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- 2017-02-06 19:23:28.388 - Thread: 1 -> Log Started
- 2017-02-06 19:23:28.389 - Thread: 1 -> Timezone (local - UTC): 1h
- 2017-02-06 19:23:28.389 - Thread: 1 -> App Version: 01_172_018
- 2017-02-06 19:23:28.389 - Thread: 1 -> Steam build: Always true
- 2017-02-06 19:23:28.389 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-02-06 19:23:28.389 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-02-06 19:23:28.389 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.3.9600.0
- 2017-02-06 19:23:28.389 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-02-06 19:23:28.389 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-02-06 19:23:28.389 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-02-06 19:23:28.390 - Thread: 1 -> Environment.Version: 4.6.2 or later (394806)
- 2017-02-06 19:23:28.390 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-02-06 19:23:28.390 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-02-06 19:23:28.390 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-02-06 19:23:28.390 - Thread: 1 -> IntPtr.Size: 8
- 2017-02-06 19:23:28.390 - Thread: 1 -> Default Culture: de-DE
- 2017-02-06 19:23:28.390 - Thread: 1 -> Default UI Culture: de-DE
- 2017-02-06 19:23:28.390 - Thread: 1 -> IsAdmin: False
- 2017-02-06 19:23:28.395 - Thread: 1 -> MyConfig.Load() - START
- 2017-02-06 19:23:28.398 - Thread: 1 -> Path: C:\Users\Simon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-02-06 19:23:28.424 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-02-06 19:23:28.424 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-02-06 19:23:28.424 - Thread: 1 -> Language: 0
- 2017-02-06 19:23:28.424 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-02-06 19:23:28.424 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-02-06 19:23:28.424 - Thread: 1 -> FirstTimeRun: False
- 2017-02-06 19:23:28.426 - Thread: 1 -> MyConfig.Load() - END
- 2017-02-06 19:23:28.427 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-02-06 19:23:29.329 - Thread: 1 -> AdapterInfo = {
- 2017-02-06 19:23:29.330 - Thread: 1 -> Name = NVIDIA GeForce GTX 850M + DISPLAY5
- 2017-02-06 19:23:29.330 - Thread: 1 -> Description = dev id: 5009, mem: 2076286976, shared mem: 4233656320, Luid: 45703, rev: 162, subsys id: 312283203, vendor id: 4318
- 2017-02-06 19:23:29.330 - Thread: 1 -> Driver version = 21.21.13.7849
- 2017-02-06 19:23:29.330 - Thread: 1 -> Driver date = 20170120000000.000000-000
- 2017-02-06 19:23:29.330 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-02-06 19:23:29.330 - Thread: 1 -> Adapter id = 0
- 2017-02-06 19:23:29.330 - Thread: 1 -> Supported = True
- 2017-02-06 19:23:29.330 - Thread: 1 -> RAM = 2076286976
- 2017-02-06 19:23:29.330 - Thread: 1 -> Priority = 2
- 2017-02-06 19:23:29.330 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-02-06 19:23:29.330 - Thread: 1 -> Fallback display modes = False
- 2017-02-06 19:23:29.330 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-02-06 19:23:29.330 - Thread: 1 -> Display modes = {
- 2017-02-06 19:23:29.330 - Thread: 1 -> DXGIOutput id = 0
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x200@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x200@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x200@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x200@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x240@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x240@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x240@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 320x240@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 400x300@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 400x300@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 400x300@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 400x300@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 512x384@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 512x384@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 512x384@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 512x384@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x400@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x400@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x400@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x400@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x480@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x480@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x480@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 640x480@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 800x600@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 800x600@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 800x600@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 800x600@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1024x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1024x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1024x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1024x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1152x864@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1152x864@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1152x864@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1152x864@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x600@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x600@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x600@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x600@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x720@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x720@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x800@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x800@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x800@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x800@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x960@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x960@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x960@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x960@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x1024@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x1024@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x1024@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1280x1024@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1360x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1360x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1360x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1360x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1366x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1366x768@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1366x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1366x768@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1400x1050@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1400x1050@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1400x1050@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1400x1050@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1440x900@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1440x900@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1440x900@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1440x900@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1600x900@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1600x900@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1680x1050@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1680x1050@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1680x1050@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1680x1050@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1920x1080@40.0064Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> 1920x1080@60.01046Hz
- 2017-02-06 19:23:29.330 - Thread: 1 -> }
- 2017-02-06 19:23:29.330 - Thread: 1 -> }
- 2017-02-06 19:23:29.331 - Thread: 1 -> AdapterInfo = {
- 2017-02-06 19:23:29.331 - Thread: 1 -> Name = Intel(R) HD Graphics 4600
- 2017-02-06 19:23:29.331 - Thread: 1 -> Description = dev id: 1046, mem: 33554432, shared mem: 1845493760, Luid: 6376622, rev: 6, subsys id: 312283203, vendor id: 32902
- 2017-02-06 19:23:29.331 - Thread: 1 -> Driver version = 10.18.10.3308
- 2017-02-06 19:23:29.331 - Thread: 1 -> Driver date = 20130916000000.000000-000
- 2017-02-06 19:23:29.331 - Thread: 1 -> DriverUpdateNecessary = True
- 2017-02-06 19:23:29.331 - Thread: 1 -> Adapter id = 1
- 2017-02-06 19:23:29.331 - Thread: 1 -> Supported = True
- 2017-02-06 19:23:29.331 - Thread: 1 -> RAM = 33554432
- 2017-02-06 19:23:29.331 - Thread: 1 -> Priority = 1
- 2017-02-06 19:23:29.331 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-02-06 19:23:29.331 - Thread: 1 -> Fallback display modes = True
- 2017-02-06 19:23:29.331 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0}
- 2017-02-06 19:23:29.331 - Thread: 1 -> Display modes = {
- 2017-02-06 19:23:29.331 - Thread: 1 -> DXGIOutput id = 0
- 2017-02-06 19:23:29.331 - Thread: 1 -> 640x480@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 720x576@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 800x600@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1024x768@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1152x864@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1280x720@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1280x768@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1280x800@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1280x960@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1280x1024@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1360x768@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1360x1024@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1440x900@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1600x900@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1600x1024@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1600x1200@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1680x1200@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1680x1050@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1920x1080@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> 1920x1200@60Hz
- 2017-02-06 19:23:29.331 - Thread: 1 -> }
- 2017-02-06 19:23:29.331 - Thread: 1 -> }
- 2017-02-06 19:23:29.402 - Thread: 1 -> Steam.IsActive: True
- 2017-02-06 19:23:29.402 - Thread: 1 -> Steam.IsOnline: True
- 2017-02-06 19:23:29.402 - Thread: 1 -> Steam.OwnsGame: True
- 2017-02-06 19:23:29.402 - Thread: 1 -> Steam.UserId: 76561198072114953
- 2017-02-06 19:23:29.402 - Thread: 1 -> Steam.UserName: Rmbw
- 2017-02-06 19:23:29.402 - Thread: 1 -> Steam.Branch:
- 2017-02-06 19:23:29.402 - Thread: 1 -> Build date: 2017-02-03 04:40
- 2017-02-06 19:23:29.402 - Thread: 1 -> Build version: 0.1.6243.30011
- 2017-02-06 19:23:29.443 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-02-06 19:23:29.443 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-02-06 19:23:29.443 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2017-02-06 19:23:29.443 - Thread: 1 -> Found processor count: 8
- 2017-02-06 19:23:29.443 - Thread: 1 -> Using processor count: 8
- 2017-02-06 19:23:30.883 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-02-06 19:23:30.887 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-02-06 19:23:31.259 - Thread: 1 -> Loading scenarios
- 2017-02-06 19:23:31.295 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-02-06 19:23:31.296 - Thread: 1 -> Preallocate - START
- 2017-02-06 19:23:31.297 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-02-06 19:23:31.297 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-02-06 19:23:31.297 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-02-06 19:23:31.304 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-02-06 19:23:31.305 - Thread: 1 -> MyEntities - START
- 2017-02-06 19:23:31.323 - Thread: 1 -> MyEntities - END
- 2017-02-06 19:23:31.323 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-02-06 19:23:31.323 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-02-06 19:23:31.323 - Thread: 1 -> MyTransparentGeometry - START
- 2017-02-06 19:23:31.361 - Thread: 1 -> MyTransparentGeometry - END
- 2017-02-06 19:23:31.361 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-02-06 19:23:31.369 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-02-06 19:23:31.369 - Thread: 1 -> MyMath - START
- 2017-02-06 19:23:31.369 - Thread: 1 -> MyMath - END
- 2017-02-06 19:23:31.369 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-02-06 19:23:31.370 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-02-06 19:23:31.377 - Thread: 1 -> MyDefinitionManager - START
- 2017-02-06 19:23:31.377 - Thread: 1 -> MyDefinitionManager - END
- 2017-02-06 19:23:31.377 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyAIActionsParser - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyAIActionsParser - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerBase - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerBase - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-02-06 19:23:31.414 - Thread: 1 -> MyServerDebugCommands - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyServerDebugCommands - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyClientDebugCommands - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyClientDebugCommands - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyMultiplayerClient - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyMultiplayerClient - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyDedicatedServer - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyDedicatedServer - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyAiTargetManager - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyAiTargetManager - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyChatHistory - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyChatHistory - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MySyncDestructions - START
- 2017-02-06 19:23:31.420 - Thread: 1 -> MySyncDestructions - END
- 2017-02-06 19:23:31.420 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-02-06 19:23:31.443 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-02-06 19:23:31.443 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-02-06 19:23:31.444 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-02-06 19:23:31.444 - Thread: 1 -> MyCommandCharacter - START
- 2017-02-06 19:23:31.446 - Thread: 1 -> MyCommandCharacter - END
- 2017-02-06 19:23:31.446 - Thread: 1 -> MyCommandConsole - START
- 2017-02-06 19:23:31.446 - Thread: 1 -> MyCommandConsole - END
- 2017-02-06 19:23:31.446 - Thread: 1 -> MyCommandEntity - START
- 2017-02-06 19:23:31.448 - Thread: 1 -> MyCommandEntity - END
- 2017-02-06 19:23:31.448 - Thread: 1 -> MySyncScenario - START
- 2017-02-06 19:23:31.448 - Thread: 1 -> MySyncScenario - END
- 2017-02-06 19:23:31.448 - Thread: 1 -> MySyncEntity - START
- 2017-02-06 19:23:31.448 - Thread: 1 -> MySyncEntity - END
- 2017-02-06 19:23:31.448 - Thread: 1 -> Preallocate - END
- 2017-02-06 19:23:31.457 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-02-06 19:23:31.470 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-02-06 19:23:31.470 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-02-06 19:23:31.472 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-02-06 19:23:31.472 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6243.30011, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:23:31.472 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6243.30011, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:23:31.472 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-02-06 19:23:31.472 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-02-06 19:23:31.472 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-02-06 19:23:31.474 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-02-06 19:23:31.523 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC.
- 2017-02-06 19:23:31.523 - Thread: 1 -> Win32_ComputerSystem.Model: N750JK
- 2017-02-06 19:23:31.523 - Thread: 1 -> Virtualized: False
- 2017-02-06 19:23:31.526 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4700HQ CPU @ 2.40GHz
- 2017-02-06 19:23:31.527 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,467,312,640 bytes
- 2017-02-06 19:23:31.527 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-02-06 19:23:31.527 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,361,115,136 bytes
- 2017-02-06 19:23:31.527 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,546,709,504 bytes
- 2017-02-06 19:23:31.530 - Thread: 1 -> Drive C: | Capacity: 600,118,915,072 bytes | Free space: 10,111,893,504 bytes
- 2017-02-06 19:23:31.531 - Thread: 1 -> Drive D: | Capacity: 877,513,404,416 bytes | Free space: 345,239,351,296 bytes
- 2017-02-06 19:23:31.531 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-02-06 19:23:31.531 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-02-06 19:23:31.636 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-02-06 19:23:31.726 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-02-06 19:23:31.747 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-02-06 19:23:31.748 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-02-06 19:23:31.875 - Thread: 1 -> 2a810dd6c4a0991c69b544a52c1152f298e2cfe6
- 2017-02-06 19:23:31.907 - Thread: 1 -> 44c9e5109246c9c618dea3c0f98b33c3bd704e90
- 2017-02-06 19:23:31.915 - Thread: 1 -> aab3b095d8435eb5ee81e1976de9de4aad9677b3
- 2017-02-06 19:23:31.926 - Thread: 1 -> Loading sound definitions
- 2017-02-06 19:23:31.931 - Thread: 1 -> Loading shadow textures definitions
- 2017-02-06 19:23:31.931 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-02-06 19:23:31.936 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-02-06 19:23:31.944 - Thread: 1 -> MyAudio.LoadData - START
- 2017-02-06 19:23:32.104 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
- 2017-02-06 19:23:32.157 - Thread: 1 -> MyAudio.LoadData - END
- 2017-02-06 19:23:32.160 - Thread: 1 -> MyConfig.Save() - START
- 2017-02-06 19:23:32.160 - Thread: 1 -> Path: C:\Users\Simon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-02-06 19:23:32.179 - Thread: 1 -> MyConfig.Save() - END
- 2017-02-06 19:23:32.195 - Thread: 1 -> MyGuiManager()
- 2017-02-06 19:23:32.290 - Thread: 1 -> MyScreenManager()
- 2017-02-06 19:23:32.349 - Thread: 1 -> MyConfig.Save() - START
- 2017-02-06 19:23:32.349 - Thread: 1 -> Path: C:\Users\Simon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-02-06 19:23:32.361 - Thread: 1 -> MyConfig.Save() - END
- 2017-02-06 19:23:32.365 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-02-06 19:23:33.364 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-02-06 19:23:33.365 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-02-06 19:23:33.365 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-02-06 19:23:33.382 - Thread: 1 -> Loading default controls
- 2017-02-06 19:23:33.469 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-02-06 19:23:34.540 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-02-06 19:23:34.541 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-02-06 19:23:34.602 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-02-06 19:23:34.605 - Thread: 1 -> Timer Frequency: 2338350
- 2017-02-06 19:23:34.605 - Thread: 1 -> Ticks per frame: 39136
- 2017-02-06 19:23:35.526 - Thread: 1 -> MyConfig.Save() - START
- 2017-02-06 19:23:35.526 - Thread: 1 -> Path: C:\Users\Simon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-02-06 19:23:35.581 - Thread: 1 -> MyConfig.Save() - END
- 2017-02-06 19:23:38.330 - Thread: 1 -> Analytics helper process start reported
- 2017-02-06 19:23:39.216 - Thread: 17 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
- 2017-02-06 19:23:39.225 - Thread: 17 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
- 2017-02-06 19:23:39.241 - Thread: 17 -> Mod download time: 0.01 seconds
- 2017-02-06 19:23:42.383 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-02-06 19:23:42.407 - Thread: 15 -> Loading available saves - START
- 2017-02-06 19:23:42.409 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2017-02-06 19:23:42.411 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-02-06 19:23:42.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:23:42.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:23:42.730 - Thread: 15 -> Loading available saves - END
- 2017-02-06 19:23:59.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:23:59.369 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:24:11.755 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
- 2017-02-06 19:24:11.796 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
- 2017-02-06 19:24:23.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:24:23.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:24:24.159 - Thread: 1 -> StartNewSandbox - Start
- 2017-02-06 19:24:24.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:24:24.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:24:24.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:24:24.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:24:24.177 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:24:24.178 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:24:24.190 - Thread: 1 -> LoadSession() - End
- 2017-02-06 19:24:24.190 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-02-06 19:24:24.191 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-02-06 19:24:24.576 - Thread: 1 -> RunLoadingAction - START
- 2017-02-06 19:24:24.578 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
- 2017-02-06 19:24:24.791 - Thread: 1 -> GC Memory: 222,782,864 B
- 2017-02-06 19:24:24.795 - Thread: 1 -> Process Memory: 1,077,243,904 B
- 2017-02-06 19:24:25.424 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-02-06 19:24:27.699 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:27.699 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-02-06 19:24:27.704 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-02-06 19:24:27.704 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-02-06 19:24:27.706 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-02-06 19:24:27.852 - Thread: 1 -> Loading scenarios
- 2017-02-06 19:24:27.852 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-02-06 19:24:27.856 - Thread: 1 -> e01069e3c40f806ccb358e68b43afbfde106f755
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- 2017-02-06 19:24:33.759 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-02-06 19:24:33.759 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
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- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-02-06 19:24:33.760 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-02-06 19:24:33.761 - Thread: 1 -> Loading respawn ships
- 2017-02-06 19:24:33.762 - Thread: 1 -> Loading spawn groups
- 2017-02-06 19:24:33.768 - Thread: 1 -> List of used mods (0) - START
- 2017-02-06 19:24:33.769 - Thread: 1 -> List of used mods - END
- 2017-02-06 19:24:33.808 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-02-06 19:24:33.820 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-02-06 19:24:33.820 - Thread: 1 -> MyAudio.LoadData - START
- 2017-02-06 19:24:33.839 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
- 2017-02-06 19:24:34.577 - Thread: 1 -> MyAudio.LoadData - END
- 2017-02-06 19:24:34.638 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-02-06 19:24:34.642 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:34.657 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6243.30008, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:34.657 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:34.659 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:34.659 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:34.669 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6243.30011, Culture=neutral, PublicKeyToken=null
- 2017-02-06 19:24:34.799 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-02-06 19:24:34.830 - Thread: 27 -> External debugger: listening...
- 2017-02-06 19:24:34.862 - Thread: 1 -> Skip Procedural World Generator
- 2017-02-06 19:24:34.882 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-02-06 19:24:34.890 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-02-06 19:24:34.890 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-02-06 19:24:34.890 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-02-06 19:24:34.896 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-02-06 19:24:34.896 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-02-06 19:24:34.897 - Thread: 1 -> MyLights.LoadData() - START
- 2017-02-06 19:24:34.899 - Thread: 1 -> MyLights.LoadData() - END
- 2017-02-06 19:24:34.969 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-02-06 19:24:35.057 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-02-06 19:24:35.057 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-02-06 19:24:35.057 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-02-06 19:24:35.057 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-02-06 19:24:35.057 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-02-06 19:24:35.062 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2'
- 2017-02-06 19:24:35.062 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2'
- 2017-02-06 19:24:35.062 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2'
- 2017-02-06 19:24:35.062 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2'
- 2017-02-06 19:24:35.062 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2'
- 2017-02-06 19:24:37.093 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-02-06 19:24:37.093 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2'
- 2017-02-06 19:24:37.552 - Thread: 14 -> Info: Planet generator name: Mars
- 2017-02-06 19:24:37.558 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-02-06 19:24:38.810 - Thread: 19 -> Info: Planet generator name: Titan
- 2017-02-06 19:24:38.810 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-02-06 19:24:40.987 - Thread: 15 -> Info: Planet generator name: Alien
- 2017-02-06 19:24:40.987 - Thread: 15 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-02-06 19:24:42.666 - Thread: 17 -> Info: Planet generator name: Moon
- 2017-02-06 19:24:42.667 - Thread: 17 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-02-06 19:24:44.778 - Thread: 16 -> Info: Planet generator name: EarthLike
- 2017-02-06 19:24:44.778 - Thread: 16 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-02-06 19:24:46.333 - Thread: 18 -> Info: Planet generator name: Europa
- 2017-02-06 19:24:46.333 - Thread: 18 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-02-06 19:24:46.430 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514
- 2017-02-06 19:24:46.459 - Thread: 1 -> RequestRespawn
- 2017-02-06 19:24:46.540 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-02-06 19:24:46.541 - Thread: 1 -> Name = Star System 2017-02-06 19:23
- 2017-02-06 19:24:46.541 - Thread: 1 -> Description =
- 2017-02-06 19:24:46.541 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38
- 2017-02-06 19:24:46.541 - Thread: 1 -> Password =
- 2017-02-06 19:24:46.541 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
- 2017-02-06 19:24:46.541 - Thread: 1 -> WorkshopId =
- 2017-02-06 19:24:46.541 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
- 2017-02-06 19:24:46.541 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg
- 2017-02-06 19:24:46.543 - Thread: 1 -> Settings:
- 2017-02-06 19:24:46.543 - Thread: 1 -> GameMode = Creative
- 2017-02-06 19:24:46.543 - Thread: 1 -> MaxPlayers = 4
- 2017-02-06 19:24:46.543 - Thread: 1 -> OnlineMode = PRIVATE
- 2017-02-06 19:24:46.543 - Thread: 1 -> AutoHealing = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> WeaponsEnabled = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> ThrusterDamage = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> EnableSpectator = False
- 2017-02-06 19:24:46.543 - Thread: 1 -> EnableCopyPaste = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-02-06 19:24:46.543 - Thread: 1 -> MaxGridSize = 50000
- 2017-02-06 19:24:46.543 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-02-06 19:24:46.543 - Thread: 1 -> CargoShipsEnabled = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-02-06 19:24:46.543 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-02-06 19:24:46.543 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-02-06 19:24:46.543 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-02-06 19:24:46.543 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-02-06 19:24:46.543 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-02-06 19:24:46.543 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-02-06 19:24:46.543 - Thread: 1 -> ClientCanSave = False
- 2017-02-06 19:24:46.543 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-02-06 19:24:46.543 - Thread: 1 -> PermanentDeath = False
- 2017-02-06 19:24:46.543 - Thread: 1 -> DestructibleBlocks = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> EnableScripts = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-02-06 19:24:46.543 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-02-06 19:24:46.543 - Thread: 1 -> ProceduralDensity = 0
- 2017-02-06 19:24:46.543 - Thread: 1 -> ProceduralSeed = 0
- 2017-02-06 19:24:46.543 - Thread: 1 -> DestructibleBlocks = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> EnableIngameScripts = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> ViewDistance = 15000
- 2017-02-06 19:24:46.543 - Thread: 1 -> Voxel destruction = True
- 2017-02-06 19:24:46.543 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-02-06 19:24:46.543 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-02-06 19:24:46.543 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-02-06 19:24:46.812 - Thread: 1 -> Session loaded
- 2017-02-06 19:24:46.817 - Thread: 1 -> Saving world - START
- 2017-02-06 19:24:46.817 - Thread: 1 -> Making world state snapshot.
- 2017-02-06 19:24:46.817 - Thread: 1 -> Before snapshot.: GC Memory: 1,910,979,048 B
- 2017-02-06 19:24:46.877 - Thread: 1 -> After snapshot.: GC Memory: 1,911,310,712 B
- 2017-02-06 19:24:46.879 - Thread: 1 -> Directory cleanup: GC Memory: 1,911,310,712 B
- 2017-02-06 19:24:46.879 - Thread: 1 -> Saving world - END
- 2017-02-06 19:24:46.881 - Thread: 1 -> Session snapshot save - START
- 2017-02-06 19:24:46.918 - Thread: 1 -> Checking file access for files in target dir.
- 2017-02-06 19:24:47.131 - Thread: 1 -> Session snapshot save - END
- 2017-02-06 19:24:47.131 - Thread: 1 -> RunLoadingAction - END
- 2017-02-06 19:24:47.131 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-02-06 19:24:47.254 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-02-06 19:24:47.255 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-02-06 19:24:47.255 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-02-06 19:24:47.265 - Thread: 1 -> Updating continues.
- 2017-02-06 19:24:47.328 - Thread: 1 -> GC Memory: 1,961,825,240 B
- 2017-02-06 19:25:17.332 - Thread: 1 -> GC Memory: 3,582,719,432 B
- 2017-02-06 19:25:23.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:25:23.723 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:25:47.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:25:47.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:25:47.507 - Thread: 1 -> GC Memory: 2,440,597,440 B
- 2017-02-06 19:25:48.275 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-02-06 19:25:48.614 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-02-06 19:25:48.615 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-02-06 19:26:17.517 - Thread: 1 -> GC Memory: 2,511,840,120 B
- 2017-02-06 19:26:42.822 - Thread: 1 -> Saving world - START
- 2017-02-06 19:26:42.823 - Thread: 1 -> Making world state snapshot.
- 2017-02-06 19:26:42.823 - Thread: 1 -> Before snapshot.: GC Memory: 2,646,703,904 B
- 2017-02-06 19:26:42.838 - Thread: 1 -> After snapshot.: GC Memory: 2,647,035,656 B
- 2017-02-06 19:26:42.838 - Thread: 1 -> Directory cleanup: GC Memory: 2,647,035,656 B
- 2017-02-06 19:26:42.838 - Thread: 1 -> Saving world - END
- 2017-02-06 19:26:42.841 - Thread: 14 -> Session snapshot save - START
- 2017-02-06 19:26:42.842 - Thread: 14 -> Checking file access for files in target dir.
- 2017-02-06 19:26:42.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:26:42.855 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:26:43.082 - Thread: 14 -> Session snapshot save - END
- 2017-02-06 19:26:47.525 - Thread: 1 -> GC Memory: 2,646,333,144 B
- 2017-02-06 19:27:17.534 - Thread: 1 -> GC Memory: 2,643,651,208 B
- 2017-02-06 19:27:47.542 - Thread: 1 -> GC Memory: 2,643,402,760 B
- 2017-02-06 19:28:17.551 - Thread: 1 -> GC Memory: 2,643,458,680 B
- 2017-02-06 19:28:47.560 - Thread: 1 -> GC Memory: 2,646,000,288 B
- 2017-02-06 19:29:17.568 - Thread: 1 -> GC Memory: 2,645,778,000 B
- 2017-02-06 19:29:24.380 - Thread: 1 -> Autosave initiated
- 2017-02-06 19:29:24.380 - Thread: 1 -> Character state: True
- 2017-02-06 19:29:24.380 - Thread: 1 -> IsServer: True
- 2017-02-06 19:29:24.380 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-02-06 19:29:24.380 - Thread: 1 -> Autosave
- 2017-02-06 19:29:24.380 - Thread: 1 -> Saving world - START
- 2017-02-06 19:29:24.380 - Thread: 1 -> Making world state snapshot.
- 2017-02-06 19:29:24.380 - Thread: 1 -> Before snapshot.: GC Memory: 2,643,726,248 B
- 2017-02-06 19:29:24.383 - Thread: 1 -> After snapshot.: GC Memory: 2,644,058,048 B
- 2017-02-06 19:29:24.383 - Thread: 1 -> Directory cleanup: GC Memory: 2,644,058,048 B
- 2017-02-06 19:29:24.383 - Thread: 1 -> Saving world - END
- 2017-02-06 19:29:24.384 - Thread: 16 -> Session snapshot save - START
- 2017-02-06 19:29:24.385 - Thread: 16 -> Checking file access for files in target dir.
- 2017-02-06 19:29:24.473 - Thread: 16 -> Session snapshot save - END
- 2017-02-06 19:29:25.334 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-02-06 19:29:25.517 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-02-06 19:29:35.377 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-02-06 19:29:35.377 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-02-06 19:29:45.419 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-02-06 19:29:45.534 - Thread: 1 -> Could not spawn event. Try 3 of 3
- 2017-02-06 19:29:47.578 - Thread: 1 -> GC Memory: 2,646,841,552 B
- 2017-02-06 19:29:55.461 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-02-06 19:29:55.462 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
- 2017-02-06 19:29:55.513 - Thread: 1 -> Next activation in 00:15:05.9343289
- 2017-02-06 19:30:17.587 - Thread: 1 -> GC Memory: 2,646,282,312 B
- 2017-02-06 19:30:38.759 - Thread: 1 -> Saving world - START
- 2017-02-06 19:30:38.759 - Thread: 1 -> Making world state snapshot.
- 2017-02-06 19:30:38.759 - Thread: 1 -> Before snapshot.: GC Memory: 2,452,203,704 B
- 2017-02-06 19:30:38.762 - Thread: 1 -> After snapshot.: GC Memory: 2,452,535,440 B
- 2017-02-06 19:30:38.762 - Thread: 1 -> Directory cleanup: GC Memory: 2,452,535,440 B
- 2017-02-06 19:30:38.762 - Thread: 1 -> Saving world - END
- 2017-02-06 19:30:38.763 - Thread: 14 -> Session snapshot save - START
- 2017-02-06 19:30:38.763 - Thread: 14 -> Checking file access for files in target dir.
- 2017-02-06 19:30:38.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:38.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:38.853 - Thread: 14 -> Session snapshot save - END
- 2017-02-06 19:30:39.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:39.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:39.001 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:39.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:39.002 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-02-06 19:30:39.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:39.003 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:39.156 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-02-06 19:30:39.156 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-02-06 19:30:39.157 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-02-06 19:30:39.162 - Thread: 1 -> MySession::Unload START
- 2017-02-06 19:30:39.162 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-02-06 19:30:39.162 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-02-06 19:30:39.162 - Thread: 1 -> IsServer: True
- 2017-02-06 19:30:39.372 - Thread: 1 -> MyConfig.Save() - START
- 2017-02-06 19:30:39.372 - Thread: 1 -> Path: C:\Users\Simon\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-02-06 19:30:39.384 - Thread: 1 -> MyConfig.Save() - END
- 2017-02-06 19:30:39.412 - Thread: 1 -> Unloading Procedural World Generator
- 2017-02-06 19:30:39.447 - Thread: 1 -> Network readers disposed
- 2017-02-06 19:30:39.461 - Thread: 1 -> Network readers disposed
- 2017-02-06 19:30:39.463 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-02-06 19:30:39.565 - Thread: 1 -> 62b1dd047af2c75ccaace915962146a079a6ac62
- 2017-02-06 19:30:39.585 - Thread: 1 -> 0cf935c22c149786bbc70e7043bb27915c342d14
- 2017-02-06 19:30:39.591 - Thread: 1 -> e2836047661100f54d984c27d7d9ca184cd21437
- 2017-02-06 19:30:39.591 - Thread: 1 -> Loading sound definitions
- 2017-02-06 19:30:39.591 - Thread: 1 -> Loading shadow textures definitions
- 2017-02-06 19:30:39.591 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-02-06 19:30:39.592 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-02-06 19:30:39.592 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-02-06 19:30:39.600 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-02-06 19:30:39.600 - Thread: 1 -> MyAudio.LoadData - START
- 2017-02-06 19:30:39.621 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
- 2017-02-06 19:30:39.690 - Thread: 1 -> MyAudio.LoadData - END
- 2017-02-06 19:30:39.832 - Thread: 1 -> MySession::Unload END
- 2017-02-06 19:30:43.844 - Thread: 1 -> Application closed by user
- 2017-02-06 19:30:43.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:43.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:43.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:43.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:43.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-02-06 19:30:43.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-02-06 19:30:43.860 - Thread: 1 -> Exiting..
- 2017-02-06 19:30:44.190 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-02-06 19:30:44.393 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-02-06 19:30:44.400 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-02-06 19:30:44.400 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-02-06 19:30:44.831 - Thread: 1 -> Steam closed
- 2017-02-06 19:30:44.892 - Thread: 27 -> External debugger: interrupted.
- 2017-02-06 19:30:44.905 - Thread: 1 -> Log Closed
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