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TreasureOP

SoBG OP

May 5th, 2019
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  1. Seas of Blood and Glory - An Age of Sail Herobuilder/Crewbuilder
  2.  
  3. Fifty years ago, the brave explorer Saint Emmeric sailed westward in hopes of finding a passage to the Orient. What he found was an entirely new world, filled with beastmen, giants, vampires, magic, monsters and most importantly treasure. This launched an exodus by the great nations of Meridia known as the Colonial Powers, who travelled westward in search of new territories, new riches and new glory. The Castellonians were the first to arrive, seeking gold along with great and powerful artifacts from the mystical continent of Aztlan. Next came the Tortuguese, the Castellonians' neighbors and close allies, seeking to gain some treasure and territory for themselves. The Franciscans, Barthelonians and Hallandians would inevitably follow, all forming their own settlements and carving up parts of the New World for themselves. All the while, the original inhabitants of the New World struggle to cope with the onslaught of these new, powerful nations and pirates and criminals have taken advantage of the relative lawlessness of the New World and turned the seas into their hunting grounds to prey on the weak and lay claim to their treasure.
  4.  
  5. You are one of the people who has somehow ended up here in the New World, perhaps as a native of these lands or as a bright-eyed newcomer eager to make his fortune here. What role will you play in this new world? Will you be a brave native who saves his people from extermination and subjugation, or will you be the one that conquers them? Will you say "Fuck it" and rob both sides blind instead? It's all up to you.
  6.  
  7. Welcome to Seas of Blood and Glory! To begin please read the lore and rules pastebins found at the bottom of this post and then fill out this character sheet. (Note: I'm only accepting a maximum of 10 players, players who want to join after the 10 player mark has been reached will have to wait for an inactive player to be wiped before they can play)
  8.  
  9. ---Fill out---
  10. >Name:
  11. (Please pick something meaningful, no retardation/distasteful memes allowed)
  12. >Race:
  13. (See lore pastebin for more info, make sure to read the lore pastebin and pick something appropriate and not dumb shit like unicorns, beholders or space aliens)
  14. >Gender:
  15. (Are you a boy or a girl? P.S. There are only two genders)
  16. >Nationality:
  17. (What nation you're from, see lore pastebin for more info, additional snowflake nations not on this list must be approved by me)
  18. >Fluff:
  19. (Your physical features, backstory, and whatever else makes your character special. I don't need a book but please give me enough to work with as this will determine your skills, your ships, your crew, your equipment and your heirloom item. Mary sues/minmaxers who try to fluff their character into the second coming of Jesus just to get obscene amounts of starting loot/skills will be sent to hell where they belong)
  20. >Color:
  21. (Pick a SOLID color, will be used to mark you on the map)
  22. ---Don't fill out---
  23. >Health:
  24. 10/10 (if this reaches zero, yer headed to Davy Jones' Locker)
  25. >Current Status:
  26. Healthy (this is for any status effects you may have, e.g. poison, drunkenness, chlamydia, missing limb, etc.)
  27. >Equipment
  28. (Your personal worn and wielded items such as armor, fancy coats, fancy swords, etc. Determined by fluff)
  29. >Currency:
  30. 100 Gold Doubloons (Money, spend it wisely)
  31. >Ships:
  32. (Given based on fluff, don't expect much to start with)
  33. >Crew:
  34. (Given based on fluff, see above)
  35. >Special Crew:
  36. (People with special talents or people who are exceptionally skilled at something. Will be acquired over the course of your journey.)
  37. >Morale:
  38. (The overall happiness and morale of you and your crew. A happy crew will work harder and provide bonuses while an unhappy crew will perform worse and will mutiny if it gets bad enough, potentially leading to a very dangerous situation. See the rules pastebin for more info)
  39. >Supplies:
  40. (Food, weapons, ammo and whatnot. Given based on fluff)
  41. >Treasure:
  42. (Anything valuable. Will be acquired over the course of your journey.)
  43. >Reputation:
  44. (Determined by your nationality and somewhat by your fluff. See rules pastebin for how this works)
  45. >Languages:
  46. (What languages you can speak. Given based on nationality and fluff)
  47. >Magic:
  48. (The magic you have access to, if any. Read the rules pastebin for more info and consult with me if you wish to have any)
  49. >Skills:
  50. (The skills you've acquired, given based on fluff)
  51. >Heirloom Item:
  52. (A rare and unique item given based on your fluff. May be a minor magical artifact or just something really useful)
  53.  
  54. ---
  55.  
  56. Dice are 3d100
  57.  
  58. Rules (READ THIS): https://pastebin.com/bDvWiqaH
  59. Lore: (READ THIS TOO): https://pastebin.com/KDKWxHaE
  60.  
  61. If there's any questions please ask on discord to avoid cluttering the thread.
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