alindom

magic stuf pickit

Sep 23rd, 2021
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  1. //Crankyankee's Copy & Paste
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  6. //              Magic
  7.  
  8. // ##### RINGS ######################################################################################
  9.  
  10. [Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 25) && (([FireResist] >= 15 && [LightResist] >= 15) || [MaxMana] >= 120)
  11. [Type] == ring && [Quality] == Magic # [ItemMagicBonus] >= 40
  12. [Type] == ring && [Quality] == Magic # ([Strength] >= 20 || [Dexterity] >= 20 || [MaxHp] >= 40) && ([MaxMana] >= 120 || [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 60)
  13.  
  14. // ##### AMULETS ####################################################################################
  15.  
  16. [Type] == Amulet && [Quality] == magic # [ItemMagicBonus] == 50
  17. [Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && [MaxHP] >= 100
  18. //[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && ([FCR] >= 10 || [Strength] >= 30)
  19.  
  20. // **************************************************************************************************
  21. // ##### ARTISANS/JEWELLERS ARMOR ###################################################################
  22.  
  23. [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  24. [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  25. [Name] == OrnatePlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  26. [Name] == ChaosArmor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  27. [Name] == EmbossedPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  28. //[Name] == OrnatePlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  29. //[Name] == ChaosArmor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  30. //[Name] == EmbossedPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  31. [Name] == AncientArmor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  32. [Name] == FullPlateMail && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  33. [Name] == GothicPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [MaxHP] >= 90
  34. //[Name] == AncientArmor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  35. //[Name] == FullPlateMail && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  36. //[Name] == GothicPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FHR] >= 24
  37. [Name] == MagePlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 90
  38. //[Name] == MagePlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FHR] >= 24
  39. [Name] == LightPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 90
  40. //[Name] == LightPlate && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FHR] >= 24
  41.  
  42. // ##### ARTISANS/JEWELLERS SHIELDS #################################################################
  43.  
  44. [Name] == Ward && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FBR] >= 15
  45. [Name] == Aegis && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FBR] >= 15
  46. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] == 4 && [FBR] >= 15
  47. [Name] == TrollNest && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 15
  48. [Name] == BladeBarrier && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 15
  49. [Name] == Hyperion && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 15
  50. [Name] == Luna && [Quality] == magic && [Flag] != ethereal # [Sockets] == 2 && [FBR] >= 30
  51. [Name] == Heater && [Quality] == magic && [Flag] != ethereal # [Sockets] == 2 && [FBR] >= 30
  52. [Name] == AncientShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  53. [Name] == DragonShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  54. [Name] == Pavise && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  55. [Name] == Scutum && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  56. [Name] == TowerShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  57. [Name] == GothicShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  58. [Name] == KiteShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  59. [Name] == LargeShield && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [FBR] >= 30
  60.  
  61. // ##### PALADIN SHIELDS ############################################################################
  62.  
  63. [Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FBR] >= 15
  64. [Type] == auricshields && [Class] == exceptional && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FBR] >= 30
  65. [Type] == auricshields && [Class] == normal && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] == 2 || [PaliCombatSkillTab] == 3) && [FBR] >= 30
  66.  
  67. // ##### NECRO TROPHYS ##############################################################################
  68.  
  69. [Type] == voodooheads && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [FBR] >= 30 && [SkillBoneSpear] == 3
  70.  
  71. // **************************************************************************************************
  72. // ##### CIRCLETS ###################################################################################
  73.  
  74. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 3 || [188] == 3) && ([Strength] == 30 || [Dexterity] == 30 || [MaxHP] == 100 || [FRW] >= 30 || [FCR] >= 20)
  75.  
  76. // ##### NON CLASS VISIONARY / FOOLS / 3SOX HELM ####################################################
  77.  
  78. [Type] == circlet && [Quality] == magic # [225] >= 1 && ([FRW] == 30 || [74] == 15 || [MaxHp] == 80 || [MaxHp] == 100)
  79. [Type] == helm && [Class] == elite && [Quality] >= magic # [Defense] >= 300 && [itemtohitpercentperlevel] >= 1
  80. //[Type] == helm && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3
  81.  
  82. // ##### VISONARY OR 5-6 BO HELMS - ARREAT STYLE ONLY ###############################################
  83.  
  84. ([Name] == 406 || [Name] == 407 || [Name] == 476 || [Name] == 477 || [Name] == 496 || [Name] == 497) && [Quality] >= magic # [Sockets] == 2 && [225] >= 1 && ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 2)
  85. ([Name] == 406 || [Name] == 407 || [Name] == 476 || [Name] == 477 || [Name] == 496 || [Name] == 497) && [Quality] >= magic # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 2) && [SkillBattleOrders] == 3
  86.  
  87. // ##### BARBARIAN BO HELMS MAGIC - ALL #############################################################
  88. [Type] == primalhelm && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [WarCriesSkillTab] >= 2) && [SkillBattleOrders] >= 3
  89.  
  90. // ##### DRUID SKILL PELTS SECTION ##################################################################
  91. [Type] == pelt && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] == 2 || [ElementalSkillTab] >=2) && ([SkillTornado] >= 3 || [SkillFissure] == 3)
  92. [Type] == pelt && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] == 2 || [DruidSummoningSkillTab] >= 2) && [SkillSummonGrizzly] >= 3
  93.  
  94. // **************************************************************************************************
  95. // ##### BO WEAPONS + STR ###########################################################################
  96.  
  97. //([Name] == 14 || [Name] == 18 || [Name] == 22 || [Name] == 29 || [Name] == 21 || [Name] == 3 || [Name] == 4) && [Quality] == magic # [WarCriesSkillTab] >= 3 && [0] >= 12
  98.  
  99. // ##### BO SPEARS (COLOR) ##########################################################################
  100.  
  101. //[Name] == Throwing Spear && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [maxdamage] >= 11 //Schwarz
  102. //[Name] == Throwing Spear && [Quality] == Magic # [WarCriesSkillTab] >= 3 && ( [LifeLeech] >= 6 || [ManaLeech] >= 6 ) //Rot
  103. //[Name] == Throwing Spear && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [IAS] >= 40 // Gelb
  104. //[Name] == Throwing Spear && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [coldmindam] >= 2 // Blau
  105. //[Name] == Throwing Spear && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [PoisonMindam] >= 50 // Grün
  106. //[Name] == Throwing Spear && [Quality] == Magic # [WarCriesSkillTab] >= 3
  107. //[Name] == Glaive && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [maxdamage] >= 11 //Schwarz
  108. //[Name] == Glaive && [Quality] == Magic # [WarCriesSkillTab] >= 3 && ( [LifeLeech] >= 6 || [ManaLeech] >= 6 ) //Rot
  109. //[Name] == Glaive && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [IAS] >= 40 // Gelb
  110. //[Name] == Glaive && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [coldmindam] >= 2 // Blau
  111. //[Name] == Glaive && [Quality] == Magic # [WarCriesSkillTab] >= 3 && [PoisonMindam] >= 50 // Grün
  112. //[Name] == Glaive && [Quality] == Magic # [WarCriesSkillTab] >= 3
  113.  
  114. // ##### SCEPTERS ###################################################################################
  115.  
  116. //[Type] == Scepter && [Quality] == magic # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2) && [SkillConcentration]+[SkillBlessedHammer] >= 4
  117. [Type] == Scepter && [Quality] == magic # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2) && [SkillFistoftheHeavens]+[SkillConviction] >= 4
  118. //[Type] == Scepter && [Quality] == magic # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2 || [OffensiveAurasSkillTab] >= 2) && [SkillFanaticism] >= 2
  119. //[Type] == Scepter && [Quality] == magic # ([PaladinSkills] >= 1 || [PaliCombatSkillTab] >= 2) && [SkillHolyShield] >= 2
  120.  
  121. // ##### AMAZON JAVS 4-6/30+ IAS ####################################################################
  122.  
  123. ([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] >= magic # [AmazonSkills] == 2 && [JavelinandSpearskilltab] >= 2 && [IAS] >= 30
  124. ([Name] == 285 || [Name] == 295 || [Name] == 305) && [Quality] >= magic # [JavelinandSpearskilltab] >= 4 && [IAS] >= 30
  125. [Type] == amazonjavelin && [Quality] == magic # [AmazonSkills] >= 2 && [JavelinandSpearskilltab] >= 2 && [IAS] >= 30
  126. [Type] == amazonjavelin && [Quality] == magic # [JavelinandSpearskilltab] >= 4 && [IAS] >= 30
  127.  
  128. // ##### 2+SIN || 2+TRAPS / 2-3LS Claws #############################################################
  129.  
  130. [Name] == GreaterClaws && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
  131. [Name] == GreaterTalons && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
  132. [Name] == ScissorsQuhab && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
  133. ([Name] >= Handscythe && [Name] <= ScissorsSuwayyah) && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [skilllightningsentry] == 3
  134.  
  135. // ##### 2+SIN || 2+TRAPS / 2-3LS Claws + IAS #######################################################
  136.  
  137. [Name] == GreaterClaws && [Quality] == magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [IAS] >= 10 && [skilllightningsentry] == 3
  138. [Name] == GreaterTalons && [Quality] == magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [IAS] >= 10 && [skilllightningsentry] == 3
  139. [Name] == ScissorsQuhab && [Quality] == magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [IAS] >= 10 && [skilllightningsentry] == 3
  140. ([Name] >= Handscythe && [Name] <= ScissorsSuwayyah) && [Quality] >= magic # ([AssassinSkills] == 2 || [TrapsSkillTab] >= 2) && [IAS] >= 10 && [skilllightningsentry] == 3
  141.  
  142. // ##### OTHER SIN SKILL CLAWS ######################################################################
  143.  
  144. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Quality] == Magic # [AssassinSkills] == 2 && [SkillVenom] == 3
  145. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && [SkillVenom] == 3
  146. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Quality] == Magic # [AssassinSkills] == 2 && [SkillFade] == 3
  147. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && [SkillFade] == 3
  148. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Quality] == Magic # [AssassinSkills] == 2 && [SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3
  149. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 3 && [SkillShadowMaster] == 3 && [SkillWeaponBlock] == 3
  150. //([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Class] == elite && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [IAS] >= 20
  151. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem)  && [Class] >= exceptional && [Quality] == Magic # [ItemToHitPerLevel] >= 1 && [AssassinSkills]+[TrapsSkillTab]+[SkillLightningSentry] >= 3
  152.  
  153. // ##### +5-6 SORC ORBS + FCR #######################################################################
  154.  
  155. ([Name] >= Eagleorb && [Name] <= DimensionalShard && [Type] != 85 && [Type] != 86) && [Quality] == magic # ([SorceressSkills] == 2 || [FireSkillTab] >= 2) && [SkillFiremastery] >= 1 && ([Skillfireball] == 3 || [SkillEnchant] == 3) && [FCR] >= 10
  156. ([Name] >= Eagleorb && [Name] <= DimensionalShard && [Type] != 85 && [Type] != 86) && [Quality] == magic # ([SorceressSkills] == 2 || [LightningSkillTab] >= 2) && [SkillLightningmastery] >= 1 && ([SkillLightning] == 3 || [SkillChainLightning] == 3) && [FCR] >= 10
  157. ([Name] >= Eagleorb && [Name] <= DimensionalShard && [Type] != 85 && [Type] != 86) && [Quality] == magic # ([SorceressSkills] == 2 || [ColdSkillTab] >= 2) && [SkillColdmastery] >= 1 && ([SkillBlizzard] == 3 || [SkillFrozenOrb] == 3) && [FCR] >= 10
  158.  
  159. // **************************************************************************************************
  160. // ##### SKILL/IAS MAGIC GLOVES #####################################################################
  161.  
  162. //[Type] == Gloves && [Quality] == magic # [javelinandspearskilltab] == 3 && [IAS] == 20
  163. //[Type] == Gloves && [Quality] == magic # [bowandcrossbowskilltab] == 3 && [IAS] == 20
  164. //[Type] == Gloves && [Quality] == magic # [passiveandmagicskilltab] == 3 && [IAS] == 20
  165. //[Type] == Gloves && [Quality] == magic # [MartialArtsskilltab] == 3 && [IAS] == 20
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