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- --[[
- ▄████████▄ ▄█▄ ▄█▄
- ███ ███ ███ ███
- ███ ███ ███ ███
- ███ ███ ████▄▄████ ▄███▄▄▄▄███▄
- ███ ███ ████▀▀████ ▀███▀▀▀▀███▀
- ███ ███ ███ ███
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- ▀████████▀ ▀█▀ ▀█▀
- :::[H:Y:D:R:O:X:I:D:E]:::
- -- developed by nrv-ous/hush --
- Welcome to Hydroxide, the most superior script development
- tool as of 10/12/19. Feel free to browse the source code,
- and make any changes. Hydroxide utilizes a module structure
- for organization and cleanliness, so my apologies if any of
- this is a hassle to edit.
- ]]--
- assert(not oh, "Hydroxide is already running!")
- local web_import = function(file)
- return loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/nrv-ous/Hydroxide/master/" .. file))()
- end
- local rbx_import = function(id)
- return game:GetObjects("rbxassetid://" .. id)[1]
- end
- getgenv().oh = {}
- oh.env = web_import("environment.lua")
- oh.aux = web_import("auxiliary.lua")
- oh.gui = rbx_import(4055219910)
- oh.assets = rbx_import(4055228005)
- web_import("visuals.lua")
- web_import("remote_spy.lua")
- oh.initialize()
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