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Mar 25th, 2019
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  1. jun = game.Players.LocalPlayer
  2. Stuff = false
  3. --password
  4. function ssj()
  5. if Stuff == false then
  6. Stuff = true
  7. for u, c in pairs (jun.Character:GetChildren()) do
  8. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  9. c.Handle.Transparency = 1
  10. end
  11. end
  12. Hair22 = Instance.new("Part")
  13. Hair22 = Instance.new("Part")
  14. Hair22.Parent = jun.Character
  15. Hair22.Name = "Hair"
  16. Hair22.formFactor = "Symmetric"
  17. Hair22.Size = Vector3.new(1, 1, 1)
  18. Hair22.CFrame = jun.Character.Head.CFrame
  19. Hair22:BreakJoints()
  20. Hair22.CanCollide = false
  21. Hair22.TopSurface = "Smooth"
  22. Hair22.BottomSurface = "Smooth"
  23. Hair22.BrickColor = BrickColor.new("Bright yellow")
  24. Weld = Instance.new("Weld")
  25. Weld.Part0 = jun.Character.Head
  26. Weld.Part1 = Hair22
  27. Weld.Parent = jun.Character.Head
  28. Weld.C0 = CFrame.new(0, 0.26, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  29. Mesh = Instance.new("SpecialMesh")
  30. Mesh.Parent = Hair22
  31. Mesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  32. Mesh.Scale = Vector3.new(1, 1, 1)
  33. BlastRing = Instance.new("Part")
  34. BlastRing.Parent = game.Lighting
  35. BlastRing.Name = "Blast"
  36. BlastRing.formFactor = "Symmetric"
  37. BlastRing.Size = Vector3.new(1, 1, 1)
  38. BlastRing.CanCollide = false
  39. BlastRing.TopSurface = "Smooth"
  40. BlastRing.BottomSurface = "Smooth"
  41. BlastRing.BrickColor = BrickColor.new("Bright yellow")
  42. BlastRing.Reflectance = 0
  43. BlastRing.Anchored = true
  44. Mesh2 = Instance.new("SpecialMesh")
  45. Mesh2.Parent = BlastRing
  46. Mesh2.MeshType = "FileMesh"
  47. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  48. Mesh2.Scale = Vector3.new(1, 5.8, 1)
  49. blastring2 = BlastRing:clone()
  50. Hair4 = Instance.new("Part")
  51. Hair4.Parent = jun.Character
  52. Hair4.Name = "Hair"
  53. Hair4.CanCollide = false
  54. Hair4.Locked = true
  55. Hair4.TopSurface = "Smooth"
  56. Hair4.BottomSurface = "Smooth"
  57. Hair4.formFactor = "Symmetric"
  58. Hair4.BrickColor = BrickColor.new("Bright yellow")
  59. Hair4.CFrame = jun.Character.Torso.CFrame
  60. Hair4.Size = Vector3.new(1, 1, 1)
  61. Weld = Instance.new("Weld")
  62. Weld.Parent = jun.Character.Head
  63. Weld.Part0 = jun.Character.Head
  64. Weld.Part1 = Hair4
  65. Weld.C0 = CFrame.new(0, 1, 0)
  66. Mesh = Instance.new("SpecialMesh")
  67. Mesh.Parent = Hair4
  68. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  69. Mesh.MeshType = "FileMesh"
  70. Mesh.MeshId = ""
  71. Mesh.TextureId = ""
  72. Hair42 = Instance.new("Part")
  73. Hair42.Parent = jun.Character
  74. Hair42.Name = "Hair"
  75. Hair42.CanCollide = false
  76. Hair42.Locked = true
  77. Hair42.TopSurface = "Smooth"
  78. Hair42.BottomSurface = "Smooth"
  79. Hair42.formFactor = "Symmetric"
  80. Hair42.BrickColor = BrickColor.new("New yeller")
  81. Hair42.CFrame = jun.Character.Torso.CFrame
  82. Hair42.Size = Vector3.new(1, 1, 1)
  83. Weld = Instance.new("Weld")
  84. Weld.Parent = jun.Character.Torso
  85. Weld.Part1 = Hair42
  86. Weld.Part0 = jun.Character.Head
  87. Weld.C0 = CFrame.new(0, -.6, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  88. Mesh = Instance.new("SpecialMesh")
  89. Mesh.Parent = Hair42
  90. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  91. Mesh.MeshType = "FileMesh"
  92. Mesh.MeshId = ""
  93. Mesh.TextureId = ""
  94. Effect = Instance.new("Part")
  95. Effect.Parent = jun.Character
  96. Effect.Anchored = true
  97. Effect.CanCollide = false
  98. Effect.Size = Vector3.new(1, 1, 1)
  99. Effect.formFactor = "Symmetric"
  100. Effect.Transparency = 0.5
  101. Effect.BrickColor = BrickColor.new("Bright yellow")
  102. Effect.Reflectance = 0.3
  103. Effect.TopSurface = "Smooth"
  104. Effect.BottomSurface = "Smooth"
  105. EffectMesh = Instance.new("CylinderMesh")
  106. EffectMesh.Parent = Effect
  107. EffectMesh.Scale = Vector3.new(1, 100, 1)
  108. blastring2.Parent = jun.Character
  109. blastring2.Position = jun.Character.Torso.Position
  110. blastring2.BrickColor = BrickColor.new("Cool yellow")
  111. blastring2.Transparency = 0.7
  112. blastring2.Reflectance = 0
  113. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, -0.5, -1)
  114. for i = 1 , 20 do
  115. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  116. blastring2.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.new(0, 0.5, -0.8)
  117. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  118. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7)
  119. wait(0.001)
  120. end
  121. for i = 1 , 20 do
  122. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  123. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7)
  124. wait(0.001)
  125. end
  126. blastring2.BrickColor = BrickColor.new("Bright red")
  127. Effect.BrickColor = BrickColor.new("Bright yellow")
  128. for i = 1 , 20 do
  129. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(0.7, 0, 0.7)
  130. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  131. wait(0.001)
  132. end
  133. for i = 1 , 20 do
  134. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  135. blastring2.Mesh.Scale = blastring2.Mesh.Scale + Vector3.new(-0.7, 0, -0.7)
  136. wait(0.001)
  137. end
  138. Effect:remove()
  139. blastring2:remove()
  140. lol = Instance.new("Explosion")
  141. lol.Parent = game.Workspace
  142. lol.Position = jun.Character.Torso.Position
  143. lol.BlastRadius = 10
  144. lol.BlastPressure = 0
  145. --[[ex = Instance.new("Explosion")
  146. ex.Position = jun.Character.Torso.Position
  147. ex.BlastPressure = 0
  148. ex.Parent = workspace]]
  149. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  150. for i = 1 , 20 do
  151. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  152. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0, 0.5)
  153. Effect.Transparency = Effect.Transparency + 0.01
  154. wait()
  155. end
  156. for i = 1 , 20 do
  157. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(-0.5, 0, -0.5)
  158. Effect.BrickColor = BrickColor.new("Pastel blue")
  159. wait()
  160. end
  161. Effect:Remove()
  162. game.Lighting.TimeOfDay = 15
  163. game.Lighting.FogEnd = 10000
  164. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  165. local pie = Instance.new("Fire")
  166. pie.Name = "PwnFire"
  167. pie.Parent = jun.Character.Torso
  168. pie.Size = 12
  169. pie.Color = BrickColor.new("Pastel Blue ").Color
  170. pie.SecondaryColor = BrickColor.new("Pastel Blue ").Color
  171. end
  172. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  173. pie = Instance.new("Sparkles")
  174. pie.Name = "PwnSparkles"
  175. pie.Parent = jun.Character.Torso
  176. pie.SparkleColor = BrickColor.new("Bright yellow").Color
  177. end
  178. jun.Character.Humanoid.MaxHealth = 400
  179. wait(0.3)
  180. jun.Character.Humanoid.Health = 400
  181. end
  182. end
  183. function nossj()
  184. if Stuff == true then
  185. Stuff = false
  186. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  187. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  188. end
  189. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  190. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  191. end
  192. p = Instance.new("Part")
  193. p.Parent = jun.Character
  194. p.Anchored = true
  195. p.CanCollide = false
  196. p.Transparency = 1
  197. p.formFactor = "Symmetric"
  198. p.Size = Vector3.new(44, 44, 44)
  199. p.TopSurface = "Smooth"
  200. p.BottomSurface = "Smooth"
  201. p.Name = "Sharingan"
  202. p.Shape = "Ball"
  203. p.CFrame = jun.Character.Torso.CFrame
  204. p.BrickColor = BrickColor.new("Pastel Blue ")
  205. for i = 1 , 10 do
  206. wait(0.05)
  207. p.Size = p.Size + Vector3.new(-3, -3, -3)
  208. p.Transparency = p.Transparency + 0.01
  209. p.CFrame = jun.Character.Torso.CFrame
  210. end
  211. p:Remove()
  212. for u, c in pairs (jun.Character:GetChildren()) do
  213. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  214. c.Handle.Transparency = 0
  215. end
  216. if c.Name == "Hair" then
  217. c:Remove()
  218. end
  219. end
  220. for u, c in pairs (game.Lighting:GetChildren()) do
  221. if c.className == "Pants" then
  222. c.Parent = game.Workspace.Toesman
  223. end
  224. end
  225. for u, c in pairs (game.Lighting:GetChildren()) do
  226. if c.className == "Shirt" then
  227. c.Parent = game.Workspace.Toesman
  228. end
  229. end
  230. jun.Character.Humanoid.Health = 400
  231. wait()
  232. jun.Character.Humanoid.MaxHealth = 400
  233. wait()
  234. jun.Character.Torso.fire1:remove()
  235. wait()
  236. jun.Character.Torso.fire2:remove()
  237. wait()
  238. jun.Character.Torso.fire3:remove()
  239. wait()
  240. jun.Character.Torso.fire4:remove()
  241. wait()
  242. jun.Character.Torso.fire5:remove()
  243. end
  244. end
  245. jun.Chatted:connect(function(Msg)
  246. msg = Msg:lower()
  247. if string.sub(msg, 1, 7) == "ssj" then
  248. game.Lighting.FogColor = BrickColor.new("New yeller").Color
  249. wait()
  250. game.Lighting.TimeOfDay = 16
  251. wait(0.1)
  252. game.Lighting.TimeOfDay = 17
  253. wait(0.1)
  254. game.Lighting.TimeOfDay = 18
  255. wait(0.1)
  256. game.Lighting.TimeOfDay = 19
  257. wait(0.1)
  258. game.Lighting.FogEnd = 1000
  259. wait(0.1)
  260. game.Lighting.FogEnd = 800
  261. wait(0.1)
  262. game.Lighting.FogEnd = 600
  263. wait(0.1)
  264. game.Lighting.FogEnd = 500
  265. wait(0.1)
  266. game.Lighting.FogEnd = 400
  267. wait(0.1)
  268. game.Lighting.FogEnd = 300
  269. ssj()
  270. end
  271. if string.sub(msg, 1, 4) == "SSJ" then
  272. game.Lighting.FogColor = BrickColor.new("New yeller").Color
  273. wait(0.1)
  274. game.Lighting.TimeOfDay = 16
  275. wait(0.2)
  276. game.Lighting.TimeOfDay = 17
  277. wait(0.1)
  278. game.Lighting.TimeOfDay = 18
  279. wait(0.1)
  280. game.Lighting.TimeOfDay = 19
  281. wait(0.1)
  282. game.Lighting.FogEnd = 1000
  283. wait(0.2)
  284. game.Lighting.FogEnd = 800
  285. wait(0.2)
  286. game.Lighting.FogEnd = 600
  287. wait(0.2)
  288. game.Lighting.FogEnd = 500
  289. wait(0.1)
  290. game.Lighting.FogEnd = 400
  291. wait(0.1)
  292. game.Lighting.FogEnd = 300
  293. wait(0.1)
  294. ssj()
  295. end
  296. if string.sub(msg, 1, 6) == "ready" then
  297. wait(0.1)
  298. ssj()
  299. end
  300. if string.sub(msg, 1, 10) == "off" then
  301. wait(0.1)
  302. nossj()
  303. end
  304. if string.sub(msg, 1, 3) == "stop" then
  305. wait(0.1)
  306. nossj()
  307. end
  308. end)
  309. function OnDeath()
  310. wait()
  311. nossj()
  312. end
  313. jun.Character.Humanoid.Died:connect(OnDeath)
  314. jun = game.Player.Player
  315. Stuff = false
  316. --password
  317. name = "xXswaggerkidXx"
  318. local run = false
  319. function line(pos1, pos2)
  320. local b = Instance.new("Part")
  321. b.Parent = workspace[name]
  322. b.Anchored = true
  323. b.BrickColor = BrickColor.new("Toothpaste")
  324. b.CFrame = CFrame.new((pos1+pos2)/2,pos2)*CFrame.Angles(math.rad(90),0,0)
  325. b.CanCollide = false
  326. local y = Instance.new("BlockMesh")
  327. y.Parent = b
  328. y.Scale = Vector3.new(0.02,(pos2-pos1).magnitude,0.02)
  329. game:GetService("Debris"):AddItem(b, 0.15)
  330. end
  331.  
  332. function random()
  333. return Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
  334. end
  335.  
  336. game.Players[name].Chatted:connect(function(msg)
  337. msg = msg:lower()
  338. if string.sub(msg, 1, 3) == "off" then
  339. run = false
  340. if workspace:findFirstChild(name) then
  341. end
  342. elseif string.sub(msg,1, 7) == "!1" then
  343. run = true
  344. if workspace:findFirstChild(name) then
  345. end
  346. end
  347. end)
  348.  
  349. while wait() do
  350. if run then
  351. p1 = game.workspace[name].Torso.Position + random()*2
  352. p2 = p1 + random()
  353. line(p1, p2)
  354. p1 = p2
  355. p2 = p1 + random()
  356. line(p1, p2)
  357. end
  358. end
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