory
  1218. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1219. If {19.1v1play} is 1:
  1220. close player's inventory
  1221. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1222. If {19.1v1begin} is 1:
  1223. close player's inventory
  1224. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1225. If name of clicked item is "&f&lMAP・19 &6%{19.1v1mapname}% &e&l参加":
  1226. If {19.1v1begin} is 1:
  1227. If {19.1v1play} is 0:
  1228. If {%player%.1v1sannkazumi} is 0:
  1229. set {%player%.1v1sannkazumi} to 1
  1230. set {19.1v1begin} to 0
  1231. set {19.1v1play} to 1
  1232. add 1 to {19.1v1playc}
  1233. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1234. broadcast "&9≪&61vs1&9≫ &aMAP・19 &6%{19.1v1mapname}%"
  1235. set {19.1v1player2} to player
  1236. close player's inventory
  1237. send "&9≪&61vs1&9≫ &aテレポートします." to {19.1v1player1}
  1238. send "&9≪&61vs1&9≫ &aテレポートします." to {19.1v1player2}
  1239. wait 1 second
  1240. send "&9≪&61vs1&9≫ &aテレポートします.." to {19.1v1player1}
  1241. send "&9≪&61vs1&9≫ &aテレポートします.." to {19.1v1player2}
  1242. wait 1 second
  1243. send "&9≪&61vs1&9≫ &aテレポートします..." to {19.1v1player1}
  1244. send "&9≪&61vs1&9≫ &aテレポートします..." to {19.1v1player2}
  1245. wait 1 second
  1246. teleport {19.1v1player1} to {19.1v1spawn1}
  1247. teleport {19.1v1player2} to {19.1v1spawn2}
  1248. stop
  1249. If {%player%.1v1sannkazumi} is 1:
  1250. close player's inventory
  1251. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1252. If {19.1v1play} is 1:
  1253. close player's inventory
  1254. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1255. If {19.1v1begin} is 0:
  1256. close player's inventory
  1257. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1258. if name of clicked item is "&f&lMAP・20 &6%{20.1v1mapname}% &b&l募集":
  1259. If {20.1v1begin} is 0:
  1260. If {20.1v1play} is 0:
  1261. If {%player%.1v1sannkazumi} is 0:
  1262. set {20.1v1player1} to "0"
  1263. set {20.1v1player2} to "0"
  1264. set {%player%.1v1sannkazumi} to 1
  1265. set {20.1v1begin} to 1
  1266. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1267. broadcast "&9≪&61vs1&9≫ &aMAP・20 &6%{20.1v1mapname}%"
  1268. set {20.1v1player1} to player
  1269. close player's inventory
  1270. stop
  1271. If {%player%.1v1sannkazumi} is 1:
  1272. close player's inventory
  1273. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1274. If {20.1v1play} is 1:
  1275. close player's inventory
  1276. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1277. If {20.1v1begin} is 1:
  1278. close player's inventory
  1279. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1280. If name of clicked item is "&f&lMAP・20 &6%{20.1v1mapname}% &e&l参加":
  1281. If {20.1v1begin} is 1:
  1282. If {20.1v1play} is 0:
  1283. If {%player%.1v1sannkazumi} is 0:
  1284. set {%player%.1v1sannkazumi} to 1
  1285. set {20.1v1begin} to 0
  1286. set {20.1v1play} to 1
  1287. add 1 to {20.1v1playc}
  1288. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1289. broadcast "&9≪&61vs1&9≫ &aMAP・20 &6%{20.1v1mapname}%"
  1290. set {20.1v1player2} to player
  1291. close player's inventory
  1292. send "&9≪&61vs1&9≫ &aテレポートします." to {20.1v1player1}
  1293. send "&9≪&61vs1&9≫ &aテレポートします." to {20.1v1player2}
  1294. wait 1 second
  1295. send "&9≪&61vs1&9≫ &aテレポートします.." to {20.1v1player1}
  1296. send "&9≪&61vs1&9≫ &aテレポートします.." to {20.1v1player2}
  1297. wait 1 second
  1298. send "&9≪&61vs1&9≫ &aテレポートします..." to {20.1v1player1}
  1299. send "&9≪&61vs1&9≫ &aテレポートします..." to {20.1v1player2}
  1300. wait 1 second
  1301. teleport {20.1v1player1} to {20.1v1spawn1}
  1302. teleport {20.1v1player2} to {20.1v1spawn2}
  1303. stop
  1304. If {%player%.1v1sannkazumi} is 1:
  1305. close player's inventory
  1306. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1307. If {20.1v1play} is 1:
  1308. close player's inventory
  1309. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1310. If {20.1v1begin} is 0:
  1311. close player's inventory
  1312. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1313. if name of clicked item is "&f&lMAP・21 &6%{21.1v1mapname}% &b&l募集":
  1314. If {21.1v1begin} is 0:
  1315. If {21.1v1play} is 0:
  1316. If {%player%.1v1sannkazumi} is 0:
  1317. set {21.1v1player1} to "0"
  1318. set {21.1v1player2} to "0"
  1319. set {%player%.1v1sannkazumi} to 1
  1320. set {21.1v1begin} to 1
  1321. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1322. broadcast "&9≪&61vs1&9≫ &aMAP・21 &6%{21.1v1mapname}%"
  1323. set {21.1v1player1} to player
  1324. close player's inventory
  1325. stop
  1326. If {%player%.1v1sannkazumi} is 1:
  1327. close player's inventory
  1328. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1329. If {21.1v1play} is 1:
  1330. close player's inventory
  1331. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1332. If {21.1v1begin} is 1:
  1333. close player's inventory
  1334. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1335. If name of clicked item is "&f&lMAP・21 &6%{21.1v1mapname}% &e&l参加":
  1336. If {21.1v1begin} is 1:
  1337. If {21.1v1play} is 0:
  1338. If {%player%.1v1sannkazumi} is 0:
  1339. set {%player%.1v1sannkazumi} to 1
  1340. set {21.1v1begin} to 0
  1341. set {21.1v1play} to 1
  1342. add 1 to {21.1v1playc}
  1343. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1344. broadcast "&9≪&61vs1&9≫ &aMAP・21 &6%{21.1v1mapname}%"
  1345. set {21.1v1player2} to player
  1346. close player's inventory
  1347. send "&9≪&61vs1&9≫ &aテレポートします." to {21.1v1player1}
  1348. send "&9≪&61vs1&9≫ &aテレポートします." to {21.1v1player2}
  1349. wait 1 second
  1350. send "&9≪&61vs1&9≫ &aテレポートします.." to {21.1v1player1}
  1351. send "&9≪&61vs1&9≫ &aテレポートします.." to {21.1v1player2}
  1352. wait 1 second
  1353. send "&9≪&61vs1&9≫ &aテレポートします..." to {21.1v1player1}
  1354. send "&9≪&61vs1&9≫ &aテレポートします..." to {21.1v1player2}
  1355. wait 1 second
  1356. teleport {21.1v1player1} to {21.1v1spawn1}
  1357. teleport {21.1v1player2} to {21.1v1spawn2}
  1358. stop
  1359. If {%player%.1v1sannkazumi} is 1:
  1360. close player's inventory
  1361. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1362. If {21.1v1play} is 1:
  1363. close player's inventory
  1364. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1365. If {21.1v1begin} is 0:
  1366. close player's inventory
  1367. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1368. if name of clicked item is "&f&lMAP・22 &6%{22.1v1mapname}% &b&l募集":
  1369. If {22.1v1begin} is 0:
  1370. If {22.1v1play} is 0:
  1371. If {%player%.1v1sannkazumi} is 0:
  1372. set {22.1v1player1} to "0"
  1373. set {22.1v1player2} to "0"
  1374. set {%player%.1v1sannkazumi} to 1
  1375. set {22.1v1begin} to 1
  1376. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1377. broadcast "&9≪&61vs1&9≫ &aMAP・22 &6%{22.1v1mapname}%"
  1378. set {22.1v1player1} to player
  1379. close player's inventory
  1380. stop
  1381. If {%player%.1v1sannkazumi} is 1:
  1382. close player's inventory
  1383. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1384. If {22.1v1play} is 1:
  1385. close player's inventory
  1386. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1387. If {22.1v1begin} is 1:
  1388. close player's inventory
  1389. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1390. If name of clicked item is "&f&lMAP・22 &6%{22.1v1mapname}% &e&l参加":
  1391. If {22.1v1begin} is 1:
  1392. If {22.1v1play} is 0:
  1393. If {%player%.1v1sannkazumi} is 0:
  1394. set {%player%.1v1sannkazumi} to 1
  1395. set {22.1v1begin} to 0
  1396. set {22.1v1play} to 1
  1397. add 1 to {22.1v1playc}
  1398. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1399. broadcast "&9≪&61vs1&9≫ &aMAP・22 &6%{22.1v1mapname}%"
  1400. set {22.1v1player2} to player
  1401. close player's inventory
  1402. send "&9≪&61vs1&9≫ &aテレポートします." to {22.1v1player1}
  1403. send "&9≪&61vs1&9≫ &aテレポートします." to {22.1v1player2}
  1404. wait 1 second
  1405. send "&9≪&61vs1&9≫ &aテレポートします.." to {22.1v1player1}
  1406. send "&9≪&61vs1&9≫ &aテレポートします.." to {22.1v1player2}
  1407. wait 1 second
  1408. send "&9≪&61vs1&9≫ &aテレポートします..." to {22.1v1player1}
  1409. send "&9≪&61vs1&9≫ &aテレポートします..." to {22.1v1player2}
  1410. wait 1 second
  1411. teleport {22.1v1player1} to {22.1v1spawn1}
  1412. teleport {22.1v1player2} to {22.1v1spawn2}
  1413. stop
  1414. If {%player%.1v1sannkazumi} is 1:
  1415. close player's inventory
  1416. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1417. If {22.1v1play} is 1:
  1418. close player's inventory
  1419. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1420. If {22.1v1begin} is 0:
  1421. close player's inventory
  1422. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1423. if name of clicked item is "&f&lMAP・23 &6%{23.1v1mapname}% &b&l募集":
  1424. If {23.1v1begin} is 0:
  1425. If {23.1v1play} is 0:
  1426. If {%player%.1v1sannkazumi} is 0:
  1427. set {23.1v1player1} to "0"
  1428. set {23.1v1player2} to "0"
  1429. set {%player%.1v1sannkazumi} to 1
  1430. set {23.1v1begin} to 1
  1431. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1432. broadcast "&9≪&61vs1&9≫ &aMAP・23 &6%{23.1v1mapname}%"
  1433. set {23.1v1player1} to player
  1434. close player's inventory
  1435. stop
  1436. If {%player%.1v1sannkazumi} is 1:
  1437. close player's inventory
  1438. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1439. If {23.1v1play} is 1:
  1440. close player's inventory
  1441. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1442. If {23.1v1begin} is 1:
  1443. close player's inventory
  1444. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1445. If name of clicked item is "&f&lMAP・23 &6%{23.1v1mapname}% &e&l参加":
  1446. If {23.1v1begin} is 1:
  1447. If {23.1v1play} is 0:
  1448. If {%player%.1v1sannkazumi} is 0:
  1449. set {%player%.1v1sannkazumi} to 1
  1450. set {23.1v1begin} to 0
  1451. set {23.1v1play} to 1
  1452. add 1 to {23.1v1playc}
  1453. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1454. broadcast "&9≪&61vs1&9≫ &aMAP・23 &6%{23.1v1mapname}%"
  1455. set {23.1v1player2} to player
  1456. close player's inventory
  1457. send "&9≪&61vs1&9≫ &aテレポートします." to {23.1v1player1}
  1458. send "&9≪&61vs1&9≫ &aテレポートします." to {23.1v1player2}
  1459. wait 1 second
  1460. send "&9≪&61vs1&9≫ &aテレポートします.." to {23.1v1player1}
  1461. send "&9≪&61vs1&9≫ &aテレポートします.." to {23.1v1player2}
  1462. wait 1 second
  1463. send "&9≪&61vs1&9≫ &aテレポートします..." to {23.1v1player1}
  1464. send "&9≪&61vs1&9≫ &aテレポートします..." to {23.1v1player2}
  1465. wait 1 second
  1466. teleport {23.1v1player1} to {23.1v1spawn1}
  1467. teleport {23.1v1player2} to {23.1v1spawn2}
  1468. stop
  1469. If {%player%.1v1sannkazumi} is 1:
  1470. close player's inventory
  1471. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1472. If {23.1v1play} is 1:
  1473. close player's inventory
  1474. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1475. If {23.1v1begin} is 0:
  1476. close player's inventory
  1477. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1478. if name of clicked item is "&f&lMAP・24 &6%{24.1v1mapname}% &b&l募集":
  1479. If {24.1v1begin} is 0:
  1480. If {24.1v1play} is 0:
  1481. If {%player%.1v1sannkazumi} is 0:
  1482. set {24.1v1player1} to "0"
  1483. set {24.1v1player2} to "0"
  1484. set {%player%.1v1sannkazumi} to 1
  1485. set {24.1v1begin} to 1
  1486. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1487. broadcast "&9≪&61vs1&9≫ &aMAP・24 &6%{24.1v1mapname}%"
  1488. set {24.1v1player1} to player
  1489. close player's inventory
  1490. stop
  1491. If {%player%.1v1sannkazumi} is 1:
  1492. close player's inventory
  1493. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1494. If {24.1v1play} is 1:
  1495. close player's inventory
  1496. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1497. If {24.1v1begin} is 1:
  1498. close player's inventory
  1499. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1500. If name of clicked item is "&f&lMAP・24 &6%{24.1v1mapname}% &e&l参加":
  1501. If {24.1v1begin} is 1:
  1502. If {24.1v1play} is 0:
  1503. If {%player%.1v1sannkazumi} is 0:
  1504. set {%player%.1v1sannkazumi} to 1
  1505. set {24.1v1begin} to 0
  1506. set {24.1v1play} to 1
  1507. add 1 to {24.1v1playc}
  1508. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1509. broadcast "&9≪&61vs1&9≫ &aMAP・24 &6%{24.1v1mapname}%"
  1510. set {24.1v1player2} to player
  1511. close player's inventory
  1512. send "&9≪&61vs1&9≫ &aテレポートします." to {24.1v1player1}
  1513. send "&9≪&61vs1&9≫ &aテレポートします." to {24.1v1player2}
  1514. wait 1 second
  1515. send "&9≪&61vs1&9≫ &aテレポートします.." to {24.1v1player1}
  1516. send "&9≪&61vs1&9≫ &aテレポートします.." to {24.1v1player2}
  1517. wait 1 second
  1518. send "&9≪&61vs1&9≫ &aテレポートします..." to {24.1v1player1}
  1519. send "&9≪&61vs1&9≫ &aテレポートします..." to {24.1v1player2}
  1520. wait 1 second
  1521. teleport {24.1v1player1} to {24.1v1spawn1}
  1522. teleport {24.1v1player2} to {24.1v1spawn2}
  1523. stop
  1524. If {%player%.1v1sannkazumi} is 1:
  1525. close player's inventory
  1526. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1527. If {24.1v1play} is 1:
  1528. close player's inventory
  1529. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1530. If {24.1v1begin} is 0:
  1531. close player's inventory
  1532. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1533. if name of clicked item is "&f&lMAP・25 &6%{25.1v1mapname}% &b&l募集":
  1534. If {25.1v1begin} is 0:
  1535. If {25.1v1play} is 0:
  1536. If {%player%.1v1sannkazumi} is 0:
  1537. set {25.1v1player1} to "0"
  1538. set {25.1v1player2} to "0"
  1539. set {%player%.1v1sannkazumi} to 1
  1540. set {25.1v1begin} to 1
  1541. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1542. broadcast "&9≪&61vs1&9≫ &aMAP・25 &6%{25.1v1mapname}%"
  1543. set {25.1v1player1} to player
  1544. close player's inventory
  1545. stop
  1546. If {%player%.1v1sannkazumi} is 1:
  1547. close player's inventory
  1548. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1549. If {25.1v1play} is 1:
  1550. close player's inventory
  1551. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1552. If {25.1v1begin} is 1:
  1553. close player's inventory
  1554. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1555. If name of clicked item is "&f&lMAP・25 &6%{25.1v1mapname}% &e&l参加":
  1556. If {25.1v1begin} is 1:
  1557. If {25.1v1play} is 0:
  1558. If {%player%.1v1sannkazumi} is 0:
  1559. set {%player%.1v1sannkazumi} to 1
  1560. set {25.1v1begin} to 0
  1561. set {25.1v1play} to 1
  1562. add 1 to {25.1v1playc}
  1563. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1564. broadcast "&9≪&61vs1&9≫ &aMAP・25 &6%{25.1v1mapname}%"
  1565. set {25.1v1player2} to player
  1566. close player's inventory
  1567. send "&9≪&61vs1&9≫ &aテレポートします." to {25.1v1player1}
  1568. send "&9≪&61vs1&9≫ &aテレポートします." to {25.1v1player2}
  1569. wait 1 second
  1570. send "&9≪&61vs1&9≫ &aテレポートします.." to {25.1v1player1}
  1571. send "&9≪&61vs1&9≫ &aテレポートします.." to {25.1v1player2}
  1572. wait 1 second
  1573. send "&9≪&61vs1&9≫ &aテレポートします..." to {25.1v1player1}
  1574. send "&9≪&61vs1&9≫ &aテレポートします..." to {25.1v1player2}
  1575. wait 1 second
  1576. teleport {25.1v1player1} to {25.1v1spawn1}
  1577. teleport {25.1v1player2} to {25.1v1spawn2}
  1578. stop
  1579. If {%player%.1v1sannkazumi} is 1:
  1580. close player's inventory
  1581. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1582. If {25.1v1play} is 1:
  1583. close player's inventory
  1584. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1585. If {25.1v1begin} is 0:
  1586. close player's inventory
  1587. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1588. if name of clicked item is "&f&lMAP・26 &6%{26.1v1mapname}% &b&l募集":
  1589. If {26.1v1begin} is 0:
  1590. If {26.1v1play} is 0:
  1591. If {%player%.1v1sannkazumi} is 0:
  1592. set {26.1v1player1} to "0"
  1593. set {26.1v1player2} to "0"
  1594. set {%player%.1v1sannkazumi} to 1
  1595. set {26.1v1begin} to 1
  1596. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1597. broadcast "&9≪&61vs1&9≫ &aMAP・26 &6%{26.1v1mapname}%"
  1598. set {26.1v1player1} to player
  1599. close player's inventory
  1600. stop
  1601. If {%player%.1v1sannkazumi} is 1:
  1602. close player's inventory
  1603. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1604. If {26.1v1play} is 1:
  1605. close player's inventory
  1606. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1607. If {26.1v1begin} is 1:
  1608. close player's inventory
  1609. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1610. If name of clicked item is "&f&lMAP・26 &6%{26.1v1mapname}% &e&l参加":
  1611. If {26.1v1begin} is 1:
  1612. If {26.1v1play} is 0:
  1613. If {%player%.1v1sannkazumi} is 0:
  1614. set {%player%.1v1sannkazumi} to 1
  1615. set {26.1v1begin} to 0
  1616. set {26.1v1play} to 1
  1617. add 1 to {26.1v1playc}
  1618. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1619. broadcast "&9≪&61vs1&9≫ &aMAP・26 &6%{26.1v1mapname}%"
  1620. set {26.1v1player2} to player
  1621. close player's inventory
  1622. send "&9≪&61vs1&9≫ &aテレポートします." to {26.1v1player1}
  1623. send "&9≪&61vs1&9≫ &aテレポートします." to {26.1v1player2}
  1624. wait 1 second
  1625. send "&9≪&61vs1&9≫ &aテレポートします.." to {26.1v1player1}
  1626. send "&9≪&61vs1&9≫ &aテレポートします.." to {26.1v1player2}
  1627. wait 1 second
  1628. send "&9≪&61vs1&9≫ &aテレポートします..." to {26.1v1player1}
  1629. send "&9≪&61vs1&9≫ &aテレポートします..." to {26.1v1player2}
  1630. wait 1 second
  1631. teleport {26.1v1player1} to {26.1v1spawn1}
  1632. teleport {26.1v1player2} to {26.1v1spawn2}
  1633. stop
  1634. If {%player%.1v1sannkazumi} is 1:
  1635. close player's inventory
  1636. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1637. If {26.1v1play} is 1:
  1638. close player's inventory
  1639. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1640. If {26.1v1begin} is 0:
  1641. close player's inventory
  1642. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1643. if name of clicked item is "&f&lMAP・27 &6%{27.1v1mapname}% &b&l募集":
  1644. If {27.1v1begin} is 0:
  1645. If {27.1v1play} is 0:
  1646. If {%player%.1v1sannkazumi} is 0:
  1647. set {27.1v1player1} to "0"
  1648. set {27.1v1player2} to "0"
  1649. set {%player%.1v1sannkazumi} to 1
  1650. set {27.1v1begin} to 1
  1651. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1652. broadcast "&9≪&61vs1&9≫ &aMAP・27 &6%{27.1v1mapname}%"
  1653. set {27.1v1player1} to player
  1654. close player's inventory
  1655. stop
  1656. If {%player%.1v1sannkazumi} is 1:
  1657. close player's inventory
  1658. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1659. If {27.1v1play} is 1:
  1660. close player's inventory
  1661. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1662. If {27.1v1begin} is 1:
  1663. close player's inventory
  1664. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1665. If name of clicked item is "&f&lMAP・27 &6%{27.1v1mapname}% &e&l参加":
  1666. If {27.1v1begin} is 1:
  1667. If {27.1v1play} is 0:
  1668. If {%player%.1v1sannkazumi} is 0:
  1669. set {%player%.1v1sannkazumi} to 1
  1670. set {27.1v1begin} to 0
  1671. set {27.1v1play} to 1
  1672. add 1 to {27.1v1playc}
  1673. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1674. broadcast "&9≪&61vs1&9≫ &aMAP・27 &6%{27.1v1mapname}%"
  1675. set {27.1v1player2} to player
  1676. close player's inventory
  1677. send "&9≪&61vs1&9≫ &aテレポートします." to {27.1v1player1}
  1678. send "&9≪&61vs1&9≫ &aテレポートします." to {27.1v1player2}
  1679. wait 1 second
  1680. send "&9≪&61vs1&9≫ &aテレポートします.." to {27.1v1player1}
  1681. send "&9≪&61vs1&9≫ &aテレポートします.." to {27.1v1player2}
  1682. wait 1 second
  1683. send "&9≪&61vs1&9≫ &aテレポートします..." to {27.1v1player1}
  1684. send "&9≪&61vs1&9≫ &aテレポートします..." to {27.1v1player2}
  1685. wait 1 second
  1686. teleport {27.1v1player1} to {27.1v1spawn1}
  1687. teleport {27.1v1player2} to {27.1v1spawn2}
  1688. stop
  1689. If {%player%.1v1sannkazumi} is 1:
  1690. close player's inventory
  1691. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1692. If {27.1v1play} is 1:
  1693. close player's inventory
  1694. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1695. If {27.1v1begin} is 0:
  1696. close player's inventory
  1697. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1698. if name of clicked item is "&f&lMAP・28 &6%{28.1v1mapname}% &b&l募集":
  1699. If {28.1v1begin} is 0:
  1700. If {28.1v1play} is 0:
  1701. If {%player%.1v1sannkazumi} is 0:
  1702. set {28.1v1player1} to "0"
  1703. set {28.1v1player2} to "0"
  1704. set {%player%.1v1sannkazumi} to 1
  1705. set {28.1v1begin} to 1
  1706. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1707. broadcast "&9≪&61vs1&9≫ &aMAP・28 &6%{28.1v1mapname}%"
  1708. set {28.1v1player1} to player
  1709. close player's inventory
  1710. stop
  1711. If {%player%.1v1sannkazumi} is 1:
  1712. close player's inventory
  1713. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1714. If {28.1v1play} is 1:
  1715. close player's inventory
  1716. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1717. If {28.1v1begin} is 1:
  1718. close player's inventory
  1719. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1720. If name of clicked item is "&f&lMAP・28 &6%{28.1v1mapname}% &e&l参加":
  1721. If {28.1v1begin} is 1:
  1722. If {28.1v1play} is 0:
  1723. If {%player%.1v1sannkazumi} is 0:
  1724. set {%player%.1v1sannkazumi} to 1
  1725. set {28.1v1begin} to 0
  1726. set {28.1v1play} to 1
  1727. add 1 to {28.1v1playc}
  1728. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1729. broadcast "&9≪&61vs1&9≫ &aMAP・28 &6%{28.1v1mapname}%"
  1730. set {28.1v1player2} to player
  1731. close player's inventory
  1732. send "&9≪&61vs1&9≫ &aテレポートします." to {28.1v1player1}
  1733. send "&9≪&61vs1&9≫ &aテレポートします." to {28.1v1player2}
  1734. wait 1 second
  1735. send "&9≪&61vs1&9≫ &aテレポートします.." to {28.1v1player1}
  1736. send "&9≪&61vs1&9≫ &aテレポートします.." to {28.1v1player2}
  1737. wait 1 second
  1738. send "&9≪&61vs1&9≫ &aテレポートします..." to {28.1v1player1}
  1739. send "&9≪&61vs1&9≫ &aテレポートします..." to {28.1v1player2}
  1740. wait 1 second
  1741. teleport {28.1v1player1} to {28.1v1spawn1}
  1742. teleport {28.1v1player2} to {28.1v1spawn2}
  1743. stop
  1744. If {%player%.1v1sannkazumi} is 1:
  1745. close player's inventory
  1746. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1747. If {28.1v1play} is 1:
  1748. close player's inventory
  1749. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1750. If {28.1v1begin} is 0:
  1751. close player's inventory
  1752. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1753. if name of clicked item is "&f&lMAP・29 &6%{29.1v1mapname}% &b&l募集":
  1754. If {29.1v1begin} is 0:
  1755. If {29.1v1play} is 0:
  1756. If {%player%.1v1sannkazumi} is 0:
  1757. set {29.1v1player1} to "0"
  1758. set {29.1v1player2} to "0"
  1759. set {%player%.1v1sannkazumi} to 1
  1760. set {29.1v1begin} to 1
  1761. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1762. broadcast "&9≪&61vs1&9≫ &aMAP・29 &6%{29.1v1mapname}%"
  1763. set {29.1v1player1} to player
  1764. close player's inventory
  1765. stop
  1766. If {%player%.1v1sannkazumi} is 1:
  1767. close player's inventory
  1768. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1769. If {29.1v1play} is 1:
  1770. close player's inventory
  1771. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1772. If {29.1v1begin} is 1:
  1773. close player's inventory
  1774. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1775. If name of clicked item is "&f&lMAP・29 &6%{29.1v1mapname}% &e&l参加":
  1776. If {29.1v1begin} is 1:
  1777. If {29.1v1play} is 0:
  1778. If {%player%.1v1sannkazumi} is 0:
  1779. set {%player%.1v1sannkazumi} to 1
  1780. set {29.1v1begin} to 0
  1781. set {29.1v1play} to 1
  1782. add 1 to {29.1v1playc}
  1783. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1784. broadcast "&9≪&61vs1&9≫ &aMAP・29 &6%{29.1v1mapname}%"
  1785. set {29.1v1player2} to player
  1786. close player's inventory
  1787. send "&9≪&61vs1&9≫ &aテレポートします." to {29.1v1player1}
  1788. send "&9≪&61vs1&9≫ &aテレポートします." to {29.1v1player2}
  1789. wait 1 second
  1790. send "&9≪&61vs1&9≫ &aテレポートします.." to {29.1v1player1}
  1791. send "&9≪&61vs1&9≫ &aテレポートします.." to {29.1v1player2}
  1792. wait 1 second
  1793. send "&9≪&61vs1&9≫ &aテレポートします..." to {29.1v1player1}
  1794. send "&9≪&61vs1&9≫ &aテレポートします..." to {29.1v1player2}
  1795. wait 1 second
  1796. teleport {29.1v1player1} to {29.1v1spawn1}
  1797. teleport {29.1v1player2} to {29.1v1spawn2}
  1798. stop
  1799. If {%player%.1v1sannkazumi} is 1:
  1800. close player's inventory
  1801. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1802. If {29.1v1play} is 1:
  1803. close player's inventory
  1804. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1805. If {29.1v1begin} is 0:
  1806. close player's inventory
  1807. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1808. if name of clicked item is "&f&lMAP・30 &6%{30.1v1mapname}% &b&l募集":
  1809. If {30.1v1begin} is 0:
  1810. If {30.1v1play} is 0:
  1811. If {%player%.1v1sannkazumi} is 0:
  1812. set {30.1v1player1} to "0"
  1813. set {30.1v1player2} to "0"
  1814. set {%player%.1v1sannkazumi} to 1
  1815. set {30.1v1begin} to 1
  1816. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1817. broadcast "&9≪&61vs1&9≫ &aMAP・30 &6%{30.1v1mapname}%"
  1818. set {30.1v1player1} to player
  1819. close player's inventory
  1820. stop
  1821. If {%player%.1v1sannkazumi} is 1:
  1822. close player's inventory
  1823. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1824. If {30.1v1play} is 1:
  1825. close player's inventory
  1826. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1827. If {30.1v1begin} is 1:
  1828. close player's inventory
  1829. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1830. If name of clicked item is "&f&lMAP・30 &6%{30.1v1mapname}% &e&l参加":
  1831. If {30.1v1begin} is 1:
  1832. If {30.1v1play} is 0:
  1833. If {%player%.1v1sannkazumi} is 0:
  1834. set {%player%.1v1sannkazumi} to 1
  1835. set {30.1v1begin} to 0
  1836. set {30.1v1play} to 1
  1837. add 1 to {30.1v1playc}
  1838. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1839. broadcast "&9≪&61vs1&9≫ &aMAP・30 &6%{30.1v1mapname}%"
  1840. set {30.1v1player2} to player
  1841. close player's inventory
  1842. send "&9≪&61vs1&9≫ &aテレポートします." to {30.1v1player1}
  1843. send "&9≪&61vs1&9≫ &aテレポートします." to {30.1v1player2}
  1844. wait 1 second
  1845. send "&9≪&61vs1&9≫ &aテレポートします.." to {30.1v1player1}
  1846. send "&9≪&61vs1&9≫ &aテレポートします.." to {30.1v1player2}
  1847. wait 1 second
  1848. send "&9≪&61vs1&9≫ &aテレポートします..." to {30.1v1player1}
  1849. send "&9≪&61vs1&9≫ &aテレポートします..." to {30.1v1player2}
  1850. wait 1 second
  1851. teleport {30.1v1player1} to {30.1v1spawn1}
  1852. teleport {30.1v1player2} to {30.1v1spawn2}
  1853. stop
  1854. If {%player%.1v1sannkazumi} is 1:
  1855. close player's inventory
  1856. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1857. If {30.1v1play} is 1:
  1858. close player's inventory
  1859. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1860. If {30.1v1begin} is 0:
  1861. close player's inventory
  1862. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1863. if name of clicked item is "&f&lMAP・31 &6%{31.1v1mapname}% &b&l募集":
  1864. If {31.1v1begin} is 0:
  1865. If {31.1v1play} is 0:
  1866. If {%player%.1v1sannkazumi} is 0:
  1867. set {31.1v1player1} to "0"
  1868. set {31.1v1player2} to "0"
  1869. set {%player%.1v1sannkazumi} to 1
  1870. set {31.1v1begin} to 1
  1871. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1872. broadcast "&9≪&61vs1&9≫ &aMAP・31 &6%{31.1v1mapname}%"
  1873. set {31.1v1player1} to player
  1874. close player's inventory
  1875. stop
  1876. If {%player%.1v1sannkazumi} is 1:
  1877. close player's inventory
  1878. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1879. If {31.1v1play} is 1:
  1880. close player's inventory
  1881. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1882. If {31.1v1begin} is 1:
  1883. close player's inventory
  1884. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1885. If name of clicked item is "&f&lMAP・31 &6%{31.1v1mapname}% &e&l参加":
  1886. If {31.1v1begin} is 1:
  1887. If {31.1v1play} is 0:
  1888. If {%player%.1v1sannkazumi} is 0:
  1889. set {%player%.1v1sannkazumi} to 1
  1890. set {31.1v1begin} to 0
  1891. set {31.1v1play} to 1
  1892. add 1 to {31.1v1playc}
  1893. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1894. broadcast "&9≪&61vs1&9≫ &aMAP・31 &6%{31.1v1mapname}%"
  1895. set {31.1v1player2} to player
  1896. close player's inventory
  1897. send "&9≪&61vs1&9≫ &aテレポートします." to {31.1v1player1}
  1898. send "&9≪&61vs1&9≫ &aテレポートします." to {31.1v1player2}
  1899. wait 1 second
  1900. send "&9≪&61vs1&9≫ &aテレポートします.." to {31.1v1player1}
  1901. send "&9≪&61vs1&9≫ &aテレポートします.." to {31.1v1player2}
  1902. wait 1 second
  1903. send "&9≪&61vs1&9≫ &aテレポートします..." to {31.1v1player1}
  1904. send "&9≪&61vs1&9≫ &aテレポートします..." to {31.1v1player2}
  1905. wait 1 second
  1906. teleport {31.1v1player1} to {31.1v1spawn1}
  1907. teleport {31.1v1player2} to {31.1v1spawn2}
  1908. stop
  1909. If {%player%.1v1sannkazumi} is 1:
  1910. close player's inventory
  1911. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1912. If {31.1v1play} is 1:
  1913. close player's inventory
  1914. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1915. If {31.1v1begin} is 0:
  1916. close player's inventory
  1917. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1918. if name of clicked item is "&f&lMAP・32 &6%{32.1v1mapname}% &b&l募集":
  1919. If {32.1v1begin} is 0:
  1920. If {32.1v1play} is 0:
  1921. If {%player%.1v1sannkazumi} is 0:
  1922. set {32.1v1player1} to "0"
  1923. set {32.1v1player2} to "0"
  1924. set {%player%.1v1sannkazumi} to 1
  1925. set {32.1v1begin} to 1
  1926. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1927. broadcast "&9≪&61vs1&9≫ &aMAP・32 &6%{32.1v1mapname}%"
  1928. set {32.1v1player1} to player
  1929. close player's inventory
  1930. stop
  1931. If {%player%.1v1sannkazumi} is 1:
  1932. close player's inventory
  1933. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1934. If {32.1v1play} is 1:
  1935. close player's inventory
  1936. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1937. If {32.1v1begin} is 1:
  1938. close player's inventory
  1939. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1940. If name of clicked item is "&f&lMAP・32 &6%{32.1v1mapname}% &e&l参加":
  1941. If {32.1v1begin} is 1:
  1942. If {32.1v1play} is 0:
  1943. If {%player%.1v1sannkazumi} is 0:
  1944. set {%player%.1v1sannkazumi} to 1
  1945. set {32.1v1begin} to 0
  1946. set {32.1v1play} to 1
  1947. add 1 to {32.1v1playc}
  1948. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  1949. broadcast "&9≪&61vs1&9≫ &aMAP・32 &6%{32.1v1mapname}%"
  1950. set {32.1v1player2} to player
  1951. close player's inventory
  1952. send "&9≪&61vs1&9≫ &aテレポートします." to {32.1v1player1}
  1953. send "&9≪&61vs1&9≫ &aテレポートします." to {32.1v1player2}
  1954. wait 1 second
  1955. send "&9≪&61vs1&9≫ &aテレポートします.." to {32.1v1player1}
  1956. send "&9≪&61vs1&9≫ &aテレポートします.." to {32.1v1player2}
  1957. wait 1 second
  1958. send "&9≪&61vs1&9≫ &aテレポートします..." to {32.1v1player1}
  1959. send "&9≪&61vs1&9≫ &aテレポートします..." to {32.1v1player2}
  1960. wait 1 second
  1961. teleport {32.1v1player1} to {32.1v1spawn1}
  1962. teleport {32.1v1player2} to {32.1v1spawn2}
  1963. stop
  1964. If {%player%.1v1sannkazumi} is 1:
  1965. close player's inventory
  1966. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1967. If {32.1v1play} is 1:
  1968. close player's inventory
  1969. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1970. If {32.1v1begin} is 0:
  1971. close player's inventory
  1972. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  1973. if name of clicked item is "&f&lMAP・33 &6%{33.1v1mapname}% &b&l募集":
  1974. If {33.1v1begin} is 0:
  1975. If {33.1v1play} is 0:
  1976. If {%player%.1v1sannkazumi} is 0:
  1977. set {33.1v1player1} to "0"
  1978. set {33.1v1player2} to "0"
  1979. set {%player%.1v1sannkazumi} to 1
  1980. set {33.1v1begin} to 1
  1981. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  1982. broadcast "&9≪&61vs1&9≫ &aMAP・33 &6%{33.1v1mapname}%"
  1983. set {33.1v1player1} to player
  1984. close player's inventory
  1985. stop
  1986. If {%player%.1v1sannkazumi} is 1:
  1987. close player's inventory
  1988. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  1989. If {33.1v1play} is 1:
  1990. close player's inventory
  1991. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  1992. If {33.1v1begin} is 1:
  1993. close player's inventory
  1994. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  1995. If name of clicked item is "&f&lMAP・33 &6%{33.1v1mapname}% &e&l参加":
  1996. If {33.1v1begin} is 1:
  1997. If {33.1v1play} is 0:
  1998. If {%player%.1v1sannkazumi} is 0:
  1999. set {%player%.1v1sannkazumi} to 1
  2000. set {33.1v1begin} to 0
  2001. set {33.1v1play} to 1
  2002. add 1 to {33.1v1playc}
  2003. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2004. broadcast "&9≪&61vs1&9≫ &aMAP・33 &6%{33.1v1mapname}%"
  2005. set {33.1v1player2} to player
  2006. close player's inventory
  2007. send "&9≪&61vs1&9≫ &aテレポートします." to {33.1v1player1}
  2008. send "&9≪&61vs1&9≫ &aテレポートします." to {33.1v1player2}
  2009. wait 1 second
  2010. send "&9≪&61vs1&9≫ &aテレポートします.." to {33.1v1player1}
  2011. send "&9≪&61vs1&9≫ &aテレポートします.." to {33.1v1player2}
  2012. wait 1 second
  2013. send "&9≪&61vs1&9≫ &aテレポートします..." to {33.1v1player1}
  2014. send "&9≪&61vs1&9≫ &aテレポートします..." to {33.1v1player2}
  2015. wait 1 second
  2016. teleport {33.1v1player1} to {33.1v1spawn1}
  2017. teleport {33.1v1player2} to {33.1v1spawn2}
  2018. stop
  2019. If {%player%.1v1sannkazumi} is 1:
  2020. close player's inventory
  2021. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2022. If {33.1v1play} is 1:
  2023. close player's inventory
  2024. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2025. If {33.1v1begin} is 0:
  2026. close player's inventory
  2027. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2028. if name of clicked item is "&f&lMAP・34 &6%{34.1v1mapname}% &b&l募集":
  2029. If {34.1v1begin} is 0:
  2030. If {34.1v1play} is 0:
  2031. If {%player%.1v1sannkazumi} is 0:
  2032. set {34.1v1player1} to "0"
  2033. set {34.1v1player2} to "0"
  2034. set {%player%.1v1sannkazumi} to 1
  2035. set {34.1v1begin} to 1
  2036. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2037. broadcast "&9≪&61vs1&9≫ &aMAP・34 &6%{34.1v1mapname}%"
  2038. set {34.1v1player1} to player
  2039. close player's inventory
  2040. stop
  2041. If {%player%.1v1sannkazumi} is 1:
  2042. close player's inventory
  2043. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2044. If {34.1v1play} is 1:
  2045. close player's inventory
  2046. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2047. If {34.1v1begin} is 1:
  2048. close player's inventory
  2049. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2050. If name of clicked item is "&f&lMAP・34 &6%{34.1v1mapname}% &e&l参加":
  2051. If {34.1v1begin} is 1:
  2052. If {34.1v1play} is 0:
  2053. If {%player%.1v1sannkazumi} is 0:
  2054. set {%player%.1v1sannkazumi} to 1
  2055. set {34.1v1begin} to 0
  2056. set {34.1v1play} to 1
  2057. add 1 to {34.1v1playc}
  2058. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2059. broadcast "&9≪&61vs1&9≫ &aMAP・34 &6%{34.1v1mapname}%"
  2060. set {34.1v1player2} to player
  2061. close player's inventory
  2062. send "&9≪&61vs1&9≫ &aテレポートします." to {34.1v1player1}
  2063. send "&9≪&61vs1&9≫ &aテレポートします." to {34.1v1player2}
  2064. wait 1 second
  2065. send "&9≪&61vs1&9≫ &aテレポートします.." to {34.1v1player1}
  2066. send "&9≪&61vs1&9≫ &aテレポートします.." to {34.1v1player2}
  2067. wait 1 second
  2068. send "&9≪&61vs1&9≫ &aテレポートします..." to {34.1v1player1}
  2069. send "&9≪&61vs1&9≫ &aテレポートします..." to {34.1v1player2}
  2070. wait 1 second
  2071. teleport {34.1v1player1} to {34.1v1spawn1}
  2072. teleport {34.1v1player2} to {34.1v1spawn2}
  2073. stop
  2074. If {%player%.1v1sannkazumi} is 1:
  2075. close player's inventory
  2076. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2077. If {34.1v1play} is 1:
  2078. close player's inventory
  2079. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2080. If {34.1v1begin} is 0:
  2081. close player's inventory
  2082. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2083. if name of clicked item is "&f&lMAP・35 &6%{35.1v1mapname}% &b&l募集":
  2084. If {35.1v1begin} is 0:
  2085. If {35.1v1play} is 0:
  2086. If {%player%.1v1sannkazumi} is 0:
  2087. set {35.1v1player1} to "0"
  2088. set {35.1v1player2} to "0"
  2089. set {%player%.1v1sannkazumi} to 1
  2090. set {35.1v1begin} to 1
  2091. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2092. broadcast "&9≪&61vs1&9≫ &aMAP・35 &6%{35.1v1mapname}%"
  2093. set {35.1v1player1} to player
  2094. close player's inventory
  2095. stop
  2096. If {%player%.1v1sannkazumi} is 1:
  2097. close player's inventory
  2098. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2099. If {35.1v1play} is 1:
  2100. close player's inventory
  2101. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2102. If {35.1v1begin} is 1:
  2103. close player's inventory
  2104. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2105. If name of clicked item is "&f&lMAP・35 &6%{35.1v1mapname}% &e&l参加":
  2106. If {35.1v1begin} is 1:
  2107. If {35.1v1play} is 0:
  2108. If {%player%.1v1sannkazumi} is 0:
  2109. set {%player%.1v1sannkazumi} to 1
  2110. set {35.1v1begin} to 0
  2111. set {35.1v1play} to 1
  2112. add 1 to {35.1v1playc}
  2113. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2114. broadcast "&9≪&61vs1&9≫ &aMAP・35 &6%{35.1v1mapname}%"
  2115. set {35.1v1player2} to player
  2116. close player's inventory
  2117. send "&9≪&61vs1&9≫ &aテレポートします." to {35.1v1player1}
  2118. send "&9≪&61vs1&9≫ &aテレポートします." to {35.1v1player2}
  2119. wait 1 second
  2120. send "&9≪&61vs1&9≫ &aテレポートします.." to {35.1v1player1}
  2121. send "&9≪&61vs1&9≫ &aテレポートします.." to {35.1v1player2}
  2122. wait 1 second
  2123. send "&9≪&61vs1&9≫ &aテレポートします..." to {35.1v1player1}
  2124. send "&9≪&61vs1&9≫ &aテレポートします..." to {35.1v1player2}
  2125. wait 1 second
  2126. teleport {35.1v1player1} to {35.1v1spawn1}
  2127. teleport {35.1v1player2} to {35.1v1spawn2}
  2128. stop
  2129. If {%player%.1v1sannkazumi} is 1:
  2130. close player's inventory
  2131. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2132. If {35.1v1play} is 1:
  2133. close player's inventory
  2134. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2135. If {35.1v1begin} is 0:
  2136. close player's inventory
  2137. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2138. if name of clicked item is "&f&lMAP・36 &6%{36.1v1mapname}% &b&l募集":
  2139. If {36.1v1begin} is 0:
  2140. If {36.1v1play} is 0:
  2141. If {%player%.1v1sannkazumi} is 0:
  2142. set {36.1v1player1} to "0"
  2143. set {36.1v1player2} to "0"
  2144. set {%player%.1v1sannkazumi} to 1
  2145. set {36.1v1begin} to 1
  2146. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2147. broadcast "&9≪&61vs1&9≫ &aMAP・36 &6%{36.1v1mapname}%"
  2148. set {36.1v1player1} to player
  2149. close player's inventory
  2150. stop
  2151. If {%player%.1v1sannkazumi} is 1:
  2152. close player's inventory
  2153. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2154. If {36.1v1play} is 1:
  2155. close player's inventory
  2156. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2157. If {36.1v1begin} is 1:
  2158. close player's inventory
  2159. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2160. If name of clicked item is "&f&lMAP・36 &6%{36.1v1mapname}% &e&l参加":
  2161. If {36.1v1begin} is 1:
  2162. If {36.1v1play} is 0:
  2163. If {%player%.1v1sannkazumi} is 0:
  2164. set {%player%.1v1sannkazumi} to 1
  2165. set {36.1v1begin} to 0
  2166. set {36.1v1play} to 1
  2167. add 1 to {36.1v1playc}
  2168. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2169. broadcast "&9≪&61vs1&9≫ &aMAP・36 &6%{36.1v1mapname}%"
  2170. set {36.1v1player2} to player
  2171. close player's inventory
  2172. send "&9≪&61vs1&9≫ &aテレポートします." to {36.1v1player1}
  2173. send "&9≪&61vs1&9≫ &aテレポートします." to {36.1v1player2}
  2174. wait 1 second
  2175. send "&9≪&61vs1&9≫ &aテレポートします.." to {36.1v1player1}
  2176. send "&9≪&61vs1&9≫ &aテレポートします.." to {36.1v1player2}
  2177. wait 1 second
  2178. send "&9≪&61vs1&9≫ &aテレポートします..." to {36.1v1player1}
  2179. send "&9≪&61vs1&9≫ &aテレポートします..." to {36.1v1player2}
  2180. wait 1 second
  2181. teleport {36.1v1player1} to {36.1v1spawn1}
  2182. teleport {36.1v1player2} to {36.1v1spawn2}
  2183. stop
  2184. If {%player%.1v1sannkazumi} is 1:
  2185. close player's inventory
  2186. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2187. If {36.1v1play} is 1:
  2188. close player's inventory
  2189. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2190. If {36.1v1begin} is 0:
  2191. close player's inventory
  2192. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2193. if name of clicked item is "&f&lMAP・37 &6%{37.1v1mapname}% &b&l募集":
  2194. If {37.1v1begin} is 0:
  2195. If {37.1v1play} is 0:
  2196. If {%player%.1v1sannkazumi} is 0:
  2197. set {37.1v1player1} to "0"
  2198. set {37.1v1player2} to "0"
  2199. set {%player%.1v1sannkazumi} to 1
  2200. set {37.1v1begin} to 1
  2201. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2202. broadcast "&9≪&61vs1&9≫ &aMAP・37 &6%{37.1v1mapname}%"
  2203. set {37.1v1player1} to player
  2204. close player's inventory
  2205. stop
  2206. If {%player%.1v1sannkazumi} is 1:
  2207. close player's inventory
  2208. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2209. If {37.1v1play} is 1:
  2210. close player's inventory
  2211. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2212. If {37.1v1begin} is 1:
  2213. close player's inventory
  2214. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2215. If name of clicked item is "&f&lMAP・37 &6%{37.1v1mapname}% &e&l参加":
  2216. If {37.1v1begin} is 1:
  2217. If {37.1v1play} is 0:
  2218. If {%player%.1v1sannkazumi} is 0:
  2219. set {%player%.1v1sannkazumi} to 1
  2220. set {37.1v1begin} to 0
  2221. set {37.1v1play} to 1
  2222. add 1 to {37.1v1playc}
  2223. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2224. broadcast "&9≪&61vs1&9≫ &aMAP・37 &6%{37.1v1mapname}%"
  2225. set {37.1v1player2} to player
  2226. close player's inventory
  2227. send "&9≪&61vs1&9≫ &aテレポートします." to {37.1v1player1}
  2228. send "&9≪&61vs1&9≫ &aテレポートします." to {37.1v1player2}
  2229. wait 1 second
  2230. send "&9≪&61vs1&9≫ &aテレポートします.." to {37.1v1player1}
  2231. send "&9≪&61vs1&9≫ &aテレポートします.." to {37.1v1player2}
  2232. wait 1 second
  2233. send "&9≪&61vs1&9≫ &aテレポートします..." to {37.1v1player1}
  2234. send "&9≪&61vs1&9≫ &aテレポートします..." to {37.1v1player2}
  2235. wait 1 second
  2236. teleport {37.1v1player1} to {37.1v1spawn1}
  2237. teleport {37.1v1player2} to {37.1v1spawn2}
  2238. stop
  2239. If {%player%.1v1sannkazumi} is 1:
  2240. close player's inventory
  2241. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2242. If {37.1v1play} is 1:
  2243. close player's inventory
  2244. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2245. If {37.1v1begin} is 0:
  2246. close player's inventory
  2247. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2248. if name of clicked item is "&f&lMAP・38 &6%{38.1v1mapname}% &b&l募集":
  2249. If {38.1v1begin} is 0:
  2250. If {38.1v1play} is 0:
  2251. If {%player%.1v1sannkazumi} is 0:
  2252. set {38.1v1player1} to "0"
  2253. set {38.1v1player2} to "0"
  2254. set {%player%.1v1sannkazumi} to 1
  2255. set {38.1v1begin} to 1
  2256. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2257. broadcast "&9≪&61vs1&9≫ &aMAP・38 &6%{38.1v1mapname}%"
  2258. set {38.1v1player1} to player
  2259. close player's inventory
  2260. stop
  2261. If {%player%.1v1sannkazumi} is 1:
  2262. close player's inventory
  2263. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2264. If {38.1v1play} is 1:
  2265. close player's inventory
  2266. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2267. If {38.1v1begin} is 1:
  2268. close player's inventory
  2269. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2270. If name of clicked item is "&f&lMAP・38 &6%{38.1v1mapname}% &e&l参加":
  2271. If {38.1v1begin} is 1:
  2272. If {38.1v1play} is 0:
  2273. If {%player%.1v1sannkazumi} is 0:
  2274. set {%player%.1v1sannkazumi} to 1
  2275. set {38.1v1begin} to 0
  2276. set {38.1v1play} to 1
  2277. add 1 to {38.1v1playc}
  2278. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2279. broadcast "&9≪&61vs1&9≫ &aMAP・38 &6%{38.1v1mapname}%"
  2280. set {38.1v1player2} to player
  2281. close player's inventory
  2282. send "&9≪&61vs1&9≫ &aテレポートします." to {38.1v1player1}
  2283. send "&9≪&61vs1&9≫ &aテレポートします." to {38.1v1player2}
  2284. wait 1 second
  2285. send "&9≪&61vs1&9≫ &aテレポートします.." to {38.1v1player1}
  2286. send "&9≪&61vs1&9≫ &aテレポートします.." to {38.1v1player2}
  2287. wait 1 second
  2288. send "&9≪&61vs1&9≫ &aテレポートします..." to {38.1v1player1}
  2289. send "&9≪&61vs1&9≫ &aテレポートします..." to {38.1v1player2}
  2290. wait 1 second
  2291. teleport {38.1v1player1} to {38.1v1spawn1}
  2292. teleport {38.1v1player2} to {38.1v1spawn2}
  2293. stop
  2294. If {%player%.1v1sannkazumi} is 1:
  2295. close player's inventory
  2296. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2297. If {38.1v1play} is 1:
  2298. close player's inventory
  2299. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2300. If {38.1v1begin} is 0:
  2301. close player's inventory
  2302. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2303. if name of clicked item is "&f&lMAP・39 &6%{39.1v1mapname}% &b&l募集":
  2304. If {39.1v1begin} is 0:
  2305. If {39.1v1play} is 0:
  2306. If {%player%.1v1sannkazumi} is 0:
  2307. set {39.1v1player1} to "0"
  2308. set {39.1v1player2} to "0"
  2309. set {%player%.1v1sannkazumi} to 1
  2310. set {39.1v1begin} to 1
  2311. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2312. broadcast "&9≪&61vs1&9≫ &aMAP・39 &6%{39.1v1mapname}%"
  2313. set {39.1v1player1} to player
  2314. close player's inventory
  2315. stop
  2316. If {%player%.1v1sannkazumi} is 1:
  2317. close player's inventory
  2318. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2319. If {39.1v1play} is 1:
  2320. close player's inventory
  2321. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2322. If {39.1v1begin} is 1:
  2323. close player's inventory
  2324. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2325. If name of clicked item is "&f&lMAP・39 &6%{39.1v1mapname}% &e&l参加":
  2326. If {39.1v1begin} is 1:
  2327. If {39.1v1play} is 0:
  2328. If {%player%.1v1sannkazumi} is 0:
  2329. set {%player%.1v1sannkazumi} to 1
  2330. set {39.1v1begin} to 0
  2331. set {39.1v1play} to 1
  2332. add 1 to {39.1v1playc}
  2333. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2334. broadcast "&9≪&61vs1&9≫ &aMAP・39 &6%{39.1v1mapname}%"
  2335. set {39.1v1player2} to player
  2336. close player's inventory
  2337. send "&9≪&61vs1&9≫ &aテレポートします." to {39.1v1player1}
  2338. send "&9≪&61vs1&9≫ &aテレポートします." to {39.1v1player2}
  2339. wait 1 second
  2340. send "&9≪&61vs1&9≫ &aテレポートします.." to {39.1v1player1}
  2341. send "&9≪&61vs1&9≫ &aテレポートします.." to {39.1v1player2}
  2342. wait 1 second
  2343. send "&9≪&61vs1&9≫ &aテレポートします..." to {39.1v1player1}
  2344. send "&9≪&61vs1&9≫ &aテレポートします..." to {39.1v1player2}
  2345. wait 1 second
  2346. teleport {39.1v1player1} to {39.1v1spawn1}
  2347. teleport {39.1v1player2} to {39.1v1spawn2}
  2348. stop
  2349. If {%player%.1v1sannkazumi} is 1:
  2350. close player's inventory
  2351. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2352. If {39.1v1play} is 1:
  2353. close player's inventory
  2354. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2355. If {39.1v1begin} is 0:
  2356. close player's inventory
  2357. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2358. if name of clicked item is "&f&lMAP・40 &6%{40.1v1mapname}% &b&l募集":
  2359. If {40.1v1begin} is 0:
  2360. If {40.1v1play} is 0:
  2361. If {%player%.1v1sannkazumi} is 0:
  2362. set {40.1v1player1} to "0"
  2363. set {40.1v1player2} to "0"
  2364. set {%player%.1v1sannkazumi} to 1
  2365. set {40.1v1begin} to 1
  2366. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2367. broadcast "&9≪&61vs1&9≫ &aMAP・40 &6%{40.1v1mapname}%"
  2368. set {40.1v1player1} to player
  2369. close player's inventory
  2370. stop
  2371. If {%player%.1v1sannkazumi} is 1:
  2372. close player's inventory
  2373. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2374. If {40.1v1play} is 1:
  2375. close player's inventory
  2376. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2377. If {40.1v1begin} is 1:
  2378. close player's inventory
  2379. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2380. If name of clicked item is "&f&lMAP・40 &6%{40.1v1mapname}% &e&l参加":
  2381. If {40.1v1begin} is 1:
  2382. If {40.1v1play} is 0:
  2383. If {%player%.1v1sannkazumi} is 0:
  2384. set {%player%.1v1sannkazumi} to 1
  2385. set {40.1v1begin} to 0
  2386. set {40.1v1play} to 1
  2387. add 1 to {40.1v1playc}
  2388. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2389. broadcast "&9≪&61vs1&9≫ &aMAP・40 &6%{40.1v1mapname}%"
  2390. set {40.1v1player2} to player
  2391. close player's inventory
  2392. send "&9≪&61vs1&9≫ &aテレポートします." to {40.1v1player1}
  2393. send "&9≪&61vs1&9≫ &aテレポートします." to {40.1v1player2}
  2394. wait 1 second
  2395. send "&9≪&61vs1&9≫ &aテレポートします.." to {40.1v1player1}
  2396. send "&9≪&61vs1&9≫ &aテレポートします.." to {40.1v1player2}
  2397. wait 1 second
  2398. send "&9≪&61vs1&9≫ &aテレポートします..." to {40.1v1player1}
  2399. send "&9≪&61vs1&9≫ &aテレポートします..." to {40.1v1player2}
  2400. wait 1 second
  2401. teleport {40.1v1player1} to {40.1v1spawn1}
  2402. teleport {40.1v1player2} to {40.1v1spawn2}
  2403. stop
  2404. If {%player%.1v1sannkazumi} is 1:
  2405. close player's inventory
  2406. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2407. If {40.1v1play} is 1:
  2408. close player's inventory
  2409. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2410. If {40.1v1begin} is 0:
  2411. close player's inventory
  2412. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2413. if name of clicked item is "&f&lMAP・41 &6%{41.1v1mapname}% &b&l募集":
  2414. If {41.1v1begin} is 0:
  2415. If {41.1v1play} is 0:
  2416. If {%player%.1v1sannkazumi} is 0:
  2417. set {41.1v1player1} to "0"
  2418. set {41.1v1player2} to "0"
  2419. set {%player%.1v1sannkazumi} to 1
  2420. set {41.1v1begin} to 1
  2421. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2422. broadcast "&9≪&61vs1&9≫ &aMAP・41 &6%{41.1v1mapname}%"
  2423. set {41.1v1player1} to player
  2424. close player's inventory
  2425. stop
  2426. If {%player%.1v1sannkazumi} is 1:
  2427. close player's inventory
  2428. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2429. If {41.1v1play} is 1:
  2430. close player's inventory
  2431. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2432. If {41.1v1begin} is 1:
  2433. close player's inventory
  2434. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2435. If name of clicked item is "&f&lMAP・41 &6%{41.1v1mapname}% &e&l参加":
  2436. If {41.1v1begin} is 1:
  2437. If {41.1v1play} is 0:
  2438. If {%player%.1v1sannkazumi} is 0:
  2439. set {%player%.1v1sannkazumi} to 1
  2440. set {41.1v1begin} to 0
  2441. set {41.1v1play} to 1
  2442. add 1 to {41.1v1playc}
  2443. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2444. broadcast "&9≪&61vs1&9≫ &aMAP・41 &6%{41.1v1mapname}%"
  2445. set {41.1v1player2} to player
  2446. close player's inventory
  2447. send "&9≪&61vs1&9≫ &aテレポートします." to {41.1v1player1}
  2448. send "&9≪&61vs1&9≫ &aテレポートします." to {41.1v1player2}
  2449. wait 1 second
  2450. send "&9≪&61vs1&9≫ &aテレポートします.." to {41.1v1player1}
  2451. send "&9≪&61vs1&9≫ &aテレポートします.." to {41.1v1player2}
  2452. wait 1 second
  2453. send "&9≪&61vs1&9≫ &aテレポートします..." to {41.1v1player1}
  2454. send "&9≪&61vs1&9≫ &aテレポートします..." to {41.1v1player2}
  2455. wait 1 second
  2456. teleport {41.1v1player1} to {41.1v1spawn1}
  2457. teleport {41.1v1player2} to {41.1v1spawn2}
  2458. stop
  2459. If {%player%.1v1sannkazumi} is 1:
  2460. close player's inventory
  2461. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2462. If {41.1v1play} is 1:
  2463. close player's inventory
  2464. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2465. If {41.1v1begin} is 0:
  2466. close player's inventory
  2467. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2468. if name of clicked item is "&f&lMAP・42 &6%{42.1v1mapname}% &b&l募集":
  2469. If {42.1v1begin} is 0:
  2470. If {42.1v1play} is 0:
  2471. If {%player%.1v1sannkazumi} is 0:
  2472. set {42.1v1player1} to "0"
  2473. set {42.1v1player2} to "0"
  2474. set {%player%.1v1sannkazumi} to 1
  2475. set {42.1v1begin} to 1
  2476. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2477. broadcast "&9≪&61vs1&9≫ &aMAP・42 &6%{42.1v1mapname}%"
  2478. set {42.1v1player1} to player
  2479. close player's inventory
  2480. stop
  2481. If {%player%.1v1sannkazumi} is 1:
  2482. close player's inventory
  2483. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2484. If {42.1v1play} is 1:
  2485. close player's inventory
  2486. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2487. If {42.1v1begin} is 1:
  2488. close player's inventory
  2489. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2490. If name of clicked item is "&f&lMAP・42 &6%{42.1v1mapname}% &e&l参加":
  2491. If {42.1v1begin} is 1:
  2492. If {42.1v1play} is 0:
  2493. If {%player%.1v1sannkazumi} is 0:
  2494. set {%player%.1v1sannkazumi} to 1
  2495. set {42.1v1begin} to 0
  2496. set {42.1v1play} to 1
  2497. add 1 to {42.1v1playc}
  2498. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2499. broadcast "&9≪&61vs1&9≫ &aMAP・42 &6%{42.1v1mapname}%"
  2500. set {42.1v1player2} to player
  2501. close player's inventory
  2502. send "&9≪&61vs1&9≫ &aテレポートします." to {42.1v1player1}
  2503. send "&9≪&61vs1&9≫ &aテレポートします." to {42.1v1player2}
  2504. wait 1 second
  2505. send "&9≪&61vs1&9≫ &aテレポートします.." to {42.1v1player1}
  2506. send "&9≪&61vs1&9≫ &aテレポートします.." to {42.1v1player2}
  2507. wait 1 second
  2508. send "&9≪&61vs1&9≫ &aテレポートします..." to {42.1v1player1}
  2509. send "&9≪&61vs1&9≫ &aテレポートします..." to {42.1v1player2}
  2510. wait 1 second
  2511. teleport {42.1v1player1} to {42.1v1spawn1}
  2512. teleport {42.1v1player2} to {42.1v1spawn2}
  2513. stop
  2514. If {%player%.1v1sannkazumi} is 1:
  2515. close player's inventory
  2516. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2517. If {42.1v1play} is 1:
  2518. close player's inventory
  2519. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2520. If {42.1v1begin} is 0:
  2521. close player's inventory
  2522. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2523. if name of clicked item is "&f&lMAP・43 &6%{43.1v1mapname}% &b&l募集":
  2524. If {43.1v1begin} is 0:
  2525. If {43.1v1play} is 0:
  2526. If {%player%.1v1sannkazumi} is 0:
  2527. set {43.1v1player1} to "0"
  2528. set {43.1v1player2} to "0"
  2529. set {%player%.1v1sannkazumi} to 1
  2530. set {43.1v1begin} to 1
  2531. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
  2532. broadcast "&9≪&61vs1&9≫ &aMAP・43 &6%{43.1v1mapname}%"
  2533. set {43.1v1player1} to player
  2534. close player's inventory
  2535. stop
  2536. If {%player%.1v1sannkazumi} is 1:
  2537. close player's inventory
  2538. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2539. If {43.1v1play} is 1:
  2540. close player's inventory
  2541. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2542. If {43.1v1begin} is 1:
  2543. close player's inventory
  2544. send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
  2545. If name of clicked item is "&f&lMAP・43 &6%{43.1v1mapname}% &e&l参加":
  2546. If {43.1v1begin} is 1:
  2547. If {43.1v1play} is 0:
  2548. If {%player%.1v1sannkazumi} is 0:
  2549. set {%player%.1v1sannkazumi} to 1
  2550. set {43.1v1begin} to 0
  2551. set {43.1v1play} to 1
  2552. add 1 to {43.1v1playc}
  2553. broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
  2554. broadcast "&9≪&61vs1&9≫ &aMAP・43 &6%{43.1v1mapname}%"
  2555. set {43.1v1player2} to player
  2556. close player's inventory
  2557. send "&9≪&61vs1&9≫ &aテレポートします." to {43.1v1player1}
  2558. send "&9≪&61vs1&9≫ &aテレポートします." to {43.1v1player2}
  2559. wait 1 second
  2560. send "&9≪&61vs1&9≫ &aテレポートします.." to {43.1v1player1}
  2561. send "&9≪&61vs1&9≫ &aテレポートします.." to {43.1v1player2}
  2562. wait 1 second
  2563. send "&9≪&61vs1&9≫ &aテレポートします..." to {43.1v1player1}
  2564. send "&9≪&61vs1&9≫ &aテレポートします..." to {43.1v1player2}
  2565. wait 1 second
  2566. teleport {43.1v1player1} to {43.1v1spawn1}
  2567. teleport {43.1v1player2} to {43.1v1spawn2}
  2568. stop
  2569. If {%player%.1v1sannkazumi} is 1:
  2570. close player's inventory
  2571. send subtitle "&9≪&61vs1&9≫ &c募集中です"
  2572. If {43.1v1play} is 1:
  2573. close player's inventory
  2574. send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
  2575. If {43.1v1begin} is 0:
  2576. close player's inventory
  2577. send subtitle "&9≪&61vs1&9≫ &c募集されていません"
  2578. If name of clicked item is "&c募集を消す":
  2579. If {%player%.1v1sannkazumi} is 1:
  2580. If {0.1v1begin} is 1:
  2581. If {0.1v1player1} is player:
  2582. set {0.1v1begin} to 0
  2583. set {0.1v1player1} to "0"
  2584. set {%player%.1v1sannkazumi} to 0
  2585. close player's inventory
  2586. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2587. broadcast "&9≪&61vs1&9≫ &eMAP・0 %{0.1v1mapname}% の募集が削除されました"
  2588. If {1.1v1begin} is 1:
  2589. If {1.1v1player1} is player:
  2590. set {1.1v1begin} to 0
  2591. set {1.1v1player1} to "0"
  2592. set {%player%.1v1sannkazumi} to 0
  2593. close player's inventory
  2594. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2595. broadcast "&9≪&61vs1&9≫ &eMAP・1 %{1.1v1mapname}% の募集が削除されました"
  2596. If {2.1v1begin} is 1:
  2597. If {2.1v1player1} is player:
  2598. set {2.1v1begin} to 0
  2599. set {2.1v1player1} to "0"
  2600. set {%player%.1v1sannkazumi} to 0
  2601. close player's inventory
  2602. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2603. broadcast "&9≪&61vs1&9≫ &eMAP・2 %{2.1v1mapname}% の募集が削除されました"
  2604. If {3.1v1begin} is 1:
  2605. If {3.1v1player1} is player:
  2606. set {3.1v1begin} to 0
  2607. set {3.1v1player1} to "0"
  2608. set {%player%.1v1sannkazumi} to 0
  2609. close player's inventory
  2610. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2611. broadcast "&9≪&61vs1&9≫ &eMAP・3 %{3.1v1mapname}% の募集が削除されました"
  2612. If {4.1v1begin} is 1:
  2613. If {4.1v1player1} is player:
  2614. set {4.1v1begin} to 0
  2615. set {4.1v1player1} to "0"
  2616. set {%player%.1v1sannkazumi} to 0
  2617. close player's inventory
  2618. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2619. broadcast "&9≪&61vs1&9≫ &eMAP・4 %{4.1v1mapname}% の募集が削除されました"
  2620. If {5.1v1begin} is 1:
  2621. If {5.1v1player1} is player:
  2622. set {5.1v1begin} to 0
  2623. set {5.1v1player1} to "0"
  2624. set {%player%.1v1sannkazumi} to 0
  2625. close player's inventory
  2626. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2627. broadcast "&9≪&61vs1&9≫ &eMAP・5 %{5.1v1mapname}% の募集が削除されました"
  2628. If {6.1v1begin} is 1:
  2629. If {6.1v1player1} is player:
  2630. set {6.1v1begin} to 0
  2631. set {6.1v1player1} to "0"
  2632. set {%player%.1v1sannkazumi} to 0
  2633. close player's inventory
  2634. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2635. broadcast "&9≪&61vs1&9≫ &eMAP・6 %{6.1v1mapname}% の募集が削除されました"
  2636. If {7.1v1begin} is 1:
  2637. If {7.1v1player1} is player:
  2638. set {7.1v1begin} to 0
  2639. set {7.1v1player1} to "0"
  2640. set {%player%.1v1sannkazumi} to 0
  2641. close player's inventory
  2642. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2643. broadcast "&9≪&61vs1&9≫ &eMAP・7 %{7.1v1mapname}% の募集が削除されました"
  2644. If {8.1v1begin} is 1:
  2645. If {8.1v1player1} is player:
  2646. set {8.1v1begin} to 0
  2647. set {8.1v1player1} to "0"
  2648. set {%player%.1v1sannkazumi} to 0
  2649. close player's inventory
  2650. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2651. broadcast "&9≪&61vs1&9≫ &eMAP・8 %{8.1v1mapname}% の募集が削除されました"
  2652. If {9.1v1begin} is 1:
  2653. If {9.1v1player1} is player:
  2654. set {9.1v1begin} to 0
  2655. set {9.1v1player1} to "0"
  2656. set {%player%.1v1sannkazumi} to 0
  2657. close player's inventory
  2658. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2659. broadcast "&9≪&61vs1&9≫ &eMAP・9 %{9.1v1mapname}% の募集が削除されました"
  2660. If {10.1v1begin} is 1:
  2661. If {10.1v1player1} is player:
  2662. set {10.1v1begin} to 0
  2663. set {10.1v1player1} to "0"
  2664. set {%player%.1v1sannkazumi} to 0
  2665. close player's inventory
  2666. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2667. broadcast "&9≪&61vs1&9≫ &eMAP・10 %{10.1v1mapname}% の募集が削除されました"
  2668. If {11.1v1begin} is 1:
  2669. If {11.1v1player1} is player:
  2670. set {11.1v1begin} to 0
  2671. set {11.1v1player1} to "0"
  2672. set {%player%.1v1sannkazumi} to 0
  2673. close player's inventory
  2674. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2675. broadcast "&9≪&61vs1&9≫ &eMAP・11 %{11.1v1mapname}% の募集が削除されました"
  2676. If {12.1v1begin} is 1:
  2677. If {12.1v1player1} is player:
  2678. set {12.1v1begin} to 0
  2679. set {12.1v1player1} to "0"
  2680. set {%player%.1v1sannkazumi} to 0
  2681. close player's inventory
  2682. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2683. broadcast "&9≪&61vs1&9≫ &eMAP・12 %{12.1v1mapname}% の募集が削除されました"
  2684. If {13.1v1begin} is 1:
  2685. If {13.1v1player1} is player:
  2686. set {13.1v1begin} to 0
  2687. set {13.1v1player1} to "0"
  2688. set {%player%.1v1sannkazumi} to 0
  2689. close player's inventory
  2690. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2691. broadcast "&9≪&61vs1&9≫ &eMAP・13 %{13.1v1mapname}% の募集が削除されました"
  2692. If {14.1v1begin} is 1:
  2693. If {14.1v1player1} is player:
  2694. set {14.1v1begin} to 0
  2695. set {14.1v1player1} to "0"
  2696. set {%player%.1v1sannkazumi} to 0
  2697. close player's inventory
  2698. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2699. broadcast "&9≪&61vs1&9≫ &eMAP・14 %{14.1v1mapname}% の募集が削除されました"
  2700. If {15.1v1begin} is 1:
  2701. If {15.1v1player1} is player:
  2702. set {15.1v1begin} to 0
  2703. set {15.1v1player1} to "0"
  2704. set {%player%.1v1sannkazumi} to 0
  2705. close player's inventory
  2706. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2707. broadcast "&9≪&61vs1&9≫ &eMAP・15 %{15.1v1mapname}% の募集が削除されました"
  2708. If {16.1v1begin} is 1:
  2709. If {16.1v1player1} is player:
  2710. set {16.1v1begin} to 0
  2711. set {16.1v1player1} to "0"
  2712. set {%player%.1v1sannkazumi} to 0
  2713. close player's inventory
  2714. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2715. broadcast "&9≪&61vs1&9≫ &eMAP・16 %{16.1v1mapname}% の募集が削除されました"
  2716. If {17.1v1begin} is 1:
  2717. If {17.1v1player1} is player:
  2718. set {17.1v1begin} to 0
  2719. set {17.1v1player1} to "0"
  2720. set {%player%.1v1sannkazumi} to 0
  2721. close player's inventory
  2722. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2723. broadcast "&9≪&61vs1&9≫ &eMAP・17 %{17.1v1mapname}% の募集が削除されました"
  2724. If {18.1v1begin} is 1:
  2725. If {18.1v1player1} is player:
  2726. set {18.1v1begin} to 0
  2727. set {18.1v1player1} to "0"
  2728. set {%player%.1v1sannkazumi} to 0
  2729. close player's inventory
  2730. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2731. broadcast "&9≪&61vs1&9≫ &eMAP・18 %{18.1v1mapname}% の募集が削除されました"
  2732. If {19.1v1begin} is 1:
  2733. If {19.1v1player1} is player:
  2734. set {19.1v1begin} to 0
  2735. set {19.1v1player1} to "0"
  2736. set {%player%.1v1sannkazumi} to 0
  2737. close player's inventory
  2738. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2739. broadcast "&9≪&61vs1&9≫ &eMAP・19 %{19.1v1mapname}% の募集が削除されました"
  2740. If {20.1v1begin} is 1:
  2741. If {20.1v1player1} is player:
  2742. set {20.1v1begin} to 0
  2743. set {20.1v1player1} to "0"
  2744. set {%player%.1v1sannkazumi} to 0
  2745. close player's inventory
  2746. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2747. broadcast "&9≪&61vs1&9≫ &eMAP・20 %{20.1v1mapname}% の募集が削除されました"
  2748. If {21.1v1begin} is 1:
  2749. If {21.1v1player1} is player:
  2750. set {21.1v1begin} to 0
  2751. set {21.1v1player1} to "0"
  2752. set {%player%.1v1sannkazumi} to 0
  2753. close player's inventory
  2754. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2755. broadcast "&9≪&61vs1&9≫ &eMAP・21 %{21.1v1mapname}% の募集が削除されました"
  2756. If {22.1v1begin} is 1:
  2757. If {22.1v1player1} is player:
  2758. set {22.1v1begin} to 0
  2759. set {22.1v1player1} to "0"
  2760. set {%player%.1v1sannkazumi} to 0
  2761. close player's inventory
  2762. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2763. broadcast "&9≪&61vs1&9≫ &eMAP・22 %{22.1v1mapname}% の募集が削除されました"
  2764. If {23.1v1begin} is 1:
  2765. If {23.1v1player1} is player:
  2766. set {23.1v1begin} to 0
  2767. set {23.1v1player1} to "0"
  2768. set {%player%.1v1sannkazumi} to 0
  2769. close player's inventory
  2770. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2771. broadcast "&9≪&61vs1&9≫ &eMAP・23 %{23.1v1mapname}% の募集が削除されました"
  2772. If {24.1v1begin} is 1:
  2773. If {24.1v1player1} is player:
  2774. set {24.1v1begin} to 0
  2775. set {24.1v1player1} to "0"
  2776. set {%player%.1v1sannkazumi} to 0
  2777. close player's inventory
  2778. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2779. broadcast "&9≪&61vs1&9≫ &eMAP・24 %{24.1v1mapname}% の募集が削除されました"
  2780. If {25.1v1begin} is 1:
  2781. If {25.1v1player1} is player:
  2782. set {25.1v1begin} to 0
  2783. set {25.1v1player1} to "0"
  2784. set {%player%.1v1sannkazumi} to 0
  2785. close player's inventory
  2786. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2787. broadcast "&9≪&61vs1&9≫ &eMAP・25 %{25.1v1mapname}% の募集が削除されました"
  2788. If {26.1v1begin} is 1:
  2789. If {26.1v1player1} is player:
  2790. set {26.1v1begin} to 0
  2791. set {26.1v1player1} to "0"
  2792. set {%player%.1v1sannkazumi} to 0
  2793. close player's inventory
  2794. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2795. broadcast "&9≪&61vs1&9≫ &eMAP・26 %{26.1v1mapname}% の募集が削除されました"
  2796. If {27.1v1begin} is 1:
  2797. If {27.1v1player1} is player:
  2798. set {27.1v1begin} to 0
  2799. set {27.1v1player1} to "0"
  2800. set {%player%.1v1sannkazumi} to 0
  2801. close player's inventory
  2802. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2803. broadcast "&9≪&61vs1&9≫ &eMAP・27 %{27.1v1mapname}% の募集が削除されました"
  2804. If {28.1v1begin} is 1:
  2805. If {28.1v1player1} is player:
  2806. set {28.1v1begin} to 0
  2807. set {28.1v1player1} to "0"
  2808. set {%player%.1v1sannkazumi} to 0
  2809. close player's inventory
  2810. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2811. broadcast "&9≪&61vs1&9≫ &eMAP・28 %{28.1v1mapname}% の募集が削除されました"
  2812. If {29.1v1begin} is 1:
  2813. If {29.1v1player1} is player:
  2814. set {29.1v1begin} to 0
  2815. set {29.1v1player1} to "0"
  2816. set {%player%.1v1sannkazumi} to 0
  2817. close player's inventory
  2818. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2819. broadcast "&9≪&61vs1&9≫ &eMAP・29 %{29.1v1mapname}% の募集が削除されました"
  2820. If {30.1v1begin} is 1:
  2821. If {30.1v1player1} is player:
  2822. set {30.1v1begin} to 0
  2823. set {30.1v1player1} to "0"
  2824. set {%player%.1v1sannkazumi} to 0
  2825. close player's inventory
  2826. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2827. broadcast "&9≪&61vs1&9≫ &eMAP・30 %{30.1v1mapname}% の募集が削除されました"
  2828. If {31.1v1begin} is 1:
  2829. If {31.1v1player1} is player:
  2830. set {31.1v1begin} to 0
  2831. set {31.1v1player1} to "0"
  2832. set {%player%.1v1sannkazumi} to 0
  2833. close player's inventory
  2834. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2835. broadcast "&9≪&61vs1&9≫ &eMAP・31 %{31.1v1mapname}% の募集が削除されました"
  2836. If {32.1v1begin} is 1:
  2837. If {32.1v1player1} is player:
  2838. set {32.1v1begin} to 0
  2839. set {32.1v1player1} to "0"
  2840. set {%player%.1v1sannkazumi} to 0
  2841. close player's inventory
  2842. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2843. broadcast "&9≪&61vs1&9≫ &eMAP・32 %{32.1v1mapname}% の募集が削除されました"
  2844. If {33.1v1begin} is 1:
  2845. If {33.1v1player1} is player:
  2846. set {33.1v1begin} to 0
  2847. set {33.1v1player1} to "0"
  2848. set {%player%.1v1sannkazumi} to 0
  2849. close player's inventory
  2850. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2851. broadcast "&9≪&61vs1&9≫ &eMAP・33 %{33.1v1mapname}% の募集が削除されました"
  2852. If {34.1v1begin} is 1:
  2853. If {34.1v1player1} is player:
  2854. set {34.1v1begin} to 0
  2855. set {34.1v1player1} to "0"
  2856. set {%player%.1v1sannkazumi} to 0
  2857. close player's inventory
  2858. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2859. broadcast "&9≪&61vs1&9≫ &eMAP・34 %{34.1v1mapname}% の募集が削除されました"
  2860. If {35.1v1begin} is 1:
  2861. If {35.1v1player1} is player:
  2862. set {35.1v1begin} to 0
  2863. set {35.1v1player1} to "0"
  2864. set {%player%.1v1sannkazumi} to 0
  2865. close player's inventory
  2866. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2867. broadcast "&9≪&61vs1&9≫ &eMAP・35 %{35.1v1mapname}% の募集が削除されました"
  2868. If {36.1v1begin} is 1:
  2869. If {36.1v1player1} is player:
  2870. set {36.1v1begin} to 0
  2871. set {36.1v1player1} to "0"
  2872. set {%player%.1v1sannkazumi} to 0
  2873. close player's inventory
  2874. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2875. broadcast "&9≪&61vs1&9≫ &eMAP・36 %{36.1v1mapname}% の募集が削除されました"
  2876. If {37.1v1begin} is 1:
  2877. If {37.1v1player1} is player:
  2878. set {37.1v1begin} to 0
  2879. set {37.1v1player1} to "0"
  2880. set {%player%.1v1sannkazumi} to 0
  2881. close player's inventory
  2882. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2883. broadcast "&9≪&61vs1&9≫ &eMAP・37 %{37.1v1mapname}% の募集が削除されました"
  2884. If {38.1v1begin} is 1:
  2885. If {38.1v1player1} is player:
  2886. set {38.1v1begin} to 0
  2887. set {38.1v1player1} to "0"
  2888. set {%player%.1v1sannkazumi} to 0
  2889. close player's inventory
  2890. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2891. broadcast "&9≪&61vs1&9≫ &eMAP・38 %{38.1v1mapname}% の募集が削除されました"
  2892. If {39.1v1begin} is 1:
  2893. If {39.1v1player1} is player:
  2894. set {39.1v1begin} to 0
  2895. set {39.1v1player1} to "0"
  2896. set {%player%.1v1sannkazumi} to 0
  2897. close player's inventory
  2898. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2899. broadcast "&9≪&61vs1&9≫ &eMAP・39 %{39.1v1mapname}% の募集が削除されました"
  2900. If {40.1v1begin} is 1:
  2901. If {40.1v1player1} is player:
  2902. set {40.1v1begin} to 0
  2903. set {40.1v1player1} to "0"
  2904. set {%player%.1v1sannkazumi} to 0
  2905. close player's inventory
  2906. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2907. broadcast "&9≪&61vs1&9≫ &eMAP・40 %{40.1v1mapname}% の募集が削除されました"
  2908. If {41.1v1begin} is 1:
  2909. If {41.1v1player1} is player:
  2910. set {41.1v1begin} to 0
  2911. set {41.1v1player1} to "0"
  2912. set {%player%.1v1sannkazumi} to 0
  2913. close player's inventory
  2914. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2915. broadcast "&9≪&61vs1&9≫ &eMAP・41 %{41.1v1mapname}% の募集が削除されました"
  2916. If {42.1v1begin} is 1:
  2917. If {42.1v1player1} is player:
  2918. set {42.1v1begin} to 0
  2919. set {42.1v1player1} to "0"
  2920. set {%player%.1v1sannkazumi} to 0
  2921. close player's inventory
  2922. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2923. broadcast "&9≪&61vs1&9≫ &eMAP・42 %{42.1v1mapname}% の募集が削除されました"
  2924. If {43.1v1begin} is 1:
  2925. If {43.1v1player1} is player:
  2926. set {43.1v1begin} to 0
  2927. set {43.1v1player1} to "0"
  2928. set {%player%.1v1sannkazumi} to 0
  2929. close player's inventory
  2930. send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
  2931. broadcast "&9≪&61vs1&9≫ &eMAP・43 %{43.1v1mapname}% の募集が削除されました"
  2932. on death:
  2933. If {0.1v1play} is 1:
  2934. If victim is {0.1v1player1} or {0.1v1player2}:
  2935. If {%victim%.1v1sannkazumi} is 1:
  2936. set {0.1v1play} to 0
  2937. set {%{0.1v1player1}%.1v1sannkazumi} to 0
  2938. set {%{0.1v1player2}%.1v1sannkazumi} to 0
  2939. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2940. teleport attacker to {1v1home}
  2941. If {1.1v1play} is 1:
  2942. If victim is {1.1v1player1} or {1.1v1player2}:
  2943. If {%victim%.1v1sannkazumi} is 1:
  2944. set {1.1v1play} to 0
  2945. set {%{1.1v1player1}%.1v1sannkazumi} to 0
  2946. set {%{1.1v1player2}%.1v1sannkazumi} to 0
  2947. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2948. teleport attacker to {1v1home}
  2949. If {2.1v1play} is 1:
  2950. If victim is {2.1v1player1} or {2.1v1player2}:
  2951. If {%victim%.1v1sannkazumi} is 1:
  2952. set {2.1v1play} to 0
  2953. set {%{2.1v1player1}%.1v1sannkazumi} to 0
  2954. set {%{2.1v1player2}%.1v1sannkazumi} to 0
  2955. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2956. teleport attacker to {1v1home}
  2957. If {3.1v1play} is 1:
  2958. If victim is {3.1v1player1} or {3.1v1player2}:
  2959. If {%victim%.1v1sannkazumi} is 1:
  2960. set {3.1v1play} to 0
  2961. set {%{3.1v1player1}%.1v1sannkazumi} to 0
  2962. set {%{3.1v1player2}%.1v1sannkazumi} to 0
  2963. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2964. teleport attacker to {1v1home}
  2965. If {4.1v1play} is 1:
  2966. If victim is {4.1v1player1} or {4.1v1player2}:
  2967. If {%victim%.1v1sannkazumi} is 1:
  2968. set {4.1v1play} to 0
  2969. set {%{4.1v1player1}%.1v1sannkazumi} to 0
  2970. set {%{4.1v1player2}%.1v1sannkazumi} to 0
  2971. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2972. teleport attacker to {1v1home}
  2973. If {5.1v1play} is 1:
  2974. If victim is {5.1v1player1} or {5.1v1player2}:
  2975. If {%victim%.1v1sannkazumi} is 1:
  2976. set {5.1v1play} to 0
  2977. set {%{5.1v1player1}%.1v1sannkazumi} to 0
  2978. set {%{5.1v1player2}%.1v1sannkazumi} to 0
  2979. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2980. teleport attacker to {1v1home}
  2981. If {6.1v1play} is 1:
  2982. If victim is {6.1v1player1} or {6.1v1player2}:
  2983. If {%victim%.1v1sannkazumi} is 1:
  2984. set {6.1v1play} to 0
  2985. set {%{6.1v1player1}%.1v1sannkazumi} to 0
  2986. set {%{6.1v1player2}%.1v1sannkazumi} to 0
  2987. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2988. teleport attacker to {1v1home}
  2989. If {7.1v1play} is 1:
  2990. If victim is {7.1v1player1} or {7.1v1player2}:
  2991. If {%victim%.1v1sannkazumi} is 1:
  2992. set {7.1v1play} to 0
  2993. set {%{7.1v1player1}%.1v1sannkazumi} to 0
  2994. set {%{7.1v1player2}%.1v1sannkazumi} to 0
  2995. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  2996. teleport attacker to {1v1home}
  2997. If {8.1v1play} is 1:
  2998. If victim is {8.1v1player1} or {8.1v1player2}:
  2999. If {%victim%.1v1sannkazumi} is 1:
  3000. set {8.1v1play} to 0
  3001. set {%{8.1v1player1}%.1v1sannkazumi} to 0
  3002. set {%{8.1v1player2}%.1v1sannkazumi} to 0
  3003. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3004. teleport attacker to {1v1home}
  3005. If {9.1v1play} is 1:
  3006. If victim is {9.1v1player1} or {9.1v1player2}:
  3007. If {%victim%.1v1sannkazumi} is 1:
  3008. set {9.1v1play} to 0
  3009. set {%{9.1v1player1}%.1v1sannkazumi} to 0
  3010. set {%{9.1v1player2}%.1v1sannkazumi} to 0
  3011. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3012. teleport attacker to {1v1home}
  3013. If {10.1v1play} is 1:
  3014. If victim is {10.1v1player1} or {10.1v1player2}:
  3015. If {%victim%.1v1sannkazumi} is 1:
  3016. set {10.1v1play} to 0
  3017. set {%{10.1v1player1}%.1v1sannkazumi} to 0
  3018. set {%{10.1v1player2}%.1v1sannkazumi} to 0
  3019. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3020. teleport attacker to {1v1home}
  3021. If {11.1v1play} is 1:
  3022. If victim is {11.1v1player1} or {11.1v1player2}:
  3023. If {%victim%.1v1sannkazumi} is 1:
  3024. set {11.1v1play} to 0
  3025. set {%{11.1v1player1}%.1v1sannkazumi} to 0
  3026. set {%{11.1v1player2}%.1v1sannkazumi} to 0
  3027. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3028. teleport attacker to {1v1home}
  3029. If {12.1v1play} is 1:
  3030. If victim is {12.1v1player1} or {12.1v1player2}:
  3031. If {%victim%.1v1sannkazumi} is 1:
  3032. set {12.1v1play} to 0
  3033. set {%{12.1v1player1}%.1v1sannkazumi} to 0
  3034. set {%{12.1v1player2}%.1v1sannkazumi} to 0
  3035. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3036. teleport attacker to {1v1home}
  3037. If {13.1v1play} is 1:
  3038. If victim is {13.1v1player1} or {13.1v1player2}:
  3039. If {%victim%.1v1sannkazumi} is 1:
  3040. set {13.1v1play} to 0
  3041. set {%{13.1v1player1}%.1v1sannkazumi} to 0
  3042. set {%{13.1v1player2}%.1v1sannkazumi} to 0
  3043. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3044. teleport attacker to {1v1home}
  3045. If {14.1v1play} is 1:
  3046. If victim is {14.1v1player1} or {14.1v1player2}:
  3047. If {%victim%.1v1sannkazumi} is 1:
  3048. set {14.1v1play} to 0
  3049. set {%{14.1v1player1}%.1v1sannkazumi} to 0
  3050. set {%{14.1v1player2}%.1v1sannkazumi} to 0
  3051. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3052. teleport attacker to {1v1home}
  3053. If {15.1v1play} is 1:
  3054. If victim is {15.1v1player1} or {15.1v1player2}:
  3055. If {%victim%.1v1sannkazumi} is 1:
  3056. set {15.1v1play} to 0
  3057. set {%{15.1v1player1}%.1v1sannkazumi} to 0
  3058. set {%{15.1v1player2}%.1v1sannkazumi} to 0
  3059. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3060. teleport attacker to {1v1home}
  3061. If {16.1v1play} is 1:
  3062. If victim is {16.1v1player1} or {16.1v1player2}:
  3063. If {%victim%.1v1sannkazumi} is 1:
  3064. set {16.1v1play} to 0
  3065. set {%{16.1v1player1}%.1v1sannkazumi} to 0
  3066. set {%{16.1v1player2}%.1v1sannkazumi} to 0
  3067. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3068. teleport attacker to {1v1home}
  3069. If {17.1v1play} is 1:
  3070. If victim is {17.1v1player1} or {17.1v1player2}:
  3071. If {%victim%.1v1sannkazumi} is 1:
  3072. set {17.1v1play} to 0
  3073. set {%{17.1v1player1}%.1v1sannkazumi} to 0
  3074. set {%{17.1v1player2}%.1v1sannkazumi} to 0
  3075. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3076. teleport attacker to {1v1home}
  3077. If {18.1v1play} is 1:
  3078. If victim is {18.1v1player1} or {18.1v1player2}:
  3079. If {%victim%.1v1sannkazumi} is 1:
  3080. set {18.1v1play} to 0
  3081. set {%{18.1v1player1}%.1v1sannkazumi} to 0
  3082. set {%{18.1v1player2}%.1v1sannkazumi} to 0
  3083. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3084. teleport attacker to {1v1home}
  3085. If {19.1v1play} is 1:
  3086. If victim is {19.1v1player1} or {19.1v1player2}:
  3087. If {%victim%.1v1sannkazumi} is 1:
  3088. set {19.1v1play} to 0
  3089. set {%{19.1v1player1}%.1v1sannkazumi} to 0
  3090. set {%{19.1v1player2}%.1v1sannkazumi} to 0
  3091. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3092. teleport attacker to {1v1home}
  3093. If {20.1v1play} is 1:
  3094. If victim is {20.1v1player1} or {20.1v1player2}:
  3095. If {%victim%.1v1sannkazumi} is 1:
  3096. set {20.1v1play} to 0
  3097. set {%{20.1v1player1}%.1v1sannkazumi} to 0
  3098. set {%{20.1v1player2}%.1v1sannkazumi} to 0
  3099. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3100. teleport attacker to {1v1home}
  3101. If {21.1v1play} is 1:
  3102. If victim is {21.1v1player1} or {21.1v1player2}:
  3103. If {%victim%.1v1sannkazumi} is 1:
  3104. set {21.1v1play} to 0
  3105. set {%{21.1v1player1}%.1v1sannkazumi} to 0
  3106. set {%{21.1v1player2}%.1v1sannkazumi} to 0
  3107. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3108. teleport attacker to {1v1home}
  3109. If {22.1v1play} is 1:
  3110. If victim is {22.1v1player1} or {22.1v1player2}:
  3111. If {%victim%.1v1sannkazumi} is 1:
  3112. set {22.1v1play} to 0
  3113. set {%{22.1v1player1}%.1v1sannkazumi} to 0
  3114. set {%{22.1v1player2}%.1v1sannkazumi} to 0
  3115. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3116. teleport attacker to {1v1home}
  3117. If {23.1v1play} is 1:
  3118. If victim is {23.1v1player1} or {23.1v1player2}:
  3119. If {%victim%.1v1sannkazumi} is 1:
  3120. set {23.1v1play} to 0
  3121. set {%{23.1v1player1}%.1v1sannkazumi} to 0
  3122. set {%{23.1v1player2}%.1v1sannkazumi} to 0
  3123. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3124. teleport attacker to {1v1home}
  3125. If {24.1v1play} is 1:
  3126. If victim is {24.1v1player1} or {24.1v1player2}:
  3127. If {%victim%.1v1sannkazumi} is 1:
  3128. set {24.1v1play} to 0
  3129. set {%{24.1v1player1}%.1v1sannkazumi} to 0
  3130. set {%{24.1v1player2}%.1v1sannkazumi} to 0
  3131. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3132. teleport attacker to {1v1home}
  3133. If {25.1v1play} is 1:
  3134. If victim is {25.1v1player1} or {25.1v1player2}:
  3135. If {%victim%.1v1sannkazumi} is 1:
  3136. set {25.1v1play} to 0
  3137. set {%{25.1v1player1}%.1v1sannkazumi} to 0
  3138. set {%{25.1v1player2}%.1v1sannkazumi} to 0
  3139. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3140. teleport attacker to {1v1home}
  3141. If {26.1v1play} is 1:
  3142. If victim is {26.1v1player1} or {26.1v1player2}:
  3143. If {%victim%.1v1sannkazumi} is 1:
  3144. set {26.1v1play} to 0
  3145. set {%{26.1v1player1}%.1v1sannkazumi} to 0
  3146. set {%{26.1v1player2}%.1v1sannkazumi} to 0
  3147. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3148. teleport attacker to {1v1home}
  3149. If {27.1v1play} is 1:
  3150. If victim is {27.1v1player1} or {27.1v1player2}:
  3151. If {%victim%.1v1sannkazumi} is 1:
  3152. set {27.1v1play} to 0
  3153. set {%{27.1v1player1}%.1v1sannkazumi} to 0
  3154. set {%{27.1v1player2}%.1v1sannkazumi} to 0
  3155. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3156. teleport attacker to {1v1home}
  3157. If {28.1v1play} is 1:
  3158. If victim is {28.1v1player1} or {28.1v1player2}:
  3159. If {%victim%.1v1sannkazumi} is 1:
  3160. set {28.1v1play} to 0
  3161. set {%{28.1v1player1}%.1v1sannkazumi} to 0
  3162. set {%{28.1v1player2}%.1v1sannkazumi} to 0
  3163. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3164. teleport attacker to {1v1home}
  3165. If {29.1v1play} is 1:
  3166. If victim is {29.1v1player1} or {29.1v1player2}:
  3167. If {%victim%.1v1sannkazumi} is 1:
  3168. set {29.1v1play} to 0
  3169. set {%{29.1v1player1}%.1v1sannkazumi} to 0
  3170. set {%{29.1v1player2}%.1v1sannkazumi} to 0
  3171. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3172. teleport attacker to {1v1home}
  3173. If {30.1v1play} is 1:
  3174. If victim is {30.1v1player1} or {30.1v1player2}:
  3175. If {%victim%.1v1sannkazumi} is 1:
  3176. set {30.1v1play} to 0
  3177. set {%{30.1v1player1}%.1v1sannkazumi} to 0
  3178. set {%{30.1v1player2}%.1v1sannkazumi} to 0
  3179. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3180. teleport attacker to {1v1home}
  3181. If {31.1v1play} is 1:
  3182. If victim is {31.1v1player1} or {31.1v1player2}:
  3183. If {%victim%.1v1sannkazumi} is 1:
  3184. set {31.1v1play} to 0
  3185. set {%{31.1v1player1}%.1v1sannkazumi} to 0
  3186. set {%{31.1v1player2}%.1v1sannkazumi} to 0
  3187. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3188. teleport attacker to {1v1home}
  3189. If {32.1v1play} is 1:
  3190. If victim is {32.1v1player1} or {32.1v1player2}:
  3191. If {%victim%.1v1sannkazumi} is 1:
  3192. set {32.1v1play} to 0
  3193. set {%{32.1v1player1}%.1v1sannkazumi} to 0
  3194. set {%{32.1v1player2}%.1v1sannkazumi} to 0
  3195. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3196. teleport attacker to {1v1home}
  3197. If {33.1v1play} is 1:
  3198. If victim is {33.1v1player1} or {33.1v1player2}:
  3199. If {%victim%.1v1sannkazumi} is 1:
  3200. set {33.1v1play} to 0
  3201. set {%{33.1v1player1}%.1v1sannkazumi} to 0
  3202. set {%{33.1v1player2}%.1v1sannkazumi} to 0
  3203. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3204. teleport attacker to {1v1home}
  3205. If {34.1v1play} is 1:
  3206. If victim is {34.1v1player1} or {34.1v1player2}:
  3207. If {%victim%.1v1sannkazumi} is 1:
  3208. set {34.1v1play} to 0
  3209. set {%{34.1v1player1}%.1v1sannkazumi} to 0
  3210. set {%{34.1v1player2}%.1v1sannkazumi} to 0
  3211. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3212. teleport attacker to {1v1home}
  3213. If {35.1v1play} is 1:
  3214. If victim is {35.1v1player1} or {35.1v1player2}:
  3215. If {%victim%.1v1sannkazumi} is 1:
  3216. set {35.1v1play} to 0
  3217. set {%{35.1v1player1}%.1v1sannkazumi} to 0
  3218. set {%{35.1v1player2}%.1v1sannkazumi} to 0
  3219. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3220. teleport attacker to {1v1home}
  3221. If {36.1v1play} is 1:
  3222. If victim is {36.1v1player1} or {36.1v1player2}:
  3223. If {%victim%.1v1sannkazumi} is 1:
  3224. set {36.1v1play} to 0
  3225. set {%{36.1v1player1}%.1v1sannkazumi} to 0
  3226. set {%{36.1v1player2}%.1v1sannkazumi} to 0
  3227. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3228. teleport attacker to {1v1home}
  3229. If {37.1v1play} is 1:
  3230. If victim is {37.1v1player1} or {37.1v1player2}:
  3231. If {%victim%.1v1sannkazumi} is 1:
  3232. set {37.1v1play} to 0
  3233. set {%{37.1v1player1}%.1v1sannkazumi} to 0
  3234. set {%{37.1v1player2}%.1v1sannkazumi} to 0
  3235. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3236. teleport attacker to {1v1home}
  3237. If {38.1v1play} is 1:
  3238. If victim is {38.1v1player1} or {38.1v1player2}:
  3239. If {%victim%.1v1sannkazumi} is 1:
  3240. set {38.1v1play} to 0
  3241. set {%{38.1v1player1}%.1v1sannkazumi} to 0
  3242. set {%{38.1v1player2}%.1v1sannkazumi} to 0
  3243. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3244. teleport attacker to {1v1home}
  3245. If {39.1v1play} is 1:
  3246. If victim is {39.1v1player1} or {39.1v1player2}:
  3247. If {%victim%.1v1sannkazumi} is 1:
  3248. set {39.1v1play} to 0
  3249. set {%{39.1v1player1}%.1v1sannkazumi} to 0
  3250. set {%{39.1v1player2}%.1v1sannkazumi} to 0
  3251. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3252. teleport attacker to {1v1home}
  3253. If {40.1v1play} is 1:
  3254. If victim is {40.1v1player1} or {40.1v1player2}:
  3255. If {%victim%.1v1sannkazumi} is 1:
  3256. set {40.1v1play} to 0
  3257. set {%{40.1v1player1}%.1v1sannkazumi} to 0
  3258. set {%{40.1v1player2}%.1v1sannkazumi} to 0
  3259. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3260. teleport attacker to {1v1home}
  3261. If {41.1v1play} is 1:
  3262. If victim is {41.1v1player1} or {41.1v1player2}:
  3263. If {%victim%.1v1sannkazumi} is 1:
  3264. set {41.1v1play} to 0
  3265. set {%{41.1v1player1}%.1v1sannkazumi} to 0
  3266. set {%{41.1v1player2}%.1v1sannkazumi} to 0
  3267. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3268. teleport attacker to {1v1home}
  3269. If {42.1v1play} is 1:
  3270. If victim is {42.1v1player1} or {42.1v1player2}:
  3271. If {%victim%.1v1sannkazumi} is 1:
  3272. set {42.1v1play} to 0
  3273. set {%{42.1v1player1}%.1v1sannkazumi} to 0
  3274. set {%{42.1v1player2}%.1v1sannkazumi} to 0
  3275. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3276. teleport attacker to {1v1home}
  3277. If {43.1v1play} is 1:
  3278. If victim is {43.1v1player1} or {43.1v1player2}:
  3279. If {%victim%.1v1sannkazumi} is 1:
  3280. set {43.1v1play} to 0
  3281. set {%{43.1v1player1}%.1v1sannkazumi} to 0
  3282. set {%{43.1v1player2}%.1v1sannkazumi} to 0
  3283. broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
  3284. teleport attacker to {1v1home}
  3285. on quit:
  3286. set {%player%.1v1sannkazumi} to 0
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