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- [ZedVarient.ZedVarient]
- ZedMultiplier=1.00
- bConfigsInit=True
- ;Wave - what wave
- ;SpawnAtOnce - amount of zeds will be spawned at one time
- ;Zed - zed class
- ;MaxSpawns MUST be defined as well!
- ;Example: The 2 lines under Wave 2 both have MaxSpawns=2, this means that every 15 seconds there will be a spawn attempt
- ;at 70% chance, and this line will maximum spawn 2 in total, 2 lines of this would mean 4.
- ;SPAWNATONCE=1 WITH MULTIPLE LINES IS RECOMMENDED FOR ACCURATE WAVE REMAINING READINGS!!!
- ;Probabiltiy - randomization from 0 (never) to 1(always)
- ;Delay - delay between spawn attaempts
- ;General rule: if current wave is <Wave> try to spawn <SpawnAtOnce> zeds every <Delay> seconds with <Probability>*100 % chance with <MaxSpawn> as the maximum amount that'll be spawned in total from that line.
- CustomZeds=(Wave=1,SpawnAtOnce=1,Zed="zedcustomgamenorth.hateriarch",Probability=1,Delay=1,MaxSpawns=2)
- ;Wave 2
- CustomZeds=(Wave=2,SpawnAtOnce=1,Zed="yourmutator.zedclass",Probability=0.7,Delay=15,MaxSpawns=5)
- CustomZeds=(Wave=2,SpawnAtOnce=1,Zed="yourmutator.zedclass",Probability=0.7,Delay=15,MaxSpawns=5)
- ;at wave 2 there is a 70% chance per monster every 15 seconds to spawn, and there will be a maximum of 5 per monster in total that wave.
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