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Pokemod Beta 19 changelog

Nov 6th, 2020
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  1. //#region -=-=- Beta 19 -=-=-
  2. /*
  3. *
  4. * ====
  5. * Increased the Base stats of Pichu and Evos to match that of the starters
  6. * established a 4th speed tier and redistributed the speed tiers in response to this:
  7. * Treecko family: Fast > SuperFast
  8. * Torchic family: Fast > Normal
  9. * Squirtle family: slow > Normal
  10. * Totodile family: Fast > Normal
  11. * Dreepy family: Fast > SuperFast
  12. * Bagon: Normal > Fast
  13. * Salamence: Normal > Fast
  14. * Vulpix family: Normal > Fast
  15. * Alolan Vulpix family: Normal > Fast
  16. * Swinub family: Slow > Normal
  17. * Abra family: Fast > Superfast
  18. * Hypno family: Normal > Slow
  19. * Exeggcute family: Normal > Slow
  20. *
  21. * Steel now resists poison rather than taking neutral damage from it
  22. *
  23. * TM prices have been revisited
  24. *
  25. * ===|Move Changes|===
  26. *
  27. * [thunderbolt]
  28. * Fixed base power discrepancy with Thunderbolt
  29. *
  30. * [powdersnow]
  31. * restructured to function as a single hit projectile
  32. *
  33. * [twister]
  34. * restructured to function as a single hit projectile
  35. * hitting the floor spawns the original twister AOE
  36. *
  37. * [Reflect]
  38. * physical damage reduction reduced from 50% > 25%
  39. *
  40. * [LightScreen]
  41. * Special damage reduction reduced from 50% > 25%
  42. *
  43. * [Sludge]
  44. * restructured to be a single projectile
  45. *
  46. * [quick attack]
  47. * improved collission detection
  48. *
  49. * [double edge]
  50. * improved collission detection
  51. *
  52. * [flare blitz]
  53. * improved collission detection
  54. * fixed issue of nonlethal hits dealing no recoil damage
  55. *
  56. * [hi jump kick]
  57. * improved collission detection
  58. * removed recoil upon successfull landing
  59. *
  60. * [dragon rush]
  61. * improved collission detection
  62. * now has a 10 frame warmup before dashing
  63. * dash speed and distance traveled increased
  64. *
  65. * [headbutt]
  66. * improved collission detection
  67. *
  68. * [zenheadbutt]
  69. * improved collission detection
  70. *
  71. * [aqua jet]
  72. * improved collission detection
  73. *
  74. * [mach punch]
  75. * improved collission detection
  76. *
  77. * [rapid spin]
  78. * now executes once rather than continuously
  79. * duration of speedboost now lasts 2 seconds
  80. * PP reduced from 20 > 10
  81. *
  82. * [toxic]
  83. * can now go through barriers
  84. *
  85. * [haze]
  86. * can n ow go through barriers
  87. *
  88. * [mist]
  89. * can now go through barriers
  90. *
  91. * [wide guard]
  92. * AOE of the barrier increased slightly
  93. * now no longer blocks moves that bypass barriers
  94. * removed by haze and clearsmog
  95. *
  96. * [Swift]
  97. * damage increased
  98. *
  99. * [bubblebeam]
  100. * hit intervals reduced from 7 per second to 4
  101. *
  102. * [Bite]
  103. * can no longer proc cringe
  104. *
  105. * [Crunch]
  106. * can no longer proc cringe
  107. *
  108. * [HeatWave]
  109. * now has knockback
  110. *
  111. * [icy wind]
  112. * now has knockback
  113. *
  114. * [Yawn]
  115. * when under the drowsiness effect, the following moves and conditions can cure it before sleep takes effect
  116. * ~Status Curatives
  117. * ~Gaining any form of status immunity
  118. * Protect
  119. * Detect
  120. * Safeguard
  121. * Crafty Shield
  122. * Substitute
  123. * ~using a continuous ramming move or rolling moves
  124. * Double edge
  125. * Flare Blitz
  126. * Hi Jump Kick
  127. * Rollout
  128. * Gyroball
  129. * Flamewheel
  130. * ~using a burrowing move
  131. * Dive
  132. * Phantom Force
  133. *
  134. * [megadrain]
  135. * now stalls after sapping health
  136. * power was increased
  137. *
  138. * ===|Pokemon Changes|===
  139. * [cyndaquil family]
  140. * levelup set was adjusted to place flamewheel at lvl 6, and quick attack as lvl 1
  141. *
  142. * [Squirtle family]
  143. * levelup set was adjusted to move yawn to lvl 3 and add bubble to lvl 1
  144. *
  145. * [staryu family]
  146. * swapped watergun with bubble in levelup set
  147. *
  148. * [piplup family]
  149. * swapped watergun with bubble in levelup set
  150. *
  151. * [chikorita family]
  152. * swapped lifedew with vine whip
  153. * swapped refresh for synthesis
  154. * moveset reshuffled slightly
  155. *
  156. * ===|The following have had their damage values adjusted|===
  157. * sludge
  158. * sludgebomb
  159. * mudslap
  160. * mudbomb
  161. * seedbomb
  162. * brine
  163. * Thunderbolt
  164. * Flamethrower
  165. * HydroPump
  166. * dragonpulse
  167. *
  168. * ===|New Moves|===
  169. * MudShot
  170. * Clear smog
  171. * bubble
  172. *
  173. * ===|New TMs|===
  174. * clear smog
  175. //#endregion
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