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- ** Executing...
- ** Command: Change Directory
- ** Parameters: C:\Burak\Valve
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Burak\vhe\map\ll.map" "C:\Burak\Valve\cstrike\maps\ll.map"
- ** Executing...
- ** Command: C:\Burak\vhe\ayar\hlcsg.exe
- ** Parameters: "C:\Burak\Valve\cstrike\maps\ll"
- hlcsg v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to ([email protected])
- ----- BEGIN hlcsg -----
- Command line: C:\Burak\vhe\ayar\hlcsg.exe C:\Burak\Valve\cstrike\maps\ll
- Entering C:\Burak\Valve\cstrike\maps\ll.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ on ] [ on ]
- clip hull type [ legacy ] [ legacy ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- nullfile [ None ] [ None ]
- min surface area [ 0.500 ] [ 0.500 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- Using mapfile wad configuration
- Wadinclude list :
- [zhlt.wad]
- 0 brushes (totalling 0 sides) discarded from clipping hulls
- CreateBrush:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
- SetModelCenters:
- 20%...40%...60%...80%... (0.00 seconds)
- CSGBrush:
- 90%... (0.00 seconds)
- Using Wadfile: \burak\valve\valve\halflife.wad
- - Contains 17 used textures, 89.47 percent of map (3116 textures in wad)
- added 2 additional animating textures.
- Warning: ::FindTexture() texture NMBC_B6 not found!
- Warning: ::FindTexture() texture CONC_WALL_03 not found!
- Warning: ::LoadLump() texture CONC_WALL_03 not found!
- Warning: ::LoadLump() texture NMBC_B6 not found!
- Texture usage is at 0.13 mb (of 4.00 mb MAX)
- 0.28 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: C:\Burak\vhe\ayar\hlbsp.exe
- ** Parameters: "C:\Burak\Valve\cstrike\maps\ll"
- hlbsp v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to ([email protected])
- ----- BEGIN hlbsp -----
- Command line: C:\Burak\vhe\ayar\hlbsp.exe C:\Burak\Valve\cstrike\maps\ll
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- priority [ Normal ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noopt [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
- SolidBSP [hull 0] 49 (0.02 seconds)
- BSP generation successful, writing portal file 'C:\Burak\Valve\cstrike\maps\ll.prt'
- SolidBSP [hull 1] 49 (0.00 seconds)
- SolidBSP [hull 2] 49 (0.00 seconds)
- SolidBSP [hull 3] 49 (0.00 seconds)
- 0.20 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: C:\Burak\Valve\hl.exe
- ** Parameters: +map "ll"
- özellikle bura
- added 2 additional animating textures.
- Warning: ::FindTexture() texture NMBC_B6 not found!
- Warning: ::FindTexture() texture CONC_WALL_03 not found!
- Warning: ::LoadLump() texture CONC_WALL_03 not found!
- Warning: ::LoadLump() texture NMBC_B6 not found!
- Texture usage is at 0.13 mb (of 4.00 mb MAX)
- 0.28 seconds elapsed
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