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ROBLOX Soviet Officer Script -Temporarily in public-

Jul 23rd, 2017
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  1. -- Soviet Officer --
  2. -- Credits to PapiSwagGamez, DeadDefense --
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local rj = root.RootJoint
  16. local deb = false
  17. local shot = 0
  18. local animpose = "Idle"
  19. local lastanimpose = "Idle"
  20. local stanceToggle = "Normal"
  21. local l = game:GetService("Lighting")
  22. local rs = game:GetService("RunService").RenderStepped
  23. local hb = game:GetService("RunService").Heartbeat
  24. local Stepped = game:GetService("RunService").Stepped
  25. local Touche = {char.Name, }
  26. math.randomseed(os.time())
  27. hum.JumpPower = 100
  28. hed.face.Texture = "rbxassetid://139636605"
  29. char["Body Colors"].HeadColor = BrickColor.new("Nougat")
  30. char["Body Colors"].TorsoColor = BrickColor.new("Nougat")
  31. char["Body Colors"].LeftArmColor = BrickColor.new("Nougat")
  32. char["Body Colors"].RightArmColor = BrickColor.new("Nougat")
  33. ----
  34.  
  35.  
  36. ----------------------------------------------------
  37. mod5 = Instance.new("Model",char)
  38.  
  39. function FindNearestTorso(Position,Distance,SinglePlayer)
  40. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  41. local List = {}
  42. for i,v in pairs(workspace:GetChildren())do
  43. if v:IsA("Model")then
  44. if v:findFirstChild("Torso")then
  45. if v ~= char then
  46. if(v.Torso.Position -Position).magnitude <= Distance then
  47. table.insert(List,v)
  48. end
  49. end
  50. end
  51. end
  52. end
  53. return List
  54. end
  55.  
  56. function Landing()
  57. part=Instance.new('Part',mod5)
  58. part.Anchored=true
  59. part.CanCollide=false
  60. part.FormFactor='Custom'
  61. part.Size=Vector3.new(2,2,2)
  62. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  63. part.Transparency=.7
  64. part.BrickColor=BrickColor.new('Really black')
  65. mesh=Instance.new('SpecialMesh',part)
  66. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  67. mesh.Scale=Vector3.new(10,5,10)
  68.  
  69. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  70. if v:FindFirstChild('Humanoid') then
  71. v.Humanoid:TakeDamage(math.random(20,30))
  72. v.Humanoid.PlatformStand = true
  73. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  74. end
  75. end
  76.  
  77. coroutine.resume(coroutine.create(function()
  78. for i=0,3.8,0.05 do
  79. wait()
  80. part.CFrame=part.CFrame
  81. part.Transparency=i
  82. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  83. end
  84. part.Parent = nil
  85. end))
  86. end
  87. -----
  88. BoostedColorScheme = "Bright orange"
  89.  
  90.  
  91.  
  92. local lightspeed = math.random(0.1,0.2)
  93. local holy = false -- Is in holy/boosted form?
  94. local eColors = {"Really black", "Really black"}
  95. local idz = {"326737588", "326737588"}
  96. local Effects={}
  97. local attackvalue = 1
  98.  
  99. function HasntTouched(plrname)
  100. local ret = true
  101. for _, v in pairs(Touche) do
  102. if v == plrname then
  103. ret = false
  104. end
  105. end
  106. return ret
  107. end
  108.  
  109.  
  110.  
  111.  
  112. shirt = Instance.new("Shirt", char)
  113. shirt.Name = "Shirt"
  114. pants = Instance.new("Pants", char)
  115. pants.Name = "Pants"
  116. char.Shirt.ShirtTemplate = "rbxassetid://206540957"
  117. char.Pants.PantsTemplate = "rbxassetid://206540791"
  118.  
  119. if holy == false then
  120. eColors = {"Dark indigo", "Really black"}
  121. else if holy == true then
  122. eColors = {BoostedColorScheme}
  123. end
  124. end
  125.  
  126.  
  127.  
  128.  
  129.  
  130. local ptz = {0.7, 0.8, 0.9, 1}
  131. local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  132.  
  133. local edit = function(name,mat,col)
  134. name.Material = mat
  135. name.BrickColor = BrickColor.new(col)
  136. end
  137.  
  138.  
  139. function newRay(start,face,range,wat)
  140. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  141. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  142. return rey,hit,pos
  143. end
  144.  
  145.  
  146. --mossic
  147. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  148. lemosic.SoundId = "rbxassetid://696587904"--410761150, 411368002
  149. lemosic.Looped = true
  150. lemosic.Pitch = 1
  151. lemosic.Volume = 1
  152. wait(0.1)
  153. lemosic:Play()
  154. ----------------------------------------------------
  155. --[[Additional Functions]]
  156.  
  157. cf=CFrame.new
  158. vt=Vector3.new
  159.  
  160. function swait(num)
  161. if num==0 or num==nil then
  162. game:service'RunService'.Stepped:wait(0)
  163. else
  164. for i=0,num do
  165. game:service'RunService'.Stepped:wait(0)
  166. end
  167. end
  168. end
  169.  
  170. so = function(id,par,vol,pit)
  171. coroutine.resume(coroutine.create(function()
  172. local sou = Instance.new("Sound",par or workspace)
  173. sou.Volume=vol
  174. sou.Pitch=pit or 1
  175. sou.SoundId=id
  176. swait()
  177. sou:play()
  178. game:GetService("Debris"):AddItem(sou,6)
  179. end))
  180. end
  181. ----------------------------------------------------------
  182. local player = game.Players.LocalPlayer
  183. local pchar = player.Character
  184. local mouse = player:GetMouse()
  185. local cam = workspace.CurrentCamera
  186.  
  187. local rad = math.rad
  188.  
  189. local keysDown = {}
  190. local flySpeed = 0
  191. local MAX_FLY_SPEED = 150
  192.  
  193. local canFly = false
  194. local flyToggled = false
  195.  
  196. local forward, side = 0, 0
  197. local lastForward, lastSide = 0, 0
  198.  
  199. local floatBP = Instance.new("BodyPosition")
  200. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  201. local flyBV = Instance.new("BodyVelocity")
  202. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  203. local turnBG = Instance.new("BodyGyro")
  204. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  205.  
  206. mouse.KeyDown:connect(function(key)
  207. keysDown[key] = true
  208.  
  209. if key == "f" then
  210. flyToggled = not flyToggled
  211.  
  212. if not flyToggled then
  213. stanceToggle = "Normal"
  214. floatBP.Parent = nil
  215. flyBV.Parent = nil
  216. turnBG.Parent = nil
  217. root.Velocity = Vector3.new()
  218. pchar.Humanoid.PlatformStand = false
  219. end
  220. end
  221.  
  222. end)
  223. mouse.KeyUp:connect(function(key)
  224. keysDown[key] = nil
  225. end)
  226.  
  227. local function updateFly()
  228.  
  229. if not flyToggled then return end
  230.  
  231. lastForward = forward
  232. lastSide = side
  233.  
  234. forward = 0
  235. side = 0
  236.  
  237. if keysDown.w then
  238. forward = forward + 1
  239. end
  240. if keysDown.s then
  241. forward = forward - 1
  242. end
  243. if keysDown.a then
  244. side = side - 1
  245. end
  246. if keysDown.d then
  247. side = side + 1
  248. end
  249.  
  250. canFly = (forward ~= 0 or side ~= 0)
  251.  
  252. if canFly then
  253. stanceToggle = "Floating"
  254. turnBG.Parent = root
  255. floatBP.Parent = nil
  256. flyBV.Parent = root
  257.  
  258. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  259. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  260. else
  261. floatBP.position = root.Position
  262. floatBP.Parent = root
  263.  
  264. flySpeed = flySpeed - 1
  265. if flySpeed < 0 then flySpeed = 0 end
  266. end
  267.  
  268. local camCF = cam.CoordinateFrame
  269. local in_forward = canFly and forward or lastForward
  270. local in_side = canFly and side or lastSide
  271.  
  272. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  273. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  274.  
  275. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  276. 0)
  277. end
  278.  
  279. game:service'RunService'.RenderStepped:connect(function()
  280. if flyToggled then
  281. pchar.Humanoid.PlatformStand = true
  282. end
  283. updateFly()
  284. end)
  285.  
  286.  
  287. -------------------------------------------
  288. repeat wait() until game.Players.LocalPlayer
  289. local Mouse = game.Players.LocalPlayer:GetMouse()
  290. local Plr = game.Players.LocalPlayer
  291.  
  292. Mouse.KeyDown:connect(function(KeyDown)
  293. if KeyDown == "0" then
  294. Plr.Character.Humanoid.WalkSpeed = 40
  295. end
  296. end)
  297.  
  298. Mouse.KeyUp:connect(function(KeyUp)
  299. if KeyUp == "0" then
  300. Plr.Character.Humanoid.WalkSpeed = 17
  301. end
  302. end)
  303.  
  304. -----------------------------------------------------------------
  305.  
  306. -------
  307. fat = Instance.new("BindableEvent",script)
  308. fat.Name = "Heartbeat"
  309.  
  310. script:WaitForChild("Heartbeat")
  311.  
  312. frame = 1/30
  313. tf = 0
  314. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  315. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  316. lastframe = tick()
  317. script.Heartbeat:Fire() --ayy lmao
  318.  
  319. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  320. tf = tf + s
  321. if tf >= frame then
  322. if allowframeloss then
  323. script.Heartbeat:Fire()
  324. lastframe=tick()
  325. else
  326. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  327. for i=1, math.floor(tf/frame) do
  328. script.Heartbeat:Fire()
  329. end
  330. lastframe=tick()
  331. end
  332. if tossremainder then
  333. tf = 0
  334. else
  335. tf = tf - frame * math.floor(tf/frame)
  336. end
  337. end
  338. end)
  339. ----------------------------------------------------
  340. for i,v in pairs(char:children()) do
  341. if v:IsA("Hat") then
  342. v:Destroy()
  343. end
  344. end
  345. for i,v in pairs (hed:GetChildren()) do
  346. if v:IsA("Sound") then
  347. v:Destroy()
  348. end
  349. end
  350. ----------------------------------------------------
  351. Debounces = {
  352. CanAttack = true;
  353. CanJoke = true;
  354. NoIdl = false;
  355. Slashing = false;
  356. Slashed = false;
  357. ks = false;
  358. }
  359. ----------------------------------------------------
  360. function weld5(part0, part1, c0, c1)
  361. weeld=Instance.new("Weld", part0)
  362. weeld.Part0=part0
  363. weeld.Part1=part1
  364. weeld.C0=c0
  365. weeld.C1=c1
  366. return weeld
  367. end
  368. ----------------------------------------------------
  369. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  370. local prt=Instance.new("Part")
  371. prt.Parent=prnt
  372. prt.Name="Part"
  373. prt.Size=siz
  374. prt.CanCollide=false
  375. prt.Anchored=anc
  376. prt.Locked=true
  377. prt.Transparency = trans
  378. prt.TopSurface=10
  379. prt.BottomSurface=10
  380. prt.FrontSurface=10
  381. prt.BackSurface=10
  382. prt.LeftSurface=10
  383. prt.RightSurface=10
  384. prt:BreakJoints()
  385. prt.CFrame=cf or CFrame.new(30,10,30)
  386. prt.Material=mat
  387. prt.BrickColor=BrickColor.new(col)
  388. m=Instance.new("SpecialMesh",prt)
  389. m.MeshType=6
  390. return prt
  391. end
  392. ----------------------------------------------------
  393. function lerp(a, b, t) -- Linear interpolation
  394. return a + (b - a)*t
  395. end
  396.  
  397. function slerp(a, b, t) --Spherical interpolation
  398. dot = a:Dot(b)
  399. if dot > 0.99999 or dot < -0.99999 then
  400. return t <= 0.5 and a or b
  401. else
  402. r = math.acos(dot)
  403. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  404. end
  405. end
  406.  
  407. function matrixInterpolate(a, b, t)
  408. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  409. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  410. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  411. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  412. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  413. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  414. local t = v1:Dot(v2)
  415. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  416. return CFrame.new()
  417. end
  418. return CFrame.new(
  419. v0.x, v0.y, v0.z,
  420. v1.x, v1.y, v1.z,
  421. v2.x, v2.y, v2.z,
  422. v3.x, v3.y, v3.z)
  423. end
  424. ----------------------------------------------------
  425. function genWeld(a,b)
  426. local w = Instance.new("Weld",a)
  427. w.Part0 = a
  428. w.Part1 = b
  429. return w
  430. end
  431. function weld(a, b)
  432. local weld = Instance.new("Weld")
  433. weld.Name = "W"
  434. weld.Part0 = a
  435. weld.Part1 = b
  436. weld.C0 = a.CFrame:inverse() * b.CFrame
  437. weld.Parent = a
  438. return weld;
  439. end
  440. ----------------------------------------------------
  441. function Lerp(c1,c2,al)
  442. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  443. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  444. for i,v in pairs(com1) do
  445. com1[i] = v+(com2[i]-v)*al
  446. end
  447. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  448. end
  449. ----------------------------------------------------
  450. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  451. local wld = Instance.new("Weld", wp1)
  452. wld.Part0 = wp0
  453. wld.Part1 = wp1
  454. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  455. end
  456. ----------------------------------------------------
  457. newWeld(torso, larm, -1.5, 0.5, 0)
  458. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  459. newWeld(torso, rarm, 1.5, 0.5, 0)
  460. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  461. newWeld(torso, hed, 0, 1.5, 0)
  462. newWeld(torso, lleg, -0.5, -1, 0)
  463. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  464. newWeld(torso, rleg, 0.5, -1, 0)
  465. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  466. newWeld(root, torso, 0, -1, 0)
  467. torso.Weld.C1 = CFrame.new(0, -1, 0)
  468. ----------------------------------------------------
  469. ----------------------------------------------------
  470. New = function(Object, Parent, Name, Data)
  471. local Object = Instance.new(Object)
  472. for Index, Value in pairs(Data or {}) do
  473. Object[Index] = Value
  474. end
  475. Object.Parent = Parent
  476. Object.Name = Name
  477. return Object
  478. end
  479. ----------------------------------------------------
  480.  
  481.  
  482. ----------------------------------------------------
  483.  
  484. ----------------------------------------------------
  485. hair = Instance.new("Part", hed)
  486. hair.BrickColor = BrickColor.new("Reddish brown")
  487. hair.Anchored = false
  488. hair.Locked = true
  489. hair.CanCollide = false
  490. hair.Size = Vector3.new(1, 1, 1)
  491. hair.CFrame = char.Head.CFrame
  492. hairm = Instance.new("SpecialMesh", hair)
  493. hairm.MeshId = "rbxassetid://49929429"
  494. hairm.TextureId = "rbxassetid://113327659"
  495. hairm.MeshType = Enum.MeshType.FileMesh
  496. hairm.Name = "Mesh"
  497. hairm.Scale = Vector3.new(1, 1, 1)
  498. hairw = Instance.new("Weld", hair)
  499. hairw.Part0 = hed
  500. hairw.Part1 = hair
  501. hairm.Offset = Vector3.new(0.0, 0.7, 0.0)
  502.  
  503. ----------------------------------------------------
  504. ----------------------------------------------------
  505.  
  506. ----------------------------------------------------------------
  507. local animpose = "Idle"
  508. local lastanimpose = "Idle"
  509. local grab = false
  510. local sine = 0
  511. local change = 1
  512. local val = 0
  513. local ffing = false
  514. local jump = false
  515. ----------------------------------------------------
  516. ----------------------------------------------------
  517. mouse.KeyDown:connect(function(key)
  518. if key == "e" then
  519. if Debounces.CanAttack == true then
  520. Debounces.CanAttack = false
  521. Debounces.on = true
  522. Debounces.NoIdl = true
  523. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  524. z = Instance.new("Sound", rarm)
  525. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  526. z.Volume = 1.25
  527. z.Pitch = pt[math.random(1,#pt)]
  528. z.Looped = false
  529. z:Play()
  530. Debounces.RPunch = true
  531. Debounces.LPunch = true
  532. Debounces.ks = true
  533. Debounces.ks2 = true
  534. for i = 1, 3 do
  535. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  536. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  537. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  538. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  539. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  540. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  541. if Debounces.on == false then break end
  542. wait()
  543. end
  544. z2 = Instance.new("Sound", larm)
  545. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  546. z2.Volume = 1.25
  547. z2.Pitch = pt[math.random(1,#pt)]
  548. z2.Looped = false
  549. z2:Play()
  550. for i = 1, 3 do
  551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  557. if Debounces.on == false then break end
  558. wait()
  559. end
  560. z3 = Instance.new("Sound", rarm)
  561. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  562. z3.Volume = 1.25
  563. z3.Pitch = pt[math.random(1,#pt)]
  564. z3.Looped = false
  565. z3:Play()
  566. for i = 1, 3 do
  567. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  568. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  569. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  570. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  571. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  572. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  573. if Debounces.on == false then break end
  574. wait()
  575. end
  576. z4 = Instance.new("Sound", larm)
  577. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  578. z4.Volume = 1.25
  579. z4.Pitch = pt[math.random(1,#pt)]
  580. z4.Looped = false
  581. z4:Play()
  582. for i = 1, 3 do
  583. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  584. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  585. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  586. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  587. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  588. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  589. if Debounces.on == false then break end
  590. wait()
  591. end
  592. z5 = Instance.new("Sound", rarm)
  593. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  594. z5.Volume = 1.25
  595. z5.Pitch = pt[math.random(1,#pt)]
  596. z5.Looped = false
  597. z5:Play()
  598. for i = 1, 3 do
  599. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  600. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  601. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  602. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  603. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  604. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  605. if Debounces.on == false then break end
  606. wait()
  607. end
  608. z6 = Instance.new("Sound", larm)
  609. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  610. z6.Volume = 1.25
  611. z6.Pitch = pt[math.random(1,#pt)]
  612. z6.Looped = false
  613. z6:Play()
  614. for i = 1, 3 do
  615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  621. if Debounces.on == false then break end
  622. wait()
  623. end
  624. z7 = Instance.new("Sound", rarm)
  625. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  626. z7.Volume = 1.25
  627. z7.Pitch = pt[math.random(1,#pt)]
  628. z7.Looped = false
  629. z7:Play()
  630. for i = 1, 3 do
  631. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  632. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  633. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  634. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  635. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  636. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  637. if Debounces.on == false then break end
  638. wait()
  639. end
  640. z8 = Instance.new("Sound", larm)
  641. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  642. z8.Volume = 1.25
  643. z8.Pitch = pt[math.random(1,#pt)]
  644. z8.Looped = false
  645. z8:Play()
  646. for i = 1, 3 do
  647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  653. if Debounces.on == false then break end
  654. wait()
  655. end
  656. z9 = Instance.new("Sound", rarm)
  657. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  658. z9.Volume = 1.25
  659. z9.Pitch = pt[math.random(1,#pt)]
  660. z9.Looped = false
  661. z9:Play()
  662. for i = 1, 3 do
  663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  669. if Debounces.on == false then break end
  670. wait()
  671. end
  672. z10 = Instance.new("Sound", larm)
  673. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  674. z10.Volume = 1.25
  675. z10.Pitch = pt[math.random(1,#pt)]
  676. z10.Looped = false
  677. z10:Play()
  678. for i = 1, 3 do
  679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  685. if Debounces.on == false then break end
  686. wait()
  687. end
  688. z11 = Instance.new("Sound", rarm)
  689. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  690. z11.Volume = 1.25
  691. z11.Pitch = pt[math.random(1,#pt)]
  692. z11.Looped = false
  693. z11:Play()
  694. for i = 1, 3 do
  695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  701. if Debounces.on == false then break end
  702. wait()
  703. end
  704. z12 = Instance.new("Sound", larm)
  705. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  706. z12.Volume = 1.25
  707. z12.Pitch = pt[math.random(1,#pt)]
  708. z12.Looped = false
  709. z12:Play()
  710. for i = 1, 3 do
  711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  717. if Debounces.on == false then break end
  718. wait()
  719. end
  720. z13 = Instance.new("Sound", rarm)
  721. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  722. z13.Volume = 1.25
  723. z13.Pitch = pt[math.random(1,#pt)]
  724. z13.Looped = false
  725. z13:Play()
  726. for i = 1, 3 do
  727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  733. if Debounces.on == false then break end
  734. wait()
  735. end
  736. z14 = Instance.new("Sound", larm)
  737. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  738. z14.Volume = 1.25
  739. z14.Pitch = pt[math.random(1,#pt)]
  740. z14.Looped = false
  741. z14:Play()
  742. for i = 1, 3 do
  743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  749. if Debounces.on == false then break end
  750. wait()
  751. end
  752. z15 = Instance.new("Sound", rarm)
  753. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  754. z15.Volume = 1.25
  755. z15.Pitch = pt[math.random(1,#pt)]
  756. z15.Looped = false
  757. z15:Play()
  758. for i = 1, 3 do
  759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  765. if Debounces.on == false then break end
  766. wait()
  767. end
  768. z16 = Instance.new("Sound", larm)
  769. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  770. z16.Volume = 1.25
  771. z16.Pitch = pt[math.random(1,#pt)]
  772. z16.Looped = false
  773. z16:Play()
  774. for i = 1, 3 do
  775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  781. if Debounces.on == false then break end
  782. wait()
  783. end
  784. z17 = Instance.new("Sound", rarm)
  785. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  786. z17.Volume = 1.25
  787. z17.Pitch = pt[math.random(1,#pt)]
  788. z17.Looped = false
  789. z17:Play()
  790. for i = 1, 3 do
  791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  797. if Debounces.on == false then break end
  798. wait()
  799. end
  800. z18 = Instance.new("Sound", larm)
  801. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  802. z18.Volume = 1.25
  803. z18.Pitch = pt[math.random(1,#pt)]
  804. z18.Looped = false
  805. z18:Play()
  806. for i = 1, 3 do
  807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  813. if Debounces.on == false then break end
  814. wait()
  815. end
  816. z19 = Instance.new("Sound", rarm)
  817. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  818. z19.Volume = 1.25
  819. z19.Pitch = pt[math.random(1,#pt)]
  820. z19.Looped = false
  821. z19:Play()
  822. for i = 1, 3 do
  823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  829. if Debounces.on == false then break end
  830. wait()
  831. end
  832. z20 = Instance.new("Sound", larm)
  833. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  834. z20.Volume = 1.25
  835. z20.Pitch = pt[math.random(1,#pt)]
  836. z20.Looped = false
  837. z20:Play()
  838. for i = 1, 3 do
  839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  845. if Debounces.on == false then break end
  846. wait()
  847. end
  848. z:Destroy()
  849. z2:Destroy()
  850. z3:Destroy()
  851. z4:Destroy()
  852. z5:Destroy()
  853. z6:Destroy()
  854. z7:Destroy()
  855. z8:Destroy()
  856. z9:Destroy()
  857. z10:Destroy()
  858. z11:Destroy()
  859. z12:Destroy()
  860. z13:Destroy()
  861. z14:Destroy()
  862. z15:Destroy()
  863. z16:Destroy()
  864. z17:Destroy()
  865. z18:Destroy()
  866. z19:Destroy()
  867. z20:Destroy()
  868. Debounces.LPunch = false
  869. Debounces.RPunch = false
  870. Debounces.ks = false
  871. Debounces.ks2 = false
  872. if Debounces.CanAttack == false then
  873. Debounces.CanAttack = true
  874. Debounces.on = false
  875. Debounces.NoIdl = false
  876. end
  877. end
  878. end
  879. end)
  880. ---------
  881. Charging = false
  882. chargewait = false
  883. mouse.KeyDown:connect(function(key)
  884. if key == "h" then
  885. if Charging == false and chargewait == false then
  886. Charging = true
  887. chargewait = true
  888. if Debounces.CanAttack == true then
  889. Debounces.CanAttack = false
  890. Debounces.NoIdl = true
  891. Debounces.on = true
  892.  
  893.  
  894. if holy ~= true then
  895. holy = true
  896. else holy = false
  897. end
  898.  
  899.  
  900. for i = 1,20 do
  901. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  903. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  905. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  906. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  907. if Debounces.on == false then break end
  908. rs:wait()
  909. end
  910. pt=Instance.new('Part',torso)
  911. pt.Anchored=true
  912. pt.CanCollide=false
  913. pt.Locked = true
  914. pt.Material = "Neon"
  915. pt.FormFactor='Custom'
  916. pt.Size=Vector3.new(1,1,1)
  917. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  918. pt.Transparency=.6
  919.  
  920. if holy == false then
  921. --mossic
  922. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  923. lemosic.SoundId = "rbxassetid://409015496"--410761150, 411368002
  924. lemosic.Looped = true
  925. lemosic.Pitch = 1
  926. lemosic.Volume = 1
  927. wait(0.1)
  928. lemosic:Play()
  929. end
  930.  
  931. if holy == true then
  932. --moosic
  933. mosic = Instance.new("Sound",char) --Smile: print("â?º")
  934. mosic.SoundId = "rbxassetid://320815294"--410761150, 411368002
  935. mosic.Looped = true
  936. mosic.Pitch = 1
  937. mosic.Volume = 1
  938. wait(0.1)
  939. mosic:Play()
  940. lemosic:Remove()
  941. end
  942. if holy == false then
  943. lemosic:Play()
  944. mosic:Remove()
  945. end
  946.  
  947.  
  948. if holy == true then
  949. pt.BrickColor=BrickColor.new(BoostedColorScheme)
  950. else
  951. pt.BrickColor = BrickColor.new("Really black")
  952. end
  953.  
  954. msh=Instance.new('SpecialMesh',pt)
  955. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  956. msh.Scale=Vector3.new(8,4,8)
  957. pt2=pt:clone()
  958. pt2.Parent = torso
  959. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  960.  
  961. if holy == true then
  962. pt2.BrickColor=BrickColor.new(BoostedColorScheme)
  963. else
  964. pt2.BrickColor = BrickColor.new("Dark indigo")
  965. end
  966.  
  967.  
  968. msh2=msh:clone()
  969. msh2.Parent=pt2
  970. msh2.Scale=Vector3.new(10,5,10)
  971.  
  972. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  973.  
  974. bl = Instance.new("Part", char)
  975. bl.Locked = true
  976. bl.Name = "Shell"
  977.  
  978. if holy == true then
  979. bl.BrickColor = BrickColor.new(BoostedColorScheme)
  980. else
  981. bl.BrickColor = BrickColor.new("Really black")
  982. end
  983.  
  984. bl.Anchored = true
  985. bl.Material = "Neon"
  986. bl.CanCollide = false
  987. bl.Transparency = 0
  988. bl.Reflectance = 0
  989. bl.BottomSurface = 0
  990. bl.TopSurface = 0
  991. bl.Shape = 0
  992. blm = Instance.new("SpecialMesh",bl)
  993. blm.MeshType = "Sphere"
  994. blm.Scale = Vector3.new(1,1,1)
  995.  
  996. if holy == true then
  997. so("http://www.roblox.com/asset/?id=263254799",hed,1,1)
  998. so("http://www.roblox.com/asset/?id=263254799",torso,1,1.2)
  999. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1000. end
  1001.  
  1002. if holy == false then
  1003. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1004. end
  1005.  
  1006. if holy == true then
  1007. hair.BrickColor = BrickColor.new("Rust")
  1008. hairm.MeshId = "rbxassetid://15730710"
  1009. hairm.TextureId = "rbxassetid://20642711"
  1010. hairm.Scale = Vector3.new(1, 1, 1)
  1011. hairm.Offset = Vector3.new(0, 0.6, 0.0)
  1012. hed.face.Texture = "rbxassetid://14020216"
  1013. end
  1014.  
  1015. if holy == false then
  1016. hair.BrickColor = BrickColor.new("Rust")
  1017. hairm.MeshId = "rbxassetid://15730710"
  1018. hairm.TextureId = "rbxassetid://20642711"
  1019. hairm.Scale = Vector3.new(1, 1, 1)
  1020. hairm.Offset = Vector3.new(0.0, 0.6, 0.0)
  1021. hed.face.Texture = "rbxassetid://139636605"
  1022.  
  1023. end
  1024.  
  1025.  
  1026.  
  1027.  
  1028.  
  1029. coroutine.resume(coroutine.create(function()
  1030. for i=1, math.huge, 4 do
  1031. if Charging == true then
  1032. rs:wait()
  1033. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1034. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  1035. bl.Transparency = bl.Transparency + 0.05
  1036. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1037. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1038. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1039. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1040. elseif Charging == false then break
  1041. end
  1042. end
  1043. end))
  1044.  
  1045. repeat
  1046. local p = Instance.new('Part',torso)
  1047. p.formFactor = 'Custom'
  1048. p.Size = Vector3.new(1,1,1)
  1049.  
  1050. if holy == true then
  1051. p.BrickColor = BrickColor.new(BoostedColorScheme)
  1052. else
  1053. p.BrickColor = BrickColor.new("Really black")
  1054. end
  1055.  
  1056.  
  1057.  
  1058.  
  1059.  
  1060. p.CanCollide = false
  1061. p.Transparency = 0
  1062. p.Anchored = true
  1063. p.Locked=true
  1064. p.Material = "Neon"
  1065. s = math.random(1,40)/10
  1066. local m = Instance.new("BlockMesh",p)
  1067. m.Scale = Vector3.new(s,s,s)
  1068. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1069. --[[coroutine.wrap(function()
  1070. wait(2)
  1071. while Charging == true do
  1072. wait(2)
  1073. GroundWave1()
  1074. wait(2)
  1075. end
  1076. end)()]]--
  1077. Spawn(function()
  1078. while rs:wait() do
  1079. if Charging == true then
  1080. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  1081. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  1082. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  1083. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  1084. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  1085. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  1086. elseif Charging == false then break
  1087. end
  1088. end
  1089. end)
  1090. Spawn(function()
  1091. while rs:wait() do
  1092. if p.Transparency >= 1 then p:Destroy() break end
  1093. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1094. p.Transparency = p.Transparency+0.01
  1095. end
  1096. end)
  1097. wait(.3)
  1098.  
  1099.  
  1100. until Charging == false
  1101. end
  1102. end
  1103. end
  1104. end)
  1105.  
  1106.  
  1107. ----------------------------------------------------
  1108. mouse.KeyDown:connect(function(key)
  1109. if key == "m" then
  1110. hum.WalkSpeed = 0
  1111. if Debounces.CanAttack == true then
  1112. Debounces.CanAttack = false
  1113. Debounces.on = true
  1114. Debounces.NoIdl = true
  1115. --[[x = Instance.new("Sound",char)
  1116. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  1117. x.Looped = false
  1118. x.Pitch = 1.1
  1119. x.Volume = 1
  1120. x:Play()
  1121. x2 = Instance.new("Sound",char)
  1122. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  1123. x2.Looped = false
  1124. x2.Pitch = .7
  1125. x2.Volume = 1
  1126. wait(.1)
  1127. x:Play()
  1128. x2:Play()
  1129. for i = 1, 20 do
  1130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  1131. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  1132. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  1133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  1134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  1135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  1136.  
  1137. if Debounces.on == false then break end
  1138. wait()
  1139. x:Destroy()
  1140. x2:Destroy()
  1141. end
  1142. wait(1)]]--
  1143. local rng = Instance.new("Part", char)
  1144. rng.Anchored = true
  1145. rng.BrickColor = BrickColor.new("Really black")
  1146. rng.CanCollide = false
  1147. rng.FormFactor = 3
  1148. rng.Name = "Ring"
  1149. rng.Size = Vector3.new(1, 1, 1)
  1150. rng.Transparency = 0.35
  1151. rng.TopSurface = 0
  1152. rng.BottomSurface = 0
  1153. rng.Position = torso.Position - Vector3.new(0,2,0)
  1154. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1155. local rngm = Instance.new("SpecialMesh", rng)
  1156. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1157. rngm.Scale = Vector3.new(1, 1, 2)
  1158. x = Instance.new("Sound",char)
  1159. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1160. x.Looped = false
  1161. x.Pitch = .7
  1162. x.Volume = 1
  1163. x:Play()
  1164. coroutine.wrap(function()
  1165. for i = 1, 60, 2 do
  1166. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1167. rng.Transparency = i/60
  1168. wait()
  1169. end
  1170. wait()
  1171. rng:Destroy()
  1172. end)()
  1173. hum.WalkSpeed = 50
  1174. BV = Instance.new("BodyVelocity", torso)
  1175. BV.maxForce = Vector3.new(0,200000,0)
  1176. BV.P = 50000
  1177. BV.velocity = Vector3.new(0,800,0)
  1178. for i = 1, 20 do
  1179. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  1180. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1181. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  1182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  1183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  1184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  1185.  
  1186. if Debounces.on == false then break end
  1187. wait()
  1188. end
  1189. x:Destroy()
  1190. BV:Destroy()
  1191. --[[for i = 1, 30 do
  1192. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1193. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  1194. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1196. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1198. if Debounces.on == false then break end
  1199. wait()
  1200. end]]--
  1201. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  1202. for i = 1, 30 do
  1203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1205. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1206. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1209.  
  1210. if Debounces.on == false then break end
  1211. wait()
  1212. end
  1213. end
  1214. Debounces.on = false
  1215. Debounces.NoIdl = false
  1216. local ry,ht,ps=nil,nil,nil
  1217. while ht==nil do
  1218. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  1219. wait()
  1220. end
  1221. z = Instance.new("Sound",char)
  1222. z.SoundId = "rbxassetid://142070127"
  1223. z.Volume = 1
  1224. wait(.1)
  1225. z:Play()
  1226. Landing()
  1227. hum.WalkSpeed = 8
  1228. if Debounces.CanAttack == false then
  1229. Debounces.CanAttack = true
  1230. end
  1231. end
  1232. end
  1233. end)
  1234. -------------
  1235. ------------------
  1236. mouse.KeyDown:connect(function(key)
  1237. if key == "g" then
  1238. if Debounces.CanAttack == true then
  1239. Debounces.CanAttack = false
  1240. Debounces.NoIdl = true
  1241. Debounces.on = true
  1242. local shell = Instance.new("Part",torso)
  1243. shell.BrickColor = BrickColor.new("Really black")
  1244. shell.Anchored = true
  1245. shell.CanCollide = false
  1246. shell.Locked = true
  1247. shell.TopSurface = "SmoothNoOutlines"
  1248. shell.BottomSurface = "SmoothNoOutlines"
  1249. shell.Size = Vector3.new(1,1,1)
  1250. shellm = Instance.new("SpecialMesh",shell)
  1251. shellm.MeshType = "Sphere"
  1252. shellm.Scale = Vector3.new(1,1,1)
  1253. local shell2 = Instance.new("Part",torso)
  1254. shell2.BrickColor = BrickColor.new("Really black")
  1255. shell2.Anchored = true
  1256. shell2.CanCollide = false
  1257. shell2.Locked = true
  1258. shell2.TopSurface = "SmoothNoOutlines"
  1259. shell2.BottomSurface = "SmoothNoOutlines"
  1260. shell2.Size = Vector3.new(1,1,1)
  1261. shellm2 = Instance.new("SpecialMesh",shell2)
  1262. shellm2.MeshType = "Sphere"
  1263. shellm2.Scale = Vector3.new(1,1,1)
  1264.  
  1265. function FindNearestTorso(Position,Distance,SinglePlayer)
  1266. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1267. local List = {}
  1268. for i,v in pairs(workspace:GetChildren())do
  1269. if v:IsA("Model")then
  1270. if v:findFirstChild("Torso")then
  1271. if v ~= char then
  1272. if(v.Torso.Position -Position).magnitude <= Distance then
  1273. table.insert(List,v)
  1274. end
  1275. end
  1276. end
  1277. end
  1278. end
  1279. return List
  1280. end
  1281.  
  1282. Shell = function()
  1283. local X = Instance.new("Part",char)
  1284. local O = Instance.new("ObjectValue",X)
  1285. O.Name = "creator"
  1286. X.Locked = true
  1287. X.Name = "Shell"
  1288. X.Anchored = false
  1289. X.CanCollide = false
  1290. X.Transparency = 0
  1291. X.Reflectance = 0
  1292. X.BottomSurface = 0
  1293. X.TopSurface = 0
  1294. X.Shape = 0
  1295. local V = Instance.new("ObjectValue",X)
  1296. V.Value = char
  1297. V.Name = "creator"
  1298. X.BrickColor = BrickColor.new("Really black")
  1299. X.Size = Vector3.new(1,1,1)
  1300. --X.Material = "Neon"
  1301. local Z = Instance.new("SpecialMesh",X)
  1302. Z.MeshType = "Sphere"
  1303. Z.Scale = Vector3.new(1,1,1)
  1304. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1305. local bv = Instance.new("BodyVelocity",X)
  1306. bv.maxForce = Vector3.new(99999,99999,99999)
  1307. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1308. bv.velocity = root.CFrame.lookVector*65
  1309. Explode = X.Touched:connect(function(hit)
  1310. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  1311. local cf = X.CFrame
  1312. bv:Destroy()
  1313. X.Anchored = true
  1314. Z:Remove()
  1315. Explode:disconnect()
  1316. X.Size = Vector3.new(3,3,3)
  1317. X.Touched:connect(function(hit) end)
  1318. X.CanCollide = false
  1319. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  1320. if v:FindFirstChild('Humanoid') then
  1321. v.Humanoid:TakeDamage(math.random(6,12))
  1322. end
  1323. end
  1324. for i = 1, (40) do rs:wait()
  1325. X.Transparency = X.Transparency + (1/40)
  1326. X.Size = X.Size + Vector3.new(1,1,1)
  1327. X.CFrame = cf
  1328. end
  1329. X:Destroy()
  1330. end
  1331. end)
  1332. end
  1333. Shell()
  1334. for i = 1, 10 do
  1335. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1336. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1337. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1338. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1339. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  1340. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  1341. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  1342. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  1343. if Debounces.on == false then break end
  1344. rs:wait()
  1345. end
  1346. Shell()
  1347. shell.Transparency = 1
  1348. for i = 1, 10 do
  1349. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1350. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1351. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1352. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1353. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1354. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1355. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1356. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1357. if Debounces.on == false then break end
  1358. rs:wait()
  1359. end
  1360. Shell()
  1361. shell.Transparency = 0
  1362. shell2.Transparency = 1
  1363. for i = 1, 10 do
  1364. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1365. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1372. if Debounces.on == false then break end
  1373. rs:wait()
  1374. end
  1375. Shell()
  1376. shell2.Transparency = 0
  1377. shell.Transparency = 1
  1378. for i = 1, 10 do
  1379. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1380. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1381. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1382. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1383. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1384. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1385. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1386. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1387. if Debounces.on == false then break end
  1388. rs:wait()
  1389. end
  1390. Shell()
  1391. shell.Transparency = 0
  1392. shell2.Transparency = 1
  1393. for i = 1, 10 do
  1394. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1395. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1398. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1399. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1400. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1401. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1402. if Debounces.on == false then break end
  1403. rs:wait()
  1404. end
  1405. Shell()
  1406. shell2.Transparency = 0
  1407. shell.Transparency = 1
  1408. for i = 1, 10 do
  1409. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1410. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1411. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1413. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1417. if Debounces.on == false then break end
  1418. rs:wait()
  1419. end
  1420. Shell()
  1421. shell.Transparency = 0
  1422. shell2.Transparency = 1
  1423. for i = 1, 10 do
  1424. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1425. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1426. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  1428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1429. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1430. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1431. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1432. if Debounces.on == false then break end
  1433. rs:wait()
  1434. end
  1435. Shell()
  1436. shell2.Transparency = 0
  1437. shell.Transparency = 1
  1438. for i = 1, 10 do
  1439. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1440. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1447. if Debounces.on == false then break end
  1448. rs:wait()
  1449. end
  1450. Shell()
  1451. shell.Transparency = 0
  1452. shell2.Transparency = 1
  1453. for i = 1, 10 do
  1454. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1455. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1462. if Debounces.on == false then break end
  1463. rs:wait()
  1464. end
  1465. Shell()
  1466. shell2.Transparency = 0
  1467. shell.Transparency = 1
  1468. for i = 1, 10 do
  1469. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1470. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1477. if Debounces.on == false then break end
  1478. rs:wait()
  1479. end
  1480. Shell()
  1481. shell.Transparency = 0
  1482. shell2.Transparency = 1
  1483. for i = 1, 10 do
  1484. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1485. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1486. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1488. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1489. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1490. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1491. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1492. if Debounces.on == false then break end
  1493. rs:wait()
  1494. end
  1495. Shell()
  1496. shell2.Transparency = 0
  1497. shell.Transparency = 1
  1498. for i = 1, 10 do
  1499. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1500. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1501. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1502. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1503. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1504. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1505. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1506. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1507. if Debounces.on == false then break end
  1508. rs:wait()
  1509. end
  1510. Shell()
  1511. shell.Transparency = 0
  1512. shell2.Transparency = 1
  1513. for i = 1, 10 do
  1514. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1515. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1522. if Debounces.on == false then break end
  1523. rs:wait()
  1524. end
  1525. shell.Transparency = 1
  1526. if Debounces.CanAttack == false then
  1527. Debounces.CanAttack = true
  1528. Debounces.NoIdl = false
  1529. Debounces.on = false
  1530. end
  1531. end
  1532. end
  1533. end)
  1534. ---------------------
  1535. mouse.KeyUp:connect(function(key)
  1536. if key == "h" then
  1537. if Charging == true and chargewait == true then
  1538. chargewait = false
  1539. wait(1)
  1540. Charging = false
  1541.  
  1542. --[[for i,v in pairs (torso:GetChildren()) do
  1543. if v:IsA("Sound") then
  1544. v:Destroy()
  1545. end
  1546. end]]
  1547.  
  1548. if holy == true and BoostedAlwaysDashes == true then
  1549. hum.WalkSpeed = 50
  1550. elseif holy == true and BoostedAlwaysDashes == false then
  1551. hum.WalkSpeed = 10
  1552. elseif holy == false then
  1553. hum.WalkSpeed = 10
  1554. end
  1555.  
  1556.  
  1557. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  1558.  
  1559. pt:Destroy()
  1560. pt2:Destroy()
  1561. bl:Destroy()
  1562. if Debounces.CanAttack == false then
  1563. Debounces.CanAttack = true
  1564. Debounces.NoIdl = false
  1565. Debounces.on = false
  1566. Debounces.grab = false
  1567.  
  1568. end
  1569. end
  1570. end
  1571. end)
  1572. -------
  1573. mouse.KeyDown:connect(function(key)
  1574. if key == "v" then
  1575. if Debounces.CanAttack == true then
  1576. Debounces.CanAttack = false
  1577. Debounces.on = true
  1578. Debounces.NoIdl = true
  1579. for i = 1, 20 do
  1580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1586. if Debounces.on == false then break end
  1587. rs:wait(2.6)
  1588. end
  1589. Spawn(function()
  1590. local Parts = {}
  1591. for Y = -5,5 do
  1592. local P = Instance.new("Part",char)
  1593. P.Anchored = true
  1594. P.FormFactor = "Custom"
  1595. P.CanCollide = false
  1596. P.Size = Vector3.new(2,4,2)
  1597. P.TopSurface = "SmoothNoOutlines"
  1598. P.BottomSurface = "SmoothNoOutlines"
  1599. P.Material = "Neon"
  1600. P.BrickColor = BrickColor.new("Really black")
  1601. P.Name = tostring(Y)
  1602. local i = (Y+5)/(10)
  1603. i = 1-math.cos(math.pi*i-(math.pi/2))
  1604. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1605. --[[P.Touched:connect(function(ht)
  1606. local hit = ht.Parent
  1607. if hit:FindFirstChild("Humanoid") then
  1608. hit.Humanoid:TakeDamage(math.random(20,50))
  1609. end
  1610. end)]]--
  1611. s = Instance.new("Sound",P)
  1612. s.SoundId = "rbxassetid://228343271"
  1613. s.Volume = 1
  1614. s.Pitch = 0.9
  1615. s:Play()
  1616. sa = Instance.new("Sound",P)
  1617. sa.SoundId = "rbxassetid://419447292"
  1618. sa.Volume = 1
  1619. sa.Pitch = 1
  1620. sa:Play()
  1621. P.Touched:connect(function(ht)
  1622. hit = ht.Parent
  1623. if ht and hit:IsA("Model") then
  1624. if hit:FindFirstChild("Humanoid") then
  1625. if hit.Name ~= p.Name then
  1626. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1627. Debounces.Slashed = true]]--
  1628. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1629. hit:FindFirstChild("Humanoid").PlatformStand = true
  1630. wait(1)
  1631. --Debounces.Slashed = false
  1632. --end
  1633. end
  1634. end
  1635. elseif ht and hit:IsA("Hat") then
  1636. if hit.Parent.Name ~= p.Name then
  1637. if hit.Parent:FindFirstChild("Humanoid") then
  1638. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1639. Debounces.Slashed = true]]--
  1640. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1641. hit:FindFirstChild("Humanoid").PlatformStand = true
  1642. wait(1)
  1643. --Debounces.Slashed = false
  1644. --end
  1645. end
  1646. end
  1647. end
  1648. end)
  1649. Parts[#Parts+1] = P
  1650. end
  1651. local BREAKIT = false
  1652. local CParts = {}
  1653. local Rocks = {}
  1654. local LastPos = nil
  1655. for i = 1,70 do
  1656. for i2,v in pairs(Parts) do
  1657. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1658. local cf = v.CFrame
  1659. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1660. v.CFrame = cf
  1661. v.Transparency = v.Transparency+0.02
  1662. if v.Transparency >= 0.975 then BREAKIT = true end
  1663. if v.Name == "0" then
  1664. local Ignore = {}
  1665. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1666. if v.Character ~= nil then
  1667. Ignore[#Ignore+1] = v.Character
  1668. end
  1669. end
  1670. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1671. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1672. if Hit ~= nil then
  1673. if #Rocks == 0 then
  1674. for i = 1,5 do
  1675. local P = Instance.new("Part",char)
  1676. Rocks[#Rocks+1] = P
  1677. P.Anchored = true
  1678. P.FormFactor = "Custom"
  1679. P.BrickColor = Hit.BrickColor
  1680. P.Material = Hit.Material
  1681. P.TopSurface = "Smooth"
  1682. P.BottomSurface = "Smooth"
  1683. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  1684. end
  1685. end
  1686. for i,P in pairs(Rocks) do
  1687. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1688. end
  1689. local P = Instance.new("Part",char)
  1690. CParts[#CParts+1] = {P,tick()}
  1691. P.Anchored = true
  1692. P.FormFactor = "Custom"
  1693. P.BrickColor = Hit.BrickColor
  1694. P.Material = Hit.Material
  1695. P.TopSurface = "Smooth"
  1696. P.BottomSurface = "Smooth"
  1697. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1698. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1699. Pos = Pos.p
  1700. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1701. local P = P:Clone()
  1702. CParts[#CParts+1] = {P,tick()}
  1703. P.Parent = char
  1704. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1705. Pos = Pos.p
  1706. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1707. if LastPos ~= nil then
  1708. local P = P:Clone()
  1709. CParts[#CParts+1] = {P,tick()}
  1710. P.Parent = char
  1711. P.BrickColor = BrickColor.new("Really black")
  1712. P.Material = "Neon"
  1713. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1714. Pos = Pos.p
  1715. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1716. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1717. --P.Velocity = Vector3.new(0,-1000,0)
  1718. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1719. end
  1720. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1721. end
  1722. end
  1723. end
  1724. if BREAKIT then break end
  1725. wait(0.002)
  1726. end
  1727. for i,v in pairs(Rocks) do
  1728. CParts[#CParts+1] = {v,tick()}
  1729. end
  1730. for i,v in pairs(Parts) do
  1731. v:Destroy()
  1732. end
  1733. Parts = nil
  1734. while true do
  1735. local t = tick()
  1736. local p = nil
  1737. for i,v in pairs(CParts) do
  1738. if t-v[2] > 4 then
  1739. v[1].Transparency = v[1].Transparency+0.05
  1740. if v[1].Transparency >= 1 then
  1741. v[1]:Destroy()
  1742. CParts[i] = nil
  1743. end
  1744. end
  1745. p = v
  1746. end
  1747. if p == nil then break end
  1748. wait(0.002)
  1749. end
  1750. for i,v in pairs(CParts) do
  1751. v:Destroy()
  1752. end
  1753. CParts = {}
  1754. end)
  1755. for i = 1, 20 do
  1756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1762.  
  1763. if Debounces.on == false then break end
  1764. rs:wait(2)
  1765. end
  1766. if Debounces.CanAttack == false then
  1767. Debounces.CanAttack = true
  1768. Debounces.on = false
  1769. Debounces.NoIdl = false
  1770. end
  1771. end
  1772. end
  1773. end)
  1774.  
  1775. ------------------------------------------------------
  1776. ------------------------
  1777. so = function(id,par,vol,pit)
  1778. coroutine.resume(coroutine.create(function()
  1779. local sou = Instance.new("Sound",par or workspace)
  1780. sou.Volume=vol
  1781. sou.Pitch=pit or 1
  1782. sou.SoundId=id
  1783. swait()
  1784. sou:play()
  1785. game:GetService("Debris"):AddItem(sou,6)
  1786. end))
  1787. end
  1788.  
  1789. mouse.KeyDown:connect(function(key)
  1790. if key == "y" then
  1791. if Debounces.CanAttack == true then
  1792. Debounces.CanAttack = false
  1793. Debounces.on = true
  1794. Debounces.NoIdl = true
  1795. for i = 1, 15 do
  1796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2)
  1801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2)
  1802. if Debounces.on == false then break end
  1803. rs:wait(3)
  1804. end
  1805. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  1806. x = Instance.new("Sound",char.Head)
  1807. x.SoundId = "rbxassetid://183763515"
  1808. x.Pitch = 0.7
  1809. x.Volume = .8
  1810. x3 = Instance.new("Sound",char.Head)
  1811. x3.SoundId = "rbxassetid://183763487"
  1812. x3.Pitch = 1
  1813. x3.Volume = .8
  1814. wait(.1)
  1815. x:Play()
  1816. x3:Play()
  1817. wait(.1)
  1818. if holy == true then
  1819. x3.SoundId = "rbxassetid://294188875"
  1820. x.SoundId = "rbxassetid://183763515"
  1821. end
  1822. Debounces.on = false
  1823. Debounces.Here = false
  1824. shot = shot + 1
  1825. local rng = Instance.new("Part", larm)
  1826. rng.Anchored = true
  1827. rng.BrickColor = BrickColor.new("Lime green")
  1828. rng.CanCollide = false
  1829. rng.Name = "Ring"
  1830. rng.Size = Vector3.new(1, 1, 1)
  1831. rng.Transparency = 0.35
  1832. rng.TopSurface = 0
  1833. rng.BottomSurface = 0
  1834. rng2 = rng:clone()
  1835. rng3 = rng2:clone()
  1836. rng4 = rng2:clone()
  1837. local rngm = Instance.new("SpecialMesh", rng)
  1838. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1839. rngm.Scale = Vector3.new(100, 100, 1)
  1840. rngm2 = rngm:clone()
  1841. rngm2.Scale = Vector3.new(10, 10, 3)
  1842. rngm3 = rngm2:clone()
  1843. rngm3.Parent = rng3
  1844. rngm3.Scale = Vector3.new(60, 160, 1)
  1845. rngm4 = rngm2:clone()
  1846. rngm4.Parent = rng4
  1847. rngm4.Scale = Vector3.new(40, 120, 1)
  1848. local bem = Instance.new("Part", larm)
  1849. bem.Anchored = true
  1850. bem.BrickColor = BrickColor.new("Really black")
  1851. bem.CanCollide = false
  1852. bem.Name = "Beam" .. shot
  1853. bem.Size = Vector3.new(2, 4, 4)
  1854. bem.Transparency = 0.35
  1855. bem.TopSurface = 0
  1856. bem.BottomSurface = 0
  1857. local bemm = Instance.new("SpecialMesh", bem)
  1858. bemm.MeshType = 4
  1859. bemm.Scale = Vector3.new(1, 16, 16)
  1860. local out = Instance.new("Part", larm)
  1861. out.Anchored = true
  1862. out.BrickColor = BrickColor.new("Really black")
  1863. out.CanCollide = false
  1864. out.Name = "Out"
  1865. out.Size = Vector3.new(4, 16, 16)
  1866. out.Transparency = 0.35
  1867. out.TopSurface = 0
  1868. out.BottomSurface = 0
  1869. local outm = Instance.new("SpecialMesh", out)
  1870. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1871. outm.Scale = Vector3.new(24, 4, 24)
  1872. local bnd = Instance.new("Part", larm)
  1873. bnd.Anchored = true
  1874. bnd.BrickColor = BrickColor.new("Lime green")
  1875. bnd.CanCollide = false
  1876. bnd.Name = "Bend"
  1877. bnd.Size = Vector3.new(1, 1, 1)
  1878. bnd.Transparency = 1
  1879. bnd.TopSurface = 0
  1880. bnd.BottomSurface = 0
  1881.  
  1882. if holy == true then
  1883. bnd.BrickColor = BrickColor.new(BoostedColorScheme)
  1884. rng.BrickColor = BrickColor.new(BoostedColorScheme)
  1885. out.BrickColor = BrickColor.new(BoostedColorScheme)
  1886. bem.BrickColor = BrickColor.new(BoostedColorScheme)
  1887. end
  1888.  
  1889.  
  1890. local bndm = Instance.new("SpecialMesh", bnd)
  1891. bndm.MeshType = 3
  1892. bndm.Scale = Vector3.new(8, 8, 8)
  1893. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1894. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1895. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1896. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1897. rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0)
  1898. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1899. Debounces.Shewt = true
  1900. coroutine.wrap(function()
  1901. for i = 1, 20, 0.2 do
  1902. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1903. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1904. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1905. rng.Transparency = i/20
  1906. rng3.Transparency = 1/24
  1907. rng4.Transparency = i/26
  1908. wait()
  1909. end
  1910. wait()
  1911. rng:Destroy()
  1912. end)()
  1913. if Debounces.Shewt == true then
  1914. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1915. hit = ht.Parent
  1916. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1917. if HasntTouched(hit.Name) == true and deb == false then
  1918. deb = true
  1919. coroutine.wrap(function()
  1920. hit:FindFirstChild("Humanoid").PlatformStand = true
  1921. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1922. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(25,40))
  1923. if holy == true then
  1924. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,9999999))
  1925. end
  1926. end)()
  1927. table.insert(Touche, hit.Name)
  1928. deb = false
  1929. end
  1930. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1931. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1932. deb = true
  1933. coroutine.wrap(function()
  1934. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1935. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1936. wait(1)
  1937. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1938. end)()
  1939. table.insert(Touche, hit.Parent.Name)
  1940. deb = false
  1941. for i, v in pairs(Touche) do
  1942. print(v)
  1943. end
  1944. end
  1945. end
  1946. end)
  1947. end
  1948.  
  1949.  
  1950.  
  1951.  
  1952. for i = 0, 260, 8 do
  1953. bem.Size = Vector3.new(i, 3, 3)
  1954. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1955. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  1956. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  1957. bnd.Size = Vector3.new(1, 1, 1)
  1958. bndm.Scale = Vector3.new(8, 8, 8)
  1959. if i % 10 == 0 then
  1960. local newRng = rng2:Clone()
  1961. newRng.Parent = larm
  1962. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1963. local newRngm = rngm2:clone()
  1964. newRngm.Parent = newRng
  1965. coroutine.wrap(function()
  1966.  
  1967. if holy == true then
  1968. newRng.BrickColor = BrickColor.new(BoostedColorScheme)
  1969. rng2.BrickColor = BrickColor.new(BoostedColorScheme)
  1970. end
  1971.  
  1972. for i = 1, 10, 0.2 do
  1973. newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3)
  1974. newRng.Transparency = i / 15
  1975. wait()
  1976. end
  1977. wait()
  1978. newRng:Destroy()
  1979. end)()
  1980. end
  1981. wait()
  1982. end
  1983. wait()
  1984. Debounces.Shewt = false
  1985. bem:Destroy()
  1986. out:Destroy()
  1987. bnd:Destroy()
  1988. Debounces.Ready = false
  1989. for i, v in pairs(Touche) do
  1990. table.remove(Touche, i)
  1991. end
  1992. wait()
  1993. table.insert(Touche, char.Name)
  1994. Debounces.NoIdl = false
  1995. if Debounces.CanAttack == false then
  1996. Debounces.CanAttack = true
  1997. end
  1998. end
  1999. end
  2000. end)
  2001. ----------------------------------------------------
  2002. mod4 = Instance.new("Model",char)
  2003.  
  2004. ptez = {0.7, 0.8, 0.9, 1}
  2005.  
  2006. function FindNearestTorso(Position,Distance,SinglePlayer)
  2007. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2008. local List = {}
  2009. for i,v in pairs(workspace:GetChildren())do
  2010. if v:IsA("Model")then
  2011. if v:findFirstChild("Torso")then
  2012. if v ~= char then
  2013. if(v.Torso.Position -Position).magnitude <= Distance then
  2014. table.insert(List,v)
  2015. end
  2016. end
  2017. end
  2018. end
  2019. end
  2020. return List
  2021. end
  2022.  
  2023. function Slam()
  2024. local part=Instance.new('Part',mod4)
  2025. part.Anchored=true
  2026. part.CanCollide=false
  2027. part.FormFactor='Custom'
  2028. part.Size=Vector3.new(.2,.2,.2)
  2029. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  2030. part.Transparency=.7
  2031. part.BrickColor=BrickColor.new('Really black')
  2032. mesh=Instance.new('SpecialMesh',part)
  2033. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2034. mesh.Scale=Vector3.new(3,3,3)
  2035. local part2=Instance.new('Part',mod4)
  2036. part2.Anchored=true
  2037. part2.CanCollide=false
  2038. part2.FormFactor='Custom'
  2039. part2.Size=Vector3.new(.2,.2,.2)
  2040. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  2041. part2.Transparency=.7
  2042. part2.BrickColor=BrickColor.new('Crimson')
  2043. mesh2=Instance.new('SpecialMesh',part2)
  2044. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2045. mesh2.Scale=Vector3.new(3,1.5,3)
  2046. x = Instance.new("Sound",larm)
  2047. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2048. x.Pitch = ptez[math.random(1,#ptez)]
  2049. x.Volume = 1
  2050. wait(.1)
  2051. x1 = Instance.new("Sound",larm)
  2052. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  2053. x1.Pitch = ptez[math.random(1,#ptez)]
  2054. x1.Volume = 1
  2055. wait(.1)
  2056. x:Play()
  2057. x1:Play()
  2058. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2059. if v:FindFirstChild('Humanoid') then
  2060. v.Humanoid:TakeDamage(math.random(999999,9999999))
  2061. end
  2062. end
  2063. coroutine.resume(coroutine.create(function()
  2064. for i=0,0.62,0.13 do
  2065. wait()
  2066. part.CFrame=part.CFrame
  2067. part.Transparency=i
  2068. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2069. part2.CFrame=part2.CFrame
  2070. part2.Transparency=i
  2071. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2072. end
  2073. part.Parent=nil
  2074. part2.Parent=nil
  2075. x:Destroy()
  2076. end))
  2077. end
  2078. ----------------------------------------------------
  2079. wPart = function(x,y,z,color,tr,cc,an,parent)
  2080. local wp = Instance.new('WedgePart',parent or Weapon)
  2081. wp.formFactor = 'Custom'
  2082. wp.Size = Vector3.new(x,y,z)
  2083. wp.BrickColor = BrickColor.new(color)
  2084. wp.CanCollide = cc
  2085. wp.Transparency = tr
  2086. wp.Anchored = an
  2087. wp.TopSurface,wp.BottomSurface = 0,0
  2088. return wp
  2089. end
  2090.  
  2091. Mesh = function(par,num,x,y,z)
  2092. local msh = _
  2093. if num == 1 then
  2094. msh = Instance.new("CylinderMesh",par)
  2095. elseif num == 2 then
  2096. msh = Instance.new("SpecialMesh",par)
  2097. msh.MeshType = 3
  2098. elseif num == 3 then
  2099. msh = Instance.new("BlockMesh",par)
  2100. elseif num == 4 then
  2101. msh = Instance.new("SpecialMesh",par)
  2102. msh.MeshType = "Torso"
  2103. elseif type(num) == 'string' then
  2104. msh = Instance.new("SpecialMesh",par)
  2105. msh.MeshId = num
  2106. end
  2107. msh.Scale = Vector3.new(x,y,z)
  2108. return msh
  2109. end
  2110.  
  2111. local function CFrameFromTopBack(at, top, back)
  2112. local right = top:Cross(back)
  2113. return CFrame.new(at.x, at.y, at.z,
  2114. right.x, top.x, back.x,
  2115. right.y, top.y, back.y,
  2116. right.z, top.z, back.z)
  2117. end
  2118.  
  2119. function Triangle(a, b, c)
  2120. local edg1 = (c-a):Dot((b-a).unit)
  2121. local edg2 = (a-b):Dot((c-b).unit)
  2122. local edg3 = (b-c):Dot((a-c).unit)
  2123. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2124. a, b, c = a, b, c
  2125. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2126. a, b, c = b, c, a
  2127. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2128. a, b, c = c, a, b
  2129. else
  2130. print("unreachable")
  2131. end
  2132. local len1 = (c-a):Dot((b-a).unit)
  2133. local len2 = (b-a).magnitude - len1
  2134. local width = (a + (b-a).unit*len1 - c).magnitude
  2135. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2136. local list = {}
  2137. if len1 > 0.01 then
  2138. local w1 = wPart(0,0,0,'White',0.5,false,true,char)
  2139. local sz = Vector3.new(0.2, width, len1)
  2140. w1.Size = sz
  2141. local sp = Mesh(w1,2,0,0,0)
  2142. sp.MeshType='Wedge'
  2143. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  2144. w1:BreakJoints()
  2145. w1.Anchored = true
  2146. w1.Transparency = 0.7
  2147. Spawn(function()
  2148. for i=0,1,0.1 do
  2149. fat.Event:wait()
  2150. w1.Transparency=w1.Transparency+0.03
  2151. end
  2152. end)
  2153. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  2154. table.insert(list,w1)
  2155. end
  2156. if len2 > 0.01 then
  2157. local w2 = wPart(0,0,0,'White',0.5,false,true,char)
  2158. local sz = Vector3.new(0.2, width, len2)
  2159. w2.Size = sz
  2160. local sp = Mesh(w2,2,0,0,0)
  2161. sp.MeshType='Wedge'
  2162. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  2163. w2:BreakJoints()
  2164. w2.Anchored = true
  2165. w2.Transparency = 0.7
  2166. Spawn(function()
  2167. for i=0,1,0.1 do
  2168. fat.Event:wait()
  2169. w2.Transparency=w2.Transparency+0.03
  2170. end
  2171. end)
  2172. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2173. table.insert(list,w2)
  2174. end
  2175. return unpack(list)
  2176. end
  2177.  
  2178. function trail(p,t,h)
  2179. Spawn(function()
  2180. local blcf = p.CFrame
  2181. local scfr = blcf
  2182. for i=1,t do
  2183. local blcf = p.CFrame
  2184. if scfr and (p.Position-scfr.p).magnitude > .1 then
  2185. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2186. if a then game.Debris:AddItem(a,1) end
  2187. if b then game.Debris:AddItem(b,1) end
  2188. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2189. if a then game.Debris:AddItem(a,1) end
  2190. if b then game.Debris:AddItem(b,1) end
  2191. scfr = blcf
  2192. elseif not scfr then
  2193. scfr = blcf
  2194. end
  2195. fat.Event:wait()
  2196. end
  2197. scfr=nil
  2198. end)
  2199. end
  2200. ----------------------------------------------------
  2201.  
  2202. Charging = false
  2203. mouse.KeyDown:connect(function(key)
  2204. if key == "r" then
  2205. if Charging == false then
  2206. Charging = true
  2207. if Debounces.CanAttack == true then
  2208. Debounces.CanAttack = false
  2209. Debounces.NoIdl = true
  2210. Debounces.on = true
  2211. for i = 1,20 do
  2212. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2214. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2215. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2216. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2217. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2218. if Debounces.on == false then break end
  2219. rs:wait()
  2220. end
  2221. --[[for i = 1,20 do
  2222. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2223. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2224. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2225. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2226. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2227. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2228. if Debounces.on == false then break end
  2229. rs:wait()
  2230. end]]--
  2231. ----------------------------------------------------
  2232. pt=Instance.new('Part',torso)
  2233. pt.Anchored=true
  2234. pt.CanCollide=false
  2235. pt.Locked = true
  2236. pt.FormFactor='Custom'
  2237. pt.Size=Vector3.new(1,1,1)
  2238. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2239. pt.Transparency=.6
  2240. pt.BrickColor=BrickColor.new('Really black')
  2241. msh=Instance.new('SpecialMesh',pt)
  2242. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2243. msh.Scale=Vector3.new(8,4,8)
  2244. pt2=pt:clone()
  2245. pt2.Parent = torso
  2246. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2247. pt2.BrickColor=BrickColor.new("Royal purple")
  2248. msh2=msh:clone()
  2249. msh2.Parent=pt2
  2250. msh2.Scale=Vector3.new(10,5,10)
  2251.  
  2252. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2253.  
  2254.  
  2255.  
  2256. bl = Instance.new("Part", char)
  2257. bl.Locked = true
  2258. bl.Name = "Shell"
  2259. bl.BrickColor = BrickColor.new("Really black")
  2260. bl.Anchored = true
  2261. bl.CanCollide = false
  2262. bl.Transparency = 0
  2263. bl.Reflectance = 0
  2264. bl.BottomSurface = 0
  2265. bl.TopSurface = 0
  2266. bl.Shape = 0
  2267. blm = Instance.new("SpecialMesh",bl)
  2268. blm.MeshType = "Sphere"
  2269. blm.Scale = Vector3.new(1,1,1)
  2270. blm.MeshId = "rbxassetid://9982590"
  2271.  
  2272.  
  2273.  
  2274. local rot ={4}
  2275. bc = BrickColor.new
  2276.  
  2277.  
  2278. wit = bc("Maroon").Color
  2279. koy = bc("Royal purple").Color
  2280. kiy = bc("Lavender").Color
  2281. key = bc("Really black").Color
  2282. kay = bc("Really black").Color
  2283.  
  2284. p=game.Players.LocalPlayer
  2285. char=p.Character
  2286.  
  2287. aura = Instance.new("Part", char)
  2288. aura.Parent = bl
  2289. aura.FormFactor = "Custom"
  2290. aura.Transparency = 1
  2291. aura.Size = Vector3.new(0.2, 0.2, 0.2)
  2292. aura.Name = "Aura"
  2293. aura.Anchored = true
  2294. aura2 = Instance.new("Part", char)
  2295. aura2.Parent = bl
  2296. aura2.FormFactor = "Custom"
  2297. aura2.Transparency = 1
  2298. aura2.Size = Vector3.new(0.2, 0.2, 0.2)
  2299. aura2.Name = "Aura2"
  2300. aura2.Anchored = true
  2301. local w = Instance.new("Weld", torso)
  2302. w.Part0 = torso
  2303. w.Part1 = aura
  2304. w.C0 = CFrame.new(0, -2, 0)
  2305. local ww = Instance.new("Weld", torso)
  2306. ww.Part0 = torso
  2307. ww.Part1 = aura2
  2308. ww.C0 = CFrame.new(0, 0, 0)
  2309. aura.Anchored = false
  2310. aura2.Anchored = false
  2311. local primary = Color3.new(1015,0,0)
  2312. local secondary = Color3.new(0.66666666666667, 0, 1)
  2313. pe = Instance.new("ParticleEmitter", aura)
  2314. pe.Texture = "http://www.roblox.com/asset/?id=317180612"
  2315. pe.Color = ColorSequence.new(koy,kiy)
  2316. pe.LightEmission = 0.75
  2317. pe.Size = NumberSequence.new(10)
  2318. pe.Transparency = NumberSequence.new(0)
  2319. pe.ZOffset = 0.8
  2320. pe.LockedToPart = true
  2321. pe.Acceleration = Vector3.new(10, 10, 0)
  2322. pe.Lifetime = NumberRange.new(0.25)
  2323. pe.Speed = NumberRange.new(15)
  2324. pe.Rotation = NumberRange.new(-10, 10)
  2325. pe.Enabled = true
  2326. pe.Rate = 40
  2327. pe.VelocitySpread = 10
  2328. pe.Name = "Charge"
  2329. pe.Enabled = true
  2330. se1 = {NumberSequenceKeypoint.new(0, 10, 0), NumberSequenceKeypoint.new(1, 30, 0)}
  2331. pe2 = Instance.new("ParticleEmitter", aura2)
  2332. pe2.Texture = "http://www.roblox.com/asset/?id=305943367"
  2333. pe2.Color = ColorSequence.new(kiy,wit)
  2334. pe2.LightEmission = 0.39
  2335. pe2.Size = NumberSequence.new(se1)
  2336. pe2.Transparency = NumberSequence.new(0)
  2337. pe2.ZOffset = 0
  2338. pe2.LockedToPart = true
  2339. pe2.Acceleration = Vector3.new(0, 0, 0)
  2340. pe2.Lifetime = NumberRange.new(0.6)
  2341. pe2.Speed = NumberRange.new(0)
  2342. pe2.Rotation = NumberRange.new(0, 0)
  2343. pe2.Enabled = true
  2344. pe2.Rate = 12
  2345. pe2.VelocitySpread = 0
  2346. pe2.Name = "Charge"
  2347. pe2.Enabled = true
  2348.  
  2349. dez = Instance.new("Sound", hed)
  2350. dez.SoundId = "rbxassetid://262498439"
  2351. dez.Looped = true
  2352. dez.Pitch = 1
  2353. dez.Volume = 1
  2354. wait(0.1)
  2355. dez:Play()
  2356.  
  2357.  
  2358.  
  2359. coroutine.resume(coroutine.create(function()
  2360. for i=1, math.huge, 4 do
  2361. if Charging == true then
  2362. rs:wait()
  2363. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2364. blm.Scale = blm.Scale + Vector3.new(8.1, 8.1, 8.1)
  2365. bl.Transparency = bl.Transparency + 0.1
  2366. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2367. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2368. msh.Scale = msh.Scale + Vector3.new(8.1,0,8.1)
  2369. msh2.Scale = msh2.Scale + Vector3.new(8.1,0,8.1)
  2370.  
  2371. elseif Charging == false then break
  2372. end
  2373. end
  2374. end))
  2375. repeat
  2376. local p = Instance.new('Part',torso)
  2377. p.formFactor = 'Custom'
  2378. p.Size = Vector3.new(1,1,1)
  2379. p.BrickColor = BrickColor.new("Dark indigo")
  2380. p.CanCollide = false
  2381. p.Transparency = 0
  2382. p.Anchored = true
  2383. p.Locked=true
  2384. p.Material = "Neon"
  2385. s = math.random(1,40)/10
  2386. local m = Instance.new("BlockMesh",p)
  2387. m.Scale = Vector3.new(s,s,s)
  2388. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2389.  
  2390. if holy == false then
  2391. pe.Color = ColorSequence.new(kiy)
  2392. pe2.Color = ColorSequence.new(kay,key)
  2393. pe2.Texture = "http://www.roblox.com/asset/?id=0"
  2394. pt2.BrickColor=BrickColor.new("Really black")
  2395. p.BrickColor = BrickColor.new("New Yeller")
  2396. end
  2397.  
  2398.  
  2399. -------------------------------------------------
  2400.  
  2401.  
  2402.  
  2403. --[[coroutine.wrap(function()
  2404. wait(2)
  2405. while Charging == true do
  2406. wait(2)
  2407. GroundWave1()
  2408. wait(2)
  2409. end
  2410. end)()]]--
  2411. Spawn(function()
  2412. while rs:wait() do
  2413. if Charging == true then
  2414. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2415. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2416. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2417. torso.Weld.C0 = CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2418. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2419. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2420. elseif Charging == false then break
  2421. end
  2422. end
  2423. end)
  2424. Spawn(function()
  2425. while rs:wait() do
  2426. if p.Transparency >= 1 then p:Destroy() break end
  2427. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2428. p.Transparency = p.Transparency+0.01
  2429. end
  2430. end)
  2431. wait(.3)
  2432. until Charging == false
  2433. end
  2434. end
  2435. end
  2436. end)
  2437.  
  2438. ----------------------------------------------------
  2439. mouse.KeyUp:connect(function(key)
  2440. if key == "r" then
  2441. if Charging == true then
  2442.  
  2443. Charging = false
  2444. pt:Destroy()
  2445. pt2:Destroy()
  2446. bl:Destroy()
  2447. dez:Remove()
  2448. if Debounces.CanAttack == false then
  2449. Debounces.CanAttack = true
  2450. Debounces.NoIdl = false
  2451. Debounces.on = false
  2452. end
  2453. end
  2454. end
  2455. end)
  2456. ----------------------------------------------------
  2457. ----------------------------------------------------
  2458. mouse.KeyDown:connect(function(key)
  2459. if key == "j" then
  2460. if Debounces.CanJoke == true then
  2461. Debounces.CanJoke = false
  2462. z = Instance.new("Sound",hed)
  2463. z.SoundId = "rbxassetid://415859013"
  2464. z.Pitch = pitches[math.random(1,#pitches)]
  2465. z.Volume = 1
  2466. wait()
  2467. z:Play()
  2468. wait(2)
  2469. z:Destroy()
  2470. if Debounces.CanJoke == false then
  2471. Debounces.CanJoke = true
  2472. end
  2473. end
  2474. end
  2475. end)
  2476. ----------------------------------------------------
  2477. mouse.KeyDown:connect(function(key)
  2478. if key == "k" then
  2479. if Debounces.CanJoke == true then
  2480. Debounces.CanJoke = false
  2481. z = Instance.new("Sound",hed)
  2482. z.SoundId = "rbxassetid://415859085"
  2483. z.Pitch = pitches[math.random(1,#pitches)]
  2484. z.Volume = 1
  2485. wait()
  2486. z:Play()
  2487. wait(2)
  2488. z:Destroy()
  2489. if Debounces.CanJoke == false then
  2490. Debounces.CanJoke = true
  2491. end
  2492. end
  2493. end
  2494. end)
  2495. ----------------------------------------------------
  2496. Grab = false
  2497.  
  2498. ----------------------------------------------------
  2499.  
  2500. mouse.KeyDown:connect(function(key)
  2501. if key == "q" then
  2502. if Debounces.CanAttack == true then
  2503. Debounces.CanAttack = false
  2504. Debounces.on = true
  2505. Debounces.NoIdl = true
  2506. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2507. z = Instance.new("Sound", rarm)
  2508. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2509. z.Volume = 18
  2510. z.Pitch = pt[math.random(1,#pt)]
  2511. z.Looped = false
  2512. z:Play()
  2513. Debounces.RPunch = true
  2514. Debounces.LPunch = true
  2515. Debounces.ks = true
  2516. for i = 1, 3 do
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(70)), 0.7)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.7)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(-70), 0), 0.7)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.7)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(-10)), 0.7)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.7)
  2523. wait(0.1)
  2524. end
  2525. Debounces.ks = false
  2526. Debounces.RPunch = false
  2527. Debounces.LPunch = false
  2528. if Debounces.CanAttack == false then
  2529. Debounces.CanAttack = true
  2530. Debounces.on = false
  2531. Debounces.NoIdl = false
  2532. z:Remove()
  2533. end
  2534. end
  2535. end
  2536. end)
  2537. ----------------------------------------------------
  2538. mouse.KeyDown:connect(function(key)
  2539. if string.byte(key) == 52 then
  2540. Swing = 2
  2541. char.Humanoid.WalkSpeed = 28
  2542. end
  2543. end)
  2544. mouse.KeyUp:connect(function(key)
  2545. if string.byte(key) == 52 then
  2546. Swing = 1
  2547. char.Humanoid.WalkSpeed = 16
  2548. end
  2549. end)
  2550. ----------------------------------------------------
  2551.  
  2552. game:GetService("RunService").RenderStepped:connect(function()
  2553. if char.Humanoid.Jump == true then
  2554. jump = true
  2555. else
  2556. jump = false
  2557. end
  2558. char.Humanoid.FreeFalling:connect(function(f)
  2559. if f then
  2560. ffing = true
  2561. else
  2562. ffing = false
  2563. end
  2564. end)
  2565.  
  2566. RightLeg = CFrame.new(0.5,-1,0)
  2567. LeftLeg = CFrame.new(-0.5,-1,0)
  2568.  
  2569. lefth = (torso.CFrame*LeftLeg)
  2570. righth = (torso.CFrame*RightLeg)
  2571.  
  2572. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2573.  
  2574. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2575.  
  2576.  
  2577. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2578. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2579.  
  2580. sine = sine + change
  2581. if jump == true then
  2582. animpose = "Jumping"
  2583. elseif ffing == true then
  2584. animpose = "Freefalling"
  2585. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2586. animpose = "Idle"
  2587. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2588. animpose = "Walking"
  2589. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2590. animpose = "Running"
  2591. end
  2592. if animpose ~= lastanimpose then
  2593. sine = 0
  2594. if Debounces.NoIdl == false then
  2595. if stanceToggle == "Normal" and holy ~= true then
  2596. for i = 1, 2 do
  2597. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2598. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2599. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2600. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2601. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2602. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2603. end
  2604. elseif stanceToggle == "Floating" then
  2605. change = 1
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2609. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2611. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2614. wait()
  2615. end
  2616. else
  2617. end
  2618. end
  2619. lastanimpose = animpose
  2620. if Debounces.NoIdl == false then
  2621. if animpose == "Idle" then
  2622. if stanceToggle == "Normal" and holy ~= true then
  2623. change = 0.5
  2624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2625. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2627. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2629. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2630. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2631. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2632. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2633. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2634. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2635. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2636. elseif stanceToggle == "Idle2" then
  2637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2638. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2640. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2642. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2644. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2645. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2647. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2649. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2650. elseif stanceToggle == "Normal" and holy == true then --- Floating anim
  2651. change = 0.5
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2658. elseif stanceToggle == "Floating" then
  2659. change = 0.5
  2660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2663. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2665. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2668. elseif stanceToggle == "Grabbed" and holy ~= true then
  2669. grab = true
  2670.  
  2671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2672. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2673. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2674. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2676. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2678. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2680. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2682. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2683. elseif stanceToggle == "Grabbed" and holy == true then
  2684. grab = true
  2685. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2686. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2688. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2690. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2691. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2692. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2693. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2694. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2695. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2696. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2697. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2698. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2699. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2700. end
  2701. elseif animpose == "Walking" then
  2702. if stanceToggle == "Normal" and holy ~= true then
  2703. change = 1
  2704. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2705. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2707. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2709. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2711. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2712. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2713. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2714. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2715. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2716. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2717.  
  2718. elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim
  2719. for i = 1, 2 do
  2720. change = 0.5
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2724. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2726. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2727. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2728. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2729. end
  2730. elseif stanceToggle == "Floating" then
  2731. change = 1
  2732. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2734. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2735. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2737. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2740. elseif stanceToggle == "Grabbed" and holy ~= true then
  2741. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2742. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2743. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  2744. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  2745. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  2746. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  2747. elseif stanceToggle == "Grabbed" and holy == true then
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2754. end
  2755. elseif animpose == "Running" then
  2756. if stanceToggle == "Normal" and holy ~= true then
  2757. change = 1
  2758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2759. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2761. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2762. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2763. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2765. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2767. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2769. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2770. elseif stanceToggle == "Normal" and holy == true then
  2771. change = 0.5
  2772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2774. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2775. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2777. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2778. elseif stanceToggle == "Floating" then
  2779. change = 1
  2780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2783. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2785. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2788. end
  2789.  
  2790. elseif animpose == "Jumping" then --JUMPING ANIM
  2791.  
  2792. if stanceToggle == "Normal" and holy ~= true then
  2793. change = 0.8
  2794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2795. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2797. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2800. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2802. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2804. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2805. elseif stanceToggle == "Grabbed" and holy ~= true then
  2806. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2807. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2810. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2811. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2812. elseif stanceToggle == "Grabbed" and holy == true then
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2819. end
  2820.  
  2821. elseif animpose == "Freefalling" then --FF ANIM
  2822.  
  2823. if stanceToggle == "Normal" and holy ~= true then
  2824. change = 0.8
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2826. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2828. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2831. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2832. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2833. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2834. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2835. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2836. end
  2837. elseif stanceToggle == "Normal" and holy == true then
  2838. change = 0.8
  2839. change = 0.5
  2840. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2841. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2842. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2844. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2845. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2846. end
  2847. end
  2848. end)
  2849. hum.MaxHealth = 5000
  2850. wait(3)
  2851. hum.Health = 5000
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