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  1. for old edge, it's probably not a pb.
  2. for the hang sprite, it should work as nothing is bad in it
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  4. Nicolas
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  8. 2009/7/23 Ville Lahdenvuo <tuhoojabotti@gmail.com>
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  10. no, as I did not have rights I told gaivotao to validate one for the test, and he validated "Hang" sprite, then I tested, and only problems occured with the old edges, I do'nt see any problem except that some of the edge-effects are old in the 2.7, everything else works fine.
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  13. 2009/7/23 Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
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  15. you told me you validated one. Which one ?
  16. can you give me the exhaustive list of validated sprite without being testing/not working.
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  18. 2009/7/23 Ville Lahdenvuo <tuhoojabotti@gmail.com>
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  20. I told gaivotao to validate one, don't know if he tested it, he validated "Hang" sprite, I played with 0.2.7, I did not see any problems, except: Grass and EdgeGrass2 were old grass, not the one used now, we did not touch any edge effects, as far as I know. also ice1 edge was old one.
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  22. 2009/7/23 Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
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  24. Ville,
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  26. can you give me information about the sprite you've validated so that i can try to unvalidated it.
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  28. Before validate a level, you test it. Before validating sprite, you must test it.
  29. The process is not : i validated, i test, i rollback. Process is the same for levels and for sprites : i test, i validate.
  30. There is no code written to unvalidate levels or sprites, it's must be done manually by modifying database. For a sprite, it's more a pb, because it has modify all themes, it's not just one table to modify as for levels.
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  32. Nicolas
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