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- if(current == Leves)
- {
- switch(row)
- {
- case 0:
- {
- TogglePlayerControllable(playerid, 1);
- if(GetPlayerMoney(playerid) < 2600)
- {
- SendClientMessage(playerid, 0xD50000F9, "Voce n�o tem dinheiro!");
- }
- else if(GunLic[playerid] == 0)
- {
- SendClientMessage(playerid, 0xD50000F9, "Voce n�o tem permis�o!");
- }
- else if(GunLic[playerid] == 1)
- {
- ApplyAnimation(playerid, "DEALER" ,"shop_pay", 4.1, 1, 1, 1, 1, 1);
- GivePlayerMoney(playerid, -2600);
- GivePlayerWeapon(playerid, 41, 500);
- }
- }
- }
- }
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