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- public void pickUpImp() {
- //faceNPC(NPCSlot);
- addItem(Item.randomChest(), 1);
- setAnimation(3007);
- sM("You shake the imp and obtain a bauble!");
- if (Server.npcHandler.npcs[i].npcType == 2096) {
- {
- if (Server.npcHandler.npcs[i] != null)
- {
- Server.npcHandler.npcs[i].updateRequired = true;
- Server.npcHandler.npcs[i].textUpdateRequired = true;
- Server.npcHandler.npcs[i].textUpdate = "Oi put me down";
- }}
- }
- }
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