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CraikTulving

Slog, the Creature from the Swamp

Apr 23rd, 2013
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  1. [P] Foul Ooze : Slog slows the attack speed of enemies that damage it while in close range for a few seconds. The slow is intensified on Enemies who have Mud stacks applied to them.
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  3. [Q] Splatter : Slog hurls a chunk of mud at target direction, which explodes on contact, dealing damage to the enemy hit and applying 1 Mud stack to all enemies in the area. Mud stacks slow enemies, the slow increasing per stack, finally snaring them at 5 stacks, which are consumed at the end of the snare.
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  5. [W] Wretched Pool : Slog creates a swamp in an area around itself, which applies Mud stacks to enemies standing in it each second. In addition, Slog gains flat movement speed and reduces the duration of crowd control effects on himself while in the swamp.
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  7. [E] Clay Soldier : Slog removes all Mud stacks from target enemy, causing them to come alive as a controllable mini-Slog. The mini-Slog scales off Slog's attack damage and applies Mud stacks on each attack, and its duration and HP depends on the number of Mud stacks consumed. In addition, it benefits from Wretched Pool and Swamp Fever.
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  9. [R] Swamp Fever : Slog infects target champion, bolstering allies and weakening foes. If he targets an enemy champion, they are damaged over time, and also have all their crowd control reduction negated during that time. If an allied champion is targeted, they gain attack speed and cooldown reduction. If an ally damages an affected enemy and vice-versa, the fever is transferred to the attacker. Each champion can only catch the Fever once per a long period.
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