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OwO

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Oct 15th, 2019
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  1. --[[
  2.  
  3. ▄████████▄ ▄█▄ ▄█▄
  4. ███ ███ ███ ███
  5. ███ ███ ███ ███
  6. ███ ███ ████▄▄████ ▄███▄▄▄▄███▄
  7. ███ ███ ████▀▀████ ▀███▀▀▀▀███▀
  8. ███ ███ ███ ███
  9. ███ ███ ███ ███
  10. ▀████████▀ ▀█▀ ▀█▀
  11.  
  12.  
  13. :::[H:Y:D:R:O:X:I:D:E]:::
  14. -- developed by nrv-ous/hush --
  15.  
  16. Welcome to Hydroxide, the most superior script development
  17. tool as of 10/12/19. Feel free to browse the source code,
  18. and make any changes. Hydroxide utilizes a module structure
  19. for organization and cleanliness, so my apologies if any of
  20. this is a hassle to edit.
  21. ]]--
  22.  
  23. assert(not oh, "Hydroxide is already running!")
  24.  
  25. local web_import = function(file)
  26. return loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/nrv-ous/Hydroxide/master/" .. file))()
  27. end
  28.  
  29. local rbx_import = function(id)
  30. return game:GetObjects("rbxassetid://" .. id)[1]
  31. end
  32.  
  33. getgenv().oh = {}
  34. oh.env = web_import("environment.lua")
  35. oh.aux = web_import("auxiliary.lua")
  36. oh.gui = rbx_import(4055219910)
  37. oh.assets = rbx_import(4055228005)
  38.  
  39. web_import("visuals.lua")
  40. web_import("remote_spy.lua")
  41.  
  42. oh.initialize()
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