OWB_Devs

OWB 4.1.12 Patch Notes

Jan 13th, 2023
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  1. -- Update 4.1.12 --
  2.  
  3. ### Major Features
  4. - Extremely significant performance improvements made. Measurements from early to mid game indicate a reduction to CPU usage of more than 25%. Results will vary between sessions and hardware
  5. - Reworked Hangdogs and WARDEN shared focus tree. Additional branches and focuses have been added for both nations, slightly expanding the tree overall, while certain focus paths have been reworked, moved or had their requirements altered
  6. - Fixed an issue resulting in the update to 30 Maximum Building Slots not functioning properly, and adjusted the State GUI to fit all 30 slots accordingly. 30 Slots is now officially the maximum for a state
  7. - Significant round of balance changes, including rectifying a very significant fuel-related vanilla HOI4 bug, a significant change to doctrine tactic counters, universal decreases to conscription from laws or higher penalties for later stage conscription laws for every nation, industry tech changes and many Caps related tweaks. The full list of tech or system related changes can be found here: https://pastebin.com/jCPmXQpf
  8.  
  9. ### Added
  10. - Added new gamerules for Desert Rangers, Navajo, Chained Choir, Ouroboros and Mojave Territories created by Dots
  11. - Added new idea icons and descriptions to most Hangdogs/WARDEN ideas
  12. - Added new focuses and icons to Hangdogs/WARDEN tree
  13. - Added the unlock for the Military Heritage tech to the second starting event of The Last Patrol
  14. - Added a tooltip for the Military Heritage unlock to both the tech and the events which grant it
  15. - Added the Resource Production tech to Rogue Rangers at gamestart
  16. - Added 1 additional military and civilian factory and slightly more slots to Reservation at gamestart
  17. - Added starting Anti-Tank and Demolitions production lines to Reservation
  18. - Added a second stage of the Vault City Lynette robot production cost spirit to the Robotic Caches focus
  19. - Added CnC-Bot tech and 5% more War Support to Protectron Security Hub at gamestart
  20. - Added 15% Bipedal Robot Research Speed to Protectron Security Hub’s starting spirit
  21.  
  22.  
  23. ### Changed
  24. - Changed Decimation to be re-enabled by default via a new option which disables any accompanying state population changes
  25. - Changed the penalties from Radioactive terrain and some weather to be slightly higher
  26. - Changed the frequency of weather on certain terrains slightly
  27. - Changed Crossings in much of Southern Mexico as well as the Chained Choir and Last Patrol border to allow for more fluid and sizable fronts
  28. - Changed the times of most Nueva Aztlan focuses from 60 to 50
  29. - Changed the population, building slots, starting factories and resources for the Itza, Aztlan, Tierra De Los Tzotzil, Costa Cafeinada and Honduras slightly for better balance
  30. - Changed Paullus’s starting stability from 15 to 35
  31. - Changed Vault City’s research group and many others to start slightly weaker
  32. - Changed Vault City’s puppet tree to grant a smaller bonus to the nation’s research group
  33. - Changed the victory events for Caps Raids by Raider nations to grant small amounts of Stability, or political power if at 80% Stability
  34. - Changed MacArthur’s Pacification mechanic from the Coring Button to be allowed for states which border other pacified states rather than only states that border cores
  35. - Changed many focuses and modifiers for Aurelius’s Legion path to be stronger
  36. - Changed some focuses and modifiers for the Vulpes and Lanius Legion paths for balance
  37. - Changed the Navajo Spec Ops units spawned by the Legion’s vassal decisions to both start at max experience and have larger combat width
  38. - Changed Southern Nevada resource distribution slightly, including reduced water
  39. - Changed Arizona resource distribution to be slightly more sensibly placed and replaced some water sources with energy
  40. - Changed the effects and requirements of focuses in the Desert/Rogue Rangers Purification Station branch
  41. - Changed the Opinion Modifier for being in the same faction from +50 to +75
  42. - Changed the Opinion Modifier for having a different ideology from -10 to -5
  43. - Changed some Robot specific fuel consumption modifiers in national spirits to instead modify all army fuel consumption due to a vanilla bug
  44. - Changed the bonuses of the Military Heritage techs to be slightly lower
  45. - Changed the bonuses of some Legion Reward Techs to be slightly higher
  46. - Changed the starting leader trait for Snowmads to give 5% less Supply Consumption reduction
  47. - Changed the second starting spirit for Mad Trains to give 0.5% more Reinforce Rate
  48. - Changed the starting population and factories of Snowmads and Mad Trains for balance
  49. - Changed the Victory Hits leader trait from the Generic Raider tree to be slightly weaker
  50. - Changed the multi-stage idea granted to nations created by the Unifier Gamerules to have both its stages expire one year later
  51. - Changed the Archbishop Daegar advisor for Lanius’s Cohort to grant slightly more Stability
  52. - Changed some early focuses for Lanius’s Cohort to be slightly stronger
  53.  
  54. ### Fixed
  55. - Fixed an occasional crash caused by a decision for Eighties after changing the name of their starting template
  56. - Fixed a bug causing Site Y to not be properly annexed by the Nebraska Unifier Gamerule
  57. - Fixed some focuses in the White Legs tree having improper triggers
  58. - Fixed Modus not properly appearing in the event for “Contact the President” focus
  59. - Fixed Vault City’s AI strategy not working due to focus renames
  60. - Fixed Shi’s “Navarro Farms” focus available trigger not functioning properly
  61. - Fixed a focus for Eighties taking 14 days instead of 7
  62. - Fixed missing localisation for a Vault City event
  63. - Fixed missing localisation for some demolitions equipment in specific locations
  64.  
  65.  
  66. ### Removed
  67. - Removed certain redundant triggers in unit leader traits for performance purposes
  68.  
  69. ### Technical Changes
  70. - Implemented the backend code for a Montana Enclave faction for future use
  71. - Changed the Followers Demand mission and Scavenging Rescue mission to be manually checked for and fired externally rather than working off country flags in order to improve performance
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