Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --AutoPunch
- _G.PUNC = true --change to true or false
- while _G.PUNC do
- wait() --change time if you want
- local E_E = "FirePunch"
- local D_D = "Right"
- local L_L = "Left"
- game:GetService("ReplicatedStorage").RE:FireServer(E_E,D_D,L_L)
- end
- --Autosell
- _G.SELL = true --change to true or false
- while _G.SELL do
- wait(1) --change time if you want
- local sell = game.workspace.Sell
- sell.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- --AutoTp On The Hill
- --AutoHill
- _G.HILL = true--change to true or false
- while _G.HILL do
- wait(1)--change time if you want
- local king = game.workspace["King Of The Hill Modules"]["King Of The Hill Module"].KoTHBase
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = king.CFrame
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement