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lucaslulu

Script For Buff Simulator

May 19th, 2020
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  1. --AutoPunch
  2. _G.PUNC = true --change to true or false
  3. while _G.PUNC do
  4. wait() --change time if you want
  5. local E_E = "FirePunch"
  6. local D_D = "Right"
  7. local L_L = "Left"
  8. game:GetService("ReplicatedStorage").RE:FireServer(E_E,D_D,L_L)
  9. end
  10.  
  11. --Autosell
  12. _G.SELL = true --change to true or false
  13. while _G.SELL do
  14. wait(1) --change time if you want
  15. local sell = game.workspace.Sell
  16. sell.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
  17. end
  18.  
  19. --AutoTp On The Hill
  20. --AutoHill
  21. _G.HILL = true--change to true or false
  22. while _G.HILL do
  23. wait(1)--change time if you want
  24. local king = game.workspace["King Of The Hill Modules"]["King Of The Hill Module"].KoTHBase
  25. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = king.CFrame
  26. end
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