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wip r00t client cvars

Jul 12th, 2016
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  1. *** 27/Mitsu/P5yc0/r00t engines ***
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  3.  
  4. r_simpleshaders "1" // Turn this on to just try and make things go as fast as possible, no other effects.
  5. r_autobump "1" // Creates fake bump-maps for textures. Causes Glossy walls, sometimes prefered disabled.
  6. r_vbo "2" // various static geometry optimization levels. Defaults to 2, don't touch it.
  7. r_glsl "1" // Turning this off disables the glsl render path. May not disable everything.
  8. r_decals "1" // Adds every draw surface to the decalable surface list.
  9. r_fancywater "1" // Set this to 0 to turn off the reflective water.
  10. r_dof "1" // Set this to 0 to turn off depth of field (blurriness).
  11. r_fogdensity 0-?
  12. r_ext_vertex_shader "1"
  13. r_ext_vertex_buffer_object
  14.  
  15. r_motionBlur "0" // 1 for on, Motion Blur (at least on NVIDIA)
  16. r_motionBlurStrength "0.90" // tune the effect of Motion Blur (up to 0.99)
  17. r_anaglyphMode "0" // Anaglyph rendering with 3D glasses
  18.  
  19. r_bloom 0-2 (if you want bloom)
  20. r_glslbloom 0-4 various bloom settings
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