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it unlocks many cool features!
- setsimulationradius(math.huge,math.huge)
- while wait() do
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
- v.Health = 0
- end
- end
- end
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