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- ==Panthera Tour==
- STORY:
- In a former colony of Great Britain, a drug cartel has the nation seized in a strong grip. The local government has asked us (The BAF) in to assist in their dismantling. You start at FOB Boriana, in the South West of the main island.
- You have identified several important persons to the Cartel's operations. These are corrupt public figures, who aid the cartel in various ways in exchange for protection, money or otherwise. They need stopping to prevent the cartel building again once we deal with them.
- SIDE OBJECTIVES:
- There are many small objectives littered around the islands. These are as follows:
- Gold Circle Marker - Scientist
- Northernmost Purple Circle - Radio DJ
- Southernmost Purple Circle - Priest
- Green Circle - Prison Guard
- Make your way to these locations, find the relevant person and interrogate them. Convince them to stop aiding the cartel.
- They ARE NOT to be killed or harmed seriously. Getting these individuals on side may help us find out more about the Cartel's operations.
- MAIN OBJECTIVES:
- We have narrowed down the Cartel's final drug packaging facility to somewhere in the vicinity of "Skooma". Find this facility and shut it down.
- Nearby is an airfield that the Cartel have completely taken over, and are using it to export their product. Seize this airport.
- FRIENDLY ASSETS:
- 2x Wildcat AH1 8 CAS on station, more available if needed.
- 1x Merlin 32 seater
- 1x Merlin HC3 Cargo, can transport soft-topped Land Rovers in itself.
- Assorted infantry transport vehicles, armed and unarmed. These include Land Rover variants, Coyotes and Milans.
- ENEMY COMPOSITION:
- Moderately armed Cartel militia. Numerous but spread out, they lack military training but fight hard and dirty.
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