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- local plr = game.Players.LocalPlayer
- plr.Character.Humanoid.WalkSpeed = 66
- local plrname = plr.Character.Name
- if game.Players:FindFirstChild(plr.Character) then
- if workspace:FindFirstChild(plr.Character) then
- script.Name = "HakiBodyScript"
- local v = plr.Character:FindFirstChild("Right Arm")
- local s = v.Size
- local haki = Instance.new("Part",plr.Character)
- haki.BrickColor = BrickColor.new("Really black")
- haki.CanCollide = false
- haki.Anchored = false
- haki.Size = Vector3.new(s.X+0.1,s.Y+0.1,s.Z+0.1)
- local weld = Instance.new("Weld",workspace)
- weld.Part0 = haki
- weld.Part1 = v
- haki.Material = "Neon"
- wait(1)
- haki.Material = "Plastic"
- haki.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChild("Head") and hit.Parent.Name ~= plrname then
- hit:Destroy()
- end
- end)
- end
- wait(0.5)
- if workspace:FindFirstChild(plr.Character) then
- script.Name = "HakiBodyScript"
- local v = plr.Character:FindFirstChild("Left Arm")
- local s = v.Size
- local haki = Instance.new("Part",plr.Character)
- haki.BrickColor = BrickColor.new("Really black")
- haki.CanCollide = false
- haki.Anchored = false
- haki.Size = Vector3.new(s.X+0.1,s.Y+0.1,s.Z+0.1)
- local weld = Instance.new("Weld",workspace)
- weld.Part0 = haki
- weld.Part1 = v
- haki.Material = "Neon"
- wait(1)
- haki.Material = "Plastic"
- haki.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChild("Head") and hit.Parent.Name ~= plrname then
- hit:Destroy()
- end
- end)
- end
- wait(0.5)
- if workspace:FindFirstChild(plr.Character) then
- script.Name = "HakiBodyScript"
- local v = plr.Character:FindFirstChild("Torso")
- local s = v.Size
- local haki = Instance.new("Part",plr.Character)
- haki.BrickColor = BrickColor.new("Really black")
- haki.CanCollide = false
- haki.Anchored = false
- haki.Size = Vector3.new(s.X+0.1,s.Y+0.1,s.Z+0.1)
- local weld = Instance.new("Weld",workspace)
- weld.Part0 = haki
- weld.Part1 = v
- haki.Material = "Neon"
- wait(1)
- haki.Material = "Plastic"
- haki.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChild("Head") and hit.Parent.Name ~= plrname then
- hit:Destroy()
- end
- end)
- end
- wait(0.5)
- if workspace:FindFirstChild(plr.Character) then
- script.Name = "HakiBodyScript"
- local v = plr.Character:FindFirstChild("Left Leg")
- local s = v.Size
- local haki = Instance.new("Part",plr.Character)
- haki.BrickColor = BrickColor.new("Really black")
- haki.CanCollide = false
- haki.Anchored = false
- haki.Size = Vector3.new(s.X+0.1,s.Y+0.1,s.Z+0.1)
- local weld = Instance.new("Weld",workspace)
- weld.Part0 = haki
- weld.Part1 = v
- haki.Material = "Neon"
- wait(1)
- haki.Material = "Plastic"
- haki.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChild("Head") and hit.Parent.Name ~= plrname then
- hit:Destroy()
- end
- end)
- end
- wait(0.5)
- if workspace:FindFirstChild(plr.Character) then
- script.Name = "HakiBodyScript"
- local v = plr.Character:FindFirstChild("Right Leg")
- local s = v.Size
- local haki = Instance.new("Part",plr.Character)
- haki.BrickColor = BrickColor.new("Really black")
- haki.CanCollide = false
- haki.Anchored = false
- haki.Size = Vector3.new(s.X+0.1,s.Y+0.1,s.Z+0.1)
- local weld = Instance.new("Weld",workspace)
- weld.Part0 = haki
- weld.Part1 = v
- haki.Material = "Neon"
- wait(1)
- haki.Material = "Plastic"
- haki.Touched:Connect(function(hit)
- if hit.Parent:FindFirstChild("Head") and hit.Parent.Name ~= plrname then
- hit:Destroy()
- end
- end)
- end
- end
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