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- Gyarados-Mega @ Gyaradosite
- Ability: Intimidate
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Dragon Dance
- - Crunch
- - Waterfall
- - Substitute/Earthquake/Ice Fang
- Tapu Bulu @ Fightinium Z / Choice Band
- Ability: Grassy Surge
- EVs: 252 HP / 252 Atk / 4 Def
- Brave Nature
- IVs: 0 Spe
- - Swords Dance
- - Horn Leech / Wood Hammer
- - Superpower
- - Megahorn / Stone Edge / Zen Headbutt
- Marowak-Alola @ Thick Club
- Ability: Lightning Rod
- EVs: 252 Atk / 4 SpD / 252 Spe or 184 HP / 252 Atk / 4 Def / 68 Spe
- Adamant Nature
- - Shadow Bone
- - Fire Punch
- - Bonemerang / Stealth Rock
- - Will-o-Wisp / Stealth Rock
- The core possesses incredible type-sinergy, and it's mainly centered around providing support for Mgyara to sweep. MG gets completely destroyed by Pheromosa and Koko, other than that grass and fighting types trouble him a lot. When they are gone, its absurd natural bulk and good STABs can easily provide a sweep.
- A-marowak with Lightningrod is a great switch-in to Koko and a very good switch-in to pheromosa, resisting all of its common attacks, needless to say he absolutely destroys grass types and some walls like skarmory that can trouble MG. In return, most of the Dark-typed things that stop marowak from wreaking havoc can't really do shit to Mega gyarados.
- Finally, defensive tapu bulu was put there to support the former two guys, weakening earth moves for A-Maro, providing good passive recovery to both of them thanks to leech seed and grassy terrain; he also does an outstanding job at stopping keldeo and most bulky grounds, which are pretty much the only threats to MG that marowak can't check.
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