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- -Removed unneeded code
- -Now using ZCMD
- -Added /resetscores + /balance
- -Minor code edits
- -Added /config commands
- -/config lobby (Set the lobby position)
- -/config autostart <value> (Should the break time be used?)
- -/config breaktime <time> (Time until game starts after pause ("/config autostart" must be on)
- -/config winscore <value> (Total team score until the game is won)
- -Added /start (Start a map)
- -Map system rescripted completely.
- -Dynamic map system added.
- -Added a new scoreboard textdraw after a game is over
- -Added a new round info textdraw
- -Added enums to store all the round settings + map information.
- -Settings are stored in a file.
- -You can now set the score needed to win a round
- -Added ABK textdraw advertisements
- -Code optimized/rescripted completely
- -Fixed a problem with pickup's while not in a round.
- -Changed connect/disconnect join messages.
- -Score now only consists of capturing flags.
- -Fixed a problem with round coordinates being read incorrectly.
- -Selected skins are now used in the Class Selection. (WIP)
- -Added "Kills" to the scoreboard.
- -Added "Kills" to the round info textdraw.
- -Added "Score/WinScore" to the round info textdraw.
- -Fxed a bug with a variable not being set, confusing the pickups.
- -Added a textdraw notice while someone has a flag.
- -Added /end.
- -Fixed the scoreboard textdraw, it was a bit off.
- -Fixed team not being set on spawn sometimes.
- -Patched being able to use /start when a game is already on.
- -I add way more shit, but I forget lol -_-
- -Flags are now returned to the correct spot.
- -Added teamchat (!text)
- -Patched return code from calling if pickup is in its original position.
- -Fixed checkpoints being set in wrong position.
- -Fixed flags not being recreated after pickup.
- -Checkpoints now show at all times.
- -Checkpoints and flags rescripted.
- -Added flag 3d label's.
- -Now using Incognito's streamer for checkpoint's, pickups, map icons, and 3d labels.
- -Fixed flag pickups not reshowing after pickup due to a bad pickup type.
- -Fixed flag textdraw not hiding for red flag.
- -Added /add - Add a player into the round
- -Added /remove - Remove a player from the round
- -Map builder is partially working, still incomplete.
- -Map builder commands. (/mapbuild - Open the builder menu) (/mapedit - Open the edit menu for current map)
- -Added Register/Login system with basic commands.
- -/balance now sets skins.
- -Added 3d label to checkpoints
- -Patched /balance 'ing in middle of a round.
- -Pimped out game messages.
- -Added /allvs
- -Added /setteam
- -Added /switch w/ Menu
- -Added /sync
- -Fixed bug with flags not being reset on round end.
- -Added list of players in scoreboard (need to rebuild scoreboard textdraws)
- -Fixed map name array not formatting.
- -Passwords are now encrypted. (udb_hash)
- -Fixed a bug with the register system being able to log in with the wrong password.
- -The round is now automatically ended if a team has no players.
- -Game autostart now starts after a round ends.
- -Added Lobby 3D Label
- -Added /lobby (Teleports player to the lobby)
- -Added result messages after a round is over.
- -Patched vehicles not being linked to interiors using /car.
- -You can no longer spec yourself.
- -Moved Admin Script into the gamemode.
- -Ingame Map builder finished! (Added "Set Map Name" + "Exit map builder mode")
- -Fixed problem with time commands
- -Game commands now use custom admin levels
- -You can now use vehicle model name's to spawn a car. (/car )
- -Flag object + 3d label now attaches to a player when he has a flag. (You cant see ur own 3d label)
- -Fixed flag object not dettaching after dropping flag.
- -Rearranged timers. Now running less timers.
- -Added a custom player update function. (Useful for anticheat, stats, exc...)
- -Optimized code. Converted some pvars to arrays. Minor code cleanup.
- -Flag attaches to player with a flag
- -Fixed minimum admin level in /setlevel
- -Nos is now auto added to vehicles spawned with /car
- -Kick and ban now actually do what they are supposed to do
- -Patched player becoming bugged if the round ends while the player is in a vehicle
- -Player weapons are now removed after round end
- -Added /config info (Show the current config settings in a dialog)
- -Added dynamic weapon menu's. Players can select weapons from an A/D-like menu.
- -Round end time is now in use.
- -Added command, /admins (Shows a list of online admins)
- -Added total time remaining textdraw above armour (Work in progress).
- -Fixed /config endtime not allowing you to set the value.
- -Added /config autoend to toggle the round timer.
- -Added /givemenu - Force show player weapon menu
- /*September 8, 2011*/
- -You can no longer spawn without registering/logging in.
- -Patched being given weapons until you are out of the weapon menu.
- -Added rampages
- -Pimped out a few messages
- -Pimped out class selection. (Added cutscene bars + changed text style)
- -Fixed /balance setting the incorrect skin for the Blue team
- -Added information when car is spawned with /car command.
- -Fixed rampage system vars not being reset.
- -You no longer have to be in a round for rampages to count.
- -Fixed flag object not being destroyed. (Hopefully)
- -Fixed has flag variable being set to 0, leading to server mistaking flag as dropped when playerid 0 died
- -Attached ping + FPS 3d label to player.4
- /*June 24, 2014 - Version 0.1.3*/
- -Retouched the train station in LS. (Map/Objects)
- /*June 26, 2014 - Version 0.1.4*/
- -CMD - A notice is given to all players when someone uses command '/kill' to commit suicide.
- -CMD - Rearranged command level requirements for some commands. Full list of current commands now available too.
- -CMD - Added '/acmds' (View admin commands list - Level 1-4)
- -BUG - Fixed the flag vars not being reset after scoring/death
- -PATCH - Can no longer set the same setting in 'config <autostart>' as current setting
- -PATCH - Can no longer invite yourself in a duel/Fixed bug with nonexisting players (Duel System).
- -PATCH - Patched being able to view stats of a non-connected player using /stats.
- -BUG - Major Fix - Fixed attach flag code, flag ids and team info was misassigned.
- -EDIT - Removed debug code.. it is no longer needed.
- -ADD - Added '/config info' with information about the game settings.
- -ADD - Added a new map "Lost Hills".
- /*June 26, 2014 @ 7:44 PM [Version - 0.1.4.5]*/
- -ADD - Added '/config info' with information about the game settings.
- -EDIT - Optimized a lot of code.
- -ADD - Added a map name textdraw with the player's current location.
- -EDIT - Added more team colors to the game notices (Scoring, players, exc..)
- -ADD - Round timer is now hidden when not in a round.
- -CMD/ADD - CMD /anim <animationid> for using animations added! (11 Anims total)
- -ADD - Added some color and reworded the '/cmds' command dialog
- -ADD - A notice is given to all players if a player beats his rampage score
- -ADD - Added rampage statistics into '/stats'. (Top Rampage, Total Rampages)
- -ADD - Information about chosen weapons are now sent for the weapon menu)
- -PATCH/EDIT - Timer only shows while a round is on. Optimized code, functioning properly now.
- /*June 29, 2014 - @ 7:44 PM [Version - 0.1.4.6]*/
- -ADD - Added a countdown textdraw for map autostart.
- -PATCH - Player is now removed from vehicle before being placed in a round or after round, preventing a bug.
- -ADD - Random is now shown in the map start notice if a map is random.
- -PATCH - Fixed a bug in map textdraw not showing textdraw.
- -ADD - A player is given on notice when they spawn if a map is autostarting.
- -ADD - A player is notified in the chat when a map is autostarting.
- -ADD/PATCH - If there is less then 2 players, a game will not be autostarted.
- -EDIT - Remade the scoreboard textdraw.. looks much better
- September 28, 2014 - @ 3:39 PM [Version - 0.1.4.7]
- -ADD - Added /join + /unjoin commands for the new edited game system.
- -EDIT - Rescripted map autostart system. Autostart will commence only when the first player uses '/join'.
- -EDIT/ADD - The lobby code was removed. The player will now spawn around LS randomly.
- -EDIT - The gamemode is no longer 'Capture the Flag' only. The code was edited for freeroam-type gameplay. Players are only added to a round if they '/join' a game!
- -ADD - Added a new gang system. (WIP)
- -ADD - Added a new map (building) in El Corona behind car bomb shop with a movable platform. (Will be a car dealer/modification shop in near future)
- -ADD - Added a new music/streaming playlist system. (WIP)
- -ADD - Map autostart notice now shows the name of the player who started a map.
- -EDIT - Removed some gang functions. Fixed bug in gang commands not running code due to broken functions.
- -PATCH - Can no longer quick start (/start) a CTF map while in a car.
- -PATCH - Fixed player not being considered/entered in a game after quick-start. Fixes spawn problems.
- -EDIT - Removed /allvs and /setteam commands from CTF
- -EDIT - Removed scoreboard internal functions.. recoded/shortened/optimized
- -EDIT - Recoded minigame team assignments and recoded/optimized checkpoint internal functions
- -PATCH - Fixed a bug with the flag being created twice.
- -ADD - Added team colors to CTF game join notice.
- -EDIT - Reworded/colored game update notices
- -PATCH - The round info textdraw is now hidden after a game is over.
- -ADD - Teams are now autobalanced and player is added to a random team after /start or auto-start of a game.
- -ADD - Team total members are now shown in game notice colored messages!
- [Version 0.1.4.8 - W.I.P. - Started September 28 - 4:09 PM] [Postd 10-5-2014 @ 4:54 P.M.]
- -DEL - Removed ABK advertisement textdraws. Will be redesigned.
- -Request to join a gang. Added command. (gang join <gangid/name>
- -Accept a gang request. Added command. (gang accept <playerid/name>)
- -Added '@' chat text for private gang chat.
- -EDIT/ADD - /join now shows a dialog to pick a team for Capture the Flag.
- -EDIT - You can only use team chat while in a minigame. '!' symbol in chat
- -PATCH - Time textdraw is now hidden after round end.
- -DEL - Removed CTF current map textdraw to be rescripted.
- -ADD - Added /carmod. You can now add neon lights to your car
- -ADD - Added map icon for the new mod shop garage in El Corona
- -ADD - Added new weapon shop in Willowfield. (/guns cmd temporary)
- -ADD - Added /credits command.
- -EDIT - Recoded FPS code. Removed Pvars, optimized.
- -EDIT - Player map markers are enabled now. Regular players (Not in game/gang) are now white color.
- -ADD - Updated to Streamer Plugin v2.7.4 by Incognito
- -ADD - Added native functions for PAWNO compiler (afunc.inc). Useful for scripting team.
- -ADD/EDIT - Recoded neon dialog. Now using input ID's. Added "remove neon"
- [v0.1.4.9 - Started: 10/5/2014 @ 5:02 P.M. | Work in progress]
- -DEL - Removed /guns, /carmod, & /balance command.
- -ADD - Added checkpoint to purchase weapons for Willowfield gun shop.
- -ADD - Moved garage code from filterscript into gamemode.
- -ADD - Garage in El Corona is now fully working.
- -ADD - Set maximum password length for register to 20 characters.
- -EDIT/PATCH - Merged the house filterscript into the gamemode. Fixes checkpoints interfering.
- -ADD - Added map icon for Willowfield ammunation.
- -EDIT - Fixed deagle ammo in ammunation giving 1 bullet. Set to 50.
- -ADD - Added '/givemoney <playerid/name> <amount>' command. (Level 4 Admin)
- -ADD - Added Chat bubble on players when they type in chat!
- [>>>>>>>>>v0.1.4.9 continued | 10/24/2014 @ 11:18 P.M. - 1:37 A.M.<<<<<<<<<]
- -ADD - Added global server tips for players in chat. (Default - Every 45 Seconds!)
- -EDIT - Organized internal code in some sections, into sections.
- -EDIT - Optimized/reduced code in some sections.
- -ADD - New server intro with interactable textdraws. (WIP / ALPHA!)
- -ADD/EDIT - Will now use dialogs for login/register!
- [>>>>>>>>>v0.1.4.9 continued | 1/5/2015 @ 6:24 P.M.<<<<<<<<<<<]
- -ADD - Added new hot-air balloons system, located at Santa Maria Beach! You can fly in a hot-air balloon to the specified destination marker/blip on your map by right-clicking! (BETA)
- -ADD - Added randomization for hot-air balloon models! Random balloon object model spawns to add variety! (Total 7) (Models 19332-19338)
- -ADD - Admins can now teleport to a specified location within the paused game map by placing the marker with right-click!
- -ADD - Added an auto-login system!
- -ADD - Other edits, I forgot to write down.
- [>>>>>>>>>v0.1.4.9 - Continued - 10/24/2014 @ 11:18 - 11:40 P.M.<<<<<<<<]
- -PATCH - Prevent players from being teleported while entering vehicle in a Ammunation enter checkpoint.
- -ADD - Added a ammunation shop at 'Market'
- -ADD - Added nitrous to the car mod shop for $7500!
- -ADD - Added command /donate for players who want to donate!
- -ADD - Added donate message to the server chat tip announcements
- -PATCH - Can no longer teleport to yourself with /goto or /get
- -PATCH - Fixed wrong amount of 'CTF' team members being shown in game notices!
- -PATCH - Can no longer /join if a 'CTF' game is already started
- -ADD/MAP - Added a new custom house interior! Now available in /intview!
- -PATCH - Car mod shop no longer functions for passengers!
- -ADD - Added a gym in Ganton. You can now purchase and change your character's fighting style! (Normal $FREE - Boxing $1500 - Kungfu $2200 - Kneehead $2500)
- -Redesigned information in '/gangs' (list of gangs) dialogs.
- -Fixed a bug with intro clickable textdraws not functioning correctly.
- >>||||[*Added*]|||| -NEW! Added a new red & gray "intro" interface with clickable textdraws!
- -Added 'credits' button to the interface
- -Interface button changes depending on "registered/logged in/manual login"
- -NEW! Login/register dialogs for user accounts!
- -Intro interface integrated with user accounts login/register dialog system!
- -'/gangs' dialog now shows selected gang information!
- >>||||[*Patch/Upgrade*]|||| -Redesigned information in '/gangs' (list of gangs) dialogs.
- -Fixed a bug with intro clickable textdraws not functioning correctly.
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