Advertisement
Guest User

Untitled

a guest
Nov 8th, 2023
24
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 47.63 KB | None | 0 0
  1. Crash Context.Runtime:
  2.  
  3.  
  4. <?xml version="1.0" encoding="UTF-8"?>
  5. <FGenericCrashContext>
  6. <RuntimeProperties>
  7. <CrashVersion>3</CrashVersion>
  8. <ExecutionGuid>14FA44DD4C1567455A43B787E419A0B6</ExecutionGuid>
  9. <CrashGUID>UECC-Windows-F1F550A046F56282CAF61F851CD461C1_0000</CrashGUID>
  10. <IsEnsure>false</IsEnsure>
  11. <IsStall>false</IsStall>
  12. <IsAssert>false</IsAssert>
  13. <CrashType>Crash</CrashType>
  14. <ErrorMessage>Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x000001c298285ec8</ErrorMessage>
  15. <CrashReporterMessage>Fortnite ist abgestürzt Tut uns leid, dass das passiert ist. Wir arbeiten daran, dass dies in Zukunft nicht noch mal geschieht. Du kannst online über den &lt;a id=&quot;browser&quot; href=&quot;https://www.epicgames.com/help/de/fortnite-c75/technischer-support-c118/wie-du-absturze-und-technische-probleme-in-fortnite-beheben-kannst-a3893&quot; style=&quot;Hyperlink&quot;&gt;technischen Support von Fortnite&lt;/&gt; Hilfe zu deinem Problem erhalten.</CrashReporterMessage>
  16. <AttendedStatus>Attended</AttendedStatus>
  17. <ProcessId>24884</ProcessId>
  18. <SecondsSinceStart>1036</SecondsSinceStart>
  19. <IsInternalBuild>false</IsInternalBuild>
  20. <IsPerforceBuild>false</IsPerforceBuild>
  21. <IsWithDebugInfo>true</IsWithDebugInfo>
  22. <IsSourceDistribution>false</IsSourceDistribution>
  23. <GameName>UE-FortniteGame</GameName>
  24. <ExecutableName>FortniteClient-Win64-Shipping</ExecutableName>
  25. <BuildConfiguration>Shipping</BuildConfiguration>
  26. <GameSessionID>bd252c66e75a43c4b5df09fd5c630dc9</GameSessionID>
  27. <PlatformName>WindowsClient</PlatformName>
  28. <PlatformFullName>Win64 [Windows 11 (22H2) [10.0.22621.2428] 64b]</PlatformFullName>
  29. <PlatformNameIni>Windows</PlatformNameIni>
  30. <EngineMode>Game</EngineMode>
  31. <EngineModeEx>Unset</EngineModeEx>
  32. <DeploymentName>Fortnite</DeploymentName>
  33. <EngineVersion>5.4.0-29072304+++Fortnite+Release-27.00</EngineVersion>
  34. <EngineCompatibleVersion>5.4.0-29072304+++Fortnite+Release-27.00</EngineCompatibleVersion>
  35. <CommandLine>-AUTH_LOGIN=unused -AUTH_PASSWORD=99989b5387db4df493a38a115380d970 -AUTH_TYPE=exchangecode -epicapp=Fortnite -epicenv=Prod -EpicPortal</CommandLine>
  36. <LanguageLCID>0</LanguageLCID>
  37. <AppDefaultLocale>de-DE</AppDefaultLocale>
  38. <BuildVersion>++Fortnite+Release-27.00-CL-29072304</BuildVersion>
  39. <Symbols>**Fortnite*Release-27.00-CL-29072304-Win64-Shipping</Symbols>
  40. <IsUERelease>true</IsUERelease>
  41. <IsRequestingExit>false</IsRequestingExit>
  42. <UserName />
  43. <BaseDir>C:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/</BaseDir>
  44. <RootDir>C:/Program Files/Epic Games/Fortnite/</RootDir>
  45. <MachineId>24C1FC5D49C6BC117DC565BBDA53CBAB</MachineId>
  46. <LoginId>24c1fc5d49c6bc117dc565bbda53cbab</LoginId>
  47. <EpicAccountId>19372d2b3eda4f17810f7c3fdc1cb522</EpicAccountId>
  48. <SourceContext />
  49. <UserDescription />
  50. <UserActivityHint />
  51. <CrashDumpMode>0</CrashDumpMode>
  52. <GameStateName>Athena_GameState_C</GameStateName>
  53. <Misc.NumberOfCores>8</Misc.NumberOfCores>
  54. <Misc.NumberOfCoresIncludingHyperthreads>8</Misc.NumberOfCoresIncludingHyperthreads>
  55. <Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem>
  56. <Misc.CPUVendor>GenuineIntel</Misc.CPUVendor>
  57. <Misc.CPUBrand>Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz</Misc.CPUBrand>
  58. <Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 3050</Misc.PrimaryGPUBrand>
  59. <Misc.OSVersionMajor>Windows 11 (22H2) [10.0.22621.2428]</Misc.OSVersionMajor>
  60. <Misc.OSVersionMinor />
  61. <MemoryStats.TotalPhysical>34269540352</MemoryStats.TotalPhysical>
  62. <MemoryStats.TotalVirtual>46617571328</MemoryStats.TotalVirtual>
  63. <MemoryStats.PageSize>4096</MemoryStats.PageSize>
  64. <MemoryStats.TotalPhysicalGB>32</MemoryStats.TotalPhysicalGB>
  65. <MemoryStats.AvailablePhysical>0</MemoryStats.AvailablePhysical>
  66. <MemoryStats.AvailableVirtual>0</MemoryStats.AvailableVirtual>
  67. <MemoryStats.UsedPhysical>0</MemoryStats.UsedPhysical>
  68. <MemoryStats.PeakUsedPhysical>0</MemoryStats.PeakUsedPhysical>
  69. <MemoryStats.UsedVirtual>0</MemoryStats.UsedVirtual>
  70. <MemoryStats.PeakUsedVirtual>0</MemoryStats.PeakUsedVirtual>
  71. <MemoryStats.bIsOOM>0</MemoryStats.bIsOOM>
  72. <MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize>
  73. <MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment>
  74. <NumMinidumpFramesToIgnore>0</NumMinidumpFramesToIgnore>
  75. <CallStack>FortniteClient_Win64_Shipping
  76. FortniteClient_Win64_Shipping
  77. FortniteClient_Win64_Shipping
  78. FortniteClient_Win64_Shipping
  79. FortniteClient_Win64_Shipping
  80. FortniteClient_Win64_Shipping
  81. FortniteClient_Win64_Shipping
  82. kernel32
  83. ntdll</CallStack>
  84. <PCallStack>FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e19ca9 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e17a70 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e1688c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa2e5b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa3606 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</PCallStack>
  85. <PCallStackHash>A0B0CB3C9815EB705F0569C181D6ACCABC7A0E12</PCallStackHash>
  86. <Threads>
  87. <Thread>
  88. <CallStack>FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 105ab468 Unknown 0x0000000000000000 + 2 mdnsNSP 0x00000000660b0000 + 1c05437c488 sdk_legacy_led_x64 0x00007fffe6600000 + ceff7fff19a00000 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 0</CallStack>
  89. <IsCrashed>false</IsCrashed>
  90. <Registers />
  91. <ThreadID>24888</ThreadID>
  92. <ThreadName>GameThread</ThreadName>
  93. </Thread>
  94. <Thread>
  95. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd5188 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3ce1 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  96. <IsCrashed>false</IsCrashed>
  97. <Registers />
  98. <ThreadID>24468</ThreadID>
  99. <ThreadName>Foreground Worker #0</ThreadName>
  100. </Thread>
  101. <Thread>
  102. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd5188 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3ce1 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  103. <IsCrashed>false</IsCrashed>
  104. <Registers />
  105. <ThreadID>12100</ThreadID>
  106. <ThreadName>Foreground Worker #1</ThreadName>
  107. </Thread>
  108. <Thread>
  109. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd5188 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3ce1 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  110. <IsCrashed>false</IsCrashed>
  111. <Registers />
  112. <ThreadID>5304</ThreadID>
  113. <ThreadName>Background Worker #2</ThreadName>
  114. </Thread>
  115. <Thread>
  116. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd5188 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3ce1 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  117. <IsCrashed>false</IsCrashed>
  118. <Registers />
  119. <ThreadID>9916</ThreadID>
  120. <ThreadName>Background Worker #3</ThreadName>
  121. </Thread>
  122. <Thread>
  123. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd5188 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3ce1 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  124. <IsCrashed>false</IsCrashed>
  125. <Registers />
  126. <ThreadID>10508</ThreadID>
  127. <ThreadName>Background Worker #4</ThreadName>
  128. </Thread>
  129. <Thread>
  130. <CallStack>FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dca68a FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dc9fdc FortniteClient-Win64-Shipping 0x00007ff6c2790000 + ebbd9f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + ebad56 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11f07ff FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11efd20 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 39085b8 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 127bd27 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa23f6 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 164ae10 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd50a5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd38e2 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd42bc FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3b10 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  131. <IsCrashed>false</IsCrashed>
  132. <Registers />
  133. <ThreadID>24612</ThreadID>
  134. <ThreadName>Background Worker #5</ThreadName>
  135. </Thread>
  136. <Thread>
  137. <CallStack>FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 122826a FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 106124c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1063aa8 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1064051 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dc77f4 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dc81b2 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11904e7 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1160ca7 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 390857d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 127bd27 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa23f6 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 164ae10 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd50a5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd38e2 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd42bc FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd3b10 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2dfe84f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  138. <IsCrashed>false</IsCrashed>
  139. <Registers />
  140. <ThreadID>24628</ThreadID>
  141. <ThreadName>Background Worker #6</ThreadName>
  142. </Thread>
  143. <Thread>
  144. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  145. <IsCrashed>false</IsCrashed>
  146. <Registers />
  147. <ThreadID>24632</ThreadID>
  148. <ThreadName>BackgroundThreadPool #0</ThreadName>
  149. </Thread>
  150. <Thread>
  151. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 4c8737c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 4330f0e VCRUNTIME140 0x00007ff8ae320000 + f0e0 ntdll 0x00007ff8b3c10000 + a449f ntdll 0x00007ff8b3c10000 + 1e456 ntdll 0x00007ff8b3c10000 + a348e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e19ca9 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e17a70 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e1688c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa2e5b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa3606 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  152. <IsCrashed>true</IsCrashed>
  153. <Registers />
  154. <ThreadID>24644</ThreadID>
  155. <ThreadName>BackgroundThreadPool #1</ThreadName>
  156. </Thread>
  157. <Thread>
  158. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 143f308 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  159. <IsCrashed>false</IsCrashed>
  160. <Registers />
  161. <ThreadID>24696</ThreadID>
  162. <ThreadName>FAsyncWriter_FortniteGame</ThreadName>
  163. </Thread>
  164. <Thread>
  165. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d EOSSDK-Win64-Shipping 0x00007ff802020000 + e9495b EOSSDK-Win64-Shipping 0x00007ff802020000 + e76497 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  166. <IsCrashed>false</IsCrashed>
  167. <Registers />
  168. <ThreadID>23172</ThreadID>
  169. <ThreadName>EOS_HttpManagerThread</ThreadName>
  170. </Thread>
  171. <Thread>
  172. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 4262096 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  173. <IsCrashed>false</IsCrashed>
  174. <Registers />
  175. <ThreadID>24808</ThreadID>
  176. <ThreadName>HttpManagerThread</ThreadName>
  177. </Thread>
  178. <Thread>
  179. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1e041f3 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  180. <IsCrashed>false</IsCrashed>
  181. <Registers />
  182. <ThreadID>24816</ThreadID>
  183. <ThreadName>LibwebsocketsThread</ThreadName>
  184. </Thread>
  185. <Thread>
  186. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec84a7 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  187. <IsCrashed>false</IsCrashed>
  188. <Registers />
  189. <ThreadID>24824</ThreadID>
  190. <ThreadName>OnlineAsyncTaskThreadMcp DefaultInstance</ThreadName>
  191. </Thread>
  192. <Thread>
  193. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec7f41 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  194. <IsCrashed>false</IsCrashed>
  195. <Registers />
  196. <ThreadID>24872</ThreadID>
  197. <ThreadName>FMediaTicker</ThreadName>
  198. </Thread>
  199. <Thread>
  200. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d EOSSDK-Win64-Shipping 0x00007ff802020000 + ea72ae EOSSDK-Win64-Shipping 0x00007ff802020000 + e76497 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  201. <IsCrashed>false</IsCrashed>
  202. <Registers />
  203. <ThreadID>10632</ThreadID>
  204. <ThreadName>EOS_LibwebsocketsThread</ThreadName>
  205. </Thread>
  206. <Thread>
  207. <CallStack>ntdll 0x00007ff8b3c10000 + 9ff44 KERNELBASE 0x00007ff8b13e0000 + 5f969 EOSSDK-Win64-Shipping 0x00007ff802020000 + c354f EOSSDK-Win64-Shipping 0x00007ff802020000 + 215c EOSSDK-Win64-Shipping 0x00007ff802020000 + 16f6 EOSSDK-Win64-Shipping 0x00007ff802020000 + 2880 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  208. <IsCrashed>false</IsCrashed>
  209. <Registers />
  210. <ThreadID>24880</ThreadID>
  211. <ThreadName>EOS_WebRTC_RtcNetworkThread</ThreadName>
  212. </Thread>
  213. <Thread>
  214. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe EOSSDK-Win64-Shipping 0x00007ff802020000 + 5819f EOSSDK-Win64-Shipping 0x00007ff802020000 + 57fb7 EOSSDK-Win64-Shipping 0x00007ff802020000 + 215c EOSSDK-Win64-Shipping 0x00007ff802020000 + 16f6 EOSSDK-Win64-Shipping 0x00007ff802020000 + 2880 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  215. <IsCrashed>false</IsCrashed>
  216. <Registers />
  217. <ThreadID>24912</ThreadID>
  218. <ThreadName>EOS_WebRTC_RtcWorkerThread</ThreadName>
  219. </Thread>
  220. <Thread>
  221. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe EOSSDK-Win64-Shipping 0x00007ff802020000 + 5819f EOSSDK-Win64-Shipping 0x00007ff802020000 + 57fb7 EOSSDK-Win64-Shipping 0x00007ff802020000 + 215c EOSSDK-Win64-Shipping 0x00007ff802020000 + 16f6 EOSSDK-Win64-Shipping 0x00007ff802020000 + 2880 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  222. <IsCrashed>false</IsCrashed>
  223. <Registers />
  224. <ThreadID>24920</ThreadID>
  225. <ThreadName>EOS_WebRTC_RtcSignalingThread</ThreadName>
  226. </Thread>
  227. <Thread>
  228. <CallStack>ntdll 0x00007ff8b3c10000 + a2fe4 ntdll 0x00007ff8b3c10000 + 339c5 ntdll 0x00007ff8b3c10000 + 4f9bc ntdll 0x00007ff8b3c10000 + 4ba83 KERNELBASE 0x00007ff8b13e0000 + 72773 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1441302 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 144148f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 14413b8 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 144108b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1440d80 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec75c5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  229. <IsCrashed>false</IsCrashed>
  230. <Registers />
  231. <ThreadID>25336</ThreadID>
  232. <ThreadName>OutputDeviceRedirector</ThreadName>
  233. </Thread>
  234. <Thread>
  235. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  236. <IsCrashed>false</IsCrashed>
  237. <Registers />
  238. <ThreadID>25340</ThreadID>
  239. <ThreadName>IOThreadPool #0</ThreadName>
  240. </Thread>
  241. <Thread>
  242. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  243. <IsCrashed>false</IsCrashed>
  244. <Registers />
  245. <ThreadID>25348</ThreadID>
  246. <ThreadName>IOThreadPool #1</ThreadName>
  247. </Thread>
  248. <Thread>
  249. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  250. <IsCrashed>false</IsCrashed>
  251. <Registers />
  252. <ThreadID>25352</ThreadID>
  253. <ThreadName>IOThreadPool #2</ThreadName>
  254. </Thread>
  255. <Thread>
  256. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  257. <IsCrashed>false</IsCrashed>
  258. <Registers />
  259. <ThreadID>25360</ThreadID>
  260. <ThreadName>IOThreadPool #3</ThreadName>
  261. </Thread>
  262. <Thread>
  263. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 17ee6b9 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  264. <IsCrashed>false</IsCrashed>
  265. <Registers />
  266. <ThreadID>24820</ThreadID>
  267. <ThreadName>IoService</ThreadName>
  268. </Thread>
  269. <Thread>
  270. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e9514c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  271. <IsCrashed>false</IsCrashed>
  272. <Registers />
  273. <ThreadID>25400</ThreadID>
  274. <ThreadName>IoDispatcher</ThreadName>
  275. </Thread>
  276. <Thread>
  277. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5759909 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  278. <IsCrashed>false</IsCrashed>
  279. <Registers />
  280. <ThreadID>25176</ThreadID>
  281. <ThreadName>RHIInterruptThread</ThreadName>
  282. </Thread>
  283. <Thread>
  284. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5759909 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  285. <IsCrashed>false</IsCrashed>
  286. <Registers />
  287. <ThreadID>25032</ThreadID>
  288. <ThreadName>RHISubmissionThread</ThreadName>
  289. </Thread>
  290. <Thread>
  291. <CallStack>nvwgf2umx 0x00007ff896000000 + 2277e4 nvwgf2umx 0x00007ff896000000 + 22726b nvwgf2umx 0x00007ff896000000 + 25c9af nvwgf2umx 0x00007ff896000000 + 1614eda D3D12Core 0x00007ff8018d0000 + 35082c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 57162bf FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e102ed FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e0f900 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 242652a FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e0f900 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1e7edc0 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11ca12e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd0445 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e94d7b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec6468 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  292. <IsCrashed>false</IsCrashed>
  293. <Registers />
  294. <ThreadID>10684</ThreadID>
  295. <ThreadName>RHIThread</ThreadName>
  296. </Thread>
  297. <Thread>
  298. <CallStack>FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11f8f30 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 125789e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 103675b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5660f30 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 3fbf532 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5660e84 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11ca12e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd0445 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e94d7b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11cc931 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 11ce003 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + ee6885 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1142b46 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + eeb8eb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 16cd496 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + ee87b6 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + ee8667 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1039f9d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 20615b6 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + dd0445 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e94d7b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec5ab4 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec680a FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  299. <IsCrashed>false</IsCrashed>
  300. <Registers />
  301. <ThreadID>11176</ThreadID>
  302. <ThreadName>RenderThread 0</ThreadName>
  303. </Thread>
  304. <Thread>
  305. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa3c47 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa396d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  306. <IsCrashed>false</IsCrashed>
  307. <Registers />
  308. <ThreadID>4620</ThreadID>
  309. <ThreadName>RTHeartBeat 0</ThreadName>
  310. </Thread>
  311. <Thread>
  312. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 4c02bf0 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  313. <IsCrashed>false</IsCrashed>
  314. <Registers />
  315. <ThreadID>24372</ThreadID>
  316. <ThreadName>FHeartBeatThread</ThreadName>
  317. </Thread>
  318. <Thread>
  319. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 2047869 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  320. <IsCrashed>false</IsCrashed>
  321. <Registers />
  322. <ThreadID>13320</ThreadID>
  323. <ThreadName>Ias.CacheIo</ThreadName>
  324. </Thread>
  325. <Thread>
  326. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 17688c2 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  327. <IsCrashed>false</IsCrashed>
  328. <Registers />
  329. <ThreadID>23920</ThreadID>
  330. <ThreadName>Ias.Http</ThreadName>
  331. </Thread>
  332. <Thread>
  333. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d EOSSDK-Win64-Shipping 0x00007ff802020000 + ea904e EOSSDK-Win64-Shipping 0x00007ff802020000 + e76497 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  334. <IsCrashed>false</IsCrashed>
  335. <Registers />
  336. <ThreadID>25460</ThreadID>
  337. <ThreadName>EOS_ThreadedTickWebSocketThread</ThreadName>
  338. </Thread>
  339. <Thread>
  340. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe EOSSDK-Win64-Shipping 0x00007ff802020000 + e748ae EOSSDK-Win64-Shipping 0x00007ff802020000 + 8aaad6 EOSSDK-Win64-Shipping 0x00007ff802020000 + e76497 KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  341. <IsCrashed>false</IsCrashed>
  342. <Registers />
  343. <ThreadID>16388</ThreadID>
  344. <ThreadName>EOS_GameClipsWorker</ThreadName>
  345. </Thread>
  346. <Thread>
  347. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  348. <IsCrashed>false</IsCrashed>
  349. <Registers />
  350. <ThreadID>3468</ThreadID>
  351. <ThreadName>PSOPrecompilePool #0</ThreadName>
  352. </Thread>
  353. <Thread>
  354. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  355. <IsCrashed>false</IsCrashed>
  356. <Registers />
  357. <ThreadID>21336</ThreadID>
  358. <ThreadName>PSOPrecompilePool #1</ThreadName>
  359. </Thread>
  360. <Thread>
  361. <CallStack>nvwgf2umx 0x00007ff896000000 + 6c6aec nvwgf2umx 0x00007ff896000000 + 6c90c4 nvwgf2umx 0x00007ff896000000 + 6e3f5e nvwgf2umx 0x00007ff896000000 + 6e4e5e nvwgf2umx 0x00007ff896000000 + 85d3d7 nvwgf2umx 0x00007ff896000000 + 85d526 nvwgf2umx 0x00007ff896000000 + 5a8220 nvwgf2umx 0x00007ff896000000 + 1a02223 nvwgf2umx 0x00007ff896000000 + 20e1860 nvwgf2umx 0x00007ff896000000 + 20e0a40 nvwgf2umx 0x00007ff896000000 + 20f5d5a nvwgf2umx 0x00007ff896000000 + 1e14bb5 nvwgf2umx 0x00007ff896000000 + 1e136e3 nvwgf2umx 0x00007ff896000000 + 1e1a49a nvwgf2umx 0x00007ff896000000 + 1e139aa nvwgf2umx 0x00007ff896000000 + 16fe6a1 nvwgf2umx 0x00007ff896000000 + 2c7bb2 nvwgf2umx 0x00007ff896000000 + 2c82ee nvwgf2umx 0x00007ff896000000 + 2c74b2 nvwgf2umx 0x00007ff896000000 + 2c3a4b nvwgf2umx 0x00007ff896000000 + ccfca nvwgf2umx 0x00007ff896000000 + 2e5a49 nvwgf2umx 0x00007ff896000000 + d1ea7 nvwgf2umx 0x00007ff896000000 + 16b9856 D3D12Core 0x00007ff8018d0000 + ef083 D3D12Core 0x00007ff8018d0000 + 10475d D3D12Core 0x00007ff8018d0000 + f6dcd D3D12Core 0x00007ff8018d0000 + 9d793 d3d12 0x00007ff870a80000 + 1f4a D3D12Core 0x00007ff8018d0000 + fb9fd D3D12Core 0x00007ff8018d0000 + f8f9c D3D12Core 0x00007ff8018d0000 + f826c FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5767486 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 57676d2 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 57670c3 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5766532 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5770635 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5729e1d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 572f54f FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5757105 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 18821bf FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 113b20e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 5839b69 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa2e5b FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa3606 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  362. <IsCrashed>false</IsCrashed>
  363. <Registers />
  364. <ThreadID>22852</ThreadID>
  365. <ThreadName>PSOPrecompilePool #2</ThreadName>
  366. </Thread>
  367. <Thread>
  368. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  369. <IsCrashed>false</IsCrashed>
  370. <Registers />
  371. <ThreadID>20400</ThreadID>
  372. <ThreadName>PSOPrecompilePool #3</ThreadName>
  373. </Thread>
  374. <Thread>
  375. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  376. <IsCrashed>false</IsCrashed>
  377. <Registers />
  378. <ThreadID>16240</ThreadID>
  379. <ThreadName>PSOPrecompilePool #4</ThreadName>
  380. </Thread>
  381. <Thread>
  382. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  383. <IsCrashed>false</IsCrashed>
  384. <Registers />
  385. <ThreadID>4812</ThreadID>
  386. <ThreadName>PSOPrecompilePool #5</ThreadName>
  387. </Thread>
  388. <Thread>
  389. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 143f901 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  390. <IsCrashed>false</IsCrashed>
  391. <Registers />
  392. <ThreadID>25432</ThreadID>
  393. <ThreadName>FMessageBus.DefaultBus.Router</ThreadName>
  394. </Thread>
  395. <Thread>
  396. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 3403f79 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 3403eb1 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 4b75f32 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec80b7 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  397. <IsCrashed>false</IsCrashed>
  398. <Registers />
  399. <ThreadID>25428</ThreadID>
  400. <ThreadName>Electra::ExecAsync</ThreadName>
  401. </Thread>
  402. <Thread>
  403. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 23024b5 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1025e0e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  404. <IsCrashed>false</IsCrashed>
  405. <Registers />
  406. <ThreadID>8060</ThreadID>
  407. <ThreadName>FAsyncLoadingThread</ThreadName>
  408. </Thread>
  409. <Thread>
  410. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  411. <IsCrashed>false</IsCrashed>
  412. <Registers />
  413. <ThreadID>24408</ThreadID>
  414. <ThreadName>UnknownThreadPool #0</ThreadName>
  415. </Thread>
  416. <Thread>
  417. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  418. <IsCrashed>false</IsCrashed>
  419. <Registers />
  420. <ThreadID>18368</ThreadID>
  421. <ThreadName>UnknownThreadPool #1</ThreadName>
  422. </Thread>
  423. <Thread>
  424. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  425. <IsCrashed>false</IsCrashed>
  426. <Registers />
  427. <ThreadID>13960</ThreadID>
  428. <ThreadName>UnknownThreadPool #2</ThreadName>
  429. </Thread>
  430. <Thread>
  431. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  432. <IsCrashed>false</IsCrashed>
  433. <Registers />
  434. <ThreadID>24660</ThreadID>
  435. <ThreadName>UnknownThreadPool #3</ThreadName>
  436. </Thread>
  437. <Thread>
  438. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  439. <IsCrashed>false</IsCrashed>
  440. <Registers />
  441. <ThreadID>3636</ThreadID>
  442. <ThreadName>UnknownThreadPool #4</ThreadName>
  443. </Thread>
  444. <Thread>
  445. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  446. <IsCrashed>false</IsCrashed>
  447. <Registers />
  448. <ThreadID>25240</ThreadID>
  449. <ThreadName>UnknownThreadPool #5</ThreadName>
  450. </Thread>
  451. <Thread>
  452. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  453. <IsCrashed>false</IsCrashed>
  454. <Registers />
  455. <ThreadID>25476</ThreadID>
  456. <ThreadName>UnknownThreadPool #6</ThreadName>
  457. </Thread>
  458. <Thread>
  459. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa359e FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  460. <IsCrashed>false</IsCrashed>
  461. <Registers />
  462. <ThreadID>25236</ThreadID>
  463. <ThreadName>UnknownThreadPool #7</ThreadName>
  464. </Thread>
  465. <Thread>
  466. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa3c47 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec7fac FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  467. <IsCrashed>false</IsCrashed>
  468. <Registers />
  469. <ThreadID>15036</ThreadID>
  470. <ThreadName>ScreenSaverInhibitor</ThreadName>
  471. </Thread>
  472. <Thread>
  473. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec5e48 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  474. <IsCrashed>false</IsCrashed>
  475. <Registers />
  476. <ThreadID>22692</ThreadID>
  477. <ThreadName>AudioMixerNullCallbackThread</ThreadName>
  478. </Thread>
  479. <Thread>
  480. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + f3d4f4 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec7f02 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  481. <IsCrashed>false</IsCrashed>
  482. <Registers />
  483. <ThreadID>13924</ThreadID>
  484. <ThreadName>AudioMixerRenderThread(1)</ThreadName>
  485. </Thread>
  486. <Thread>
  487. <CallStack>ntdll 0x00007ff8b3c10000 + 9fa74 ntdll 0x00007ff8b3c10000 + 551a3 KERNELBASE 0x00007ff8b13e0000 + 44b6d FortniteClient-Win64-Shipping 0x00007ff6c2790000 + fa37f9 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  488. <IsCrashed>false</IsCrashed>
  489. <Registers />
  490. <ThreadID>22144</ThreadID>
  491. <ThreadName>FGameThreadHitchHeartBeatThreaded</ThreadName>
  492. </Thread>
  493. <Thread>
  494. <CallStack>ntdll 0x00007ff8b3c10000 + 9f474 KERNELBASE 0x00007ff8b13e0000 + 33fbe FortniteClient-Win64-Shipping 0x00007ff6c2790000 + e959ae FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec8028 FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec72fb FortniteClient-Win64-Shipping 0x00007ff6c2790000 + 1ec715c KERNEL32 0x00007ff8b2590000 + 1257d</CallStack>
  495. <IsCrashed>false</IsCrashed>
  496. <Registers />
  497. <ThreadID>4744</ThreadID>
  498. <ThreadName>FAsyncPurge</ThreadName>
  499. </Thread>
  500. </Threads>
  501. <TimeOfCrash>638350581781860000</TimeOfCrash>
  502. <bAllowToBeContacted>1</bAllowToBeContacted>
  503. <CPUBrand>Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz</CPUBrand>
  504. <CrashReportClientVersion>1.0</CrashReportClientVersion>
  505. <Modules>C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\XINPUT1_3.dll
  506. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\FortniteClient-Win64-Shipping.exe
  507. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbis_64.dll
  508. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64\xaudio2_9redist.dll
  509. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\NGX\Win64\nvngx_dlss.dll
  510. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\NVIDIA\Win64\GfeSDK.dll
  511. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\D3D12\D3D12Core.dll
  512. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll
  513. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\EOSSDK-Win64-Shipping.dll
  514. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\NVIDIA\GeForceNOW\Win64\GfnRuntimeSdk.dll
  515. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll
  516. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\ThirdParty\Discord\Win64\discord-rpc.dll
  517. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\CONCRT140.dll
  518. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015\libogg_64.dll
  519. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\msvcp140.dll
  520. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015\libvorbisfile_64.dll
  521. C:\Program Files\Epic Games\Fortnite\Engine\Binaries\ThirdParty\Windows\WinPixEventRuntime\x64\WinPixEventRuntime.dll
  522. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140_1.dll
  523. C:\Program Files\Epic Games\Fortnite\FortniteGame\Binaries\Win64\VCRUNTIME140.dll</Modules>
  524. </RuntimeProperties>
  525. <PlatformProperties>
  526. <PlatformIsRunningWindows>1</PlatformIsRunningWindows>
  527. <IsRunningOnBattery>false</IsRunningOnBattery>
  528. <PlatformCallbackResult>0</PlatformCallbackResult>
  529. <CrashTrigger>0</CrashTrigger>
  530. </PlatformProperties>
  531. <EngineData>
  532. <BuildURL>https://horde.devtools.epicgames.com/job/6538f580123d608c34db37f8</BuildURL>
  533. <MatchingDPStatus>WindowsClient_D3D12RHINo errors</MatchingDPStatus>
  534. <RHI.IntegratedGPU>false</RHI.IntegratedGPU>
  535. <RHI.DriverDenylisted>false</RHI.DriverDenylisted>
  536. <RHI.D3DDebug>false</RHI.D3DDebug>
  537. <RHI.Breadcrumbs>false</RHI.Breadcrumbs>
  538. <RHI.DRED>false</RHI.DRED>
  539. <RHI.DREDMarkersOnly>true</RHI.DREDMarkersOnly>
  540. <RHI.DREDContext>false</RHI.DREDContext>
  541. <RHI.Aftermath>false</RHI.Aftermath>
  542. <RHI.RHIName>D3D12</RHI.RHIName>
  543. <RHI.AdapterName>NVIDIA GeForce RTX 3050</RHI.AdapterName>
  544. <RHI.UserDriverVersion>546.01</RHI.UserDriverVersion>
  545. <RHI.InternalDriverVersion>31.0.15.4601</RHI.InternalDriverVersion>
  546. <RHI.DriverDate>10-26-2023</RHI.DriverDate>
  547. <RHI.FeatureLevel>SM6</RHI.FeatureLevel>
  548. <RHI.GPUVendor>NVIDIA</RHI.GPUVendor>
  549. <RHI.DeviceId>2507</RHI.DeviceId>
  550. <Platform.AppHasFocus>true</Platform.AppHasFocus>
  551. <DeviceProfile.Name>WindowsClient_D3D12RHI</DeviceProfile.Name>
  552. <IAS.Enabled>true</IAS.Enabled>
  553. <ReplicationModel>Generic</ReplicationModel>
  554. <NumClients>0</NumClients>
  555. </EngineData>
  556. <GameData>
  557. <ScalabilityLevel>LowOrAbove</ScalabilityLevel>
  558. <IsMinSpecOrAbove>true</IsMinSpecOrAbove>
  559. <RunningRHIThread>true</RunningRHIThread>
  560. <UseNanite>Disabled</UseNanite>
  561. <GlobalIlluminationQuality>Off</GlobalIlluminationQuality>
  562. <ReflectionQuality>Off</ReflectionQuality>
  563. <FullscreenMode>Fullscreen</FullscreenMode>
  564. <AntiCheatProvider>eaceos</AntiCheatProvider>
  565. <NaniteSupportedInCurrentMode>Enabled</NaniteSupportedInCurrentMode>
  566. <NaniteRunning>Disabled</NaniteRunning>
  567. <HardwareRayTracing>Disabled</HardwareRayTracing>
  568. <GameSessionId>bd252c66e75a43c4b5df09fd5c630dc9</GameSessionId>
  569. <GameStateClassName>Athena_GameState_C</GameStateClassName>
  570. <NumPlayers>1</NumPlayers>
  571. <NumSpectators>0</NumSpectators>
  572. <ContextLocation>InGame</ContextLocation>
  573. <IsIdle>false</IsIdle>
  574. <NetworkType>Unknown</NetworkType>
  575. <GameClipsConnectionStatus>NotConnected</GameClipsConnectionStatus>
  576. <GameClipsRecordingStatus>Pending</GameClipsRecordingStatus>
  577. <GameClipsAvailabilityStatus>Available</GameClipsAvailabilityStatus>
  578. <PlaylistName>Playlist_DefaultSolo</PlaylistName>
  579. <AthenaPlayerStatus>Alive</AthenaPlayerStatus>
  580. <AthenaGamePhaseStep>Warmup</AthenaGamePhaseStep>
  581. <RegionId>EU</RegionId>
  582. <SubregionId>GB</SubregionId>
  583. <GameName>UE-FortniteGame-Athena</GameName>
  584. <MapName>Athena_Terrain</MapName>
  585. <NumMatches>2</NumMatches>
  586. <PlayerLocation>-133481.600,-114196.500,3725.400</PlayerLocation>
  587. <AthenaMatchTimeSec>0.0</AthenaMatchTimeSec>
  588. <AthenaGamePhase>Warmup</AthenaGamePhase>
  589. </GameData>
  590. </FGenericCrashContext>
  591.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement