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- variables:
- {%player%.1v1sannkazumi} = 0
- command /1v1:
- trigger:
- open chest inventory with 5 row named "&9&l≪&6&l1vs1&9&l≫ &0&l募集/参加 メニュー" to player
- play sound "ui.button.click" with volume 1 and pitch 0 at player
- set {1v1maploop} to 0
- set slot 44 of player's current inventory to red wool named "&c募集を消す" with lore "&7右クリックで募集を削除"
- loop 44 times:
- If {%{1v1maploop}%.1v1koukai} is 0:
- set slot {1v1maploop} of player's current inventory to barrier named "&c非公開MAPです" with lore "&ccoming soon"
- If {%{1v1maploop}%.1v1koukai} is 1:
- If {%{1v1maploop}%.1v1begin} is 0:
- If {%{1v1maploop}%.1v1play} is 0:
- set slot {1v1maploop} of player's current inventory to nether star named "&f&lMAP・%{1v1maploop}% &6%{%{1v1maploop}%.1v1mapname}% &b&l募集" with lore "&eMAP Creater &a: &6%{%{1v1maploop}%.1v1mapcreater}%" and "&3プレイ回数 &a: &6%{%{1v1maploop}%.1v1playc}%回" , "&7右クリックで募集"
- If {%{1v1maploop}%.1v1play} is 1:
- set slot {1v1maploop} of player's current inventory to redstone named "&f&lMAP・%{1v1maploop}% &6%{%{1v1maploop}%.1v1mapname}% &c&lプレイ中" with lore "&eMAP Creater &a: &6%{%{1v1maploop}%.1v1mapcreater}%" and "&3プレイ回数 &a: &6%{%{1v1maploop}%.1v1playc}%回" ,"&6%{%{1v1maploop}%.1v1player1}% &cvs &6%{%{1v1maploop}%.1v1player2}%" , "&7他の人がプレイ中のため募集できません"
- If {%{1v1maploop}%.1v1begin} is 1:
- set slot {1v1maploop} of player's current inventory to ender eye named "&f&lMAP・%{1v1maploop}% &6%{%{1v1maploop}%.1v1mapname}% &e&l参加" with lore "&eMAP Creater &a: &6%{%{1v1maploop}%.1v1mapcreater}%" and "&3プレイ回数 &a: &6%{%{1v1maploop}%.1v1playc}%回" ,"&b募集者 &a: &6%{%{1v1maploop}%.1v1player1}%" , "&7右クリックで参加"
- add 1 to {1v1maploop}
- command /set1v1 [<text>] [<text>] [<int>] [<player>]:
- permission: skript.admin
- trigger:
- If arg 1 is "reset":
- If arg 2 is "player":
- If arg 3 is set:
- If arg 4 is set:
- set {%arg 4%.1v1sannkazumi} to 0
- send "&9≪&61vs1&9≫ &a%arg 4%のプレイヤーデータをリセットしました"
- If arg 4 is not set:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset player 1 [player]"
- If arg 3 is not set:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset player [適当な数字] [player]"
- if arg 2 is "data":
- If arg 3 is between 0 and 43:
- set {%arg 3%.1v1begin} to 0
- set {%arg 3%.1v1play} to 0
- send "&9≪&61vs1&9≫ &aリセットしました"
- If arg 3 is 44:
- set {1v1maploop} to 0
- send "&9≪&61vs1&9≫ &aすべてのマップをリセットしました"
- loop 44 times:
- set {%{1v1maploop}%.1v1koukai} to 0
- set {%{1v1maploop}%.1v1begin} to 0
- set {%{1v1maploop}%.1v1play} to 0
- add 1 to {1v1maploop}
- If arg 3 is not between 0 and 44:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset data [Map番号(0~43)/44]"
- If arg 2 is not "data" or "player" or "playcount":
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset [data/player/playcount] [int] [player]"
- If arg 2 is "playcount":
- If arg 3 is between 0 and 43:
- set {%arg 3%.1v1playc} to 0
- send "&9≪&61vs1&9≫ &aリセットしました"
- If arg 3 is 44:
- set {1v1maploop} to 0
- send "&9≪&61vs1&9≫ &aすべてのマップをリセットしました"
- loop 44 times:
- set {%{1v1maploop}%.1v1playc} to 0
- add 1 to {1v1maploop}
- If arg 3 is not between 0 and 44:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 reset playcount [Map番号(0~43)/44]"
- If arg 1 is "open":
- If arg 2 is "map":
- If arg 3 is between 0 and 43:
- If {%arg 3%.1v1koukai} is 0:
- set {%arg 3%.1v1koukai} to 1
- send "&9≪&61vs1&9≫ &aMAP・%arg 3%を公開しました"
- play sound "entity.enderdragon.ambient" at player
- stop
- If {%arg 3%.1v1koukai} is 1:
- send "&9≪&61vs1&9≫ &c公開中です"
- play sound "entity.villager.no" at player
- If arg 3 is not between 0 and 43:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 open map [Map番号(0~43)]"
- If arg 2 is "all":
- set {1v1maploop} to 0
- send "&9≪&61vs1&9≫ &aすべてのマップを公開しました"
- play sound "entity.enderdragon.ambient" at player
- loop 44 times:
- set {%{1v1maploop}%.1v1koukai} to 1
- add 1 to {1v1maploop}
- stop
- If arg 2 is not "map" or "all":
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 open [map/all] [Map番号(0~43)]"
- If arg 1 is "close":
- If arg 2 is "map":
- If arg 3 is between 0 and 43:
- If {%arg 3%.1v1koukai} is 1:
- set {%arg 3%.1v1koukai} to 0
- send "&9≪&61vs1&9≫ &aMAP・%arg 3%を非公開にしました"
- play sound "entity.elder_guardian.death_land" at player
- stop
- If {%arg 3%.1v1koukai} is 0:
- send "&9≪&61vs1&9≫ &c既に非公開です"
- play sound "entity.villager.no" at player
- If arg 3 is not between 0 and 43:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 close map [Map番号(0~43)]"
- If arg 2 is "all":
- set {1v1maploop} to 0
- send "&9≪&61vs1&9≫ &aすべてのマップを非公開にしました"
- play sound "entity.elder_guardian.death_land" at player
- loop 44 times:
- set {%{1v1maploop}%.1v1koukai} to 0
- add 1 to {1v1maploop}
- stop
- If arg 2 is not "map" or "all":
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 close [map/all] [Map番号(0~43)]"
- If arg 1 is "set":
- If arg 2 is set:
- If arg 3 is between 0 and 43:
- If arg 4 is set:
- set {%arg 3%.1v1mapname} to colored arg 2
- send "&9≪&61vs1&9≫ &aMAP・%arg 3% をセットしました &b名前&a: &6%colored arg 2%"
- set {%arg 3%.1v1mapcreater} to arg 4
- send "&9≪&61vs1&9≫ &aクリエイター : &6%arg 4%"
- send "&9≪&61vs1&9≫ &cスポーンを設定してから&6/set1v1 open map %arg 3%&c で公開してください"
- If arg 4 is not set:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 set %colored arg 2%&r&6 %arg 3% [CreaterName]"
- If arg 3 is not between 0 and 43:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 set %colored arg 2%&r&6 [Map番号(0~43)] [CreaterName]"
- If arg 2 is not set:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 set [MAP名] [Map番号(0~43)] [CreaterName]"
- If arg 1 is "spawn":
- If arg 2 is "a":
- If arg 3 is between 0 and 43:
- set {%arg 3%.1v1spawn1} to location of player
- send "&9≪&61vs1&9≫ &bMAP・%arg 3% のスポーン 1 を &6%{%arg 3%.1v1spawn1}%&b にしました"
- play sound "entity.player.levelup" with volume 1 and pitch 0 at player
- stop
- If arg 2 is "b":
- If arg 3 is between 0 and 43:
- set {%arg 3%.1v1spawn2} to location of player
- send "&9≪&61vs1&9≫ &bMAP・%arg 3% のスポーン 2 を &6%{%arg 3%.1v1spawn2}%&b にしました"
- play sound "entity.player.levelup" with volume 1 and pitch 0 at player
- stop
- If arg 2 is not "a" or "b":
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 spawn [a/b] [Map番号(0~43)]"
- If arg 1 is "home":
- set {1v1home} to location of player
- send "&9≪&61vs1&9≫ ホーム を &6%{1v1home}%&b にしました"
- play sound "entity.player.levelup" with volume 1 and pitch 0 at player
- stop
- If arg 1 is "creater":
- If arg 2 is set:
- If arg 3 is between 0 and 43:
- set {%arg 3%.1v1mapcreater} to arg 2
- send "&9≪&61vs1&9≫ &aMAP・%arg 3%のクリエイターを &6%arg 2% &aにしました"
- if arg 3 is not between 0 and 43:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 creater %arg 2% [Map番号(0~43)]"
- If arg 2 is not set:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 creater [player] [Map番号(0~43)]"
- If arg 1 is not set:
- send "&9≪&61vs1&9≫ &a使用法:&6/set1v1 [reset/spawn/set/open/close/home/creater] [text] [int] [player]"
- on inventory click:
- if name of player's current inventory contain "&9&l≪&6&l1vs1&9&l≫ &0&l募集/参加 メニュー":
- cancel event
- if name of clicked item is "&f&lMAP・0 &6%{0.1v1mapname}% &b&l募集":
- If {0.1v1begin} is 0:
- If {0.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {0.1v1player1} to "0"
- set {0.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {0.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・0 &6%{0.1v1mapname}%"
- set {0.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {0.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {0.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・0 &6%{0.1v1mapname}% &e&l参加":
- If {0.1v1begin} is 1:
- If {0.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- add 1 to {0.1v1playc}
- set {%player%.1v1sannkazumi} to 1
- set {0.1v1begin} to 0
- set {0.1v1play} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・0 &6%{0.1v1mapname}%"
- set {0.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {0.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {0.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {0.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {0.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {0.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {0.1v1player2}
- wait 1 second
- teleport {0.1v1player1} to {0.1v1spawn1}
- teleport {0.1v1player2} to {0.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {0.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {0.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・1 &6%{1.1v1mapname}% &b&l募集":
- If {1.1v1begin} is 0:
- If {1.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {1.1v1player1} to "0"
- set {1.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {1.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・1 &6%{1.1v1mapname}%"
- set {1.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {1.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {1.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・1 &6%{1.1v1mapname}% &e&l参加":
- If {1.1v1begin} is 1:
- If {1.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {1.1v1begin} to 0
- set {1.1v1play} to 1
- add 1 to {1.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・1 &6%{1.1v1mapname}%"
- set {1.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {1.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {1.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {1.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {1.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {1.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {1.1v1player2}
- wait 1 second
- teleport {1.1v1player1} to {1.1v1spawn1}
- teleport {1.1v1player2} to {1.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {1.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {1.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・2 &6%{2.1v1mapname}% &b&l募集":
- If {2.1v1begin} is 0:
- If {2.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {2.1v1player1} to "0"
- set {2.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {2.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・2 &6%{2.1v1mapname}%"
- set {2.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {2.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {2.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・2 &6%{2.1v1mapname}% &e&l参加":
- If {2.1v1begin} is 1:
- If {2.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {2.1v1begin} to 0
- set {2.1v1play} to 1
- add 1 to {2.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・2 &6%{2.1v1mapname}%"
- set {2.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {2.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {2.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {2.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {2.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {2.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {2.1v1player2}
- wait 1 second
- teleport {2.1v1player1} to {2.1v1spawn1}
- teleport {2.1v1player2} to {2.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {2.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {2.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・3 &6%{3.1v1mapname}% &b&l募集":
- If {3.1v1begin} is 0:
- If {3.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {3.1v1player1} to "0"
- set {3.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {3.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・3 &6%{3.1v1mapname}%"
- set {3.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {3.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {3.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・3 &6%{3.1v1mapname}% &e&l参加":
- If {3.1v1begin} is 1:
- If {3.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {3.1v1begin} to 0
- set {3.1v1play} to 1
- add 1 to {3.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・3 &6%{3.1v1mapname}%"
- set {3.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {3.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {3.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {3.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {3.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {3.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {3.1v1player2}
- wait 1 second
- teleport {3.1v1player1} to {3.1v1spawn1}
- teleport {3.1v1player2} to {3.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {3.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {3.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・4 &6%{4.1v1mapname}% &b&l募集":
- If {4.1v1begin} is 0:
- If {4.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {4.1v1player1} to "0"
- set {4.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {4.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・4 &6%{4.1v1mapname}%"
- set {4.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {4.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {4.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・4 &6%{4.1v1mapname}% &e&l参加":
- If {4.1v1begin} is 1:
- If {4.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {4.1v1begin} to 0
- set {4.1v1play} to 1
- add 1 to {4.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・4 &6%{4.1v1mapname}%"
- set {4.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {4.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {4.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {4.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {4.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {4.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {4.1v1player2}
- wait 1 second
- teleport {4.1v1player1} to {4.1v1spawn1}
- teleport {4.1v1player2} to {4.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {4.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {4.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・5 &6%{5.1v1mapname}% &b&l募集":
- If {5.1v1begin} is 0:
- If {5.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {5.1v1player1} to "0"
- set {5.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {5.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・5 &6%{5.1v1mapname}%"
- set {5.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {5.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {5.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・5 &6%{5.1v1mapname}% &e&l参加":
- If {5.1v1begin} is 1:
- If {5.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {5.1v1begin} to 0
- set {5.1v1play} to 1
- add 1 to {5.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・5 &6%{5.1v1mapname}%"
- set {5.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {5.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {5.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {5.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {5.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {5.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {5.1v1player2}
- wait 1 second
- teleport {5.1v1player1} to {5.1v1spawn1}
- teleport {5.1v1player2} to {5.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {5.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {5.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・6 &6%{6.1v1mapname}% &b&l募集":
- If {6.1v1begin} is 0:
- If {6.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {6.1v1player1} to "0"
- set {6.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {6.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・6 &6%{6.1v1mapname}%"
- set {6.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {6.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {6.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・6 &6%{6.1v1mapname}% &e&l参加":
- If {6.1v1begin} is 1:
- If {6.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {6.1v1begin} to 0
- set {6.1v1play} to 1
- add 1 to {6.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・6 &6%{6.1v1mapname}%"
- set {6.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {6.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {6.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {6.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {6.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {6.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {6.1v1player2}
- wait 1 second
- teleport {6.1v1player1} to {6.1v1spawn1}
- teleport {6.1v1player2} to {6.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {6.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {6.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・7 &6%{7.1v1mapname}% &b&l募集":
- If {7.1v1begin} is 0:
- If {7.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {7.1v1player1} to "0"
- set {7.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {7.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・7 &6%{7.1v1mapname}%"
- set {7.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {7.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {7.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・7 &6%{7.1v1mapname}% &e&l参加":
- If {7.1v1begin} is 1:
- If {7.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {7.1v1begin} to 0
- set {7.1v1play} to 1
- add 1 to {7.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・7 &6%{7.1v1mapname}%"
- set {7.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {7.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {7.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {7.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {7.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {7.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {7.1v1player2}
- wait 1 second
- teleport {7.1v1player1} to {7.1v1spawn1}
- teleport {7.1v1player2} to {7.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {7.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {7.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・8 &6%{8.1v1mapname}% &b&l募集":
- If {8.1v1begin} is 0:
- If {8.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {8.1v1player1} to "0"
- set {8.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {8.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・8 &6%{8.1v1mapname}%"
- set {8.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {8.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {8.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・8 &6%{8.1v1mapname}% &e&l参加":
- If {8.1v1begin} is 1:
- If {8.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {8.1v1begin} to 0
- set {8.1v1play} to 1
- add 1 to {8.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・8 &6%{8.1v1mapname}%"
- set {8.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {8.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {8.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {8.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {8.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {8.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {8.1v1player2}
- wait 1 second
- teleport {8.1v1player1} to {8.1v1spawn1}
- teleport {8.1v1player2} to {8.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {8.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {8.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・9 &6%{9.1v1mapname}% &b&l募集":
- If {9.1v1begin} is 0:
- If {9.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {9.1v1player1} to "0"
- set {9.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {9.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・9 &6%{9.1v1mapname}%"
- set {9.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {9.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {9.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・9 &6%{9.1v1mapname}% &e&l参加":
- If {9.1v1begin} is 1:
- If {9.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {9.1v1begin} to 0
- set {9.1v1play} to 1
- add 1 to {9.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・9 &6%{9.1v1mapname}%"
- set {9.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {9.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {9.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {9.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {9.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {9.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {9.1v1player2}
- wait 1 second
- teleport {9.1v1player1} to {9.1v1spawn1}
- teleport {9.1v1player2} to {9.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {9.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {9.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・10 &6%{10.1v1mapname}% &b&l募集":
- If {10.1v1begin} is 0:
- If {10.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {10.1v1player1} to "0"
- set {10.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {10.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・10 &6%{10.1v1mapname}%"
- set {10.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {10.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {10.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・10 &6%{10.1v1mapname}% &e&l参加":
- If {10.1v1begin} is 1:
- If {10.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {10.1v1begin} to 0
- set {10.1v1play} to 1
- add 1 to {10.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・10 &6%{10.1v1mapname}%"
- set {10.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {10.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {10.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {10.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {10.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {10.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {10.1v1player2}
- wait 1 second
- teleport {10.1v1player1} to {10.1v1spawn1}
- teleport {10.1v1player2} to {10.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {10.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {10.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・11 &6%{11.1v1mapname}% &b&l募集":
- If {11.1v1begin} is 0:
- If {11.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {11.1v1player1} to "0"
- set {11.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {11.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・11 &6%{11.1v1mapname}%"
- set {11.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {11.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {11.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・11 &6%{11.1v1mapname}% &e&l参加":
- If {11.1v1begin} is 1:
- If {11.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {11.1v1begin} to 0
- set {11.1v1play} to 1
- add 1 to {11.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・11 &6%{11.1v1mapname}%"
- set {11.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {11.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {11.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {11.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {11.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {11.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {11.1v1player2}
- wait 1 second
- teleport {11.1v1player1} to {11.1v1spawn1}
- teleport {11.1v1player2} to {11.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {11.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {11.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・12 &6%{12.1v1mapname}% &b&l募集":
- If {12.1v1begin} is 0:
- If {12.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {12.1v1player1} to "0"
- set {12.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {12.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・12 &6%{12.1v1mapname}%"
- set {12.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {12.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {12.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・12 &6%{12.1v1mapname}% &e&l参加":
- If {12.1v1begin} is 1:
- If {12.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {12.1v1begin} to 0
- set {12.1v1play} to 1
- add 1 to {12.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・12 &6%{12.1v1mapname}%"
- set {12.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {12.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {12.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {12.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {12.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {12.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {12.1v1player2}
- wait 1 second
- teleport {12.1v1player1} to {12.1v1spawn1}
- teleport {12.1v1player2} to {12.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {12.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {12.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・13 &6%{13.1v1mapname}% &b&l募集":
- If {13.1v1begin} is 0:
- If {13.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {13.1v1player1} to "0"
- set {13.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {13.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・13 &6%{13.1v1mapname}%"
- set {13.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {13.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {13.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・13 &6%{13.1v1mapname}% &e&l参加":
- If {13.1v1begin} is 1:
- If {13.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {13.1v1begin} to 0
- set {13.1v1play} to 1
- add 1 to {13.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・13 &6%{13.1v1mapname}%"
- set {13.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {13.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {13.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {13.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {13.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {13.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {13.1v1player2}
- wait 1 second
- teleport {13.1v1player1} to {13.1v1spawn1}
- teleport {13.1v1player2} to {13.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {13.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {13.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・14 &6%{14.1v1mapname}% &b&l募集":
- If {14.1v1begin} is 0:
- If {14.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {14.1v1player1} to "0"
- set {14.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {14.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・14 &6%{14.1v1mapname}%"
- set {14.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {14.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {14.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・14 &6%{14.1v1mapname}% &e&l参加":
- If {14.1v1begin} is 1:
- If {14.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {14.1v1begin} to 0
- set {14.1v1play} to 1
- add 1 to {14.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・14 &6%{14.1v1mapname}%"
- set {14.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {14.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {14.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {14.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {14.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {14.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {14.1v1player2}
- wait 1 second
- teleport {14.1v1player1} to {14.1v1spawn1}
- teleport {14.1v1player2} to {14.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {14.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {14.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・15 &6%{15.1v1mapname}% &b&l募集":
- If {15.1v1begin} is 0:
- If {15.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {15.1v1player1} to "0"
- set {15.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {15.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・15 &6%{15.1v1mapname}%"
- set {15.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {15.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {15.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・15 &6%{15.1v1mapname}% &e&l参加":
- If {15.1v1begin} is 1:
- If {15.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {15.1v1begin} to 0
- set {15.1v1play} to 1
- add 1 to {15.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・15 &6%{15.1v1mapname}%"
- set {15.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {15.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {15.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {15.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {15.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {15.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {15.1v1player2}
- wait 1 second
- teleport {15.1v1player1} to {15.1v1spawn1}
- teleport {15.1v1player2} to {15.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {15.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {15.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・16 &6%{16.1v1mapname}% &b&l募集":
- If {16.1v1begin} is 0:
- If {16.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {16.1v1player1} to "0"
- set {16.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {16.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・16 &6%{16.1v1mapname}%"
- set {16.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {16.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {16.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・16 &6%{16.1v1mapname}% &e&l参加":
- If {16.1v1begin} is 1:
- If {16.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {16.1v1begin} to 0
- set {16.1v1play} to 1
- add 1 to {16.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・16 &6%{16.1v1mapname}%"
- set {16.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {16.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {16.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {16.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {16.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {16.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {16.1v1player2}
- wait 1 second
- teleport {16.1v1player1} to {16.1v1spawn1}
- teleport {16.1v1player2} to {16.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {16.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {16.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・17 &6%{17.1v1mapname}% &b&l募集":
- If {17.1v1begin} is 0:
- If {17.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {17.1v1player1} to "0"
- set {17.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {17.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・17 &6%{17.1v1mapname}%"
- set {17.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {17.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {17.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・17 &6%{17.1v1mapname}% &e&l参加":
- If {17.1v1begin} is 1:
- If {17.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {17.1v1begin} to 0
- set {17.1v1play} to 1
- add 1 to {17.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・17 &6%{17.1v1mapname}%"
- set {17.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {17.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {17.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {17.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {17.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {17.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {17.1v1player2}
- wait 1 second
- teleport {17.1v1player1} to {17.1v1spawn1}
- teleport {17.1v1player2} to {17.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {17.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {17.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・18 &6%{18.1v1mapname}% &b&l募集":
- If {18.1v1begin} is 0:
- If {18.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {18.1v1player1} to "0"
- set {18.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {18.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・18 &6%{18.1v1mapname}%"
- set {18.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {18.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {18.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・18 &6%{18.1v1mapname}% &e&l参加":
- If {18.1v1begin} is 1:
- If {18.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {18.1v1begin} to 0
- set {18.1v1play} to 1
- add 1 to {18.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・18 &6%{18.1v1mapname}%"
- set {18.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {18.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {18.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {18.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {18.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {18.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {18.1v1player2}
- wait 1 second
- teleport {18.1v1player1} to {18.1v1spawn1}
- teleport {18.1v1player2} to {18.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {18.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {18.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・19 &6%{19.1v1mapname}% &b&l募集":
- If {19.1v1begin} is 0:
- If {19.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {19.1v1player1} to "0"
- set {19.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {19.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・19 &6%{19.1v1mapname}%"
- set {19.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {19.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {19.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・19 &6%{19.1v1mapname}% &e&l参加":
- If {19.1v1begin} is 1:
- If {19.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {19.1v1begin} to 0
- set {19.1v1play} to 1
- add 1 to {19.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・19 &6%{19.1v1mapname}%"
- set {19.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {19.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {19.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {19.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {19.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {19.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {19.1v1player2}
- wait 1 second
- teleport {19.1v1player1} to {19.1v1spawn1}
- teleport {19.1v1player2} to {19.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {19.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {19.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・20 &6%{20.1v1mapname}% &b&l募集":
- If {20.1v1begin} is 0:
- If {20.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {20.1v1player1} to "0"
- set {20.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {20.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・20 &6%{20.1v1mapname}%"
- set {20.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {20.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {20.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・20 &6%{20.1v1mapname}% &e&l参加":
- If {20.1v1begin} is 1:
- If {20.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {20.1v1begin} to 0
- set {20.1v1play} to 1
- add 1 to {20.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・20 &6%{20.1v1mapname}%"
- set {20.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {20.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {20.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {20.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {20.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {20.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {20.1v1player2}
- wait 1 second
- teleport {20.1v1player1} to {20.1v1spawn1}
- teleport {20.1v1player2} to {20.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {20.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {20.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・21 &6%{21.1v1mapname}% &b&l募集":
- If {21.1v1begin} is 0:
- If {21.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {21.1v1player1} to "0"
- set {21.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {21.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・21 &6%{21.1v1mapname}%"
- set {21.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {21.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {21.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・21 &6%{21.1v1mapname}% &e&l参加":
- If {21.1v1begin} is 1:
- If {21.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {21.1v1begin} to 0
- set {21.1v1play} to 1
- add 1 to {21.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・21 &6%{21.1v1mapname}%"
- set {21.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {21.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {21.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {21.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {21.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {21.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {21.1v1player2}
- wait 1 second
- teleport {21.1v1player1} to {21.1v1spawn1}
- teleport {21.1v1player2} to {21.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {21.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {21.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・22 &6%{22.1v1mapname}% &b&l募集":
- If {22.1v1begin} is 0:
- If {22.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {22.1v1player1} to "0"
- set {22.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {22.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・22 &6%{22.1v1mapname}%"
- set {22.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {22.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {22.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・22 &6%{22.1v1mapname}% &e&l参加":
- If {22.1v1begin} is 1:
- If {22.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {22.1v1begin} to 0
- set {22.1v1play} to 1
- add 1 to {22.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・22 &6%{22.1v1mapname}%"
- set {22.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {22.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {22.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {22.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {22.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {22.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {22.1v1player2}
- wait 1 second
- teleport {22.1v1player1} to {22.1v1spawn1}
- teleport {22.1v1player2} to {22.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {22.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {22.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・23 &6%{23.1v1mapname}% &b&l募集":
- If {23.1v1begin} is 0:
- If {23.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {23.1v1player1} to "0"
- set {23.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {23.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・23 &6%{23.1v1mapname}%"
- set {23.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {23.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {23.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・23 &6%{23.1v1mapname}% &e&l参加":
- If {23.1v1begin} is 1:
- If {23.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {23.1v1begin} to 0
- set {23.1v1play} to 1
- add 1 to {23.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・23 &6%{23.1v1mapname}%"
- set {23.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {23.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {23.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {23.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {23.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {23.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {23.1v1player2}
- wait 1 second
- teleport {23.1v1player1} to {23.1v1spawn1}
- teleport {23.1v1player2} to {23.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {23.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {23.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・24 &6%{24.1v1mapname}% &b&l募集":
- If {24.1v1begin} is 0:
- If {24.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {24.1v1player1} to "0"
- set {24.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {24.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・24 &6%{24.1v1mapname}%"
- set {24.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {24.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {24.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・24 &6%{24.1v1mapname}% &e&l参加":
- If {24.1v1begin} is 1:
- If {24.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {24.1v1begin} to 0
- set {24.1v1play} to 1
- add 1 to {24.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・24 &6%{24.1v1mapname}%"
- set {24.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {24.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {24.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {24.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {24.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {24.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {24.1v1player2}
- wait 1 second
- teleport {24.1v1player1} to {24.1v1spawn1}
- teleport {24.1v1player2} to {24.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {24.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {24.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・25 &6%{25.1v1mapname}% &b&l募集":
- If {25.1v1begin} is 0:
- If {25.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {25.1v1player1} to "0"
- set {25.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {25.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・25 &6%{25.1v1mapname}%"
- set {25.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {25.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {25.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・25 &6%{25.1v1mapname}% &e&l参加":
- If {25.1v1begin} is 1:
- If {25.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {25.1v1begin} to 0
- set {25.1v1play} to 1
- add 1 to {25.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・25 &6%{25.1v1mapname}%"
- set {25.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {25.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {25.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {25.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {25.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {25.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {25.1v1player2}
- wait 1 second
- teleport {25.1v1player1} to {25.1v1spawn1}
- teleport {25.1v1player2} to {25.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {25.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {25.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・26 &6%{26.1v1mapname}% &b&l募集":
- If {26.1v1begin} is 0:
- If {26.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {26.1v1player1} to "0"
- set {26.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {26.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・26 &6%{26.1v1mapname}%"
- set {26.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {26.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {26.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・26 &6%{26.1v1mapname}% &e&l参加":
- If {26.1v1begin} is 1:
- If {26.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {26.1v1begin} to 0
- set {26.1v1play} to 1
- add 1 to {26.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・26 &6%{26.1v1mapname}%"
- set {26.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {26.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {26.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {26.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {26.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {26.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {26.1v1player2}
- wait 1 second
- teleport {26.1v1player1} to {26.1v1spawn1}
- teleport {26.1v1player2} to {26.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {26.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {26.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・27 &6%{27.1v1mapname}% &b&l募集":
- If {27.1v1begin} is 0:
- If {27.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {27.1v1player1} to "0"
- set {27.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {27.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・27 &6%{27.1v1mapname}%"
- set {27.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {27.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {27.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・27 &6%{27.1v1mapname}% &e&l参加":
- If {27.1v1begin} is 1:
- If {27.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {27.1v1begin} to 0
- set {27.1v1play} to 1
- add 1 to {27.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・27 &6%{27.1v1mapname}%"
- set {27.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {27.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {27.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {27.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {27.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {27.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {27.1v1player2}
- wait 1 second
- teleport {27.1v1player1} to {27.1v1spawn1}
- teleport {27.1v1player2} to {27.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {27.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {27.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・28 &6%{28.1v1mapname}% &b&l募集":
- If {28.1v1begin} is 0:
- If {28.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {28.1v1player1} to "0"
- set {28.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {28.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・28 &6%{28.1v1mapname}%"
- set {28.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {28.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {28.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・28 &6%{28.1v1mapname}% &e&l参加":
- If {28.1v1begin} is 1:
- If {28.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {28.1v1begin} to 0
- set {28.1v1play} to 1
- add 1 to {28.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・28 &6%{28.1v1mapname}%"
- set {28.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {28.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {28.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {28.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {28.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {28.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {28.1v1player2}
- wait 1 second
- teleport {28.1v1player1} to {28.1v1spawn1}
- teleport {28.1v1player2} to {28.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {28.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {28.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・29 &6%{29.1v1mapname}% &b&l募集":
- If {29.1v1begin} is 0:
- If {29.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {29.1v1player1} to "0"
- set {29.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {29.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・29 &6%{29.1v1mapname}%"
- set {29.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {29.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {29.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・29 &6%{29.1v1mapname}% &e&l参加":
- If {29.1v1begin} is 1:
- If {29.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {29.1v1begin} to 0
- set {29.1v1play} to 1
- add 1 to {29.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・29 &6%{29.1v1mapname}%"
- set {29.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {29.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {29.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {29.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {29.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {29.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {29.1v1player2}
- wait 1 second
- teleport {29.1v1player1} to {29.1v1spawn1}
- teleport {29.1v1player2} to {29.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {29.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {29.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・30 &6%{30.1v1mapname}% &b&l募集":
- If {30.1v1begin} is 0:
- If {30.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {30.1v1player1} to "0"
- set {30.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {30.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・30 &6%{30.1v1mapname}%"
- set {30.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {30.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {30.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・30 &6%{30.1v1mapname}% &e&l参加":
- If {30.1v1begin} is 1:
- If {30.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {30.1v1begin} to 0
- set {30.1v1play} to 1
- add 1 to {30.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・30 &6%{30.1v1mapname}%"
- set {30.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {30.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {30.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {30.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {30.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {30.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {30.1v1player2}
- wait 1 second
- teleport {30.1v1player1} to {30.1v1spawn1}
- teleport {30.1v1player2} to {30.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {30.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {30.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・31 &6%{31.1v1mapname}% &b&l募集":
- If {31.1v1begin} is 0:
- If {31.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {31.1v1player1} to "0"
- set {31.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {31.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・31 &6%{31.1v1mapname}%"
- set {31.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {31.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {31.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・31 &6%{31.1v1mapname}% &e&l参加":
- If {31.1v1begin} is 1:
- If {31.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {31.1v1begin} to 0
- set {31.1v1play} to 1
- add 1 to {31.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・31 &6%{31.1v1mapname}%"
- set {31.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {31.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {31.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {31.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {31.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {31.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {31.1v1player2}
- wait 1 second
- teleport {31.1v1player1} to {31.1v1spawn1}
- teleport {31.1v1player2} to {31.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {31.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {31.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・32 &6%{32.1v1mapname}% &b&l募集":
- If {32.1v1begin} is 0:
- If {32.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {32.1v1player1} to "0"
- set {32.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {32.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・32 &6%{32.1v1mapname}%"
- set {32.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {32.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {32.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・32 &6%{32.1v1mapname}% &e&l参加":
- If {32.1v1begin} is 1:
- If {32.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {32.1v1begin} to 0
- set {32.1v1play} to 1
- add 1 to {32.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・32 &6%{32.1v1mapname}%"
- set {32.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {32.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {32.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {32.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {32.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {32.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {32.1v1player2}
- wait 1 second
- teleport {32.1v1player1} to {32.1v1spawn1}
- teleport {32.1v1player2} to {32.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {32.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {32.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・33 &6%{33.1v1mapname}% &b&l募集":
- If {33.1v1begin} is 0:
- If {33.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {33.1v1player1} to "0"
- set {33.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {33.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・33 &6%{33.1v1mapname}%"
- set {33.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {33.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {33.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・33 &6%{33.1v1mapname}% &e&l参加":
- If {33.1v1begin} is 1:
- If {33.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {33.1v1begin} to 0
- set {33.1v1play} to 1
- add 1 to {33.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・33 &6%{33.1v1mapname}%"
- set {33.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {33.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {33.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {33.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {33.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {33.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {33.1v1player2}
- wait 1 second
- teleport {33.1v1player1} to {33.1v1spawn1}
- teleport {33.1v1player2} to {33.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {33.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {33.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・34 &6%{34.1v1mapname}% &b&l募集":
- If {34.1v1begin} is 0:
- If {34.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {34.1v1player1} to "0"
- set {34.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {34.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・34 &6%{34.1v1mapname}%"
- set {34.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {34.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {34.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・34 &6%{34.1v1mapname}% &e&l参加":
- If {34.1v1begin} is 1:
- If {34.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {34.1v1begin} to 0
- set {34.1v1play} to 1
- add 1 to {34.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・34 &6%{34.1v1mapname}%"
- set {34.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {34.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {34.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {34.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {34.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {34.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {34.1v1player2}
- wait 1 second
- teleport {34.1v1player1} to {34.1v1spawn1}
- teleport {34.1v1player2} to {34.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {34.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {34.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・35 &6%{35.1v1mapname}% &b&l募集":
- If {35.1v1begin} is 0:
- If {35.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {35.1v1player1} to "0"
- set {35.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {35.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・35 &6%{35.1v1mapname}%"
- set {35.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {35.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {35.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・35 &6%{35.1v1mapname}% &e&l参加":
- If {35.1v1begin} is 1:
- If {35.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {35.1v1begin} to 0
- set {35.1v1play} to 1
- add 1 to {35.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・35 &6%{35.1v1mapname}%"
- set {35.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {35.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {35.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {35.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {35.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {35.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {35.1v1player2}
- wait 1 second
- teleport {35.1v1player1} to {35.1v1spawn1}
- teleport {35.1v1player2} to {35.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {35.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {35.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・36 &6%{36.1v1mapname}% &b&l募集":
- If {36.1v1begin} is 0:
- If {36.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {36.1v1player1} to "0"
- set {36.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {36.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・36 &6%{36.1v1mapname}%"
- set {36.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {36.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {36.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・36 &6%{36.1v1mapname}% &e&l参加":
- If {36.1v1begin} is 1:
- If {36.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {36.1v1begin} to 0
- set {36.1v1play} to 1
- add 1 to {36.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・36 &6%{36.1v1mapname}%"
- set {36.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {36.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {36.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {36.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {36.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {36.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {36.1v1player2}
- wait 1 second
- teleport {36.1v1player1} to {36.1v1spawn1}
- teleport {36.1v1player2} to {36.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {36.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {36.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・37 &6%{37.1v1mapname}% &b&l募集":
- If {37.1v1begin} is 0:
- If {37.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {37.1v1player1} to "0"
- set {37.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {37.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・37 &6%{37.1v1mapname}%"
- set {37.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {37.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {37.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・37 &6%{37.1v1mapname}% &e&l参加":
- If {37.1v1begin} is 1:
- If {37.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {37.1v1begin} to 0
- set {37.1v1play} to 1
- add 1 to {37.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・37 &6%{37.1v1mapname}%"
- set {37.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {37.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {37.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {37.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {37.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {37.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {37.1v1player2}
- wait 1 second
- teleport {37.1v1player1} to {37.1v1spawn1}
- teleport {37.1v1player2} to {37.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {37.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {37.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・38 &6%{38.1v1mapname}% &b&l募集":
- If {38.1v1begin} is 0:
- If {38.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {38.1v1player1} to "0"
- set {38.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {38.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・38 &6%{38.1v1mapname}%"
- set {38.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {38.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {38.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・38 &6%{38.1v1mapname}% &e&l参加":
- If {38.1v1begin} is 1:
- If {38.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {38.1v1begin} to 0
- set {38.1v1play} to 1
- add 1 to {38.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・38 &6%{38.1v1mapname}%"
- set {38.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {38.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {38.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {38.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {38.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {38.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {38.1v1player2}
- wait 1 second
- teleport {38.1v1player1} to {38.1v1spawn1}
- teleport {38.1v1player2} to {38.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {38.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {38.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・39 &6%{39.1v1mapname}% &b&l募集":
- If {39.1v1begin} is 0:
- If {39.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {39.1v1player1} to "0"
- set {39.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {39.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・39 &6%{39.1v1mapname}%"
- set {39.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {39.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {39.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・39 &6%{39.1v1mapname}% &e&l参加":
- If {39.1v1begin} is 1:
- If {39.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {39.1v1begin} to 0
- set {39.1v1play} to 1
- add 1 to {39.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・39 &6%{39.1v1mapname}%"
- set {39.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {39.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {39.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {39.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {39.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {39.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {39.1v1player2}
- wait 1 second
- teleport {39.1v1player1} to {39.1v1spawn1}
- teleport {39.1v1player2} to {39.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {39.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {39.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・40 &6%{40.1v1mapname}% &b&l募集":
- If {40.1v1begin} is 0:
- If {40.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {40.1v1player1} to "0"
- set {40.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {40.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・40 &6%{40.1v1mapname}%"
- set {40.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {40.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {40.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・40 &6%{40.1v1mapname}% &e&l参加":
- If {40.1v1begin} is 1:
- If {40.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {40.1v1begin} to 0
- set {40.1v1play} to 1
- add 1 to {40.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・40 &6%{40.1v1mapname}%"
- set {40.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {40.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {40.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {40.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {40.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {40.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {40.1v1player2}
- wait 1 second
- teleport {40.1v1player1} to {40.1v1spawn1}
- teleport {40.1v1player2} to {40.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {40.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {40.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・41 &6%{41.1v1mapname}% &b&l募集":
- If {41.1v1begin} is 0:
- If {41.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {41.1v1player1} to "0"
- set {41.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {41.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・41 &6%{41.1v1mapname}%"
- set {41.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {41.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {41.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・41 &6%{41.1v1mapname}% &e&l参加":
- If {41.1v1begin} is 1:
- If {41.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {41.1v1begin} to 0
- set {41.1v1play} to 1
- add 1 to {41.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・41 &6%{41.1v1mapname}%"
- set {41.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {41.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {41.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {41.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {41.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {41.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {41.1v1player2}
- wait 1 second
- teleport {41.1v1player1} to {41.1v1spawn1}
- teleport {41.1v1player2} to {41.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {41.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {41.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・42 &6%{42.1v1mapname}% &b&l募集":
- If {42.1v1begin} is 0:
- If {42.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {42.1v1player1} to "0"
- set {42.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {42.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・42 &6%{42.1v1mapname}%"
- set {42.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {42.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {42.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・42 &6%{42.1v1mapname}% &e&l参加":
- If {42.1v1begin} is 1:
- If {42.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {42.1v1begin} to 0
- set {42.1v1play} to 1
- add 1 to {42.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・42 &6%{42.1v1mapname}%"
- set {42.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {42.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {42.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {42.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {42.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {42.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {42.1v1player2}
- wait 1 second
- teleport {42.1v1player1} to {42.1v1spawn1}
- teleport {42.1v1player2} to {42.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {42.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {42.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- if name of clicked item is "&f&lMAP・43 &6%{43.1v1mapname}% &b&l募集":
- If {43.1v1begin} is 0:
- If {43.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {43.1v1player1} to "0"
- set {43.1v1player2} to "0"
- set {%player%.1v1sannkazumi} to 1
- set {43.1v1begin} to 1
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1を募集しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・43 &6%{43.1v1mapname}%"
- set {43.1v1player1} to player
- close player's inventory
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {43.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {43.1v1begin} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人が募集中です"
- If name of clicked item is "&f&lMAP・43 &6%{43.1v1mapname}% &e&l参加":
- If {43.1v1begin} is 1:
- If {43.1v1play} is 0:
- If {%player%.1v1sannkazumi} is 0:
- set {%player%.1v1sannkazumi} to 1
- set {43.1v1begin} to 0
- set {43.1v1play} to 1
- add 1 to {43.1v1playc}
- broadcast "&9≪&61vs1&9≫ &a%player%さんが1v1に参加しました"
- broadcast "&9≪&61vs1&9≫ &aMAP・43 &6%{43.1v1mapname}%"
- set {43.1v1player2} to player
- close player's inventory
- send "&9≪&61vs1&9≫ &aテレポートします." to {43.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします." to {43.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします.." to {43.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします.." to {43.1v1player2}
- wait 1 second
- send "&9≪&61vs1&9≫ &aテレポートします..." to {43.1v1player1}
- send "&9≪&61vs1&9≫ &aテレポートします..." to {43.1v1player2}
- wait 1 second
- teleport {43.1v1player1} to {43.1v1spawn1}
- teleport {43.1v1player2} to {43.1v1spawn2}
- stop
- If {%player%.1v1sannkazumi} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集中です"
- If {43.1v1play} is 1:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c他の人がプレイ中です"
- If {43.1v1begin} is 0:
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集されていません"
- If name of clicked item is "&c募集を消す":
- If {%player%.1v1sannkazumi} is 1:
- If {0.1v1begin} is 1:
- If {0.1v1player1} is player:
- set {0.1v1begin} to 0
- set {0.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・0 %{0.1v1mapname}% の募集が削除されました"
- If {1.1v1begin} is 1:
- If {1.1v1player1} is player:
- set {1.1v1begin} to 0
- set {1.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・1 %{1.1v1mapname}% の募集が削除されました"
- If {2.1v1begin} is 1:
- If {2.1v1player1} is player:
- set {2.1v1begin} to 0
- set {2.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・2 %{2.1v1mapname}% の募集が削除されました"
- If {3.1v1begin} is 1:
- If {3.1v1player1} is player:
- set {3.1v1begin} to 0
- set {3.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・3 %{3.1v1mapname}% の募集が削除されました"
- If {4.1v1begin} is 1:
- If {4.1v1player1} is player:
- set {4.1v1begin} to 0
- set {4.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・4 %{4.1v1mapname}% の募集が削除されました"
- If {5.1v1begin} is 1:
- If {5.1v1player1} is player:
- set {5.1v1begin} to 0
- set {5.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・5 %{5.1v1mapname}% の募集が削除されました"
- If {6.1v1begin} is 1:
- If {6.1v1player1} is player:
- set {6.1v1begin} to 0
- set {6.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・6 %{6.1v1mapname}% の募集が削除されました"
- If {7.1v1begin} is 1:
- If {7.1v1player1} is player:
- set {7.1v1begin} to 0
- set {7.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・7 %{7.1v1mapname}% の募集が削除されました"
- If {8.1v1begin} is 1:
- If {8.1v1player1} is player:
- set {8.1v1begin} to 0
- set {8.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・8 %{8.1v1mapname}% の募集が削除されました"
- If {9.1v1begin} is 1:
- If {9.1v1player1} is player:
- set {9.1v1begin} to 0
- set {9.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・9 %{9.1v1mapname}% の募集が削除されました"
- If {10.1v1begin} is 1:
- If {10.1v1player1} is player:
- set {10.1v1begin} to 0
- set {10.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・10 %{10.1v1mapname}% の募集が削除されました"
- If {11.1v1begin} is 1:
- If {11.1v1player1} is player:
- set {11.1v1begin} to 0
- set {11.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・11 %{11.1v1mapname}% の募集が削除されました"
- If {12.1v1begin} is 1:
- If {12.1v1player1} is player:
- set {12.1v1begin} to 0
- set {12.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・12 %{12.1v1mapname}% の募集が削除されました"
- If {13.1v1begin} is 1:
- If {13.1v1player1} is player:
- set {13.1v1begin} to 0
- set {13.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・13 %{13.1v1mapname}% の募集が削除されました"
- If {14.1v1begin} is 1:
- If {14.1v1player1} is player:
- set {14.1v1begin} to 0
- set {14.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・14 %{14.1v1mapname}% の募集が削除されました"
- If {15.1v1begin} is 1:
- If {15.1v1player1} is player:
- set {15.1v1begin} to 0
- set {15.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・15 %{15.1v1mapname}% の募集が削除されました"
- If {16.1v1begin} is 1:
- If {16.1v1player1} is player:
- set {16.1v1begin} to 0
- set {16.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・16 %{16.1v1mapname}% の募集が削除されました"
- If {17.1v1begin} is 1:
- If {17.1v1player1} is player:
- set {17.1v1begin} to 0
- set {17.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・17 %{17.1v1mapname}% の募集が削除されました"
- If {18.1v1begin} is 1:
- If {18.1v1player1} is player:
- set {18.1v1begin} to 0
- set {18.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・18 %{18.1v1mapname}% の募集が削除されました"
- If {19.1v1begin} is 1:
- If {19.1v1player1} is player:
- set {19.1v1begin} to 0
- set {19.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・19 %{19.1v1mapname}% の募集が削除されました"
- If {20.1v1begin} is 1:
- If {20.1v1player1} is player:
- set {20.1v1begin} to 0
- set {20.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・20 %{20.1v1mapname}% の募集が削除されました"
- If {21.1v1begin} is 1:
- If {21.1v1player1} is player:
- set {21.1v1begin} to 0
- set {21.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・21 %{21.1v1mapname}% の募集が削除されました"
- If {22.1v1begin} is 1:
- If {22.1v1player1} is player:
- set {22.1v1begin} to 0
- set {22.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・22 %{22.1v1mapname}% の募集が削除されました"
- If {23.1v1begin} is 1:
- If {23.1v1player1} is player:
- set {23.1v1begin} to 0
- set {23.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・23 %{23.1v1mapname}% の募集が削除されました"
- If {24.1v1begin} is 1:
- If {24.1v1player1} is player:
- set {24.1v1begin} to 0
- set {24.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・24 %{24.1v1mapname}% の募集が削除されました"
- If {25.1v1begin} is 1:
- If {25.1v1player1} is player:
- set {25.1v1begin} to 0
- set {25.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・25 %{25.1v1mapname}% の募集が削除されました"
- If {26.1v1begin} is 1:
- If {26.1v1player1} is player:
- set {26.1v1begin} to 0
- set {26.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・26 %{26.1v1mapname}% の募集が削除されました"
- If {27.1v1begin} is 1:
- If {27.1v1player1} is player:
- set {27.1v1begin} to 0
- set {27.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・27 %{27.1v1mapname}% の募集が削除されました"
- If {28.1v1begin} is 1:
- If {28.1v1player1} is player:
- set {28.1v1begin} to 0
- set {28.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・28 %{28.1v1mapname}% の募集が削除されました"
- If {29.1v1begin} is 1:
- If {29.1v1player1} is player:
- set {29.1v1begin} to 0
- set {29.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・29 %{29.1v1mapname}% の募集が削除されました"
- If {30.1v1begin} is 1:
- If {30.1v1player1} is player:
- set {30.1v1begin} to 0
- set {30.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・30 %{30.1v1mapname}% の募集が削除されました"
- If {31.1v1begin} is 1:
- If {31.1v1player1} is player:
- set {31.1v1begin} to 0
- set {31.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・31 %{31.1v1mapname}% の募集が削除されました"
- If {32.1v1begin} is 1:
- If {32.1v1player1} is player:
- set {32.1v1begin} to 0
- set {32.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・32 %{32.1v1mapname}% の募集が削除されました"
- If {33.1v1begin} is 1:
- If {33.1v1player1} is player:
- set {33.1v1begin} to 0
- set {33.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・33 %{33.1v1mapname}% の募集が削除されました"
- If {34.1v1begin} is 1:
- If {34.1v1player1} is player:
- set {34.1v1begin} to 0
- set {34.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・34 %{34.1v1mapname}% の募集が削除されました"
- If {35.1v1begin} is 1:
- If {35.1v1player1} is player:
- set {35.1v1begin} to 0
- set {35.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・35 %{35.1v1mapname}% の募集が削除されました"
- If {36.1v1begin} is 1:
- If {36.1v1player1} is player:
- set {36.1v1begin} to 0
- set {36.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・36 %{36.1v1mapname}% の募集が削除されました"
- If {37.1v1begin} is 1:
- If {37.1v1player1} is player:
- set {37.1v1begin} to 0
- set {37.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・37 %{37.1v1mapname}% の募集が削除されました"
- If {38.1v1begin} is 1:
- If {38.1v1player1} is player:
- set {38.1v1begin} to 0
- set {38.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・38 %{38.1v1mapname}% の募集が削除されました"
- If {39.1v1begin} is 1:
- If {39.1v1player1} is player:
- set {39.1v1begin} to 0
- set {39.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・39 %{39.1v1mapname}% の募集が削除されました"
- If {40.1v1begin} is 1:
- If {40.1v1player1} is player:
- set {40.1v1begin} to 0
- set {40.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・40 %{40.1v1mapname}% の募集が削除されました"
- If {41.1v1begin} is 1:
- If {41.1v1player1} is player:
- set {41.1v1begin} to 0
- set {41.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・41 %{41.1v1mapname}% の募集が削除されました"
- If {42.1v1begin} is 1:
- If {42.1v1player1} is player:
- set {42.1v1begin} to 0
- set {42.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・42 %{42.1v1mapname}% の募集が削除されました"
- If {43.1v1begin} is 1:
- If {43.1v1player1} is player:
- set {43.1v1begin} to 0
- set {43.1v1player1} to "0"
- set {%player%.1v1sannkazumi} to 0
- close player's inventory
- send subtitle "&9≪&61vs1&9≫ &c募集を削除しました"
- broadcast "&9≪&61vs1&9≫ &eMAP・43 %{43.1v1mapname}% の募集が削除されました"
- on death:
- If {0.1v1play} is 1:
- If victim is {0.1v1player1} or {0.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {0.1v1play} to 0
- set {%{0.1v1player1}%.1v1sannkazumi} to 0
- set {%{0.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {1.1v1play} is 1:
- If victim is {1.1v1player1} or {1.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {1.1v1play} to 0
- set {%{1.1v1player1}%.1v1sannkazumi} to 0
- set {%{1.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {2.1v1play} is 1:
- If victim is {2.1v1player1} or {2.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {2.1v1play} to 0
- set {%{2.1v1player1}%.1v1sannkazumi} to 0
- set {%{2.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {3.1v1play} is 1:
- If victim is {3.1v1player1} or {3.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {3.1v1play} to 0
- set {%{3.1v1player1}%.1v1sannkazumi} to 0
- set {%{3.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {4.1v1play} is 1:
- If victim is {4.1v1player1} or {4.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {4.1v1play} to 0
- set {%{4.1v1player1}%.1v1sannkazumi} to 0
- set {%{4.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {5.1v1play} is 1:
- If victim is {5.1v1player1} or {5.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {5.1v1play} to 0
- set {%{5.1v1player1}%.1v1sannkazumi} to 0
- set {%{5.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {6.1v1play} is 1:
- If victim is {6.1v1player1} or {6.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {6.1v1play} to 0
- set {%{6.1v1player1}%.1v1sannkazumi} to 0
- set {%{6.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {7.1v1play} is 1:
- If victim is {7.1v1player1} or {7.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {7.1v1play} to 0
- set {%{7.1v1player1}%.1v1sannkazumi} to 0
- set {%{7.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {8.1v1play} is 1:
- If victim is {8.1v1player1} or {8.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {8.1v1play} to 0
- set {%{8.1v1player1}%.1v1sannkazumi} to 0
- set {%{8.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {9.1v1play} is 1:
- If victim is {9.1v1player1} or {9.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {9.1v1play} to 0
- set {%{9.1v1player1}%.1v1sannkazumi} to 0
- set {%{9.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {10.1v1play} is 1:
- If victim is {10.1v1player1} or {10.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {10.1v1play} to 0
- set {%{10.1v1player1}%.1v1sannkazumi} to 0
- set {%{10.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {11.1v1play} is 1:
- If victim is {11.1v1player1} or {11.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {11.1v1play} to 0
- set {%{11.1v1player1}%.1v1sannkazumi} to 0
- set {%{11.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {12.1v1play} is 1:
- If victim is {12.1v1player1} or {12.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {12.1v1play} to 0
- set {%{12.1v1player1}%.1v1sannkazumi} to 0
- set {%{12.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {13.1v1play} is 1:
- If victim is {13.1v1player1} or {13.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {13.1v1play} to 0
- set {%{13.1v1player1}%.1v1sannkazumi} to 0
- set {%{13.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {14.1v1play} is 1:
- If victim is {14.1v1player1} or {14.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {14.1v1play} to 0
- set {%{14.1v1player1}%.1v1sannkazumi} to 0
- set {%{14.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {15.1v1play} is 1:
- If victim is {15.1v1player1} or {15.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {15.1v1play} to 0
- set {%{15.1v1player1}%.1v1sannkazumi} to 0
- set {%{15.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {16.1v1play} is 1:
- If victim is {16.1v1player1} or {16.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {16.1v1play} to 0
- set {%{16.1v1player1}%.1v1sannkazumi} to 0
- set {%{16.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {17.1v1play} is 1:
- If victim is {17.1v1player1} or {17.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {17.1v1play} to 0
- set {%{17.1v1player1}%.1v1sannkazumi} to 0
- set {%{17.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {18.1v1play} is 1:
- If victim is {18.1v1player1} or {18.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {18.1v1play} to 0
- set {%{18.1v1player1}%.1v1sannkazumi} to 0
- set {%{18.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {19.1v1play} is 1:
- If victim is {19.1v1player1} or {19.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {19.1v1play} to 0
- set {%{19.1v1player1}%.1v1sannkazumi} to 0
- set {%{19.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {20.1v1play} is 1:
- If victim is {20.1v1player1} or {20.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {20.1v1play} to 0
- set {%{20.1v1player1}%.1v1sannkazumi} to 0
- set {%{20.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {21.1v1play} is 1:
- If victim is {21.1v1player1} or {21.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {21.1v1play} to 0
- set {%{21.1v1player1}%.1v1sannkazumi} to 0
- set {%{21.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {22.1v1play} is 1:
- If victim is {22.1v1player1} or {22.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {22.1v1play} to 0
- set {%{22.1v1player1}%.1v1sannkazumi} to 0
- set {%{22.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {23.1v1play} is 1:
- If victim is {23.1v1player1} or {23.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {23.1v1play} to 0
- set {%{23.1v1player1}%.1v1sannkazumi} to 0
- set {%{23.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {24.1v1play} is 1:
- If victim is {24.1v1player1} or {24.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {24.1v1play} to 0
- set {%{24.1v1player1}%.1v1sannkazumi} to 0
- set {%{24.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {25.1v1play} is 1:
- If victim is {25.1v1player1} or {25.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {25.1v1play} to 0
- set {%{25.1v1player1}%.1v1sannkazumi} to 0
- set {%{25.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {26.1v1play} is 1:
- If victim is {26.1v1player1} or {26.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {26.1v1play} to 0
- set {%{26.1v1player1}%.1v1sannkazumi} to 0
- set {%{26.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {27.1v1play} is 1:
- If victim is {27.1v1player1} or {27.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {27.1v1play} to 0
- set {%{27.1v1player1}%.1v1sannkazumi} to 0
- set {%{27.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {28.1v1play} is 1:
- If victim is {28.1v1player1} or {28.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {28.1v1play} to 0
- set {%{28.1v1player1}%.1v1sannkazumi} to 0
- set {%{28.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {29.1v1play} is 1:
- If victim is {29.1v1player1} or {29.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {29.1v1play} to 0
- set {%{29.1v1player1}%.1v1sannkazumi} to 0
- set {%{29.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {30.1v1play} is 1:
- If victim is {30.1v1player1} or {30.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {30.1v1play} to 0
- set {%{30.1v1player1}%.1v1sannkazumi} to 0
- set {%{30.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {31.1v1play} is 1:
- If victim is {31.1v1player1} or {31.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {31.1v1play} to 0
- set {%{31.1v1player1}%.1v1sannkazumi} to 0
- set {%{31.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {32.1v1play} is 1:
- If victim is {32.1v1player1} or {32.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {32.1v1play} to 0
- set {%{32.1v1player1}%.1v1sannkazumi} to 0
- set {%{32.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {33.1v1play} is 1:
- If victim is {33.1v1player1} or {33.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {33.1v1play} to 0
- set {%{33.1v1player1}%.1v1sannkazumi} to 0
- set {%{33.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {34.1v1play} is 1:
- If victim is {34.1v1player1} or {34.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {34.1v1play} to 0
- set {%{34.1v1player1}%.1v1sannkazumi} to 0
- set {%{34.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {35.1v1play} is 1:
- If victim is {35.1v1player1} or {35.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {35.1v1play} to 0
- set {%{35.1v1player1}%.1v1sannkazumi} to 0
- set {%{35.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {36.1v1play} is 1:
- If victim is {36.1v1player1} or {36.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {36.1v1play} to 0
- set {%{36.1v1player1}%.1v1sannkazumi} to 0
- set {%{36.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {37.1v1play} is 1:
- If victim is {37.1v1player1} or {37.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {37.1v1play} to 0
- set {%{37.1v1player1}%.1v1sannkazumi} to 0
- set {%{37.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {38.1v1play} is 1:
- If victim is {38.1v1player1} or {38.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {38.1v1play} to 0
- set {%{38.1v1player1}%.1v1sannkazumi} to 0
- set {%{38.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {39.1v1play} is 1:
- If victim is {39.1v1player1} or {39.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {39.1v1play} to 0
- set {%{39.1v1player1}%.1v1sannkazumi} to 0
- set {%{39.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {40.1v1play} is 1:
- If victim is {40.1v1player1} or {40.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {40.1v1play} to 0
- set {%{40.1v1player1}%.1v1sannkazumi} to 0
- set {%{40.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {41.1v1play} is 1:
- If victim is {41.1v1player1} or {41.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {41.1v1play} to 0
- set {%{41.1v1player1}%.1v1sannkazumi} to 0
- set {%{41.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {42.1v1play} is 1:
- If victim is {42.1v1player1} or {42.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {42.1v1play} to 0
- set {%{42.1v1player1}%.1v1sannkazumi} to 0
- set {%{42.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- If {43.1v1play} is 1:
- If victim is {43.1v1player1} or {43.1v1player2}:
- If {%victim%.1v1sannkazumi} is 1:
- set {43.1v1play} to 0
- set {%{43.1v1player1}%.1v1sannkazumi} to 0
- set {%{43.1v1player2}%.1v1sannkazumi} to 0
- broadcast "&9≪&61vs1&9≫ &b%attacker%が勝ちました"
- teleport attacker to {1v1home}
- on quit:
- set {%player%.1v1sannkazumi} to 0
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