warpdragon

Tranquil Boots

Feb 15th, 2017
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  1. //=================================================================================================================
  2. // Recipe: Tranquil Boots
  3. //=================================================================================================================
  4. "item_recipe_tranquil_boots"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "213" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  9.  
  10. // Item Info
  11. //-------------------------------------------------------------------------------------------------------------
  12. "ItemCost" "0"
  13. "ItemShopTags" ""
  14.  
  15. // Recipe
  16. //-------------------------------------------------------------------------------------------------------------
  17. "ItemRecipe" "1"
  18. "ItemResult" "item_tranquil_boots"
  19. "ItemRequirements"
  20. {
  21. "01" "item_boots;item_ring_of_protection;item_ring_of_regen"
  22. }
  23. }
  24. "item_recipe_tranquil_boots_2"
  25. {
  26. // General
  27. //-------------------------------------------------------------------------------------------------------------
  28. "ID" "3040" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  29.  
  30. // Item Info
  31. //-------------------------------------------------------------------------------------------------------------
  32. "ItemCost" "0"
  33. "ItemShopTags" ""
  34.  
  35. // Recipe
  36. //-------------------------------------------------------------------------------------------------------------
  37. "ItemRecipe" "1"
  38. "ItemResult" "item_tranquil_boots_2"
  39. "ItemRequirements"
  40. {
  41. "01" "item_tranquil_boots;item_farming_core;item_recipe_tranquil_boots"
  42.  
  43. }
  44. }
  45. "item_recipe_tranquil_boots_3"
  46. {
  47. // General
  48. //-------------------------------------------------------------------------------------------------------------
  49. "ID" "3041" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  50.  
  51. // Item Info
  52. //-------------------------------------------------------------------------------------------------------------
  53. "ItemCost" "0"
  54. "ItemShopTags" ""
  55.  
  56. // Recipe
  57. //-------------------------------------------------------------------------------------------------------------
  58. "ItemRecipe" "1"
  59. "ItemResult" "item_tranquil_boots_3"
  60. "ItemRequirements"
  61. {
  62. "01" "item_tranquil_boots_2;item_upgrade_core;item_recipe_tranquil_boots"
  63. "02" "item_tranquil_boots_2;item_upgrade_core_2;item_recipe_tranquil_boots"
  64. "03" "item_tranquil_boots_2;item_upgrade_core_3;item_recipe_tranquil_boots"
  65. "04" "item_tranquil_boots_2;item_upgrade_core_4;item_recipe_tranquil_boots"
  66. }
  67. }
  68. "item_recipe_tranquil_boots_4"
  69. {
  70. // General
  71. //-------------------------------------------------------------------------------------------------------------
  72. "ID" "3042" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  73.  
  74. // Item Info
  75. //-------------------------------------------------------------------------------------------------------------
  76. "ItemCost" "0"
  77. "ItemShopTags" ""
  78.  
  79. // Recipe
  80. //-------------------------------------------------------------------------------------------------------------
  81. "ItemRecipe" "1"
  82. "ItemResult" "item_tranquil_boots_4"
  83. "ItemRequirements"
  84. {
  85. "01" "item_tranquil_boots_3;item_upgrade_core_2;item_recipe_tranquil_boots"
  86. "02" "item_tranquil_boots_3;item_upgrade_core_3;item_recipe_tranquil_boots"
  87. "03" "item_tranquil_boots_3;item_upgrade_core_4;item_recipe_tranquil_boots"
  88. }
  89. }
  90. "item_recipe_tranquil_boots_4"
  91. {
  92. // General
  93. //-------------------------------------------------------------------------------------------------------------
  94. "ID" "3043" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  95.  
  96. // Item Info
  97. //-------------------------------------------------------------------------------------------------------------
  98. "ItemCost" "0"
  99. "ItemShopTags" ""
  100.  
  101. // Recipe
  102. //-------------------------------------------------------------------------------------------------------------
  103. "ItemRecipe" "1"
  104. "ItemResult" "item_tranquil_boots_5"
  105. "ItemRequirements"
  106. {
  107. "01" "item_tranquil_boots_4;item_upgrade_core_3;item_recipe_tranquil_boots"
  108. "02" "item_tranquil_boots_4;item_upgrade_core_4;item_recipe_tranquil_boots"
  109. }
  110. }
  111. "item_recipe_tranquil_boots_5"
  112. {
  113. // General
  114. //-------------------------------------------------------------------------------------------------------------
  115. "ID" "3044" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  116.  
  117. // Item Info
  118. //-------------------------------------------------------------------------------------------------------------
  119. "ItemCost" "0"
  120. "ItemShopTags" ""
  121.  
  122. // Recipe
  123. //-------------------------------------------------------------------------------------------------------------
  124. "ItemRecipe" "1"
  125. "ItemResult" "item_tranquil_boots_6"
  126. "ItemRequirements"
  127. {
  128. "01" "item_tranquil_boots_5;item_upgrade_core_4;item_recipe_tranquil_boots"
  129. }
  130. }
  131.  
  132.  
  133. //=================================================================================================================
  134. // Tranquil Boots
  135. //=================================================================================================================
  136. "item_tranquil_boots"
  137. {
  138. // General
  139. //-------------------------------------------------------------------------------------------------------------
  140. "ID" "214" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  141. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  142.  
  143. // Stats
  144. //-------------------------------------------------------------------------------------------------------------
  145. "AbilityCooldown" "13.0"
  146. "AbilityManaCost" "0"
  147.  
  148. // Item Info
  149. //-------------------------------------------------------------------------------------------------------------
  150. "ItemCost" "900"
  151. "ItemShopTags" "move_speed;regen_health;armor"
  152. "ItemQuality" "rare"
  153. "ItemAliases" "tranquil boots"
  154. "ItemHideCharges" "1"
  155. "ItemDeclarations" "DECLARE_PURCHASES_TO_SPECTATORS"
  156.  
  157. "MaxUpgradeLevel" "6"
  158. "ItemBaseLevel" "1"
  159. "UpgradesItems" "item_tranquil_boots;item_tranquil_boots_2;item_tranquil_boots_3;item_tranquil_boots_4;item_tranquil_boots_5"
  160. "UpgradeRecipe" "item_recipe_phase_boots"
  161. // Special
  162. //-------------------------------------------------------------------------------------------------------------
  163. "AbilitySpecial"
  164. {
  165. "01"
  166. {
  167. "var_type" "FIELD_INTEGER"
  168. "bonus_movement_speed" "85 95 105 115 125 135"
  169. }
  170. "02"
  171. {
  172. "var_type" "FIELD_INTEGER"
  173. "bonus_armor" "3 4 5 7 9 11"
  174. }
  175. "03"
  176. {
  177. "var_type" "FIELD_INTEGER"
  178. "bonus_health_regen" "12 18 25 35 45 55"
  179. }
  180. "04"
  181. {
  182. "var_type" "FIELD_FLOAT"
  183. "heal_duration" "20.0"
  184. }
  185. "05"
  186. {
  187. "var_type" "FIELD_INTEGER"
  188. "heal_amount" "250"
  189. }
  190. "06"
  191. {
  192. "var_type" "FIELD_FLOAT"
  193. "heal_interval" "0.334"
  194. }
  195. "07"
  196. {
  197. "var_type" "FIELD_INTEGER"
  198. "break_time" "13"
  199. }
  200. "08"
  201. {
  202. "var_type" "FIELD_INTEGER"
  203. "break_count" "1"
  204. }
  205. "09"
  206. {
  207. "var_type" "FIELD_INTEGER"
  208. "break_threshold" "20"
  209. }
  210. "10"
  211. {
  212. "var_type" "FIELD_INTEGER"
  213. "broken_movement_speed" "55"
  214. }
  215. "11"
  216. {
  217. "var_type" "FIELD_INTEGER"
  218. "regen_from_creeps" "20 30 45 60 85 120" // New Functionality
  219. }
  220. }
  221. }
  222. "item_tranquil_boots_2"
  223. {
  224. // General
  225. //-------------------------------------------------------------------------------------------------------------
  226. "ID" "3045" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  227. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  228.  
  229. // Stats
  230. //-------------------------------------------------------------------------------------------------------------
  231. "AbilityCooldown" "13.0"
  232. "AbilityManaCost" "0"
  233.  
  234. // Item Info
  235. //-------------------------------------------------------------------------------------------------------------
  236. "ItemCost" "3400"
  237. "ItemShopTags" "move_speed;regen_health;armor"
  238. "ItemQuality" "rare"
  239. "ItemAliases" "tranquil boots"
  240. "ItemHideCharges" "1"
  241. "ItemDeclarations" "DECLARE_PURCHASES_TO_SPECTATORS"
  242.  
  243. "MaxUpgradeLevel" "6"
  244. "ItemBaseLevel" "2"
  245. "UpgradesItems" "item_tranquil_boots_2;item_tranquil_boots_3;item_tranquil_boots_4;item_tranquil_boots_5"
  246. "UpgradeRecipe" "item_recipe_phase_boots"
  247. // Special
  248. //-------------------------------------------------------------------------------------------------------------
  249. "AbilitySpecial"
  250. {
  251. "01"
  252. {
  253. "var_type" "FIELD_INTEGER"
  254. "bonus_movement_speed" "85 95 105 115 125 135"
  255. }
  256. "02"
  257. {
  258. "var_type" "FIELD_INTEGER"
  259. "bonus_armor" "3 4 5 7 9 11"
  260. }
  261. "03"
  262. {
  263. "var_type" "FIELD_INTEGER"
  264. "bonus_health_regen" "12 18 25 35 45 55"
  265. }
  266. "04"
  267. {
  268. "var_type" "FIELD_FLOAT"
  269. "heal_duration" "20.0"
  270. }
  271. "05"
  272. {
  273. "var_type" "FIELD_INTEGER"
  274. "heal_amount" "250"
  275. }
  276. "06"
  277. {
  278. "var_type" "FIELD_FLOAT"
  279. "heal_interval" "0.334"
  280. }
  281. "07"
  282. {
  283. "var_type" "FIELD_INTEGER"
  284. "break_time" "13"
  285. }
  286. "08"
  287. {
  288. "var_type" "FIELD_INTEGER"
  289. "break_count" "1"
  290. }
  291. "09"
  292. {
  293. "var_type" "FIELD_INTEGER"
  294. "break_threshold" "20"
  295. }
  296. "10"
  297. {
  298. "var_type" "FIELD_INTEGER"
  299. "broken_movement_speed" "55"
  300. }
  301. "11"
  302. {
  303. "var_type" "FIELD_INTEGER"
  304. "regen_from_creeps" "20 30 45 60 85 120" // New Functionality
  305. }
  306. }
  307. }
  308. "item_tranquil_boots_3"
  309. {
  310. // General
  311. //-------------------------------------------------------------------------------------------------------------
  312. "ID" "3046" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  313. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  314.  
  315. // Stats
  316. //-------------------------------------------------------------------------------------------------------------
  317. "AbilityCooldown" "13.0"
  318. "AbilityManaCost" "0"
  319.  
  320. // Item Info
  321. //-------------------------------------------------------------------------------------------------------------
  322. "ItemCost" "5900"
  323. "ItemShopTags" "move_speed;regen_health;armor"
  324. "ItemQuality" "rare"
  325. "ItemAliases" "tranquil boots"
  326. "ItemHideCharges" "1"
  327. "ItemDeclarations" "DECLARE_PURCHASES_TO_SPECTATORS"
  328.  
  329. "MaxUpgradeLevel" "6"
  330. "ItemBaseLevel" "3"
  331. "UpgradesItems" "item_tranquil_boots_3;item_tranquil_boots_4;item_tranquil_boots_5"
  332. "UpgradeRecipe" "item_recipe_phase_boots"
  333. // Special
  334. //-------------------------------------------------------------------------------------------------------------
  335. "AbilitySpecial"
  336. {
  337. "01"
  338. {
  339. "var_type" "FIELD_INTEGER"
  340. "bonus_movement_speed" "85 95 105 115 125 135"
  341. }
  342. "02"
  343. {
  344. "var_type" "FIELD_INTEGER"
  345. "bonus_armor" "3 4 5 7 9 11"
  346. }
  347. "03"
  348. {
  349. "var_type" "FIELD_INTEGER"
  350. "bonus_health_regen" "12 18 25 35 45 55"
  351. }
  352. "04"
  353. {
  354. "var_type" "FIELD_FLOAT"
  355. "heal_duration" "20.0"
  356. }
  357. "05"
  358. {
  359. "var_type" "FIELD_INTEGER"
  360. "heal_amount" "250"
  361. }
  362. "06"
  363. {
  364. "var_type" "FIELD_FLOAT"
  365. "heal_interval" "0.334"
  366. }
  367. "07"
  368. {
  369. "var_type" "FIELD_INTEGER"
  370. "break_time" "13"
  371. }
  372. "08"
  373. {
  374. "var_type" "FIELD_INTEGER"
  375. "break_count" "1"
  376. }
  377. "09"
  378. {
  379. "var_type" "FIELD_INTEGER"
  380. "break_threshold" "20"
  381. }
  382. "10"
  383. {
  384. "var_type" "FIELD_INTEGER"
  385. "broken_movement_speed" "55"
  386. }
  387. "11"
  388. {
  389. "var_type" "FIELD_INTEGER"
  390. "regen_from_creeps" "20 30 45 60 85 120" // New Functionality
  391. }
  392. }
  393. }
  394. "item_tranquil_boots_4"
  395. {
  396. // General
  397. //-------------------------------------------------------------------------------------------------------------
  398. "ID" "3047" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  399. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  400.  
  401. // Stats
  402. //-------------------------------------------------------------------------------------------------------------
  403. "AbilityCooldown" "13.0"
  404. "AbilityManaCost" "0"
  405.  
  406. // Item Info
  407. //-------------------------------------------------------------------------------------------------------------
  408. "ItemCost" "9400"
  409. "ItemShopTags" "move_speed;regen_health;armor"
  410. "ItemQuality" "rare"
  411. "ItemAliases" "tranquil boots"
  412. "ItemHideCharges" "1"
  413. "ItemDeclarations" "DECLARE_PURCHASES_TO_SPECTATORS"
  414.  
  415. "MaxUpgradeLevel" "6"
  416. "ItemBaseLevel" "4"
  417. "UpgradesItems" "item_tranquil_boots_4;item_tranquil_boots_5"
  418. "UpgradeRecipe" "item_recipe_phase_boots"
  419. // Special
  420. //-------------------------------------------------------------------------------------------------------------
  421. "AbilitySpecial"
  422. {
  423. "01"
  424. {
  425. "var_type" "FIELD_INTEGER"
  426. "bonus_movement_speed" "85 95 105 115 125 135"
  427. }
  428. "02"
  429. {
  430. "var_type" "FIELD_INTEGER"
  431. "bonus_armor" "3 4 5 7 9 11"
  432. }
  433. "03"
  434. {
  435. "var_type" "FIELD_INTEGER"
  436. "bonus_health_regen" "12 18 25 35 45 55"
  437. }
  438. "04"
  439. {
  440. "var_type" "FIELD_FLOAT"
  441. "heal_duration" "20.0"
  442. }
  443. "05"
  444. {
  445. "var_type" "FIELD_INTEGER"
  446. "heal_amount" "250"
  447. }
  448. "06"
  449. {
  450. "var_type" "FIELD_FLOAT"
  451. "heal_interval" "0.334"
  452. }
  453. "07"
  454. {
  455. "var_type" "FIELD_INTEGER"
  456. "break_time" "13"
  457. }
  458. "08"
  459. {
  460. "var_type" "FIELD_INTEGER"
  461. "break_count" "1"
  462. }
  463. "09"
  464. {
  465. "var_type" "FIELD_INTEGER"
  466. "break_threshold" "20"
  467. }
  468. "10"
  469. {
  470. "var_type" "FIELD_INTEGER"
  471. "broken_movement_speed" "55"
  472. }
  473. "11"
  474. {
  475. "var_type" "FIELD_INTEGER"
  476. "regen_from_creeps" "20 30 45 60 85 120" // New Functionality
  477. }
  478. }
  479. }
  480. "item_tranquil_boots_5"
  481. {
  482. // General
  483. //-------------------------------------------------------------------------------------------------------------
  484. "ID" "3048" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  485. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  486.  
  487. // Stats
  488. //-------------------------------------------------------------------------------------------------------------
  489. "AbilityCooldown" "13.0"
  490. "AbilityManaCost" "0"
  491.  
  492. // Item Info
  493. //-------------------------------------------------------------------------------------------------------------
  494. "ItemCost" "13900"
  495. "ItemShopTags" "move_speed;regen_health;armor"
  496. "ItemQuality" "rare"
  497. "ItemAliases" "tranquil boots"
  498. "ItemHideCharges" "1"
  499. "ItemDeclarations" "DECLARE_PURCHASES_TO_SPECTATORS"
  500.  
  501. "MaxUpgradeLevel" "6"
  502. "ItemBaseLevel" "5"
  503. "UpgradesItems" "item_tranquil_boots_5"
  504. "UpgradeRecipe" "item_recipe_phase_boots"
  505. // Special
  506. //-------------------------------------------------------------------------------------------------------------
  507. "AbilitySpecial"
  508. {
  509. "01"
  510. {
  511. "var_type" "FIELD_INTEGER"
  512. "bonus_movement_speed" "85 95 105 115 125 135"
  513. }
  514. "02"
  515. {
  516. "var_type" "FIELD_INTEGER"
  517. "bonus_armor" "3 4 5 7 9 11"
  518. }
  519. "03"
  520. {
  521. "var_type" "FIELD_INTEGER"
  522. "bonus_health_regen" "12 18 25 35 45 55"
  523. }
  524. "04"
  525. {
  526. "var_type" "FIELD_FLOAT"
  527. "heal_duration" "20.0"
  528. }
  529. "05"
  530. {
  531. "var_type" "FIELD_INTEGER"
  532. "heal_amount" "250"
  533. }
  534. "06"
  535. {
  536. "var_type" "FIELD_FLOAT"
  537. "heal_interval" "0.334"
  538. }
  539. "07"
  540. {
  541. "var_type" "FIELD_INTEGER"
  542. "break_time" "13"
  543. }
  544. "08"
  545. {
  546. "var_type" "FIELD_INTEGER"
  547. "break_count" "1"
  548. }
  549. "09"
  550. {
  551. "var_type" "FIELD_INTEGER"
  552. "break_threshold" "20"
  553. }
  554. "10"
  555. {
  556. "var_type" "FIELD_INTEGER"
  557. "broken_movement_speed" "55"
  558. }
  559. "11"
  560. {
  561. "var_type" "FIELD_INTEGER"
  562. "regen_from_creeps" "20 30 45 60 85 120" // New Functionality
  563. }
  564. }
  565. }
  566. "item_tranquil_boots_6"
  567. {
  568. // General
  569. //-------------------------------------------------------------------------------------------------------------
  570. "ID" "3049" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  571. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_PASSIVE"
  572.  
  573. // Stats
  574. //-------------------------------------------------------------------------------------------------------------
  575. "AbilityCooldown" "13.0"
  576. "AbilityManaCost" "0"
  577.  
  578. // Item Info
  579. //-------------------------------------------------------------------------------------------------------------
  580. "ItemCost" "19400"
  581. "ItemShopTags" "move_speed;regen_health;armor"
  582. "ItemQuality" "rare"
  583. "ItemAliases" "tranquil boots"
  584. "ItemHideCharges" "1"
  585. "ItemDeclarations" "DECLARE_PURCHASES_TO_SPECTATORS"
  586.  
  587. "MaxUpgradeLevel" "6"
  588. "ItemBaseLevel" "6"
  589. // Special
  590. //-------------------------------------------------------------------------------------------------------------
  591. "AbilitySpecial"
  592. {
  593. "01"
  594. {
  595. "var_type" "FIELD_INTEGER"
  596. "bonus_movement_speed" "85 95 105 115 125 135"
  597. }
  598. "02"
  599. {
  600. "var_type" "FIELD_INTEGER"
  601. "bonus_armor" "3 4 5 7 9 11"
  602. }
  603. "03"
  604. {
  605. "var_type" "FIELD_INTEGER"
  606. "bonus_health_regen" "12 18 25 35 45 55"
  607. }
  608. "04"
  609. {
  610. "var_type" "FIELD_FLOAT"
  611. "heal_duration" "20.0"
  612. }
  613. "05"
  614. {
  615. "var_type" "FIELD_INTEGER"
  616. "heal_amount" "250"
  617. }
  618. "06"
  619. {
  620. "var_type" "FIELD_FLOAT"
  621. "heal_interval" "0.334"
  622. }
  623. "07"
  624. {
  625. "var_type" "FIELD_INTEGER"
  626. "break_time" "13"
  627. }
  628. "08"
  629. {
  630. "var_type" "FIELD_INTEGER"
  631. "break_count" "1"
  632. }
  633. "09"
  634. {
  635. "var_type" "FIELD_INTEGER"
  636. "break_threshold" "20"
  637. }
  638. "10"
  639. {
  640. "var_type" "FIELD_INTEGER"
  641. "broken_movement_speed" "55"
  642. }
  643. "11"
  644. {
  645. "var_type" "FIELD_INTEGER"
  646. "regen_from_creeps" "20 30 45 60 85 120" // New Functionality
  647. }
  648. }
  649. }
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